|
Yeah, Shin'en makes pretty games, even if they're not always very interesting. If you want more flashy tech-demo games like those, look up VD-Dev: they made Ironfall for 3DS and many other technically ambitious handheld games stretching back to GBC.
|
# ? Aug 5, 2016 02:45 |
|
|
# ? Apr 28, 2024 07:31 |
|
Shin'en's Iridion isn't a particularly good shmup (the sequel is a bit better), but it is a gorgeous GBA game https://www.youtube.com/watch?v=_14_kTNMD2s https://www.youtube.com/watch?v=ztBqI3UvIs0
|
# ? Aug 5, 2016 02:51 |
|
How... How... Nintendo needs to get this poo poo on the Virtual Console.
|
# ? Aug 5, 2016 03:00 |
|
Patter Song posted:How... The graphics actually totally work against the game though, the backgrounds are too busy and the scaling just makes the sprites blurry and hard to distinguish on a low res GBA screen. Iridion II pared everything back and is a better game for it.
|
# ? Aug 5, 2016 03:20 |
|
Here's many of those same techniques being used on GBC: https://www.youtube.com/watch?v=qb886SUrw7U
|
# ? Aug 5, 2016 03:27 |
|
Whoa Iridion is the first GBA game I ever played and I completely forgot about it until this moment. Having some intense flashbacks at the moment
|
# ? Aug 5, 2016 03:33 |
|
homeless snail posted:Shin'en's Iridion isn't a particularly good shmup (the sequel is a bit better), but it is a gorgeous GBA game Pfft, you think that's impressive wait till you see Star X https://www.youtube.com/watch?v=FMU_3BFJrYI And by "impressive" I mean yeeeesh
|
# ? Aug 5, 2016 03:43 |
|
Patter Song posted:How... I'm pretty sure that the backgrounds are pre-rendered video loops. Pretty clever and looks great. Now if you want some technical wizardry, some crazy fuckers did a 3D cover shooter on the GBA. I think the enemies are sprites but the player and environments are full 3D. I bought a cheap copy of it and it actually plays pretty well all things considered. https://www.youtube.com/watch?v=eDL_OAyKAbs
|
# ? Aug 5, 2016 03:44 |
|
That's still pretty cool. Did GBA carts allow for any special chips like SNES ones?
|
# ? Aug 5, 2016 03:46 |
|
Here's some of VD-Dev's GBA games, lots of crazy stuff there: https://www.youtube.com/watch?v=O94GyvOPJ5M https://www.youtube.com/watch?v=a1HEvabW3IA https://www.youtube.com/watch?v=kivPZ1S2sA0
|
# ? Aug 5, 2016 03:47 |
|
The GBA is one of the best consoles of all time
|
# ? Aug 5, 2016 03:47 |
|
SeANMcBAY posted:That's still pretty cool. Did GBA carts allow for any special chips like SNES ones? I don't think any games used any co-processor chips like SNES, aside from the games that used real-time clock chips like Pokemon. GBA was one of the first mainstream handheld devices to do anything resembling 3D, so all the European demoscene nerds went crazy and made loads of sorta-cool sorta-awful GBA games that do things it shouldn't be able to do.
|
# ? Aug 5, 2016 03:51 |
|
That Asterix game is pretty nuts but I couldn't find a copy at a price I wanted to pay for it.SeANMcBAY posted:That's still pretty cool. Did GBA carts allow for any special chips like SNES ones? I'm not 100% sure but I don't think so because the cartridge pinout just has the stuff you'd expect for memory (address, data, 2x CS(ROM and SRAM)/RD/WR), and an IRQ pin. Maybe there's some tricks you can do with a special chip in place of the SRAM but you don't have a direct connection to the CPU like the SNES has or access to both the CPU and PPU buses like the NES had.
|
# ? Aug 5, 2016 03:54 |
|
It's not every day that a gameplay video makes me think "that's unbelievably impressive" and "that looks like unplayable poo poo" at the same time.
|
# ? Aug 5, 2016 04:04 |
|
Patter Song posted:It's not every day that a gameplay video makes me think "that's unbelievably impressive" and "that looks like unplayable poo poo" at the same time. Today is your lucky day! https://www.youtube.com/watch?v=10XvFEwoCE4
|
# ? Aug 5, 2016 04:08 |
|
Pushing the envelope until it falls off the table.
|
# ? Aug 5, 2016 04:10 |
|
PaletteSwappedNinja posted:Today is your lucky day! I'm kinda impressed at the lovely downsampled version of the Offspring soundtrack.
|
# ? Aug 5, 2016 04:10 |
|
SeANMcBAY posted:That's still pretty cool. Did GBA carts allow for any special chips like SNES ones? The original DS had sprite hardware/OAM also, but that thing is a totally different beast and if Sega were going to do something hosed up like make Crazy Taxi DS they would have just used the 3D hardware anyway. So to me the sprite dream died with the GBA. homeless snail fucked around with this message at 04:16 on Aug 5, 2016 |
# ? Aug 5, 2016 04:12 |
|
Apparently the DS has 2D support that's descended from the GBA and improved, but when you have 3D hardware that can draw textured polygons then I think that you might be better off using that instead.
|
# ? Aug 5, 2016 04:20 |
|
I don't think hardware killed sprites, it's the fact that sprite based animation is way harder to do than 3D at this point.
|
# ? Aug 5, 2016 04:22 |
|
In Training posted:I don't think hardware killed sprites, it's the fact that sprite based animation is way harder to do than 3D at this point. I meant that drawing sprites and tiles with 3D hardware (as quads with an orthographic projection matrix) is pretty efficient and flexible, probably more so than any hardware 2D implementation.
