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LazyMaybe
Aug 18, 2013

oouagh

Met posted:

The same reason McMillen said Eve was his favorite character in the original. Tedium =? Fun.
Eve isn't really tedious though, you go balls deep in getting rid of your red HP and then you have higher damage than anyone besides Azazel

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Saigyouji
Aug 26, 2011

Friends 'ave fun together.

IronicDongz posted:

Eve isn't really tedious though, you go balls deep in getting rid of your red HP and then you have higher damage than anyone besides Azazel

Original Eve was "Get rid of all your red hearts and your damage is still garbage, just slightly less so."

IMJack
Apr 16, 2003

Royalty is a continuous ripping and tearing motion.


Fun Shoe
:siren: Afterbirth+ news :siren:

quote:

As most of you know Afterbirth+ is 2 things, its a sizable update with new items, enemies, bosses, challenges and achievements as well as a new playable character, new final chapter and boss/ending (as well as a ton of other stuff i cant remember). Afterbirth + also includes indepth mod tools for the community to run wild with and continue to build onto isaac long after we close the book on it.

but how can we combine both of these aspects of the expansion into one mega feature of awesomeness? well a few months ago i had an idea…
what if we pulled from the mod community once a month and updated the game with the best item/challenge or other awesome feature (card, enemy, boss, etc) to turn the best aspects of popular mods into real life ingame playable/unlockable goodness!

so thats the plan, once AB+ is out and the community starts running wild with mod insanity, ill be peeking in on reddit and looking out for my favorite new additions. ill hand pick my favorite stuff, (with a little help from the fans and possibly a twitter poll or 2) toss it to the team and said content will be added to the main game officially!

this is a feature im really looking foward to, i feel like ive personally scraped the barrel when it comes to item design and feel quite depleted, but im positive that there are a ton of cool ideas out there that are so left field that they MUST be added to the main game. so once this thing releases, its time to prove your worth! COME ON DESIGNERS! MAKE IT WORK!

speaking of release, one of the most common questions these days is “when isaac!?”, now i cant say we have a set release date just yet… we are currently in testing and finalizing achievements, but are running into some minor release overlap issues with the holiday rush. what i can say is AB+ will release in the next 60 days on steam the goal has always been to release at the very end of the year and are still shooting for it but there are some things that are a bit out of our control.

once we land the release date, ill be doing a release date trailer post, which is quite awesome btw.


ill close this isaac update with a new enemy tease, “walking stony”
these guys are alts to fatties and pale fatties, they are unkillable walking stone walls that only die if you kill all other enemies in the room.


on a side note, when designing enemies with the AB+ tools, try your best to design enemy alts.. they can be totally new enemies but adding new enemies at this point is only realistic if they run as alts to existing enemies due to not being able to also design 100s of new rooms that feature said enemies, so keep that in mind when modding ;)

AnoHito
May 8, 2014

I liked original Eve a lot too, but yes she did kind of suck, objectively speaking. Beats the hell out of original Samson, though.

BreakAtmo
May 16, 2009


Siiiick. This opens up the opportunity for the console versions to get 'mods' as well, to a degree.

the popular kids
Dec 27, 2010

Time for some thrilling heroics.
I unlocked keeper last week. The legit hair pulling way. I had an amazing run going with swallowed penny, penny tears, and wooden nickel. I should have been invincible but that slow shot speed gets me everytime. I died to the tiny stupid regular spiders. I underestimated my shot and got a spider in the face.

Sigh.

At least greed mode was super easy with him.

bawk
Mar 31, 2013

I'm already prepared to rage quit my Greed runs because of stone fatties

SaviourX
Sep 30, 2003

The only true Catwoman is Julie Newmar, Lee Meriwether, or Eartha Kitt.

May not be that much an achievement but accidentally landed Dark Boi last night on a Caine run, woulda almost lost it too, but Holy Mantle saved me from a Red Mom stomp and my knife took care of the rest! Neat little surprise.

AKZ
Nov 5, 2009

Finishing off the lost completion marks. Had a starter deck early on the run. I had previously finished speed to grab the get out of jail free card, just had to hope. Hit an angel room and got half of the key. Wound up with a steam sale and in a moment of inattentiveness picked up little baggy. poo poo. Every time I pulled the active on starter deck I now get a pill. I ruined my run for mega satan. I hit a weirdly long string of great pills. Luck pills started rolling in cascading to 48 hour energy and other good pills. Grabbed a monkey paw to take advantage of devil rooms. I resigned myself to not meeting mega satan. No big deal. Started getting into beast mode with cricket's head, the parasite, a dead cat, and a half dozen other damage/tear modifiers. Catch another starter deck which allows me to grab cards again. Got to the chest, maybe I'll get dad's key, who knows. Wait poo poo, still have monkey's paw. All chests are devil chests. poo poo, again resigned to nothing. Rock through the chest and I have a charged starter deck in the room before facing ???.

