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That's not the mastery bonus, it's just an inbuilt feature that gets better as class ranks increase. Druid also gets MP reduction (slightly better than Sage's). Luminary gets a chance to cause enemies to skip a turn (based on Style, I think?). Mastery bonuses are stat increases at level 8 of a vocation. Sage gets +20 Wisdom, Druid gets +30 MP, Luminary +20 Style. Ojetor fucked around with this message at 17:06 on Oct 26, 2016 |
# ? Oct 26, 2016 17:03 |
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# ? May 16, 2024 07:39 |
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Oh, thanks.
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# ? Oct 26, 2016 17:04 |
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DACK FAYDEN posted:Yeah, but also get yourself into some advanced classes. Warrior/Martial Artist/Priest is enough to go Gladiator/Paladin>Champion>Hero so that's covered for the first two, Ruff might want Sailor>Pirate and then Martial Artist>Gladiator>Hero. Alternatively, if you're going to use Maribel as your caster at endgame... uh, it's Sage, right? Mage+Priest is Sage? And then Troubador+Jester>Luminary>Druid or whatever it's called. Yeah Pirate is real good and looks cool. I'm gonna make Maribel a Pop Idol Sailor is also way better for a starter class than you might think, especially early on, since their last ability is a free multi-hit lightning attack.
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# ? Oct 26, 2016 17:05 |
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precision posted:Yeah Pirate is real good and looks cool. I'm gonna make Maribel a Pop Idol It's called Lightning, and it looks like lightning, but it is actually considered Bang-line damage, not Zap-line. Unfortunate, I know.
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# ? Oct 26, 2016 18:26 |
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elf help book posted:What's the mastery bonus on Luminary and Druid? elf help book posted:Oh, thanks. I will say having a Level 8 luminary is pretty handy, the distraction effects happens pretty frequently at max level
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# ? Oct 26, 2016 19:12 |
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Hustle Dance is also really good for most of the main plot.
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# ? Oct 26, 2016 19:26 |
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Did you know that the villagers in DQ4's first chapter react differently if you put Healie in front in your line up? Good game.
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# ? Oct 26, 2016 20:24 |
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Tired Moritz posted:Did you know that the villagers in DQ4's first chapter react differently if you put Healie in front in your line up? Good game. Dragon Quest is full of little details like that that they really didn't have to bother with, it's great. Kinda silly that they freak out at a cute lil healslime though.
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# ? Oct 26, 2016 22:26 |
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What's DQ 11 like? I know that both 10 and 11 are coming to the Switch, but I have no interest in MMOs. 11, on the other hand, might catch my fancy.
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# ? Oct 27, 2016 01:19 |
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Absolutely no idea yet, except that it will be a classic DQ game and the 3DS version will be the same story but with like DW7 style graphics and the option to turn them into SNES-era graphics.
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# ? Oct 27, 2016 01:43 |
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I don't think XI even has a release date yet. We know next to nothing about it other than what systems it'll be on and what the MC looks like. I'm not entirely sure if they've even discussed enough for us to know whether you're recruiting characters with story vs. create-a-characters or randoms.
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# ? Oct 27, 2016 02:04 |
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Christ almighty, Rimuldar was garbage. Huge sprawling area with a ton of high plateaus that waste your time (even factoring in cutting stairs to get around), garbage armor and weapons until the last leg of the chapter, and a boss that requires you to have your stationary, single-directional weapons placed at the perfect height or you watch the bolts fly harmlessly over it. I really hope chapter 3 is amazing, because Rimuldar was a complete chore. I don't know if I could stand going back to try to get the last two challenges.
