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Entropy238 posted:I have never had any desire to do a triple crown solo or iron man run – and I enjoy a good challenge in Pillars. Losing a save after 25 hours in does not seem like fun. Honestly PotD Iron Man with a full party is not so bad and really keeps you on your toes, it's a pretty good feeling. TCS is something else entirely and the way I do it is having a 1:1 parallel campaign except not Iron Man. I'm not very proud of this but it's just crazy to do it any other way.
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# ? Feb 12, 2017 18:40 |
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# ? Jun 5, 2024 09:28 |
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CottonWolf posted:The Vailian Republics are horrible imperialists out to make profit at any cost, the Kind Wayfarers actually seem like nice people. You're doing her a favour getting her thrown out. (Maybe.) If you do Galawain's choice, Pallegina can have the luxury of doing the right thing and being reinstated in the BotFS. Unsure how well that works out for her in the long term though. I can see a possibility of serious complications.
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# ? Feb 12, 2017 18:41 |
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I wish I could make some choices that lead to Pallegina joining my Bleak Walker Paladin's order.
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# ? Feb 12, 2017 18:46 |
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I can't decide if Bleak Walkers are on the right side or the bad side of toeing edgelord-iness. On one hand, they're basically Terminators, which is pretty rad. On the other hand, ehhhh, they're Terminators Also they're mechanically worse in combat than Kind Wayfarers which is kind of comical.
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# ? Feb 12, 2017 18:48 |
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the vailian republics dont deserve Pallegina. i'd rather her work with the kind wayfarers and try and effect change for her country from outside the system rather than work within it and be constantly undermined
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# ? Feb 12, 2017 18:49 |
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Dick Burglar posted:I can't decide if Bleak Walkers are on the right side or the bad side of toeing edgelord-iness. On one hand, they're basically Terminators, which is pretty rad. On the other hand, ehhhh, they're Terminators Spoken like someone who has never used Bittercut with Remember Rakhan Field
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# ? Feb 12, 2017 18:52 |
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Tomorrows Ace posted:the vailian republics dont deserve Pallegina. i'd rather her work with the kind wayfarers and try and effect change for her country from outside the system rather than work within it and be constantly undermined She isn't changing poo poo from the Kind Wayfarers. She's banished. Her interaction with the Republics is zero and the ending makes that quite clear. Of course, Kind Wayfarers or not she's an outsider wherever she goes. She finds no companionship in the Brotherhood or the Wayfarers. Another thing the ending makes quite clear.
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# ? Feb 12, 2017 18:54 |
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I forgot what ending slides I got. Is there any way to check them or do I have to beat Thaos again
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# ? Feb 12, 2017 18:58 |
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Dick Burglar posted:I can't decide if Bleak Walkers are on the right side or the bad side of toeing edgelord-iness. On one hand, they're basically Terminators, which is pretty rad. On the other hand, ehhhh, they're Terminators They're pretentious war criminals
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# ? Feb 12, 2017 18:58 |
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Ginette Reno posted:Spoken like someone who has never used Bittercut with Remember Rakhan Field Always dual wield Bittercuts (after using the mould). With a corrode lash, Remember Rakhan Field and Spirit of Decay, Bleak Walkers can become a monstrous gimmick build. multijoe posted:They're pretentious war criminals I've always thought of them as fantasy nukes. The fact that anyone could hire them reduces the chance of war because of the risk of Bleak Walker induced MAD. (As well as the fact that as soon as anyone fields them, the enemy has a clear reason to surrender without conflict.) CottonWolf fucked around with this message at 19:03 on Feb 12, 2017 |
# ? Feb 12, 2017 18:59 |
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netcat posted:I forgot what ending slides I got. Is there any way to check them or do I have to beat Thaos again You could just reference this I suppose. http://pillarsofeternity.gamepedia.com/Endings
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# ? Feb 12, 2017 19:00 |
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Captain Oblivious posted:Of course, Kind Wayfarers or not she's an outsider wherever she goes. She finds no companionship in the Brotherhood or the Wayfarers. Another thing the ending makes quite clear.
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# ? Feb 12, 2017 19:07 |
Captain Oblivious posted:If you do Galawain's choice, Pallegina can have the luxury of doing the right thing and being reinstated in the BotFS. I'm interested to see where that ending fits into the next game, whether she's already pardoned or not.
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# ? Feb 12, 2017 19:09 |
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CottonWolf posted:(As well as the fact that as soon as anyone fields them, the enemy has a clear reason to surrender without conflict.) Isn't their whole thing that once someone fields them it's too late to surrender?
