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the heat mechanic was good and cool
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# ? Nov 14, 2016 22:41 |
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# ? May 28, 2024 16:26 |
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Hopefully the MP is just as fun as 3s. The timing on the free addons kept me hooked and fresh each time I almost got bored of the game. I hope i can say the same of the main game as well.
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# ? Nov 14, 2016 22:45 |
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Trast posted:I believe it's been said by official sources that they are involved in the game in some capacity. Has it? The only mention of Cerberus that I can remember is someone breaking an NDA a year or two ago and talking about how he was in a focus group for the game (he said that some aliens jumped into combat from ME3 Cerberus shuttles, which sounds like place-holder assets to me).
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# ? Nov 14, 2016 22:51 |
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I'm still not sure why anyone talks about how great the heat mechanic was when everybody just slapped on frictionless materials X to fire their gun forever anyway. Not exactly brilliant gameplay, there.
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# ? Nov 14, 2016 22:52 |
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Geostomp posted:I'm still not sure why anyone talks about how great the heat mechanic was when everybody just slapped on frictionless materials X to fire their gun forever anyway. Not exactly brilliant gameplay, there. High Explosive Round X + Shotgun and start swinging for the fences.
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# ? Nov 14, 2016 23:01 |
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Eej posted:High Explosive Round X + Shotgun and start swinging for the fences. Dual Scram Rail X + High Explosive Round X + sniper rifle why bother coming within half a planet of another life form
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# ? Nov 14, 2016 23:27 |
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LITERALLY MY FETISH posted:I still can't actually sit down and play ME1 anymore, no matter how much I may want to. The heat system was dumb and unfun. It encouraged you to sit there with a sniper rifle and JO while slowly killing everyone instead of moving up to claim ammo and actually having to engage with things in a fight. On the other hand it let me turn my shotgun into an infinite ammo monster that could obliterate Geth from the other side of the Citadel, so that was cool.
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# ? Nov 14, 2016 23:46 |
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Yeah, the guns in the first game were fantastic in terms of how broken you could make them if you knew the systems. Basically all of ME1 was broken in fun ways. Nothing in the later games, mechanics wise, has lived up to the insanity of ragdolling entire rooms with biotics. But I'm a weirdo who thinks ME2 was the weakest of the 3, so what do I know?
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# ? Nov 15, 2016 01:45 |
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The only problem with the thermal clip system was that I would run out of ammo for my sniper rifle and have to use a different gun sometimes instead. I hated that part.
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# ? Nov 15, 2016 05:19 |
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I like that the powers have separate cooldowns now. It gives you an incentive to mix it and use different powers instead of maxing out 1 or 2 and spamming them. I liked that about ME1.
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# ? Nov 15, 2016 05:32 |
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Mr.Pibbleton posted:Why was he in ME3? I played through the whole series and some culturally confused Chinese cyborg ninja who got his rear end handed to him by a dying Drell really didn't add much to the story. I'm really looking forward to the half dozen characters we meet in Andromeda and say, "Oh poo poo, you're Fartknocker McGee?!?! Everyone who read the tie-in novels knows about you!" marshmallow creep posted:You can pursue multiple intimate relationships. Some might not like that. As you'd expect. Others may say they don't care. But, don't they? "I-It's not like I wanted you to wax my ovipositor!" the space slug squelches nervously.
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# ? Nov 15, 2016 05:36 |
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A Buff Gay Dude posted:Agreed on everything here. Cerberus only got unredeemably stupid when they somehow acquired a full military force in 3 I think that actually works but they never really put the pieces together in a satisfying way. Cerberus got the manpower by huskifying a bunch of colonists and prefab weapons/armor is probably dirt cheap and easy to make. A good chunk of their plots and poo poo is about trying to get an army (husks, rachni, creepers, etc.). Most backfire but this one actually worked. But no they never explicitly said how this came to be just sort of put the pieces out there. Same as the confusion why Sovereign/Saren were looking for the Conduit at the start of the game before they actually needed it.
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# ? Nov 15, 2016 05:51 |
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I mean, Mass Effect 3 did have a whole entire mission about where Cerberus was getting their troops.
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# ? Nov 15, 2016 05:52 |
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Bongo Bill posted:I mean, Mass Effect 3 did have a whole entire mission about where Cerberus was getting their troops. I mean, yeah I was trying to give the benefit of the doubt to everyone who still didn't get it, like it's a pretty simple concept but maybe Bioware presented it poorly (like a lot of other things they've done)? or maybe they needed a sequence where EDI just pulls up a powerpoint and explains things like you would to a kindergartner
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# ? Nov 15, 2016 06:01 |
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Mazerunner posted:
I prefer the anime way where everything happens and then they fill the second half of the episode explaining how everything happened as if you didn't just see how everything happened.
