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A Neurotic Jew
Feb 17, 2012

by exmarx
https://www.reddit.com/r/starcitizen/comments/4y1i4v/i_propose_we_all_temporary_abandon_the_game_until/


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ComfyPants
Mar 20, 2002


You all suck dick!
Er.
Hi.
A common typo. The keys are right next to each other.

I wonder how many death threats he got in those 3 hours.

alf_pogs
Feb 15, 2012


Sunswipe posted:

I feel pretty :smug: right now. Every time I saw something about NMS, I was left with the impression that they'd done some good and interesting work on the mechanics of the thing but didn't really have a game to go with them. Seems I was right. Didn't preorder NMS, didn't back SC... I'm a loving genius when it comes to space games.

yeah definitely. travelling between planets and blasting from the ground to another orb somewhere light years away is a treat. so is flying around a densely-populated system with a bunch of planets and moons. but the whole game feels like collecting the useless treasure chests from assassin's creed black flag, except with more annoying un-fun minutiae getting in the way, less gleeful piracy and worse ship-to-ship combat.

AP
Jul 12, 2004

One Ring to fool them all
One Ring to find them
One Ring to milk them all
and pockets fully line them
Grimey Drawer

D1E posted:

Can't they insist on being quoted anonymously? Real journalists should be able to verify a source's credibility.

http://www.escapistmagazine.com/articles/view/video-games/14727-The-Escapist-Explains-Its-Star-Citizen-Sources-Vetting-and-Respo

Few believed this at the time, so I don't think it would make much difference. Not saying it's not worth doing but if CIG really does do crazy stuff like hire private detectives to find leaks and being found to have leaked something would kill your career, why risk it?

There are even rumours of legal action against people in this thread.

Decrepus
May 21, 2008

In the end, his dominion did not touch a single poster.


Sunswipe posted:

I feel pretty :smug: right now. Every time I saw something about NMS, I was left with the impression that they'd done some good and interesting work on the mechanics of the thing but didn't really have a game to go with them. Seems I was right. Didn't preorder NMS, didn't back SC... I'm a loving genius when it comes to space games.

Same. Pre-ordering Spore taught me a powerful lesson.

e: I mean other than smelling my own farts

AP
Jul 12, 2004

One Ring to fool them all
One Ring to find them
One Ring to milk them all
and pockets fully line them
Grimey Drawer

spacetoaster
Feb 10, 2014

Frog Assassin posted:

Nobody is going to attack anybody and nobody is going to kill themselves. You're severely underestimating what it takes to drive a person to commit a violent act, especially when there's no opportunity for them to do so impulsively. Self-harm takes even more. And that's normal people,



















You are wrong. It sucks, and maybe I'm a bad for being so sure, but I've followed this thing from the beginning and seen into the mouth of madness.

Propagandist
Oct 23, 2007

Free Surface Detail

Danknificent
Nov 20, 2015

Jinkies! Looks like we've got a mystery on our hands.
please

Danknificent
Nov 20, 2015

Jinkies! Looks like we've got a mystery on our hands.
no more











e: and I don't know what happened to Surface Detail but Free Surface Detail

Danknificent
Nov 20, 2015

Jinkies! Looks like we've got a mystery on our hands.
he's the only one in this thread with any verified balls

Fat Shat Sings
Jan 24, 2016

XK posted:

CIG's Gamescom streaming schedule:

https://robertsspaceindustries.com/comm-link/transmission/15451-Gamescom-2016-Details

3am-9am PDT 6am-noon EST
1am-9am PDT 4am-noon EST
1am-8am PDT 4am-11am EST
1am-9am PDT 4am-noon EST
1am-9am PDT 4am-noon EST

Something about this seems not very well thought out.

Hmmm. 37 hours of streaming.

After they play the game I wonder what they are going to do the other 36 hours and 30 minutes. This is not an exaggeration. That is how much gameplay there is.