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# ? Feb 12, 2017 19:20 |
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Captain Oblivious posted:She isn't changing poo poo from the Kind Wayfarers. She's banished. Her interaction with the Republics is zero and the ending makes that quite clear. Well she probably isn't going to try and change poo poo until PoE2 begins. Pillars 2 definitely has you interact with the Vailian Republics and is probably why Pallegina is in the deadfire to begin with. I imagine she'll wanna meddle in the course her country is taking again and I'd be worried getting her to obey her orders in the 1st game causes her to stop trying to smash the state. Don't know how her being pardoned effects her though~ Kind Wayfarers are loners and have no proper organisational structure so at least the no companionship with her order thing isn't too bad
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# ? Feb 12, 2017 19:25 |
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Avalerion posted:Isn't their whole thing that once someone fields them it's too late to surrender? From the wiki: quote:Known for their unyielding, terrible nature, most nobles will only call on them as a last resort. The Bleak Walkers' behavior generally reinforces cruelty and brutality because the quickest resolution is one in which the Bleak Walkers' arrival is announced and a surrender immediately follows. To ensure that people believe that no mercy will ever be given by Bleak Walkers, they avoid any dealings where they could be seen as merciful given the right circumstances. For the Bleak Walkers, there are no right circumstances. Bleak Walkers won't call off an attack even if their "employer" asks them to or turns forces on them. So, I guess once they're deployed it's too late, but prior to that the enemy can still surrender.
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# ? Feb 12, 2017 19:44 |
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2house2fly posted:I think I met that guy in a bar, he had like a billion topics and they were all to do with some level of the metaphysics of the setting's multiverse and I noped the gently caress out For the record, it's important to exhaust that dude's dialogue so you can get a boost to Wisdom, the most important stat in PS:T. Basically, if you don't like reading six pages of philosophical text about the nature of reality, PS:T has nothing for you.
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# ? Feb 12, 2017 19:52 |
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Was sure they'd have an expanding illustration for the Fulvano island chain. That was like 80% of the fun of the Endless PAths
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# ? Feb 12, 2017 19:57 |
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Whereas, if you do, PS:T is pretty much the ultimate distillation.Basic Chunnel posted:Was sure they'd have an expanding illustration for the Fulvano island chain. That was like 80% of the fun of the Endless PAths It has changed. There was no village on the island before the second goal was hit.
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# ? Feb 12, 2017 19:58 |
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Basic Chunnel posted:Was sure they'd have an expanding illustration for the Fulvano island chain. That was like 80% of the fun of the Endless PAths Yeah that map rules.
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# ? Feb 12, 2017 19:58 |
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the ship looks like its sailing towarrds a skull island thru the mist
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# ? Feb 12, 2017 20:09 |
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Tomorrows Ace posted:the ship looks like its sailing towarrds a skull island thru the mist https://www.youtube.com/watch?v=TlBa1xyCx_4&t=34s That's a duck!
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# ? Feb 12, 2017 21:04 |
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frajaq posted:Real adventurers dont need that talent to kill all the dragons in the game
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# ? Feb 12, 2017 23:11 |
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I finally finished The Ultimate, just for those sweet Berath's Blessing points. I do not recommend it.
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# ? Feb 12, 2017 23:21 |
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Hm. What if I cheat my achievements on Steam...?
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# ? Feb 12, 2017 23:30 |
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marshmallow creep posted:Hm. shameful...
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# ? Feb 12, 2017 23:31 |
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Something I was thinking that could be improved in the sequel is how various buffs to the accuracy stat are described and how they work. For example off the top of my head I can remember the following different kinds of accuracy buffs and they all work completely inconsistently: General Accuracy: Works with everything Extra Perception: Works with everything "Ranged" Accuracy: Works with any ranged attack including spells, excluding AoEs like Sacred Immolation or Dragon Thrashed "Melee" Accuracy: Works with any melee hit Distant Advantage (Elven Racial): Works with any ranged attack including spells beyond a 5m radius Accuracy vs Race : Only works with attacks/spells that allow selection of direct target, and I think the bonus can protrude outward as well to other targets Marksman: Works with direct ranged weapon attacks against single targets, has weird interaction with blasts Weapon Focus: Increased accuracy with weapon type, but has weird interaction with certain abilities Accuracy on Weapon: Works as described usually but again has weird interaction with certain abilities. For example, some abilities with melee characters that use "fake" weapons don't get the weapon accuracy bonus (Clear Out, Torment's Reach I think?). I know from playing the game for 300+ hours that if I want to increased the accuracy of my Sacred Immolation the only options open to me are increasing general accuracy and perception, but god help somebody not as experienced trying to make sense of the current system based on the current descriptions. They could easily increase ranged accuracy and accuracy vs race thinking it would help them but it wouldn't do poo poo. I'm not even sure if Distant Advantage applies to it or not (I want to say yes?). The way damage penetration works and the kinds of abilities it applies to are also really confusing. For example, ranged damage penetration from penetrating shot applies to certain spells but not others. With abilities that have AoEs it seems to be completely inconsistent.
