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Congratulations epic star bad game stalk thread for making over a thousand posts on christmas. This finally proves to me you're all really normal chill and not obsessive hosed up weirdos at all.
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# ? Dec 25, 2016 14:42 |
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# ? Apr 26, 2024 16:22 |
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ArfJason posted:[timg] http://i.imgur.com/nLlqzrJ.png [/timg] So you're saying SA has all grown up and finally spawned an honest to goodness cult? I'm very proud of the regular posters in here for their tireless obsession which is entirely good and healthy and not in any way a long term health concern.
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# ? Dec 25, 2016 14:45 |
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ArfJason posted:Congratulations epic star bad game stalk thread for making over a thousand posts on christmas. This finally proves to me you're all really normal chill and not obsessive hosed up weirdos at all. You're bad at math and posting.
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# ? Dec 25, 2016 14:50 |
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I'm with my parents at my grandma's place. So no need to call them. Have some (not very appetizing looking, plastic wrapped, but trust-me-they're okay) caeks everyone: orcinus fucked around with this message at 15:05 on Dec 25, 2016 |
# ? Dec 25, 2016 15:03 |
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Raskolnikov posted:Not kidding at all. I really want this game to come out. I really want to see SQ42 and crobbler's amazing storytelling.
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# ? Dec 25, 2016 15:12 |
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you see they've been working on the switch for over a year (so it's totally a planned thing and not a decision made quickly out of desperation) and it really only took a day and everything ported over perfectly (so none of the prior work was wasted and it's all done) all of this is completely true and in no way a bunch of lies to placate the masses
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# ? Dec 25, 2016 15:14 |
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merry chrismas, goons. see you in the 'yard, star commandos
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# ? Dec 25, 2016 15:21 |
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alf_pogs posted:i think so but im sure he can tell you in about a thousand words And after you've read that preamble he'll go into exquisite detail for another 10k.
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# ? Dec 25, 2016 15:32 |
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Has anyone said jailyard yet?
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# ? Dec 25, 2016 15:32 |
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GUYS, GUYS... Merry Xmas, I think in the spirit of the holiday, we - as goons - should turn a new leaf with CIG. Let's all pledge $150 for grandma's hornet or your son's avenger. Let us again send in holiday cake and beer to CIG offices! Furthermore,
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# ? Dec 25, 2016 15:42 |
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https://www.reddit.com/r/starcitizen/comments/5k8l1x/im_done_this_project_is_a_joke_and_i_regret/
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# ? Dec 25, 2016 15:56 |
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They couldn't merge two cars on the interstate without a crash.
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# ? Dec 25, 2016 16:08 |
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# ? Dec 25, 2016 16:15 |
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lol you think these jokers use version control
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# ? Dec 25, 2016 16:17 |
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I mean what's the problem. Both sides are practically the same people, just named differently. It's a ”like-for-like” charge. Easy.
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# ? Dec 25, 2016 16:18 |
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nnnotime posted:I apologize, then, Dr. Smart, as I did not understand your rationale. Based on the additional value you believe CIG payments for AWS will help contribute to the market valuation of your AMZN holdings, does that mean you would prefer Star Citizen to succeed? No. Again, you're not getting it. This is what my tweet said. It has nothing to do with gains or losses; but rather the fact that, regardless of how small (probably insignificant, given the amount of money AWS makes for Amazon) the CIG payments to AWS are, it's still money from Shitizens, which eventually go to my AMZ portfolio holdings. https://twitter.com/dsmart/status/812718683323793408
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# ? Dec 25, 2016 16:20 |
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D_Smart posted:No. Again, you're not getting it. Merry Christmas and a prosperous New Year.
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# ? Dec 25, 2016 16:27 |
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Did you know that CIG actually saved Amazon from bankruptcy? See, if it weren't for CIG, Amazon would never get a break in the gaming industry, and would still have to rely on cloud/hosting related services as their primary revenue stream, and would surely sink in the next 2 or 3 years. But now, they have a rope to cling to. I didn't know that, but i'm sure some citizen does.
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# ? Dec 25, 2016 16:27 |
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Parperous New Year everyone!
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# ? Dec 25, 2016 16:28 |
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merry christmas Derek
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# ? Dec 25, 2016 16:29 |
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orcinus posted:Did you know that CIG actually saved Amazon from bankruptcy? Wonder what they think of Frontier beating them to it?
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# ? Dec 25, 2016 16:35 |
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Colostomy Bag posted:They couldn't merge two cars on the interstate without a crash. I totally believe the guys that still can't make a proper patcher or uninstaller for their game managed to merge onto a different version of the engine in a
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# ? Dec 25, 2016 16:37 |
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Merry Derek everychris!
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# ? Dec 25, 2016 16:52 |
Please make sure this gets filed as "yardgate" to avoid confusion in the future when CIG's hardwood supply shop comes to light. This is my favorite present ever
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# ? Dec 25, 2016 17:03 |
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I hope this game never stops development. It's just too entertaining and you can't write these kinds of plot twists. Truly, this is the best Parpmas we could ask for.
