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ReWinter posted:Instant failure for knocking out a woman I didn't realize was one of the off-limits targets. I really wish that had been clearer, I haven't done an ET with that restriction before and I (reasonably?) assumed that as long as I didn't actually hurt them it was fine so I wasn't worried knocking someone out without rewatching the briefing to double-check their outfit. I thought "if this is one of them I might have to restart so the routes they all follow don't break." Nope. It's just an unspoken definition of what counts as “hurting” someone. They clarified it 8 pages deep in a forum post once, and that's about it. You are allowed to make them sick, and that's about it.
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# ? Dec 16, 2016 19:35 |
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# ? Apr 28, 2024 02:53 |
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You thought you weren't harming people before when you threw lead pipes at their heads?
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# ? Dec 16, 2016 19:35 |
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elf help book posted:You thought you weren't harming people before when you threw lead pipes at their heads? You're not allowed to let them fall asleep either, so… yeah. It's not the best wording.
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# ? Dec 16, 2016 19:36 |
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Motherfucker, near instantly found the ET and followed him until dropping a chandelier on his head. Stroll out of the level thinking wow I'm cool, SA rank in like a minute on an elusive target!!! Forgot I got recorded by the god drat cameras. Hello three star rating. poo poo.
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# ? Dec 16, 2016 19:38 |
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Strangling someone until they pass out seems hurtful to me.
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# ? Dec 16, 2016 19:40 |
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When you're talking about elusive targets, you don't take any chances. If the briefing explicitly states that non-targets are not to be harmed, don't do anything to them. It's pretty simple, people. You can kill a target without bothering the protected NPCs; you don't get a second chance to kill a target if that method of pacification you thought was "not harming" an NPC instantly fails you. Be patient, be safe, don't rush into things. Even if you think you've got it, take a few moments to consider everything and then start from the beginning.
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# ? Dec 16, 2016 19:51 |
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Tippis posted:Old ETs don't count for the new unlocks they introduced last month, so I'm guessing you got one of those. All ETs you've completed should count for the old ET challenges (5, 10, and 13 ETs total). WindyMan posted:They've added a new set of suit unlocks based on how well you do in Elusive Targets. You can unlock a level-specific suit for completing an ET in each of the six levels. Additionally, you can get additional suits for Silent Assassin ratings during ETs, starting from the previous ET (#14). One of the challenges is for doing one SA ET (which you just got), another is for five SA ETs. There will be a many elusive targets in the future for you to have plenty of opportunity to unlock the rest of the suits, so no worries.
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# ? Dec 16, 2016 19:57 |
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WindyMan posted:When you're talking about elusive targets, you don't take any chances. If the briefing explicitly states that non-targets are not to be harmed, don't do anything to them. It's pretty simple, people. You can kill a target without bothering the protected NPCs; you don't get a second chance to kill a target if that method of pacification you thought was "not harming" an NPC instantly fails you. Pretty much this. Even so, the wording on the condition could be made clearer as the exact same question came up last time they tried it.
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# ? Dec 16, 2016 20:12 |
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Tippis posted:Pretty much this. Even so, the wording on the condition could be made clearer as the exact same question came up last time they tried it. Yeah, I mean I don't object to the rule at all, just wish it was communicated fully. Maybe if failing that way still let you restart the ET? That's starting to get a bit confusing in a different way then, though.
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# ? Dec 16, 2016 20:31 |
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I kinda enjoyed how simple this ET was. No super fancy trick to it, nor an endlessly long trek across a map, just getting into the right room and waiting for the right time to strike. Not to say they should all be so simple, but it felt appropriate for it to be such a down to earth hit, given the story. The previous ET on the other hand could have done with some more of her meeting people for tea/murder, instead of her being some old lady walking machine. Scoping out a place for an opportunity to kill her while she's scoping it out to kill her host could've be an interesting twist.
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# ? Dec 16, 2016 21:56 |
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Hitman.com posted:Important Note: Elusive Target 16 has two fail conditions.
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# ? Dec 17, 2016 02:15 |
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The only thing I kinda don't like about ETs is that you don't get much chance to hear the dialogue they record for it.
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# ? Dec 17, 2016 02:41 |
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Like everything else about ETs, you can typically rely on youtube to make accessible everything that might be hidden.
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# ? Dec 17, 2016 02:53 |
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That's just it: the only additional condition pointed out in the briefing is that they must not be ˘harmed” — exactly what counts as “harmed” is not clearly outlined, and includes things that wouldn't be classified as harm in the regular game. Still, I suppose listing it on the website is an improvement over the last time, but it's still one of those things that really should be a very explicit mission info card, much like you'd get with the escalation restrictions. Tippis fucked around with this message at 03:00 on Dec 17, 2016 |
# ? Dec 17, 2016 02:54 |
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When the video told me they couldn't be harmed in any way I decided not to do anything to them at all, just in case because I've hosed up so many ET's in the past.
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# ? Dec 17, 2016 04:07 |
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Can i drop a chandelier on the Elusive Target and have it count as an accident for silent assassin?
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# ? Dec 17, 2016 05:02 |
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yes If it's not a bullet, a snapped neck or a bladed implement sticking out of their forehead, it counts as an accident kill.
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# ? Dec 17, 2016 05:05 |
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CJ posted:Can i drop a chandelier on the Elusive Target and have it count as an accident for silent assassin? If nobody sees you shoot it/pull the lever and you don't get caught near them after, yeah you can do that.
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# ? Dec 17, 2016 05:05 |
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CJacobs posted:If nobody sees you shoot it/pull the lever and you don't get caught near them after, yeah you can do that. If i drop the chandelier on him is it going to explode and kill the guy standing behind the desk or the woman by the door?