I catch a get out of jail free card on the active. Holy poo poo. Wreck mega satan and get that sweet sweet completion mark.

This game.

Alteisen
Jun 4, 2007

by FactsAreUseless

Wrist Watch posted:



why is this a room in the basement

Pre-hole fix this would literally be a run killer.

Why is tiny room Krampus a thing, why is tiny room ANY boss a thing. I used to think people where just being silly with calling afterbirth the no fun allowed update but there's so much dumb stuff added that makes the game harder in the worst ways.

Met posted:

That seems like something that should have been fixed a year ago.

Yea that's a common thing for effects like that, look at your stats when you spawn if you have whore of babylon, its not till you enter a room that it procs.

Orange Harrison
Feb 24, 2010

All through the day, I me mine
There are only three games I (used to) play all the time: Team Fortress 2, Rock Band, and Isaac. Both TF2 and Rock Band got abominable game-killing expansions in 2016, and I really don't need Isaac making it 3/3 of my favorite games dying. Stone Fatties.

Zesty
Jan 17, 2012

The Great Twist
What's so bad about Stone Fatties?

Orange Harrison
Feb 24, 2010

All through the day, I me mine
Well that was just a random example, but since most fatties are placed in rooms with 1-tile pathways where you're supposed to play off knockback, having one randomly spawn as unkillable doesn't feel incredibly fair.

Amcoti
Apr 7, 2004

Sing for the flames that will rip through here
Isaac was early and released their bad update in 2015.

Also I still have my doubts that afterbirth+ really hits in 2016.

Zesty
Jan 17, 2012

The Great Twist

Orange Harrison posted:

Well that was just a random example, but since most fatties are placed in rooms with 1-tile pathways where you're supposed to play off knockback, having one randomly spawn as unkillable doesn't feel incredibly fair.

No? That can happen but it's not predisposed to happen more frequently.

I remember when people whined their asses off about spiders being totally unfair bullshit.

Wugga
Oct 30, 2006

I BEAT MEAT

Met posted:

No? That can happen but it's not predisposed to happen more frequently.

I remember when people whined their asses off about spiders being totally unfair bullshit.

People whine about Isaac constantly. And about everything. And very often it's not the game's fault. Like Fat Man's quick jump being undodgeable, when it isn't. Or The Haunt being too difficult for a first floor boss.

I don't think the game is devoid of problems, but sheesh.

Brag-edit: I finally made it to top 100 in Greedbutt! Currently at 99. Does anyone else here play the daily challenges?

Nighthand
Nov 4, 2009

what horror the gas

Alteisen posted:

Why is tiny room Krampus a thing, why is tiny room ANY boss a thing. I used to think people where just being silly with calling afterbirth the no fun allowed update but there's so much dumb stuff added that makes the game harder in the worst ways.
https://twitter.com/Madithen/status/800415183701213184

Terrible Opinions
Oct 18, 2013



Orange Harrison posted:

There are only three games I (used to) play all the time: Team Fortress 2, Rock Band, and Isaac. Both TF2 and Rock Band got abominable game-killing expansions in 2016, and I really don't need Isaac making it 3/3 of my favorite games dying. Stone Fatties.
what happened to TF2 in 2016? I stopped playing a long rear end time ago.

Skunkrocker
Jan 14, 2012

Your favorite furry wrestler.

All I can think about now is the opening to Speed.

"Jesus! Bob, what button did you push?!"

Dias
Feb 20, 2011

by sebmojo

Met posted:

No? That can happen but it's not predisposed to happen more frequently.

I remember when people whined their asses off about spiders being totally unfair bullshit.

Didn't spiders eat a nerf? Plus both Haunt and Rag Man are obnoxious as gently caress if you're not rolling a decent start. I just make sure to grab some damage nowadays.

Orange Harrison
Feb 24, 2010

All through the day, I me mine
Haunt is really soft, the hard part is learning how to consistently hit him.

I agree that Rag Man sucks though. His actual behavior is fine, the problem is his spiders have SO MUCH health that he's able to spawn them faster than you can kill them. If his spiders just had less health he'd be less annoying, even if he still had lots of HP himself.

Zesty
Jan 17, 2012

The Great Twist

Orange Harrison posted:

I agree that Rag Man sucks though. His actual behavior is fine, the problem is his spiders have SO MUCH health that he's able to spawn them faster than you can kill them. If his spiders just had less health he'd be less annoying, even if he still had lots of HP himself.

