|
I liked the twist in ZTD. It wasn't as mind-blowing as the ones in 999 or VLR but it was still a bit of a cool "Holy poo poo!" moment when you realise it.
|
# ? Nov 2, 2016 16:14 |
|
|
# ? Apr 29, 2024 07:41 |
|
irlZaphod posted:I liked the twist in ZTD. It wasn't as mind-blowing as the ones in 999 or VLR but it was still a bit of a cool "Holy poo poo!" moment when you realise it. I'm very curious about what twist you're talking about because having played the game I honestly have no idea.
|
# ? Nov 2, 2016 16:43 |
|
Delta's glasses viewing the cameras are what the player has been seeing on the screen, and he's mind hacking at Times to Decide Or that Q, C, and D Ward are the same place
|
# ? Nov 2, 2016 16:49 |
|
Paul Zuvella posted:He hears it over he loudspeaker. At least in through original DS version. 999 posted:
|
# ? Nov 2, 2016 17:06 |
|
That letter does say 9. It's not referring to the q door. "A door", not "the door", they recall, when they find two 9 doors.
|
# ? Nov 2, 2016 18:47 |
|
RJWaters2 posted:That letter does say 9. It's not referring to the q door. "A door", not "the door", they recall, when they find two 9 doors. No, Junpei flashes back to this exact moment when he has the [q] realisation. 999 posted:No... That's it! That number on the door isn't a [9]! letter posted:Junpei: It is hidden, but an exit can be found. The letter is a workaround for 9 and q not sounding the same in English, there's no letter in the Japanese version. The editing goof is that they forgot to put the letter in the flashback Junpei has at the moment of the realisation. Exercu fucked around with this message at 19:05 on Nov 2, 2016 |
# ? Nov 2, 2016 19:02 |
|
People posting half remembered incorrect details really makes this discussion a lot more complicated than it needed to be Exercu has it right
|
# ? Nov 2, 2016 19:09 |
|
Regy Rusty posted:People posting half remembered incorrect details really makes this discussion a lot more complicated than it needed to be They're just tapping into different timelines.
|
# ? Nov 2, 2016 19:10 |
|
Paul Zuvella posted:I'm very curious about what twist you're talking about because having played the game I honestly have no idea. There are a few and a lot of the little hints that the game have towards Delta's existence gave me the same experience. Q being marked as alive after phi and Delta are born in the teleporter ending was one for me. But there are definitely some good twists it's just the really big one (q=Delta=brother) is kinda deflated due to the fact that you get the teleporter ending before you can get that reveal but there was some pretty important stuff in the reveal scene that yeah you needed to have the teleporter ending to know about.
|
# ? Nov 2, 2016 19:46 |
|
When the lounge was revealed to be a gotdang holodeck, I literally shouted "WHAT THE gently caress" at like midnight.
|
# ? Nov 2, 2016 20:20 |
|
Waffleman_ posted:When the lounge was revealed to be a gotdang holodeck, I literally shouted "WHAT THE gently caress" at like midnight. This is the only thing even approaching a sensible and interesting twist in the entire game imo. Exercu posted:No, Junpei flashes back to this exact moment when he has the [q] realisation. Yeah, this is what I'm remembering. Shame on me on not remembering the beginning of the game perfectly and remembering the ending better. Weird! That's a pretty huge goof considering they put the effort into fabricating a letter in the first place.
|
# ? Nov 2, 2016 20:33 |
|
- double post -
|
# ? Nov 2, 2016 20:33 |
|
A lot of it may not have been logical, a lot of it may not have made sense, a lot of it may have been really stupid, and I may have stayed up until like two or three just to finish the game, but I loving loved going on Mr. Uchikoshi's Wild Ride.
|
# ? Nov 2, 2016 20:39 |
|
Yeah, even though the ending and major twist was really weak and had tons of unresolved issues and left many more open, I did enjoy the experience of playing the game and being rused the entire way through. It's definitely the weakest game in the series, but I don't regret playing it. I think out of all of the games twists in the series, 999 affected me the least because I was partially spoiled on it. VLR though, what a ride that was.
|
# ? Nov 2, 2016 21:20 |
|
ZTD is by far the weakest game over all but it has some of my favorite moments in the series (Twins ending, Team C's excellent adventure) so idk how to look at it.
|
# ? Nov 2, 2016 21:58 |
|
My feelings on ZTD five months later feel pretty negative. I don't actually feel compelled to ever go back to it
|
# ? Nov 3, 2016 00:30 |
|
ZTD was a low budget game. I'm happy we got to see the conclusion at all, as even the developers weren't sure if they would find the interest to create it at all after VLR.
|
# ? Nov 3, 2016 00:33 |
|
oath2order posted:ZTD is by far the weakest game over all but it has some of my favorite moments in the series (Twins ending, Team C's excellent adventure) so idk how to look at it. I put it at just a bit ahead of 999 (but it's been ages since I've played 999 so IDK) - but even if overall it wasn't stellar, I agree. Team C's Excellent Adventure is probably one of my favorite moments in the series.
|
# ? Nov 3, 2016 00:38 |
|
https://www.youtube.com/watch?v=TN452z98J8s
|
# ? Nov 3, 2016 00:48 |
|
ZTD is the best in the series purely because of Team C's Excellent Adventure. I literally laughed out loud when they jump into the Games room or whatever and Akane is like "What the gently caress Carlos this is a terrible plan!!!"