Who do they think is going to give a gently caress about 5 spergs playing team deathmatch on a lovely mod?

TheAgent
Feb 16, 2002

The call is coming from inside Dr. House
Grimey Drawer
2.5 to be released imminently on live fyi

no matter what

Colostomy Bag
Jan 11, 2016

:lesnick: C-Bangin' it :lesnick:

TheAgent posted:

2.5 to be released imminently on live fyi

no matter what

lol

God I love this game.

Strangler 42
Jan 8, 2007

SHAVE IT ALL OFF
ALL OF IT

TheAgent posted:

2.5 to be released imminently on live fyi

no matter what

Aww, but I already had plans tonight

Danknificent
Nov 20, 2015

Jinkies! Looks like we've got a mystery on our hands.

TheAgent posted:

2.5 to be released imminently on live fyi

no matter what

Ballsy move. Surface Detail defected to CIG. Derek, look what you've done.

hakimashou
Jul 15, 2002
Upset Trowel

Sunswipe posted:

Yeah, but I wouldn't respect myself in the morning.

... I don't respect myself now. gently caress. I've made a terrible error.

People forget that it isnt just the original price that shitizens have tied up in the game.

It's a much higher figure based on how much they could have sold it all for.

If some sperg spend 10k dollars and could have gotten 20k back for it, he's actually in for 20k dollars.

Sankis
Mar 8, 2004

But I remember the fella who told me. Big lad. Arms as thick as oak trees, a stunning collection of scars, nice eye patch. A REAL therapist he was. Er wait. Maybe it was rapist?


TheAgent posted:

2.5 to be released imminently on live fyi

no matter what

whats even the point of live anymore? Surely anyone who still cares to play the alphas are paying for that privilege

SomethingJones
Mar 6, 2016

<3

alphabettitouretti posted:


whoever is going to compile one of these for star citizen needs to get started now because you've got years of tedious videos featuring Crobber saying yes to every dumb idea to dig through.


Stretch Goals Not Delivered
Professional Mod Tools
100 Star Systems
RSI Class II space suit.
Hibernation Mode (Saving your game)
“Behind the Scenes of Star Citizen” documentary film
Escort Carrier, digital 42-page “overclock” Upgrade Handbook
Ship engine modifier upgrade package, Battlecruiser
Pre-launch backers get exclusive star system
Jane’s Fighting Ships style manual, Manage Space Stations, RSI Museum will air monthly. They tried RSI Museum but gave up on it.
Planetside FPS combat.

Enhanced Mission Design for Squadron 42
Tamsa System
Tanga System
Cano System
UDS-2943-01-22 System
Kabal System, Oretani System
Procedural Generation R&D Team. (With the December 2015 “Pupil to Planet” video, they claim procedural generation teams are doing stuff.)
Omni Role Combat Armor (ORC) mk9
Stellar Cartography (It’s defined as a map room that’s in the game directly, not to be confused with the $51 Million Map goal)

Hadesian Artifact
Updated Scanning Software
Engine Tuning Kit
Retaliator Commercial. Still in the plans. It’s not happening near term because all our cinematic folks are working on SQ42… but it’s a stretch goal and we will get to it.
Alien Languages. (“We will work with real-world linguists to create distinctive and realistic alien languages for Star Citizen’s three biggest alien races, the Vanduul, the Xi’An and the Banu.”)
Independent Arbitrator’s Guild
More Detailed AI Activities
Ballistic Gatling
Anvil Aerospace Crucible. Last seen as being in the “Concept Phase” as of Dec 2015/Jan 2016.
Espera Prowler

Genesis-class Starliner.
MISC Reliant. (It’s in the hanger, only marked Red because you can’t fly it yet. Video Proof)
Pets
Enhanced Ship Modularity


Features advertised but not delivered
Rentable ships
Some ships with artificial gravity (or not)
Multicrewing
Different HUDs for different ships
Hull Breaches
Shuttles for larger ships to land on planets
Banu ports and stations for trading
Parking smaller ships in the Idris
Inertia on objects not anchored on ships
Beam weapons for larger ships