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# ? Dec 17, 2016 05:09 |
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CJ posted:If i drop the chandelier on him is it doing to explode and kill the guy standing behind the desk or the woman by the door? It falls straight down and doesn't explode or cause any mess.
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# ? Dec 17, 2016 05:10 |
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elf help book posted:It falls straight down and doesn't explode or cause any mess. …at most, it has a slightly bigger hit radius than you'd expect, but not big enough to really be called explosive. When in doubt, try it without hitting anyone first, then restart.
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# ? Dec 17, 2016 05:21 |
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CJ posted:Can i drop a chandelier on the Elusive Target and have it count as an accident for silent assassin? Very easily.
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# ? Dec 17, 2016 05:23 |
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Well, this was an insane thing to try: https://www.youtube.com/watch?v=-q_mXLHYeMU
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# ? Dec 17, 2016 06:01 |
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Well it was kind of idiot proof but i liked this one because i could just go in, scope it out and do it rather than having to mess around with coin trails for guards or perfect timing sprints at the beginning of the level like the last one.
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# ? Dec 17, 2016 06:39 |
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Grapplejack posted:The only thing I kinda don't like about ETs is that you don't get much chance to hear the dialogue they record for it. Yeah I agree. As cool as it would have been to have seen the story play out, once I saw a chance to take him out with the chandelier and get my first silent assassin he was gone.
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# ? Dec 17, 2016 06:56 |
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I got him by starting in the safehouse - Dropped down to the next apartment and took the guard's uniform from the laundry, picked up my sniper rifle from the apartment drop then moseyed over to the tower on the villa grounds across from city hall. Yes, please, come stand in front of the window while I'm aiming at your head Note: this is fun but not an SA since his guards are right there. I do wish they'd let you replay them just for fun. If you didn't get SA on the first try fine, no special suit for you but one of the great things about HM games is redoing levels to try new things.
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# ? Dec 17, 2016 08:43 |
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SubponticatePoster posted:Note: this is fun but not an SA since his guards are right there. I do wish they'd let you replay them just for fun. If you didn't get SA on the first try fine, no special suit for you but one of the great things about HM games is redoing levels to try new things.
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# ? Dec 17, 2016 09:07 |
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I know they won't, but I kind of want them to do a version of each map that includes EVERY ET set there, just as NPCs you could set for contracts and such. It'd be fun to watch all their routines going and spice up some of the deader areas of the maps (although I know a few ETs probably wouldn't work like this, because of how they affect the map setup itself - like the cardinal that makes the whole church/cemetary in Sapienza into a restricted area).
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# ? Dec 17, 2016 09:12 |
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This Tuppence a Wish challenge is dumb. I've tried every variant I can find on the net and I'm either doing something wrong or I dunno.
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# ? Dec 17, 2016 11:00 |
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It's not easy. At first I was doing it at the wrong fountain, but even then it only took me like ten minutes with a lot of coins so I didn't have to reload the save as often.
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# ? Dec 17, 2016 11:11 |
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I'm not even sure what I'm supposed to be doing. There is a ton of conflicting info out there. "Bounce off mirror into pond" "Bounce off mirror, hit large rock with a toss, then hit the small rock with a toss right after" "just chuck 12/13/14 coins in the pool" etc etc etc Nothing seems to be working [edit] relieving some frustration:
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# ? Dec 17, 2016 11:13 |
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You're supposed to bounce a coin off of the mirror onto one stone, and then bounce another coin off of the mirror onto the other stone. I don't think the order matters but I did the one on the left first. I had a little more luck trying to mimic the targeting in this video https://www.youtube.com/watch?v=ACxzLoWEmno
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# ? Dec 17, 2016 11:22 |
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Didn't they patch that so you can also get it by bouncing 13ish coins off of it? Pretty sure that's how I got it. Admittedly you have to go all over the place to find that many coins in the level.
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# ? Dec 17, 2016 12:50 |
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Dangit, pulled off the ET without a hitch and then got spotted leaving the area. They even kindly escorted me out of the building, but it still counted as getting spotted. That Winter Coat is even further away now, but at least I get that sweet Italian suit.
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# ? Dec 17, 2016 15:06 |
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Darkhold posted:Didn't they patch that so you can also get it by bouncing 13ish coins off of it? Pretty sure that's how I got it. This. They patched it to simplify it.
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# ? Dec 17, 2016 15:55 |
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Crappy Jack posted:Dangit, pulled off the ET without a hitch and then got spotted leaving the area. They even kindly escorted me out of the building, but it still counted as getting spotted. That Winter Coat is even further away now, but at least I get that sweet Italian suit. I did an SA. But I was wearing my suit. Where's my loving SASO, IO? I put in 5 minutes of effort into this kill you know
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# ? Dec 17, 2016 16:34 |
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Jeoh posted:I did an SA. But I was wearing my suit. Where's my loving SASO, IO? I put in 5 minutes of effort into this kill you know But was it your Santa suit?
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# ? Dec 17, 2016 16:36 |
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Tippis posted:But was it your Santa suit?
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# ? Dec 17, 2016 18:15 |
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Crappy Jack posted:Dangit, pulled off the ET without a hitch and then got spotted leaving the area. They even kindly escorted me out of the building, but it still counted as getting spotted. That Winter Coat is even further away now, but at least I get that sweet Italian suit.
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# ? Dec 17, 2016 18:28 |
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# ? Apr 28, 2024 02:53 |
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Discendo Vox posted:This. They patched it to simplify it. I just restarted the Thailand level to get this, and noticed they removed the security system by the back gate. I also noticed Sapienza has a new pathing glitch where people walk through the right pantry entrance to get down to the beach while I was killing the ET. Nice Van My Man fucked around with this message at 19:00 on Dec 17, 2016 |
# ? Dec 17, 2016 18:51 |