If you shoot the head as it's rolling, you simultaneously deal damage to the uncreated spider and the boss. Even without upgrades it will die the first hit after turning into a full spider.

IUG
Jul 14, 2007


Met posted:

If you shoot the head as it's rolling, you simultaneously deal damage to the uncreated spider and the boss. Even without upgrades it will die the first hit after turning into a full spider.

Only if you hit it with every tear right as it is spawned without missing. Otherwise, the spider will spawn at full health. Sure, you damaged Rag Man, but the rag spider is full health. And then sometimes Rag Man will like to spawn two or more in a row.

Or is it Sputnik
Aug 22, 2009

Oh, Ho-oh oh oh, oh whoa oh oh oh
I'll get 'em caught, show Oak what I've got
Haunt is loving boring more than it's hard tbh

Jibo
May 22, 2007

Bear Witness
College Slice

Or is it Sputnik posted:

Haunt is loving boring more than it's hard tbh

I agree, and the same can be said for Rag Man. But then I'm usually just sad when it's anything but Pin.

Prop Wash
Jun 12, 2010



Rag Man just has too much health, especially if he gets cute with his resurrections. Plus those homing bullets he shoots are a nasty way to punish anyone who gets bored with his giant wall of HP, or anyone who chose a character with low range. Haunt is pretty simple though, I like fighting him.

Still, nothing beats pink monstros in a tiny room!

LifeLynx
Feb 27, 2001

Dang so this is like looking over his shoulder in real-time
Grimey Drawer
Having low DPS and getting bored with spending forever attacking a boss with high HP has killed more runs for me than any enemy.

Dias
Feb 20, 2011

by sebmojo
Haunt is an rear end in a top hat with a slow character, not because of himself but because of the stupid ghosts. He also takes forever to kill. They're both pretty poo poo bosses if you consider you can meet them ONE FLOOR IN.

Malcolm Excellent
May 20, 2007

Buglord

BJPaskoff posted:

Having low DPS and getting bored with spending forever attacking a boss with high HP has killed more runs for me than any enemy.

agree.

Big Mad Drongo
Nov 10, 2006

Terrible Opinions posted:

what happened to TF2 in 2016? I stopped playing a long rear end time ago.

After much anticipation, matchmaking was finally added!

...and at the same time they removed quickplay lobbies completely, so now you have to play three rounds of a single map and then find a new game rather than being able to putz around for as long or short as you like.

Not the end of the world for some people, but to people like me, who only really played to drop in/drop out, it pretty much killed the game.

Diesel Fucker
Aug 14, 2003

I spent my rent money on tentacle porn.
I think it kinda sucks that the boss pool is shrunk so much once you reach the end game (unless my RNG is just super biased) I never see any of the low level, low floor bosses any more like conjoined outside boss rush. It's always Ragman and Haunt or a Horseman, and like someone said before, it's just boring.

Or is it Sputnik
Aug 22, 2009

Oh, Ho-oh oh oh, oh whoa oh oh oh
I'll get 'em caught, show Oak what I've got
It's at least more noticeable since level 3-2 always has Mom and 4-2 always has It Lives. That way you only get one pick out of the pool rather than two like in Basement and Caves.

IMJack
Apr 16, 2003

Royalty is a continuous ripping and tearing motion.


Fun Shoe
:siren: Not very informative news update :siren:

Release date will be announced "next week"

Item previews:

Clicker


Pause


Modding examples:

Hothead

code:
local hothead = RegisterMod( “Hothead” );
local pyrokinesis_item = Isaac.GetItemIdByName( “Pyrokinesis” )
function hothead:use_pyrokinesis( )
	local player = Isaac.GetPlayer( )
	local entities = Isaac.GetRoomEntities( )
	for i = 1, #entities do
		if entities[ i ]:IsVulnerableEnemy( )
		then
			entities[ i ]:AddBurn( EntityRef( player ), 120, 1.0 )
		end
	end
end
hothead:AddCallback( ModCallbacks.MC_USE_ITEM, hothead.use_pyrokinesis, pyrokinesis_item );
You thought Monstro was already a lovely boss

code:
require(“mobdebug”).start()
– Register mod
local PoopingMod = RegisterMod(“PoopingMod”);

