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PaletteSwappedNinja
Jun 3, 2008

One Nation, Under God.
Yeah, Shin'en makes pretty games, even if they're not always very interesting.

If you want more flashy tech-demo games like those, look up VD-Dev: they made Ironfall for 3DS and many other technically ambitious handheld games stretching back to GBC.

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homeless snail
Mar 14, 2007

Shin'en's Iridion isn't a particularly good shmup (the sequel is a bit better), but it is a gorgeous GBA game
https://www.youtube.com/watch?v=_14_kTNMD2s
https://www.youtube.com/watch?v=ztBqI3UvIs0

Patter Song
Mar 26, 2010

Hereby it is manifest that during the time men live without a common power to keep them all in awe, they are in that condition which is called war; and such a war as is of every man against every man.
Fun Shoe

How...

How...

:psyduck:

Nintendo needs to get this poo poo on the Virtual Console.

homeless snail
Mar 14, 2007

Patter Song posted:

How...

How...

:psyduck:

Nintendo needs to get this poo poo on the Virtual Console.
Its just scaling, rotation, raster effects, and a lot of prerendered sprites, all stuff that people were pulling off back on the SNES but the GBA's hardware is pretty much designed around that poo poo and Shin'en just put it all together masterfully.

The graphics actually totally work against the game though, the backgrounds are too busy and the scaling just makes the sprites blurry and hard to distinguish on a low res GBA screen. Iridion II pared everything back and is a better game for it.

PaletteSwappedNinja
Jun 3, 2008

One Nation, Under God.
Here's many of those same techniques being used on GBC:
https://www.youtube.com/watch?v=qb886SUrw7U

In Training
Jun 28, 2008

Whoa Iridion is the first GBA game I ever played and I completely forgot about it until this moment. Having some intense flashbacks at the moment

Fawf
Nov 5, 2009

It's Me, It's Me, It's DDD

homeless snail posted:

Shin'en's Iridion isn't a particularly good shmup (the sequel is a bit better), but it is a gorgeous GBA game
https://www.youtube.com/watch?v=_14_kTNMD2s
https://www.youtube.com/watch?v=ztBqI3UvIs0

Pfft, you think that's impressive wait till you see Star X

https://www.youtube.com/watch?v=FMU_3BFJrYI

And by "impressive" I mean yeeeesh

BattleMaster
Aug 14, 2000

Patter Song posted:

How...

How...

:psyduck:

Nintendo needs to get this poo poo on the Virtual Console.

I'm pretty sure that the backgrounds are pre-rendered video loops. Pretty clever and looks great.

Now if you want some technical wizardry, some crazy fuckers did a 3D cover shooter on the GBA. I think the enemies are sprites but the player and environments are full 3D. I bought a cheap copy of it and it actually plays pretty well all things considered.

https://www.youtube.com/watch?v=eDL_OAyKAbs

SeANMcBAY
Jun 28, 2006

Look on the bright side.



That's still pretty cool. Did GBA carts allow for any special chips like SNES ones?

PaletteSwappedNinja
Jun 3, 2008

One Nation, Under God.
Here's some of VD-Dev's GBA games, lots of crazy stuff there:
https://www.youtube.com/watch?v=O94GyvOPJ5M
https://www.youtube.com/watch?v=a1HEvabW3IA
https://www.youtube.com/watch?v=kivPZ1S2sA0

In Training
Jun 28, 2008

The GBA is one of the best consoles of all time

PaletteSwappedNinja
Jun 3, 2008

One Nation, Under God.

SeANMcBAY posted:

That's still pretty cool. Did GBA carts allow for any special chips like SNES ones?

I don't think any games used any co-processor chips like SNES, aside from the games that used real-time clock chips like Pokemon.

GBA was one of the first mainstream handheld devices to do anything resembling 3D, so all the European demoscene nerds went crazy and made loads of sorta-cool sorta-awful GBA games that do things it shouldn't be able to do.

BattleMaster
Aug 14, 2000

That Asterix game is pretty nuts but I couldn't find a copy at a price I wanted to pay for it.

SeANMcBAY posted:

That's still pretty cool. Did GBA carts allow for any special chips like SNES ones?

I'm not 100% sure but I don't think so because the cartridge pinout just has the stuff you'd expect for memory (address, data, 2x CS(ROM and SRAM)/RD/WR), and an IRQ pin. Maybe there's some tricks you can do with a special chip in place of the SRAM but you don't have a direct connection to the CPU like the SNES has or access to both the CPU and PPU buses like the NES had.