|
# ? Aug 5, 2016 04:24 |
|
In Training posted:I don't think hardware killed sprites, it's the fact that sprite based animation is way harder to do than 3D at this point.
|
# ? Aug 5, 2016 04:28 |
|
Tony Hawk's Downhill Jam would almost be neat if not for the horrendous pop-in: https://www.youtube.com/watch?v=pgRP0KuKJhM
|
# ? Aug 5, 2016 04:30 |
|
There's Alone in the Dark on Game Boy Color.
|
# ? Aug 5, 2016 05:00 |
|
Viz is reprinting the 1992-93 Nintendo Power SMB comics. http://www.siliconera.com/2016/08/04/nintendo-powers-super-mario-adventures-comic-reprinted-viz-media/
|
# ? Aug 5, 2016 05:04 |
|
SelenicMartian posted:There's Alone in the Dark on Game Boy Color. Not really a 3D on something that shouldn't be doing 3D thing, but Dragon's Lair for the GBC is also pretty impressive https://www.youtube.com/watch?v=o-Kzyea53bw
|
# ? Aug 5, 2016 05:15 |
|
I almost forgot how much mileage the GBA got out of the pre-rendered graphics DKC pioneered. Anyone remember Mario Pinball Land? https://www.youtube.com/watch?v=vWgqH0Mdlco That poo poo blew my drat mind back in the day Motto posted:Viz is reprinting the 1992-93 Nintendo Power SMB comics. Yeesssss Augus fucked around with this message at 07:45 on Aug 5, 2016 |
# ? Aug 5, 2016 07:39 |
|
Are any of the hundred Kemco RPG's on the eShop actually worth bothering with?
|
# ? Aug 5, 2016 20:49 |
|
Sakurazuka posted:Are any of the hundred Kemco RPG's on the eShop actually worth bothering with? No. Maybe if you were absolutely starved for something new and had no money, but still no.
|
# ? Aug 5, 2016 20:57 |
|
I about crapped my pants when I got a copy of Golden Sun for the GBA and entered a battle for the first time. For the uninitiated: https://www.youtube.com/watch?v=999pGrOp_M4&t=50s The spinning and 3D spacing and such was mind-boggling for a portable system at the time
|
# ? Aug 5, 2016 21:17 |
|
In Training posted:The GBA is one of the best consoles of all time Agreed. I collect NES and GBA and have been on a GBA playing streak lately.
|
# ? Aug 5, 2016 21:39 |
|
Fremry posted:Agreed. I collect NES and GBA and have been on a GBA playing streak lately. Also agreed but to be fair, like half of the great GBA games are actually great SNES/NES games.
|
# ? Aug 5, 2016 21:56 |
|
Boten Anna posted:I about crapped my pants when I got a copy of Golden Sun for the GBA and entered a battle for the first time. Finally, someone with something good to say about Golden Sun. I agree wholeheartedly.
|
# ? Aug 5, 2016 22:01 |
|
Uuuuugh, where is Gotta Protectors?? This isn't even something I can import and run with my Cubic Ninja.
|
# ? Aug 5, 2016 22:17 |
|
All this GBA talk is making me wonder what a modern, built for gaming and just for gaming, specialised hardware device could do. I know the R&D costs would be massive compared to what modern general PC parts can do and probably no one would buy it. Just I sort of miss the days of devs doing weird low-level voodoo hacking to make machines do things they weren't meant to do. Also I really didn't get just how much wizardy was in the GBA at the time.
|
# ? Aug 5, 2016 22:25 |
|
DroneRiff posted:All this GBA talk is making me wonder what a modern, built for gaming and just for gaming, specialised hardware device could do.
|
# ? Aug 5, 2016 22:54 |
|
Boten Anna posted:I about crapped my pants when I got a copy of Golden Sun for the GBA and entered a battle for the first time. Alxprit posted:Finally, someone with something good to say about Golden Sun. I agree wholeheartedly. Man, I didn't pick up Golden Sun until 2005 or 2006 but I was pretty blown away by how good it looked on a GBA. As a matter of fact, it's the first GBA game I remember wanting back when it was new and one of the first I picked up when I finally got my GBA SP. As someone who grew up playing games like the original Final Fantasy and Dragon Quest I thought it took the classic formula and executed it really well. It was very much my poo poo and I thought what I played of The Lost Age was solid too.
|
# ? Aug 5, 2016 23:10 |
|
Saoshyant posted:Uuuuugh, where is Gotta Protectors?? This isn't even something I can import and run with my Cubic Ninja. It's on the eShop, where it'll probably stay unfortunately! It's got no buzz, I can't find anything about it anywhere. But it's a great game, download and play it already.
|
# ? Aug 5, 2016 23:23 |
|
DroneRiff posted:All this GBA talk is making me wonder what a modern, built for gaming and just for gaming, specialised hardware device could do. It would basically just be a gpu. You might save a little bit of silicon specializing in 2d, but you'd pretty easily be able to push more sprites than you have pixels, which gpus can already do so it's really a wash.
|
# ? Aug 6, 2016 00:14 |
|
|
# ? Apr 28, 2024 07:31 |
|
Gotta Protectors isn't out in PAL-land and it sounds like they haven't even started the process of bringing it over, and if the NA version doesn't sell it'll take even longer (or it just won't happen). It's a fairly lengthy game and they didn't send out review codes so I think all the reviewers are still playing it.
|
# ? Aug 6, 2016 02:00 |