Tractor beams and EVA for cargo
EVA ship repair
Wreck exploration
Benefits for ejecting from a ship about to explode
Wreckage as a navigational hazard
Using inertia for flight rather than burning fuel all the time
Dangerous and Dynamic Jump Points
Changeable gravity systems for ships
Booby traps and trackers for cargo
Detailed navigation system

Weapon slaving
Detailed ship destruction for large ships
Ship repair and cleanliness/degradation
Ship Trade-in and buying used ships, naming your ship
Manual and auto-docking
Customizable AI voices for different aspects of your ship
Organization Infiltration
Playing as another alien race
Relaying radar information to C&C Center
Run your own business

In depth non-FTL communication
Bounty hunting system
Player influenced politics
In-game VOIP and “Live Driver”
Track IR Support
Shareable star map locations
Group mining operations
In-fiction “Live Team” that will report player driven events as in-fiction news
Dynamic population count
Character damage and aging

Character histories and/or ancestral trees
Large scale dynamic events
Player Rating System
Taxes for Organizations
Dead (Wounded) body recovery
Player or organization ran medical facilities
User generated content
Shared organization hangars
Combined arms missions
Location for contributors’ names to be found in the PU

Organization reputation system
Damageable cyborg limbs and cybernetic repair facilities
Dynamic social interaction with NPCs
Galactapedia
Space creatures
Planet day/night cycle
Cargo damage (item damage)
Potential In-game “Voice Attack” system

NPC Generation
Docking and Undocking Tech
Realistic Audio Options
Personally Owned NPCs
Farming
Tri-Monitor Support
Your Name in the Game
Carriers
Getting Everyone into the Same Instance
More Economical or Versatile Corvettes

Planetary Ship Entry
Repair and Items System Capability
Manned Turrets
Character Customization
Ship connected to User Online/Offline Status
Picking Up Objects On Planets
Multi-Monitor HUD
Large Ship Damage Control Lockers
Dogfights Through Space Stations
Ship Persistence

Stealth Game Play
Ability for Privateers/Corsairs/Buccaneers
Landing on Planets
Procedurally-Generated Environments
Starfarer's Refueling Mechanic
Rigging
Anchoring to an Asteroid
Kill Boards
NPC ranks
Thruster Trails

Non-Lethal Combat Modules
Raid Supply Shipments
Owning an Alien Ship
Hidden Ship Compartments
Catapulting Through Space
Locking Ships
Jury Rig Repairing
Dynamic Weather
Automatic Battle Flight Pattern
Living Spaces

Insurance for Pilots
Mining
Escape Pods
Personal Armor (FPS)
Extreme Ship Maneuvers
Start up Sequence for Large Multi-Crew Ships
Voice Commands
Remotely Hacking Ships
Pacing NPC's
Incentives to keep your orginal Ship's Hull

Game Generated Missions
Communication Between Two Ships
Ship Armor
Controlled and Uncontrolled Space
NPC Crews
Guild Wars
Trading
Inflation and Deflation
Hiring NPC's for missions
Travelling in Fleets

Tactical Game modes in FPS
Trading weapons in the FPS
Bounty Hunting
Player Generated Content
Assigning Ships to Landing Zones
UI Customization
Radar features
Future Playable Maps
Ships Developed by the Community
Warning NPC's of Attack

NPC crew AI
Clothing Damage
Character Creator
Interior Damage System
Roaming Floating Structures
Vehicles for Planetside
NPC dialogue
Electronic Warfare in the PU
Player Owned Cargo Space
NPC population in the PU

Salvaging Mechanic
Ship Aging
Linux Client
In game Banking
VR
Medic and Surgeon Skill progression
Mining and resource gathering
Fabricate weapons/armor/ship parts
FPS Armor Types
Join in-progress free flight games