Patter Song
Mar 26, 2010

Hereby it is manifest that during the time men live without a common power to keep them all in awe, they are in that condition which is called war; and such a war as is of every man against every man.
Fun Shoe

It's not every day that a gameplay video makes me think "that's unbelievably impressive" and "that looks like unplayable poo poo" at the same time.

PaletteSwappedNinja
Jun 3, 2008

One Nation, Under God.

Patter Song posted:

It's not every day that a gameplay video makes me think "that's unbelievably impressive" and "that looks like unplayable poo poo" at the same time.

Today is your lucky day!
https://www.youtube.com/watch?v=10XvFEwoCE4

BattleMaster
Aug 14, 2000

Pushing the envelope until it falls off the table.

Neddy Seagoon
Oct 12, 2012

"Hi Everybody!"

I'm kinda impressed at the lovely downsampled version of the Offspring soundtrack.

homeless snail
Mar 14, 2007

SeANMcBAY posted:

That's still pretty cool. Did GBA carts allow for any special chips like SNES ones?
You didn't need them because the GBA was already insanely powerful as is, for what it was. It represents that last and greatest piece of video game hardware designed in the traditional way, with dedicated hardware that did nothing but blit sprites all day and memory structured solely for the storage of sprite information (OAM as Nintendo has called it since the NES). Everything the SNES needed a chip for the GBA blitter can just do natively and better.

The original DS had sprite hardware/OAM also, but that thing is a totally different beast and if Sega were going to do something hosed up like make Crazy Taxi DS they would have just used the 3D hardware anyway. So to me the sprite dream died with the GBA.

homeless snail fucked around with this message at 04:16 on Aug 5, 2016

BattleMaster
Aug 14, 2000

Apparently the DS has 2D support that's descended from the GBA and improved, but when you have 3D hardware that can draw textured polygons then I think that you might be better off using that instead.

In Training
Jun 28, 2008

I don't think hardware killed sprites, it's the fact that sprite based animation is way harder to do than 3D at this point.

BattleMaster
Aug 14, 2000

In Training posted:

I don't think hardware killed sprites, it's the fact that sprite based animation is way harder to do than 3D at this point.

I meant that drawing sprites and tiles with 3D hardware (as quads with an orthographic projection matrix) is pretty efficient and flexible, probably more so than any hardware 2D implementation.

homeless snail
Mar 14, 2007

In Training posted:

I don't think hardware killed sprites, it's the fact that sprite based animation is way harder to do than 3D at this point.
yeah but when they didn't have a choice they had to make hosed up and crazy looking games like any of the mode 7 games on SNES, Iridion, or Crazy Taxi GBA

PaletteSwappedNinja
Jun 3, 2008

One Nation, Under God.
Tony Hawk's Downhill Jam would almost be neat if not for the horrendous pop-in:
https://www.youtube.com/watch?v=pgRP0KuKJhM

SelenicMartian
Sep 14, 2013

Sometimes it's not the bomb that's retarded.

There's Alone in the Dark on Game Boy Color.

Motto
Aug 3, 2013

Viz is reprinting the 1992-93 Nintendo Power SMB comics.
http://www.siliconera.com/2016/08/04/nintendo-powers-super-mario-adventures-comic-reprinted-viz-media/

absolutely anything
Dec 28, 2006

~As for dreams, she has enough and more to spare~

SelenicMartian posted:

There's Alone in the Dark on Game Boy Color.

Not really a 3D on something that shouldn't be doing 3D thing, but Dragon's Lair for the GBC is also pretty impressive

https://www.youtube.com/watch?v=o-Kzyea53bw

Augus
Mar 9, 2015


I almost forgot how much mileage the GBA got out of the pre-rendered graphics DKC pioneered. Anyone remember Mario Pinball Land?

https://www.youtube.com/watch?v=vWgqH0Mdlco

That poo poo blew my drat mind back in the day



Yeesssss

Augus fucked around with this message at 07:45 on Aug 5, 2016

Sakurazuka
Jan 24, 2004

NANI?

Are any of the hundred Kemco RPG's on the eShop actually worth bothering with?

Phantasium
Dec 27, 2012

Sakurazuka posted:

Are any of the hundred Kemco RPG's on the eShop actually worth bothering with?

No. Maybe if you were absolutely starved for something new and had no money, but still no.

Boten Anna
Feb 22, 2010

I about crapped my pants when I got a copy of Golden Sun for the GBA and entered a battle for the first time.