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# ? Oct 27, 2016 02:06 |
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In Training posted:Absolutely no idea yet, except that it will be a classic DQ game and the 3DS version will be the same story but with like DW7 style graphics and the option to turn them into SNES-era graphics So what you're saying is that there's no reason to buy the Switch version at all then? Chachi posted:Christ almighty, Rimuldar was garbage. Huge sprawling area with a ton of high plateaus that waste your time (even factoring in cutting stairs to get around), garbage armor and weapons until the last leg of the chapter, and a boss that requires you to have your stationary, single-directional weapons placed at the perfect height or you watch the bolts fly harmlessly over it. Yeah I've got it paused in the other room and I just want it to be over with. I don't even have a third teleportal yet so I'm probably a long way off. I did get a Sapphire by sheer luck so I have a Cloak of Evasion which is nice but Christ where are potatoes I didn't sign up for Harvest Moon nooooooo On the upside I built my garden on top of a building, which is pretty fuckin' awesome. I've made such a weirdly elaborate fort this time. I'll screenshot it, here: I feel like this mess of stairs that go nowhere, uneven floors, and rooms littered with empty "bottles" adequately expresses my feelings.
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# ? Oct 27, 2016 02:21 |
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precision posted:So what you're saying is that there's no reason to buy the Switch version at all then? It's entirely possible that the switch version gets to do that too. We don't know anything about that version yet.
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# ? Oct 27, 2016 02:33 |
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Someone told me the boss came from the west so I just guessed at the height and ended up getting it perfectly. you don't need this many, just put like 3 near one another in the middle and alternate firing them, they horizontally autoaim a little bit lets hang out fucked around with this message at 02:39 on Oct 27, 2016 |
# ? Oct 27, 2016 02:35 |
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Chapter 3 (and 4) is amazing, especially coming off chapter 2 stick with it.
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# ? Oct 27, 2016 14:33 |
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I enjoyed chapter 2. I got the height right by building it about the height that the condor spawns during monster waves, but had it all facing the wrong way so I had to rebuild mid fight. I did love how the base turned out though. The centerpiece was a 3 story tower. the windows help with the camera angles a lot since you can see without having to go into the first person camera.
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# ? Oct 27, 2016 18:14 |
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Is there an endless/survival-type mode? Or once you finish the chapters that's it?
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# ? Oct 27, 2016 18:31 |
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Ofecks posted:Is there an endless/survival-type mode? Or once you finish the chapters that's it? You can unlock free build mode after finishing Chapter 1 and there are light survival mechanics where you need to obtain food to survive.
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# ? Oct 27, 2016 19:32 |
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Is the Free Mode a new map every time you start it otherwise what's the point?
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# ? Oct 27, 2016 20:26 |
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Is there a megathread for Builders? I am having a hard time making roofs.
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# ? Oct 28, 2016 07:07 |
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So do you want the ballistas facing in towards your city or out towards the cliffs?
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# ? Oct 28, 2016 14:08 |
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Tensokuu posted:So do you want the ballistas facing in towards your city or out towards the cliffs? Outward on the west side
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# ? Oct 28, 2016 14:10 |
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So I don't have time to play dq7 (mostly cause of builders) but I've been dutifully collecting the DLC traveler's tablets for when I do have time. Turns out you can only hold 28?! And they're throwing 3 new ones at us a week? What the hell? I'm only level 15 too. Which if any can I clear out and delete?
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# ? Oct 28, 2016 14:30 |
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Feels like they kind of gave up on islands towards the middle/end. Providence is a pretty big blink and it's over.
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# ? Oct 28, 2016 15:03 |
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The Last Story is fantastic and needs to be rereleased on the Switch.
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# ? Oct 28, 2016 15:43 |
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Is there any way to find misplaced or lost critical items in Builders? I'm trying to free the blacksmith in chapter one, and I must have done something with the key I need because I can't find it anywhere. I know a monster disguised as Pippa is supposed to drop the key by the door he's locked behind, but I don't remember what I did with it. (I can't really remember if I fought the monster, but I don't know how else I would get it--or why the monster wouldn't be there--if I didn't.)