Hangar parties & instancing
Physical grappling beam
Multicrew keycards
Repairing Gold Horizon Space Stations
Taxation
Natural areas in the 'Verse
FPS environmental hazards
Store ore in your hangar
Organic ships
Ship spoofing

Non-combat ships
Search players for weapons
Flying a ship without a hud
Starting wars between the different races
Tractor Beams
NPCs react to weapons
Drop pods
Limb Damage
Bounty Hunting
Org recruiting NPCs

NPCs using different loadouts
Resource Spawning
NPC & Human scanning

CHICKEN SHOES
Oct 4, 2002
Slippery Tilde
i'm not even joking when I think that list looks short

edit

is "Tactical Game modes in FPS" the RTS game where you could control your fleet of ships from the battlebridge?

CHICKEN SHOES fucked around with this message at 01:53 on Aug 17, 2016

Wise Learned Man
Apr 22, 2008

by Jeffrey of YOSPOS
Lipstick Apathy

I like that one because Sandi is wearing the same baffled/terrified expression that Gillian Anderson has in her pic with Sandi.

Chairman Wao
Mar 5, 2013

go star


One Hundred Twenty Million Dollar Man

Cao Ni Ma
May 25, 2010



TheAgent posted:

2.5 to be released imminently on live fyi

no matter what

Fixing the perpetual 20fps in game? Nobody got time for that.

They'll be streaming in a close circuit where the lag isn't noticeable because 50 people arent playing on the server, just 14 maybe. How are they going to unfuck the netcode when they still haven't added any real variables that will absolutely wreck their infrastructure given how lovely it is already? Once character generation comes out it'll be a huge tax on performance, once real ship customization comes out it'll be even worse.

Jesus christ cargo, once people start actually transporting cargo. And they are hoping a magical network rework will fix everything

SomethingJones
Mar 6, 2016

<3

Hillary Clintons Thong posted:

i'm not even joking when I think that list looks short

edit

is "Tactical Game modes in FPS" the RTS game where you could control your fleet of ships from the battlebridge?

The list is short, multiply it by 3 - and I'm not even kidding.

Colostomy Bag
Jan 11, 2016

:lesnick: C-Bangin' it :lesnick:

Chairman Wao posted:



One Hundred Twenty Million Dollar Man

Ortwin: Chris Roberts, failed developer and director. A man whose career is barely alive. Gentlemen, we can rebuild him. We have the crowd sourcing. We have the capability to build the world's first idiotic man. Chris Roberts will be that man. Better than he was before. Better, delusional, clueless.

Palisader
Mar 14, 2012

DESPAIR MORTALS, FOR I WISH TO PLAY PATTY-CAKE
Free Surface Detail

Raskolnikov
Nov 25, 2003

The Pareto Law states that "the top 20 percent of buyers for most any consumer product account for fully 80 percent of sales," according to Cook. The rule can be applied to everything from hair care products to X-Boxes.

In software[edit]
In computer science and engineering control theory, such as for electromechanical energy converters, the Pareto principle can be applied to optimization efforts.[11]

For example, Microsoft noted that by fixing the top 20% of the most-reported bugs, 80% of the related errors and crashes in a given system would be eliminated.[12]

In load testing, it is common practice to estimate that 80% of the traffic occurs during 20% of the time.[citation needed]

In software engineering, Lowell Arthur expressed a corollary principle: "20 percent of the code has 80 percent of the errors. Find them, fix them!"[13]

Software frameworks have often been observed to make 80% of use cases easier to implement and 20% of use cases much more difficult to implement.[14]

In the mobile game industry, it has been noted that for free-to-play games, over 50% of the game's profit comes from 0.5% of the players.[15][16]

CAPTAIN CAPSLOCK
Sep 11, 2001



Cao Ni Ma posted:

Fixing the perpetual 20fps in game? Nobody got time for that.