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# ? Nov 15, 2016 06:10 |
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If you're talking about mirandas dads private molestation fortress. then no, it didn't. Cerberus had a significant military force, not just bodies but material assets, technological bases, etc, up to and including several cruiser class vessels, long before Fort Molestation went online as a fake refugee camp. (which, by the way, they really should have done a better job at containing the pseudo friendly reaper forces, as if I was turning up at space camp looking for safety, and everything I saw was on fire, broken, or distinctly not safe, I would probably leave, and tell others.) Sure, they could have tapped their existing forces for the husking programs before setting up space camp, but that still doesn't explain where all the money and resources came from BEFORE Mr Suicide became butt buddies with the good, hardworking space robots who were just doing their jobs, man.
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# ? Nov 15, 2016 06:14 |
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Something, probably the codex, also mentions that because of the whole Reaper tech thing Cerberus soldiers are super soldiers or something so they can totally overwhelm a force many times their size.
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# ? Nov 15, 2016 06:18 |
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Kibayasu posted:Something, probably the codex, also mentions that because of the whole Reaper tech thing Cerberus soldiers are super soldiers or something so they can totally overwhelm a force many times their size. Until the multiplayer teams arrive.
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# ? Nov 15, 2016 06:45 |
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Trast posted:I believe it's been said by official sources that they are involved in the game in some capacity. I feel like Cerberus fits a lot better in this new narrative than in the grand plot of the reaper story. We're going to a new galaxy and meeting new civilizations, of course there's gonna be a "HUMANITY FIRST" element there and Cerberus fits perfectly
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# ? Nov 15, 2016 07:06 |
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Dr. Abysmal posted:I wonder how long it will take until it's revealed that the human supremacist group Cerberus infiltrated humanity's ark ship. nov 9
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# ? Nov 15, 2016 08:01 |
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McGiggins posted:If you're talking about mirandas dads private molestation fortress. then no, it didn't. I'm almost positive that Sanctuary or whatever they called it that was a synonym for that was both relatively recent and also not on fire until shortly before you got there, since they make a pretty big deal out of the "The reapers are attacking this place with a disproportionately large force and we're not entirely sure why." Also Cerberus' military presence (special forces ground troops, some cruisers) was fine on a galactic scale until Omega when all of a sudden they had an armada with a dreadnought. Omega was a pretty stupid DLC in general though so whatever.
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# ? Nov 15, 2016 08:52 |
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I'm glad we agree that the Omega DLC was loving gay. No offense intended to the homoerotical inclined goons around. On the other hand, if mr suicide was indoctrinated, and was thus serving the reapers with all his actions, including funding and running the molestation fortress extraordinaire, why did the reapers essentially attack one of their own strongholds, whose literal only purpose was to kill any still-at-large peeps? I really, really think the story and plot lines we ended up with as part of ME3 were gay as aids and just really not worth the due diligence commanded by the original, planned ending. http://www.pcgamer.com/mass-effect-3-series-former-lead-writer-reveals-original-ending-ideas/ for the OG writers short rundown on what he was kinda aiming for. I just want story heroin that tastes like real heroin, with only 2 percent fat. (USER WAS PUT ON PROBATION FOR THIS POST)
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# ? Nov 15, 2016 11:30 |
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https://www.youtube.com/watch?v=UmavAidUhqg An interview of the creative director for ME:A. He's being very vague but so far hasn't said anything that really makes me worry.
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# ? Nov 15, 2016 13:30 |
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Me1 had amazing atmosphere and sets and characters. The fighting was secondary . To me. IMHO. Me2 mixed both and was one of the best games ever made tho the last boss was dumb .
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# ? Nov 15, 2016 16:14 |
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Zzulu posted:I feel like Cerberus fits a lot better in this new narrative than in the grand plot of the reaper story. We're going to a new galaxy and meeting new civilizations, of course there's gonna be a "HUMANITY FIRST" element there and Cerberus fits perfectly I'd say the opposite. In the Milky Way, there were resources to grab and power structures to subvert. Basically, prizes that would entice and rules to anger supremacists as well as places to hide them. Here, there isn't much of anything that could be taken since everyone is in the same boat, quite literally. Anyone not consumed by Trump-voter-esque blind hatred would have to admit that they need ever resource they have, bodies included, so trying anything that could lead to breaking the expedition team up would be a death sentence. That's not to mention that anyone that xenophobic would be unlikely to sign up for a centuries-long one-way trip to begin with.