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# ? Feb 12, 2017 23:41 |
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marshmallow creep posted:Hm. I seriously doubt the Berath's Blessing mechanic is going to rely on Steam achievements, if only because that wouldn't work at all with the GOG version. More likely, it'll be handled like the bonus perks in Alpha Protocol where the game internally keeps track of your exploits.
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# ? Feb 12, 2017 23:48 |
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moot the hopple posted:Gahh, I'm so conflicted on what save state I want to import into POE2 for my companions. I am for sure going to have Mayor Eder and an Aloth who's been dismantling the Leaden Key with Iselmyr in his head on my boat, but I don't know about Kind Wayfarer Pallegina. Having her remain in the brotherhood just feels more right, even though the republics (or at least that chiseling, shortsighted ambassador ) are really unworthy of her.
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# ? Feb 12, 2017 23:52 |
It sounded like the Berath Blessings mechanic was for PoE 2 saves, not imported PoE 1 saves
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# ? Feb 12, 2017 23:54 |
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That is probably the case. If it isn't, wow. Not that I will ever get The UItimate, but I did get a few other hard-to-get ones.
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# ? Feb 12, 2017 23:59 |
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CottonWolf posted:Always dual wield Bittercuts (after using the mould). With a corrode lash, Remember Rakhan Field and Spirit of Decay, Bleak Walkers can become a monstrous gimmick build. Yeah I'm doing that right now and planning on molding it. Only problem is I hosed up and put too many enchantments on it. I got it to exceptional but I won't be able to get it to Legendary or Superb. That's not a huge deal honestly because to do either requires components which you don't get until way late in the game. Like yeah it sucks I won't upgrade it further but the Legendary thing you don't get until Wm2 is over and the Superb you only get by going into Act 3 and killing the Sky Dragon. e: I hope in Poe2 there is a way to remove enchantments from an item. Make it cost a poo poo load of gold or whatever but it sucks to not be able to enchant a weapon because you maxed out on enchantments.
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# ? Feb 13, 2017 00:07 |
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marshmallow creep posted:Hm. You can probably just approximate the "blessings" by cheating your stats via console command anyway
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# ? Feb 13, 2017 00:08 |
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evilmiera posted:That is probably the case. They could conceivably award extra points for PoE achievements based on the imported savegame, assuming they can be checked. I doubt they'd lock something behind PoE1 achievements though, that would be extraordinarily dickish.
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# ? Feb 13, 2017 00:28 |
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idonotlikepeas posted:For the record, it's important to exhaust that dude's dialogue so you can get a boost to Wisdom, the most important stat in PS:T. I think O is the one with the +WIS, but yeah PS:T is all about words
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# ? Feb 13, 2017 00:29 |
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Fair Bear Maiden posted:They could conceivably award extra points for PoE achievements based on the imported savegame, assuming they can be checked. I doubt they'd lock something behind PoE1 achievements though, that would be extraordinarily dickish. I'm expecting something minor to be hidden behind importing a PoE1 save, like the space pig carrying over or something, but nothing more than that.
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# ? Feb 13, 2017 00:30 |
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Let me import the fact that I stole a baby
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# ? Feb 13, 2017 00:31 |
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Baby theft will be appropriately acknowledged.
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# ? Feb 13, 2017 00:32 |
Basic Chunnel posted:Gamers ("gamers") ought not support Iron Tower. One bad game can be a fluke but they're 0 for 2 on overdesigned commercial RPGs. Also you need a middle-of-the-pack system to run games that would have looked dated 15 years ago. The Torque engine is indescribably bad. Also I seem to recall one of the Iron Tower devs having a Nazi for an avatar.
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# ? Feb 13, 2017 00:32 |
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# ? Jun 5, 2024 09:28 |
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SunAndSpring posted:Also I seem to recall one of the Iron Tower devs having a Nazi for an avatar. Holy poo poo. An avatar, you say?
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# ? Feb 13, 2017 00:38 |