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# ? Dec 25, 2016 17:12 |
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Merry Christmas and happy soon to be new year everyone, hope you had good prezzies and are planning your new years resolutions when it comes.
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# ? Dec 25, 2016 17:17 |
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"I think it took us a day or so of two engineers on the engine team." I bet that's exactly what they told him.
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# ? Dec 25, 2016 17:27 |
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Beer4TheBeerGod posted:"I think it took us a day or so of two engineers on the engine team." The engineers finish slapping the new engine in and turn the game on. "My God, everything is a buggy awful mess......... just like our old engine!" Mission Accomplished.
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# ? Dec 25, 2016 17:32 |
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Beer4TheBeerGod posted:"I think it took us a day or so of two engineers on the engine team." "p.s. I wont be replying to this as it is Christmas and I am meant to be enjoying a bit of time off with my family (and playing some games - you may see me pop into a Star Marine or AC match or two!) " Actually this is the most far-fetched part
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# ? Dec 25, 2016 17:34 |
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Derek, how come you were not able to sniff the Lumberyard fiasco? Never in your I told you so statements where you mentioned of an engine switch, or I am wrong?
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# ? Dec 25, 2016 17:36 |
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Propagandist posted:"p.s. I wont be replying to this as it is Christmas and I am meant to be enjoying a bit of time off with my family (and playing some games - you may see me pop into a Star Marine or AC match or two!) " He'll play just enough to realize that the chat interface hasn't changed.
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# ? Dec 25, 2016 17:37 |
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drat Dirty Ape posted:The engineers finish slapping the new engine in and turn the game on. At least now they can blame the new engine for their problems. I suspect differentiating between issues caused by lovely code versus a new engine will bring forth plenty of late nights.
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# ? Dec 25, 2016 17:39 |
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This whole project is actually making me doubt whether I know how computers work. I mean I did a degree and worked in the field for 15 years but there are just so many people telling me that this kind of dev is normal and I am stupid for doubting it. I really need a super technical indepth breakdown of what happened here because I can't see a way where this isn't a massive step backwards for CIG. How is their branch supposed to merge with lumberjack? What exactly has happened with star engine? How can you merge a years worth of work with another distro in a couple of days?! What the gently caress has happened?
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# ? Dec 25, 2016 17:41 |
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Baxta posted:What the gently caress has happened? Basically
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# ? Dec 25, 2016 17:42 |
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Baxta posted:This whole project is actually making me doubt whether I know how computers work. I mean I did a degree and worked in the field for 15 years but there are just so many people telling me that this kind of dev is normal and I am stupid for doubting it. Star Citizen is going free to play
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# ? Dec 25, 2016 17:45 |
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Baxta posted:This whole project is actually making me doubt whether I know how computers work. I mean I did a degree and worked in the field for 15 years but there are just so many people telling me that this kind of dev is normal and I am stupid for doubting it. According to Ben Parry, CIG dev that loves to speculate in CIG's behalf over at the Frontier forums instead of posting at the RSI forums, there was nothing really to be merged. The base CryEngine code that Star Engine developed on is basically the same base Lumberyard code Star Citizen is supposedly now using. To all effects all a couple of CIG devs did in one day or two (Ben and Chris Roberts dixit) was basically copy / pasting all the CIG additions (64b positioning, procedural tech etc) over. Or rather copy pasting Lumberyard over. Same effect. You obviously have no loving idea about game development. MedicineHut fucked around with this message at 17:54 on Dec 25, 2016 |
# ? Dec 25, 2016 17:47 |
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EminusSleepus posted:Star Citizen is going free to play As opposed to the current model of Fee to Pray.
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# ? Dec 25, 2016 17:51 |
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Lovely Joe Stalin posted:As opposed to the current model of Fee to Pray. Star Citizen is the 90's porn
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# ? Dec 25, 2016 17:52 |
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MedicineHut posted:According to Ben Parry, CIG dev that loves to speculate in CIG's behalf over at the Frontier forums instead of posting at the RSI forums, there was nothing really to be merged. The base CryEngine code that Star Engine developed on is basically the same base Lumberyard code Star Citizen is supposedly now using. To all effects all a couple of CIG devs did in one day or two (Ben and Chris Roberts dixit) was basically copy / pasting all the CIG additions (64b positioning, procedural tech etc) over. This is what I mean. Thats kind of the only explanation thats been given as if its as simple as that. It's really really not. I get that they can both use the same libraries. Thats ok. How does "star engine" seamlessly work with Lumberyard though? If star engine was so completely different from cryengine, are they then using lumberyard as the new base and referencing their own libraries in some other branch? Are they just starting from scratch and using some other 2.6 branch and ditching their previous stuff? How can this be anything other than bullshit?!
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# ? Dec 25, 2016 17:57 |
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# ? Apr 26, 2024 16:22 |
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D_Smart posted:... I am writing a new blog about this when I come back... Oh God! http://i.imgur.com/IlUGdCJ.mp4 PlushCow fucked around with this message at 18:03 on Dec 25, 2016 |
# ? Dec 25, 2016 17:57 |