They'll be streaming in a close circuit where the lag isn't noticeable because 50 people arent playing on the server, just 14 maybe. How are they going to unfuck the netcode when they still haven't added any real variables that will absolutely wreck their infrastructure given how lovely it is already? Once character generation comes out it'll be a huge tax on performance, once real ship customization comes out it'll be even worse.

Jesus christ cargo, once people start actually transporting cargo. And they are hoping a magical network rework will fix everything

infinite power of the :yayclod:

D1E
Nov 25, 2001


Raskolnikov posted:

The Pareto Law states that "the top 20 percent of buyers for most any consumer product account for fully 80 percent of sales," according to Cook. The rule can be applied to everything from hair care products to X-Boxes.

In software[edit]
In computer science and engineering control theory, such as for electromechanical energy converters, the Pareto principle can be applied to optimization efforts.[11]

For example, Microsoft noted that by fixing the top 20% of the most-reported bugs, 80% of the related errors and crashes in a given system would be eliminated.[12]

In load testing, it is common practice to estimate that 80% of the traffic occurs during 20% of the time.[citation needed]

In software engineering, Lowell Arthur expressed a corollary principle: "20 percent of the code has 80 percent of the errors. Find them, fix them!"[13]

Software frameworks have often been observed to make 80% of use cases easier to implement and 20% of use cases much more difficult to implement.[14]

In the mobile game industry, it has been noted that for free-to-play games, over 50% of the game's profit comes from 0.5% of the players.[15][16]

So... SC whale spergs defy almost universally-observed behavior in mathematical models?

Hint: it's because they're goddamn idiots.

Amarcarts
Feb 21, 2007

This looks a lot like suffering.
Over 80% of people who are ticklish watch porn 20% of the time.

Maldoror
Oct 5, 2003

by R. Guyovich
Nap Ghost

:milk:

Plural Abysss
Feb 25, 2016

CAPTAIN CAPSLOCK posted:

infinite power of the :yayclod:

Power of my butt

Matlock Birthmark
Sep 24, 2005

I wanted this to happen!!
Soiled Meat

TheAgent posted:

2.5 to be released imminently on live fyi

no matter what

Haha, that makes very little sense to me, so I want to believe.

skaboomizzy
Nov 12, 2003

There is nothing I want to be. There is nothing I want to do.
I don't even have an image of what I want to be. I have nothing. All that exists is zero.

Chairman Wao posted:



One Hundred Twenty Million Dollar Man

The 90's were a hell of a time.

Blue On Blue
Nov 14, 2012

As a small tid bit, I know I already spoke of this game a few times in here

Escape from Tarkov, which is just now into its first week of closed Alpha, has just released a launcher which adds a patching system, so you don't have to download the whole thing every time.

CIG has been at it for what... 4 years now? It took these guys a few days.

Hhahaha

Can't wait for tomorrow.

DarkRefreshment
May 5, 2015

Nothing is funnier than a dog in a formal outfit. Look it up on the internets.
#IStandWithSurfaceDetail

DarkRefreshment
May 5, 2015

Nothing is funnier than a dog in a formal outfit. Look it up on the internets.

Colostomy Bag posted:

Ortwin: Chris Roberts, failed developer and director. A man whose career is barely alive. Gentlemen, we can rebuild him. We have the crowd sourcing. We have the capability to build the world's first idiotic man. Chris Roberts will be that man. Better than he was before. Better, delusional, clueless.

Also, fetch him one of our finest trophy soft-core tickle fetish "actresses"

new phone who dis
May 24, 2007

by VideoGames
Morbid Hound

Chairman Wao posted:



One Hundred Twenty Million Dollar Man

Wanna go back in time and shop at that store.

notoriousman
Nov 18, 2007

I'M AWARE I'M
AN IDIOT
Tomorrow's gonna be a good day; I just got that feeling. :)

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ripptide
Jul 28, 2016

DarkRefreshment posted:

#IStandWithSurfaceDetail

#MaeStandsWithSurfaceDetail

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