For the uninitiated: https://www.youtube.com/watch?v=999pGrOp_M4&t=50s

The spinning and 3D spacing and such was mind-boggling for a portable system at the time

Fremry
Nov 4, 2003

In Training posted:

The GBA is one of the best consoles of all time

Agreed. I collect NES and GBA and have been on a GBA playing streak lately.

Katana Gomai
Jan 14, 2007

"Thus," concluded Miyamoto, "you must give up everything you have to be my disciple."

Fremry posted:

Agreed. I collect NES and GBA and have been on a GBA playing streak lately.

Also agreed but to be fair, like half of the great GBA games are actually great SNES/NES games.

Alxprit
Feb 7, 2015

<click> <click> What is it with this dancing?! Bouncing around like fools... I would have thought my own kind at least would understand the seriousness of our Adventurer's Guild!

Boten Anna posted:

I about crapped my pants when I got a copy of Golden Sun for the GBA and entered a battle for the first time.

For the uninitiated: https://www.youtube.com/watch?v=999pGrOp_M4&t=50s

The spinning and 3D spacing and such was mind-boggling for a portable system at the time

Finally, someone with something good to say about Golden Sun. I agree wholeheartedly.

Saoshyant
Oct 26, 2010

:hmmorks: :orks:


Uuuuugh, where is Gotta Protectors?? This isn't even something I can import and run with my Cubic Ninja. :arghfist::(

DroneRiff
May 11, 2009

All this GBA talk is making me wonder what a modern, built for gaming and just for gaming, specialised hardware device could do.

I know the R&D costs would be massive compared to what modern general PC parts can do and probably no one would buy it. Just I sort of miss the days of devs doing weird low-level voodoo hacking to make machines do things they weren't meant to do.

Also I really didn't get just how much wizardy was in the GBA at the time.

homeless snail
Mar 14, 2007

DroneRiff posted:

All this GBA talk is making me wonder what a modern, built for gaming and just for gaming, specialised hardware device could do.

I know the R&D costs would be massive compared to what modern general PC parts can do and probably no one would buy it. Just I sort of miss the days of devs doing weird low-level voodoo hacking to make machines do things they weren't meant to do.

Also I really didn't get just how much wizardy was in the GBA at the time.
It'll never happen again on big scale, but there's always people loving around with microcontrollers and FPGAs making their own weirdo pseudoretro consoles like the El Jugador or whatever, and there's a minor scene around software implementations of constrained imaginary consoles like PICO-8 and SmileBASIC/Petitcom.

Meldonox
Jan 13, 2006

Hey, are you listening to a word I'm saying?

Boten Anna posted:

I about crapped my pants when I got a copy of Golden Sun for the GBA and entered a battle for the first time.

For the uninitiated: https://www.youtube.com/watch?v=999pGrOp_M4&t=50s

The spinning and 3D spacing and such was mind-boggling for a portable system at the time

Alxprit posted:

Finally, someone with something good to say about Golden Sun. I agree wholeheartedly.

Man, I didn't pick up Golden Sun until 2005 or 2006 but I was pretty blown away by how good it looked on a GBA. As a matter of fact, it's the first GBA game I remember wanting back when it was new and one of the first I picked up when I finally got my GBA SP.

As someone who grew up playing games like the original Final Fantasy and Dragon Quest I thought it took the classic formula and executed it really well. It was very much my poo poo and I thought what I played of The Lost Age was solid too.

Spellman
May 31, 2011

Saoshyant posted:

Uuuuugh, where is Gotta Protectors?? This isn't even something I can import and run with my Cubic Ninja. :arghfist::(

It's on the eShop, where it'll probably stay unfortunately! It's got no buzz, I can't find anything about it anywhere. But it's a great game, download and play it already.



Germstore
Oct 17, 2012

A Serious Candidate For a Serious Time

DroneRiff posted:

All this GBA talk is making me wonder what a modern, built for gaming and just for gaming, specialised hardware device could do.

I know the R&D costs would be massive compared to what modern general PC parts can do and probably no one would buy it. Just I sort of miss the days of devs doing weird low-level voodoo hacking to make machines do things they weren't meant to do.

Also I really didn't get just how much wizardy was in the GBA at the time.

It would basically just be a gpu. You might save a little bit of silicon specializing in 2d, but you'd pretty easily be able to push more sprites than you have pixels, which gpus can already do so it's really a wash.

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PaletteSwappedNinja
Jun 3, 2008

One Nation, Under God.
Gotta Protectors isn't out in PAL-land and it sounds like they haven't even started the process of bringing it over, and if the NA version doesn't sell it'll take even longer (or it just won't happen).

It's a fairly lengthy game and they didn't send out review codes so I think all the reviewers are still playing it.

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