– Filtered callback for NPCUpdate
function PoopingMod:NPCUpdate( npc )
– Random poop attack
	if npc.State == NpcState.STATE_IDLE and math.random(5) == 1
	then
		npc.State = NpcState.STATE_ATTACK2
	elseif npc.State == NpcState.STATE_ATTACK2
	then
		– Plant a poop each 5 frames 
		if npc.StateFrame % 5 == 0
		then
			local pos = Isaac.GetFreeNearPosition(npc.Position, 80.0)
			Isaac.GridSpawn(GridEntityType.GRID_POOP, 0, pos, false)
		end

		npc.StateFrame = npc.StateFrame + 1
	
		– Back to idle, clear the StateFrame
		if npc.StateFrame > 30
		then
			npc.State = NpcState.STATE_IDLE
			npc.StateFrame = 0
		end
	end
end

– Register the callback
PoopingMod:AddCallback( ModCallbacks.MC_NPC_UPDATE, PoopingMod.NPCUpdate, EntityType.ENTITY_MONSTRO);

Ayn Randi
Mar 12, 2009


Grimey Drawer
i get unreasonably irritated every time I see the word "pyrokinesis" used, garbage mod 0/10

henpod
Mar 7, 2008

Sir, we have located the Bioweapon.
College Slice
I got Rebirth free with PS+ a long time ago on my ps4 and its pretty much the only game I got free on there that I play constantly. Last night I actually managed to finish a run for the first time and got Eden. Game is cryptic as gently caress and I don't know how to do most things and have to Google items all the time, but I like it.

Anyway, I didn't know there was an expansion! Was totally about to buy Afterbirth but saw you guys talking about Afterbirth+. Is it worth holding fire for now and getting the whole shebang once its out, or shall I get Afterbirth now and this will just build on that.

Cheers!

LionYeti
Oct 12, 2008


I would stay on rebirth till you've unlocked a bunch of stuff as Afterbirth adds stuff that makes it a bit harder.

Orange Harrison
Feb 24, 2010

All through the day, I me mine

Isn't this what toxic aura already does passively, in every room?

Orange Harrison
Feb 24, 2010

All through the day, I me mine

Big Mad Drongo posted:

After much anticipation, matchmaking was finally added!

...and at the same time they removed quickplay lobbies completely, so now you have to play three rounds of a single map and then find a new game rather than being able to putz around for as long or short as you like.

Not the end of the world for some people, but to people like me, who only really played to drop in/drop out, it pretty much killed the game.

Don't forget it tried to turn TF2 into a Serious Hardcore Pro MLG game by removing the ability to pick your team, change your team, use mods, join games in progress, or invite friends.

SiKboy
Oct 28, 2007

Oh no!😱

henpod posted:

I got Rebirth free with PS+ a long time ago on my ps4 and its pretty much the only game I got free on there that I play constantly. Last night I actually managed to finish a run for the first time and got Eden. Game is cryptic as gently caress and I don't know how to do most things and have to Google items all the time, but I like it.

Anyway, I didn't know there was an expansion! Was totally about to buy Afterbirth but saw you guys talking about Afterbirth+. Is it worth holding fire for now and getting the whole shebang once its out, or shall I get Afterbirth now and this will just build on that.

Cheers!

Afterbirth+ will be a seperate expansion, coming to PS4 at some point after the PC release. They said they hope it wont be long after, but they said that about Afterbirth and it was loving ages. So buy afterbirth at some point, and then afterbirth+ down the road when it comes out. As someone else said, afterbirth adds some stuff that makes the game harder (some tough early bosses for example) as well as some fun items (and a few awful items). I'd wait until you have unlocked most* of the characters and/or feel like you can reliably complete the game more often than not without needing to get super lucky. Basically Afterbirth is More Binding of Isaac, but if you have only just finished a run for the first time then you have plenty of binding of isaac on your plate already.

*I unlocked The Lost pre-afterbirth and frankly gently caress That Noise. Afterbirth changes his unlock requirements to "Die in a sacrifice room (the grey room with spikes in the middle) holding the missing poster trinket" which is essentially just waiting for those two things to appear in the same run. Much simpler. So dont bother unlocking the lost before getting afterbirth.

Edit to add: also dont feel bad about googling the items. I got every trophy in the base game (and all but one in afterbirth) and I still use the wiki to remind myself what certain items do, and what 2 or 3 pip dice rooms do. For some reason what the mitre and the celtic cross do wont stick in my head. For a long time I had the "cards" page bookmarked because I kept getting them confused, but they sunk in eventually

SiKboy fucked around with this message at 18:37 on Nov 29, 2016

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LionYeti
Oct 12, 2008


Orange Harrison posted:

Isn't this what toxic aura already does passively, in every room?

Yeah, thats why this was an example of an easy mod rather then an item thats gonna get released.

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