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Convex posted:Also the movies are all pre-rendered as the PS2 couldn't handle real time cutscenes, so they look ultra terrible in the HD versions. There are a couple of pre-rendered movies in the main game as well and the Separate Ways ones look a million times worse than those.
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# ? Sep 10, 2016 23:06 |
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# ? Apr 26, 2024 08:45 |
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Rev 2 is definitely meant to be played cooperatively. It's awesome of you fund anyone to play with. It's still beatable alone but it shines in coop.
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# ? Sep 11, 2016 17:29 |
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if rev2 was meant to be played coop, then they probably would have included online coop and not just local.
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# ? Sep 11, 2016 17:31 |
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Serious Frolicking posted:if rev2 was meant to be played coop, then they probably would have included online coop and not just local. I thought they did include online co-op, but only on consoles? Still, it's ridiculous that they only allow Raid mode online co-op on PC.
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# ? Sep 11, 2016 17:33 |
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HerpicleOmnicron5 posted:I thought they did include online co-op, but only on consoles? Still, it's ridiculous that they only allow Raid mode online co-op on PC. Its the same way on consoles. But the constant switching in single player was annoying as gently caress to me.
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# ? Sep 11, 2016 17:52 |
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Just had my weekly dose of bullshit in RE6 Mercs. Happily hiding away underground on Requiem for War, next thing I know I've been teleported to the surface under Ogroman's loving foot. I was nowhere near any ladders or access to the street surface, but the game decided I was having too much fun with the Stun Rod anyway. I was loving livid; 270 chain and then it just pulls that poo poo on me.
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# ? Sep 11, 2016 20:11 |
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He can kick through the ceilings.
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# ? Sep 11, 2016 23:05 |
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No, I was teleported through the ceiling. In the blink of an eye I went from zapping mutants deep underground to being face-down under a Size-50 foot in the middle of the road. No animation, nothing. Just there, and just dead. I can only put it down to some severe network latency or some poo poo (I wasn't hosting), but even then it's a loving ridiculous situation to end up in. I've never had anything like this happen before in what must be close to 130 hours of Mercs.
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# ? Sep 11, 2016 23:55 |
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Krauser was such a good playable character in Mercenaries. Wesker is flashier, but that plaga arm is so satisfying.
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# ? Sep 12, 2016 06:31 |
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I hadn't realised just how insanely easy Krauser was to beat knife only until this play through.
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# ? Sep 12, 2016 06:39 |
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Sakurazuka posted:I hadn't realised just how insanely easy Krauser was to beat knife only until this play through. He takes a crazy amount of damage from it.
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# ? Sep 12, 2016 06:57 |
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I think the latest GDQ did a RE4 run. They clown everything but the Krauser QTE event, which I respect.
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# ? Sep 12, 2016 07:25 |
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I started playing RE4 on PS4 (I last played & beat it on the Gamecube when it came out); a few observations:
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# ? Sep 12, 2016 16:00 |
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Bogart posted:I think the latest GDQ did a RE4 run. They clown everything but the Krauser QTE event, which I respect. tenderjerk posted:I'm constantly getting my head chainsawed off by the lady ganados because I have like 9 bullets among 3 guns Christ knows how you're actually having ammo difficulties in RE4 though. Aside from RE2, it's probably the most supply-generous in the main series once you get past the initial encounter with Dr. Salvador. I've played the GCN, PS2 and PC versions and each time I was swimming in more than enough bullets. If anything the rubber-banding difficulty should be helping you more at this point
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# ? Sep 12, 2016 17:05 |
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I played through the PS4 HD remaster and I was swimming in money but hurting for ammo throughout most of the game, it basically dropped the bare minimum I needed to scrape through.
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# ? Sep 12, 2016 17:20 |
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Seriously? Wow, didn't think that they'd have fiddled with the actual game itself outside of upping some texture qualities and allowing 60fps. I wonder why they did that for the PS4 but left the PC version as generous as the original releases?
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# ? Sep 12, 2016 17:28 |
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tenderjerk posted:I started playing RE4 on PS4 (I last played & beat it on the Gamecube when it came out); a few observations:
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# ? Sep 12, 2016 17:51 |
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Apparently the team that was making that Resident Evil 2 remake is making a new survival horror game. I guess the creature designs are by the guy who did creature designs for Code Veronica and Zero? Trailer. It looks like it plays like Revelations, which I picked up on sale on the Humble Store and am really enjoying. I decided to uninstall RE6 again after loading up my save game from last time I played, where I was right at the end of Chris' campaign, and discovered that the final boss fight sucks super hard in single-player and I had practically no health and ammo.
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# ? Sep 12, 2016 22:37 |
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Because you know this was coming: Resident Evil 7 pre-order bonuses. I guess Crimson Head burning is coming back?
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# ? Sep 13, 2016 00:51 |
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Well, this will presumably stop the last vestiges of "it won't have combat' fear at least.