bobservo fucked around with this message at 17:20 on Oct 28, 2016 |
# ? Oct 28, 2016 17:13 |
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bobservo posted:Is there any way to find misplaced or lost critical items in Builders? I'm trying to free the blacksmith in chapter one, and I must have done something with the key I need because I can't find it anywhere. I know a monster disguised as Pippa is supposed to drop the key by the door he's locked behind, but I don't remember what I did with it. (I can't really remember if I fought the monster, but I don't know how else I would get it--or why the monster wouldn't be there--if I didn't.) You can destroy regular chests to get them to drop all their contents, for what it's worth. If you have a bunch of regular chests sitting around, try breaking them and see what happens. Or I guess just open them one by one but where's the fun in that
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# ? Oct 28, 2016 19:28 |
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I appreciate that Terra Incognita has a few puzzles in it and isn't just islands with extra resources. However I feel like maybe the game could use another chapter or two. Maybe I just burned through it too fast, I dunno. edit: RSZXRfbZS is my summon code if you want to see my recreation of the mage tower from Ultima Online. Freakazoid_ fucked around with this message at 08:39 on Oct 29, 2016 |
# ? Oct 29, 2016 00:11 |
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Builders is just way too fun. Chapter 2 did feel like a slog towards the end, but I enjoyed building my town around fighting the boss. Chapter 3 was fun pretty much the whole way through due to the cool buds you get and the various types of locomotion available. Just started on the last Chapter and wow. The game ramps up even more somehow. Might take a break from story mode to free build a bit though. Do you get villagers in Terra Incognita or is it just empty? It would be nice to have someone to build rooms for and such, but I guess I could always load a save from Ch1-3 if I want that.
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# ? Oct 30, 2016 02:43 |
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Primpin and Pimpin posted:Builders is just way too fun. Chapter 2 did feel like a slog towards the end, but I enjoyed building my town around fighting the boss. Chapter 3 was fun pretty much the whole way through due to the cool buds you get and the various types of locomotion available. Just started on the last Chapter and wow. The game ramps up even more somehow. Might take a break from story mode to free build a bit though. Do you get villagers in Terra Incognita or is it just empty? It would be nice to have someone to build rooms for and such, but I guess I could always load a save from Ch1-3 if I want that. I read somewhere you get 10-15? Villagers in free mode but I don't know how it works exactly.
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# ? Oct 30, 2016 12:25 |
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I beat the snes version of dq3 finally. Should I bother with the bonus dungeon? Looks like there's no real story additions for it. If not, then I'm on to dq7. I used all sexy females. Hero, cleric, mage and thief. Around level 40 (after all spells were learned) I changed cleric to thief, mage to fighter and thief to sage. Zoma was super easy compared to the final boss from dq2 but I was definitely overpowered.
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# ? Oct 30, 2016 13:39 |
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Bigass Moth posted:I beat the snes version of dq3 finally. Should I bother with the bonus dungeon? Looks like there's no real story additions for it. If not, then I'm on to dq7. There's kind of story depending on what you wish for? You can bring Ortega back to life but I can't stand the bonus boss in 3 or its terribad gimmick of requiring you to beat it in X turns less than last time to get another wish. It's just a mechanism to force you to reclass your characters a billion times for max stats.
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# ? Oct 30, 2016 17:09 |
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Hokuto posted:There's kind of story depending on what you wish for? You can bring Ortega back to life but I can't stand the bonus boss in 3 or its terribad gimmick of requiring you to beat it in X turns less than last time to get another wish. It's just a mechanism to force you to reclass your characters a billion times for max stats. You mean like every single superboss in every single Dragon Quest game?
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# ? Oct 30, 2016 17:12 |
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That just means it's never been a great mechanic. Except for Nokturnus, where it was literally an Easter egg after proving how badass you were. And even that had the SFC's requirement to master every vocation...when Lizzie came right before the dark world and Liquid Metal Mind was a postgame scroll.
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# ? Oct 31, 2016 00:56 |
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Alxprit posted:You mean like every single superboss in every single Dragon Quest game? Yeah, and it's bad in every other game too
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# ? Oct 31, 2016 02:17 |
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How many levels are there to each job?
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# ? Oct 31, 2016 18:51 |
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Unmature posted:How many levels are there to each job? 8
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# ? Oct 31, 2016 19:07 |
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Unmature posted:How many levels are there to each job? Also the stars will turn yellow at mastery
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# ? Oct 31, 2016 20:41 |
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# ? May 16, 2024 07:39 |
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Thanks, dudes. I put the game down a couple weeks ago to play some SMTIV:A and got super busy. DQVII is surprisingly easy to pick up after a while. Usually if I put down an RPG for three days I'm totally lost.
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# ? Oct 31, 2016 21:21 |