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Is this a translation thing? Chapter 9 Tachibana just expressed that he envies Kiryu, because he has real friends. He says he could never risk his life for someone else. He said this after driving through a pack of Yakuza to rescue me, running over Kuze, one of their bosses, in the process. He says it's like the second time he's ever driven a car. And he has one loving hand. Cause if not, holy poo poo. VVV my bad, this makes sense. VVV Tofu Injection fucked around with this message at 20:17 on Feb 17, 2017 |
# ? Feb 17, 2017 20:11 |
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# ? Jun 13, 2024 19:57 |
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Tofu Injection posted:Is this a translation thing? It's not a mistranslation, you're just missing the context. Tachibana says he wants to be like Kiryu, risking himself for people without regard for the consequences. Hence the rescue.
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# ? Feb 17, 2017 20:14 |
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I finally started taking the fight to extortionists (Thanks, encounter finder). I have come to respect them as wonderful people. Hopefully past this chapter 9 stuff, I'll have a chance to do it with Majima before the main plot train goes too off the rails. You can do it buddy. You can make it to space Jimbot posted:Which abilities carry over to the legendary stances? Is there a list of them somewhere online? I wish I knew as well, yeah. It's a real bitch to figure out for Majima because high speed knife combat doesn't really have the same concept as bare hands or even baseball bat based combat. At least with Kiryu who I've recently unlocked it for in Chapter 9, more things pop out. "Oh hey, the forward front flip kick I finally unlocked for Brawler now happens with Dragon style:". PS: Everyone talking about how "Well Majima's upgrades cost less!". It would be nice if that also applied to his legendary grid (Not that I've got the CP to uncap the billion yen edge for either of them yet ) Oh right, this reminds me. Give your main ability grids some love before investing in the legendary grid too much. Filling out every initially available legendary health bubble, gives you about the same health as a single normal style final health upgrade, for example. I expect similar results apply for the damage boosting nodes, where splurging on your expensive 4th power up in the main grid is as good by comparison.
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# ? Feb 17, 2017 20:25 |
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The ONE time this series doesn't have the gambling cheat items when they would be most helpful.
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# ? Feb 17, 2017 21:01 |
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Don't the golden weapons replace the cheating items or is the luck thing just flavor text?
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# ? Feb 17, 2017 21:14 |
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The Wallets also say they give you "good financial luck". Though I could have sworn I did in fact get some gambling cheating items in this game.
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# ? Feb 18, 2017 02:32 |
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If they are in game, they're not as overt as the previous games' entries like "will roll 0 or 00 in roulette".
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# ? Feb 18, 2017 02:35 |
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Section Z posted:I finally started taking the fight to extortionists (Thanks, encounter finder). I have come to respect them as wonderful people. Hopefully past this chapter 9 stuff, I'll have a chance to do it with Majima before the main plot train goes too off the rails. Kiryu's is also helped by the fact that it's literally just "how he plays in the other games" so if you've played a previous game you'll have a decent grounding in how that works (I had forgotten that the dropkick used to bounce him back to a standing base, for instance, but it quickly came back). Majima was only playable previously in a game where his main mode of attack was "shoot in head with shotgun", so it's harder to parse what moves he 'should' have unless you were obsessive about watching his boss patterns in the other games. Can I also, on a totally different note, point out how great the localisation job Atlus did is? It's so nice having pretty English graphics for the enemy intros instead of just the kanji and a bland subtitle, and they even romanised the karaoke lyrics so you can sing along! Gaz-L fucked around with this message at 04:41 on Feb 18, 2017 |
# ? Feb 18, 2017 04:39 |
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Gaz-L posted:Kiryu's is also helped by the fact that it's literally just "how he plays in the other games" so if you've played a previous game you'll have a decent grounding in how that works (I had forgotten that the dropkick used to bounce him back to a standing base, for instance, but it quickly came back). I will admit I'm pretty underwhelmed by Majima's ultimate style. An infinite durability knife with it's own set of special moves is sweet, but being at the far end of my base styles I'm more familiar with has just been so much better for me. "Okay, I could stab this random street encounter enemy god knows how many times with a KNIFE... Or I could one, two, three strikes you're out swing three fodder at once with Slugger". I imagine that style gets far more impressive than the worst equippable knives once you've ground up enough CP and money to loop the ultimate grid a few times though. And it's super fun to just zip around stabbing everything. But I get way more mileage going back to what I know with the other styles for Majima. My first big showing of Majima's style being bringing a knife to a Nishki fight probably did not help my initial opinions of it, either "Man, he's so much better with knives than I am. Time to show them why rock beats scissors... Because bat's are blunt, and-gently caress it HOME RUN MOTHER FUCKER!" Section Z fucked around with this message at 06:15 on Feb 18, 2017 |
# ? Feb 18, 2017 06:07 |
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Daigo needs to not be in Yakuza 6. Actually, I'm tired of the Tojo clan as a whole. I'm hoping they really make good on the whole 'this is a brand new chunk of Japan' thing they had going on in the early announcements, but I'm not about to go digging and spoil myself even a little.