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# ? Sep 13, 2016 00:56 |
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finally, a game where you have to buy all your in-game weapons with real money
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# ? Sep 13, 2016 01:09 |
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ImpAtom posted:Well, this will presumably stop the last vestiges of "it won't have combat' fear at least. only hysterical idiots ever thought that
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# ? Sep 13, 2016 01:10 |
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Also in Capcom's annual report, which came out today, they claim they plan to release a new mainline game every 2.5 years so have fun with that.
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# ? Sep 13, 2016 01:12 |
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Policenaut posted:Also in Capcom's annual report, which came out today, they claim they plan to release a new mainline game every 2.5 years so have fun with that. That doesn't seem particularly surprising. RE has had a new game almost yearly since 1996 and for a while a mainline game was coming out... about every 2 years give or take. 2002 had Remake and Zero in the same year!
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# ? Sep 13, 2016 01:16 |
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i like resident evil games so i am glad they are planning to continue the series. most resident evil games are good unless you are addicted to nostalgia and tank controls.
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# ? Sep 13, 2016 01:19 |
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Serious Frolicking posted:only hysterical idiots ever thought that But I saw it in a let's play! There was no fighting!
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# ? Sep 13, 2016 01:27 |
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Lunethex posted:finally, a game where you have to buy all your in-game weapons with real money Is this the first time you've seen a pre-order bonus before? I mean, yeah, those are terrible, but games have been doing the whole "Get exclusive weapon/ammo/items only if you preorder at where ever" for years now.
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# ? Sep 13, 2016 01:30 |
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It still would be nice to actually see what this combat will look like.
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# ? Sep 13, 2016 01:44 |
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I'm hoping its less Call of Duty and more Condemned.
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# ? Sep 13, 2016 01:47 |
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since they are getting all experimental it is entirely possible that the combat will be garbage. who knows, really? not much point in speculating about something there is absolutely no information for yet. i'm just saying that it was never in question that combat would be in the game.
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# ? Sep 13, 2016 01:49 |
Crimson Heads were the loving worst... oh god...
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# ? Sep 13, 2016 01:51 |
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If the new Ethan dude is just some schlub and they're really emphasizing the whole low tech dark gritty deal then maybe it'll have some kind of SIREN-esque combat. Like you know how scrubby that one STARS dude was when you watch that video tape in REmake was against a generic zombie? Like that kind of bad. Like I dunno the combat takes place in with slow aim movement speeds and you can't reload in menus and it happens in real time so you might have to put a new clip or manually handfeed bullets during a fight and you can't see the enemy while you do it, that sort of thing. Maybe have limited aiming abilities because you're just a dude, so headshots are rarer?Spiffster posted:Crimson Heads were the loving worst... oh god... I'm picturing playing this game in VR and Crimson Heads just screaming and running at the screen. It's pretty cool.
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# ? Sep 13, 2016 02:06 |
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Spiffster posted:Crimson Heads were the loving worst... oh god... They can be pretty bad, but after replaying Resident Evil remake, I realized that you barely will see them. In fact, I think you only have to deal with the one by the imitation key trap and the one after you use the masks. Most of the time, I think I am out of the mansion before they even have the time to transform. However, I remember when I first played the game, I was so nervous about burning the bodies and I wasted so much time. That first playthrough felt like it took forever. Also, Crimson heads have the tendency to overlunge if you just keep running past them. I always felt they were easier to slip past than regular zombies.
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# ? Sep 13, 2016 02:09 |
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Don't Hunters kill any Crimson Heads you left alive too, outside of the one that's always there in the one hallway?
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# ? Sep 13, 2016 02:31 |
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Raxivace posted:Don't Hunters kill any Crimson Heads you left alive too, outside of the one that's always there in the one hallway? Yeah, they are completely gone when you return to the mansion. After that, the only ones I think you will see are in the lab. Once the self-destruct sequence is activated, any zombies left that weren't burned or decapitated instantly turn into crimson heads, regardless of time.
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# ? Sep 13, 2016 02:45 |
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Crowetron posted:Is this the first time you've seen a pre-order bonus before? I mean, yeah, those are terrible, but games have been doing the whole "Get exclusive weapon/ammo/items only if you preorder at where ever" for years now. Bethesda games are bad for this. The Evil Within and Rage both had cool pre-order exclusive guns that can't be purchased separately even years after release.
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# ? Sep 13, 2016 09:52 |
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Those bonuses are a complete non-issue. It's just some extra healing items, ammo, or other consumables. It's like someone told them they had to have something, so they went with the absolute minimum.
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# ? Sep 13, 2016 13:41 |
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Policenaut posted:I guess Crimson Head burning is coming back?
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# ? Sep 13, 2016 14:52 |
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Schubalts posted:Those bonuses are a complete non-issue. It's just some extra healing items, ammo, or other consumables. It's like someone told them they had to have something, so they went with the absolute minimum. They are to complement the hardest difficulty bring unlocked from the start if you pre-order - I think you can only use the items in that difficulty actually. Seems like a waste of time to me as why would you play the hardest difficulty if you wanted to cheat?
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# ? Sep 13, 2016 15:19 |
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# ? Apr 26, 2024 08:45 |
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why does the handgun set include a condom
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# ? Sep 13, 2016 16:17 |