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# ? Nov 15, 2016 17:08 |
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euphronius posted:Me1 had amazing atmosphere and sets and characters. The fighting was secondary . To me. IMHO. I really dislike how ME2 locked literally half the classes to only pistols. And on top of that made it so one of the pistols was a side-weapon at best because none of them got nearly enough ammo per heat sink. ME3 and ME1 were much better with the ability to mix and match weapons you liked, so all Adepts weren't locked to 'well, I guess I'm just using the Tempest forever' until 2/3rds through the game. I also really disliked how hosed over a lot of squadmates were in ME2 while others were great. Jack especially is just the epitome of since basically everything is immune to her two active powers for most of the fight. Ditto Samara/Mordrith and to a lesser extent Mordin, Legion and Jacob.
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# ? Nov 15, 2016 18:40 |
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Adepts in ME1 are locked to using pistols by default, but they can at least use other weapons if you get the "kill 150 dudes with this weapon type" achievement which unlocks that weapon for all classes.
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# ? Nov 15, 2016 18:47 |
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Psycho Landlord posted:I'm almost positive that Sanctuary or whatever they called it that was a synonym for that was both relatively recent and also not on fire until shortly before you got there, since they make a pretty big deal out of the "The reapers are attacking this place with a disproportionately large force and we're not entirely sure why." ehh. my guess is they only had one or 2. also i can also totaly believe that Cerberus is a secret cobra that was able to hide its power level from the alliance and the council, i can also believe they probaly had swell of recruitment and lickspittles after it was proven the reapers are indeed real and coming. anyway they revealed the Kett yesterday. http://www.gameinformer.com/b/features/archive/2016/11/14/exclusive-look-at-the-kett-mass-effect-andromedas-mysterious-new-race.aspx they basicaly look like 2 eye protheians with bone cancer.
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# ? Nov 15, 2016 18:56 |
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Doc Morbid posted:Adepts in ME1 are locked to using pistols by default, but they can at least use other weapons if you get the "kill 150 dudes with this weapon type" achievement which unlocks that weapon for all classes. I always found pistols to be the secret best weapon in that game anyway, much like Alpha Protocol.
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# ? Nov 15, 2016 19:32 |
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marshmallow creep posted:I always found pistols to be the secret best weapon in that game anyway, much like Alpha Protocol.
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# ? Nov 15, 2016 19:33 |
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I only ever used samara and tali in me2 for ... uh... reasons.
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# ? Nov 15, 2016 19:41 |
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euphronius posted:I only ever used samara and tali in me2 for ... uh... reasons. To have both biotic and tech powers available? It's a sound strategy.
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# ? Nov 15, 2016 19:44 |
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Yeah . I was minmaxing .
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# ? Nov 15, 2016 19:45 |
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Dapper_Swindler posted:ehh. my guess is they only had one or 2. also i can also totaly believe that Cerberus is a secret cobra that was able to hide its power level from the alliance and the council, i can also believe they probaly had swell of recruitment and lickspittles after it was proven the reapers are indeed real and coming. Something about their faces reminds me of Thane...with bone cancer. So do they use armor in their outfits when in combat or are they like...boney human sized krogan and so tough they can withstand futuristic small arms fire?
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# ? Nov 15, 2016 19:48 |
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I brought miranda on pretty much every single mission because she had warp and overload, so she countered every enemy in the game.
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# ? Nov 15, 2016 20:23 |
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Mymla posted:I brought miranda on pretty much every single mission because she had warp and overload, so she countered every enemy in the game. She also had a passive bonus to party damage.
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# ? Nov 15, 2016 20:25 |
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Something about those concept sketches remind me of a bone version of a Michael Bay transformer face the finished product reads a lot cleaner, so good work there
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# ? Nov 15, 2016 20:33 |
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CottonWolf posted:But I'm a weirdo who thinks ME2 was the weakest of the 3, so what do I know? I agree with you there in terms of actual story- ME2 has some of Bioware's best characters, but it doesn't move the story along at all until the Shadow Broker and Arrival DLCs. Also, can I just say that I hate that Bioware seems to think nowadays that it's OK to put their epilogues into DLC that frequently costs over ten bucks? They were gonna do it with DA2 before that got cancelled, and they did it for ME2 and DAI.
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# ? Nov 15, 2016 20:38 |
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Soap! Your knife has overheated! Now, remember; switching to a reloading mechanic is always more fun than a cooldown mechanic.
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# ? Nov 15, 2016 20:42 |
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# ? May 28, 2024 16:26 |
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Mymla posted:I brought miranda on pretty much every single mission because she had warp and overload, so she countered every enemy in the game. She is annoying. She stays on the Normandy.
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# ? Nov 15, 2016 20:50 |