|
# ? Nov 3, 2016 00:52 |
|
Team C's Excellent Adventure was the grand culmination of what Uchikoshi was doing with the concept of multiple routes in a VN and it was fantastic.
|
# ? Nov 3, 2016 01:00 |
|
I don't know if team C's near constant gently caress ups is good enough to place it above 999. If we judge ZTD off of purely everything except for like 90% of team q and ignore the ending then I think what between twins ending Carlos's brilliant loving time Leaps into the rescue squad instead of leaping to before dcon and therefore being utterly useless (again) then the game is definitely better than 999. Unfortunately Team Q blows and the ending blows harder
Luna Was Here fucked around with this message at 03:42 on Nov 6, 2016 |
# ? Nov 4, 2016 02:05 |
|
ZTD isn't even close to as good as VLR let alone 999
|
# ? Nov 4, 2016 02:10 |
|
Luna Was Here posted:Carlos's brilliant loving time Leaps into the rescue squad instead of leaping to before dcon and therefore being utterly useless (again) Oh my god that scene was great Akane: "Why the hell didn't you just stop this from happening in the months before now?!" Carlos: ""
|
# ? Nov 4, 2016 02:13 |
|
I still like the central conceit of the ending, jumping to the other coin toss, a hell of a lot even if I think it could have been better executed. Delta's not great though.
|
# ? Nov 4, 2016 02:14 |
|
Arist posted:I still like the central conceit of the ending, jumping to the other coin toss, a hell of a lot even if I think it could have been better executed. I caught on a bit before they actually said it and loving flipped.
|
# ? Nov 4, 2016 02:16 |
|
ZTD is flawed but it's still fun and has a bunch of interesting twists and turns. I'd never tell someone to skip it if they're interested in the series.
|
# ? Nov 4, 2016 02:21 |
|
Original 999 is the best game
|
# ? Nov 4, 2016 02:30 |
|
Tired Moritz posted:Original 999 is the best game The second half of vlr would like a word
|
# ? Nov 4, 2016 02:41 |
|
I'm a huge fan of rimming jokes.
|
# ? Nov 4, 2016 02:49 |
|
Cake Attack posted:ZTD isn't even close to as good as VLR let alone 999 carlos wacky dimension travels is fun but gotta agree with this, everything else kinda fell flat
|
# ? Nov 5, 2016 23:51 |
|
mandatory lesbian posted:carlos wacky dimension travels is fun but gotta agree with this, everything else kinda fell flat like i said before Luna Was Here posted:I don't know if team C's near constant gently caress ups is good enough to place it above 999. If we judge ZTD off of everything except for like 90% of team q and ignore the ending then I think what between twins ending and Carlos's brilliant loving time Leaps into the rescue squad instead of leaping to before dcon and therefore being utterly useless (again) then the game is definitely better than 999. Unfortunately Team Q blows and the ending blows harder This is my full opinion of it. IF Team Q didn't loving suck rear end and IF the ending wasn't a bit of a wet fart then I think I could place it above 999. Aside from Team Q sucking poo poo the rest of the story scenes and dialogue of the characters is great even if the story gets really bizarre on some ends (im 'ing at you Twins) and the only other real problem I had with the game was that there was no final puzzle but when you compare it to literally just a sudoku puzzle I feel like the overall quality of the puzzles was better in ZTD than in 999. IMO there was only one tedious puzzle (the shower room where you have to like flip the water and the electricty on and off and poo poo just to like turn around or whatever got really grating but its nowhere near as bad as the visual mess as the engine room from 999 or either of the puzzles where you had to plot the course of the ship that took forever to input). I think most people's actual rankings (hot take joke rankings don't count here!!!) is something like ZTD>999>>>>>>>>>VLR, 999 is definitely better than ZTD but it's borderline better in that it's worst parts aren't as bad as ZTD's worst parts. It's a shame that VLR is honestly just so loving good because if ZTD and VLR's qualities were swapped then having the series end on such a good loving game would have been amazing, shame that this one got bogged down with the whole "might not actually get made so let's just sorta do what we can for it!"
|
# ? Nov 6, 2016 03:55 |
|
In hindsight all three games have pretty major plot holes, but 999 does the best job of keeping you from thinking about them until the game is over. Pity the lack of key QOL features like the flowchart makes it kind of a drag to play, but hopefully the rerelease fixes that.
|
# ? Nov 6, 2016 04:09 |
|
VLR is such a good game.
|
# ? Nov 6, 2016 04:34 |
|
999 had a way better atmosphere and tension than ZTD's magical adventures through time and space. ZTD is still good because Sean is good.
|
# ? Nov 6, 2016 09:02 |
|
Listening to the ZTD soundtrack makes me recall that I still really enjoyed the puzzle rooms, but the in-between banter is nowhere near as good as the first two games. It may be suffering due to format
|
# ? Nov 10, 2016 16:17 |
|
https://www.youtube.com/watch?v=weW2wvwG3wQ
|
# ? Nov 10, 2016 16:59 |
|
I don't even remember any of the banter in ZTD
|
# ? Nov 10, 2016 17:02 |
|
Tired Moritz posted:I don't even remember any of the banter in ZTD It's no use, you were born a shitter
|
# ? Nov 10, 2016 17:08 |
|
|
# ? Apr 29, 2024 07:41 |
|
hi im eric and im going to freak out now with my crazy crazy eyes
|
# ? Nov 10, 2016 17:19 |