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# ? Feb 18, 2017 06:22 |
Section Z posted:I've not played the older Yakuza games, but at least Kiryu's callback style is intuitive so has effectively replaced Brawler for me so far. Majima's Mad Dog style is best used for the 3 person heat takedown available at one heat bar or higher (despite the in game screen showing you need to be at the 3rd heat bar) and for the counter knife attack (R1 stance + triangle when enemy attacks) available at any amount of heat meter, which you can get just by quick stepping. The Mad Dog counter attack does a stupid amount of damage. I only had to counter Nishitani about 4 or 5 times to end the fight even on legend difficulty. Kiryu's 's Dragon style has two different counters which are both great but the elbow counter is only available at the 3rd heat bar while the grab sweep counter (R1 + circle when enemy attacks) is available at any point. Both do a high amount of damage.
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# ? Feb 18, 2017 06:25 |
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Majima's 3-person heat takedown in his ultimate style is goddamn amazing.
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# ? Feb 18, 2017 06:26 |
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Ryuga Death posted:Majima's Mad Dog style is best used for the 3 person heat takedown available at one heat bar or higher (despite the in game screen showing you need to be at the 3rd heat bar) and for the counter knife attack (R1 stance + triangle when enemy attacks) available at any amount of heat meter, which you can get just by quick stepping. And more importantly, kiryu's counters give huge amounts of heat.
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# ? Feb 18, 2017 06:27 |
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Kiryu seems to have a new kind of counter where if you block at the exact moment an enemy attacks and press Triangle you do this jumping knee attack that does a ridiculous amount of damage Managed to take down the final boss' last health bar just by accidentally mashing that one out
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# ? Feb 18, 2017 15:32 |
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Section Z posted:I'm just finally entering chapter 10 myself. But if you have not found it yet, there is an Unmarked Tiger and Dragon (And it remains unmarked) in the north west branch of that odd X criss cross alleys area which has the Vacant Lot™ So you can stock up on your own supply of affordable weapons for when the going gets rough. You cant send out agents with Kiryu, but you can Buy/Sell/Repair based on what Majima has unlocked. Thank you! I'm playing NG+, and I wasn't aware of this until you pointed it out! Edit: Is there any way to transfer weapons between characters? Kiryu has a SPARK 15000V which he can't even equip. Lord_Pigeonbane fucked around with this message at 17:58 on Feb 18, 2017 |
# ? Feb 18, 2017 16:42 |
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Lord_Pigeonbane posted:Edit: Is there any way to transfer weapons between characters? Kiryu has a SPARK 15000V which he can't even equip. Can't you put them in Mr. Moneybags' shared item box? I haven't used it, but I thought it gave me the option when I looked at it.
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# ? Feb 18, 2017 18:46 |
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Lord_Pigeonbane posted:Thank you! I'm playing NG+, and I wasn't aware of this until you pointed it out! The Diddler posted:Can't you put them in Mr. Moneybags' shared item box? I haven't used it, but I thought it gave me the option when I looked at it. At the very least, when you are able to access them early on you are only allowed to trade generic inventory items like stamina X and such. I don't know when it unlocks proper item sharing, probably way too late for it to matter like I hear uncapping money transfers does. I'm in the middle of the double digits chapters and that means lots not being able to visit the investment people because I'm in the "wrong" city for it "Sorry, Kiryu. Even though you're back home you still can't invest anything further till Majima withdraws his!"
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# ? Feb 18, 2017 18:57 |
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I don't believe you can swap weapons between protags, but once you get a weapon on one you unlock it in store for both.
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# ? Feb 18, 2017 19:07 |
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"Sophisticated Lad" is loving brilliant.
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# ? Feb 18, 2017 19:08 |
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Section Z posted:Perfectly undestandable. I found it on accident, and like I said it never gets marked on your map even once you can use it. The fact it doesn't seem to unlock as a place that even exists until after you've played Majima some also doesn't help matters. It's off in it's own little corner that you never ever need to visit in particular even when returning to that area to visit the Empty Lot or the password guy vendor at the opposite end to the south. It shows on my map after I found it.
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# ? Feb 18, 2017 19:41 |
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I'm downloading Yakuza 5 on my Demon's Souls box and I was wondering what I should look out for in terms of missable stuff.
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# ? Feb 18, 2017 19:53 |
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Inspector Gesicht posted:I'm downloading Yakuza 5 on my Demon's Souls box and I was wondering what I should look out for in terms of missable stuff. One thing i wish someone told me: try not to do ALL of the side stuff right away. Sidequests are the best way for you to rack up XP, and your level caps out at 20 at first. Once you hit that ceiling, you can train with Komaki later on to increase the cap to 25 for each character.
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# ? Feb 18, 2017 21:00 |
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CitizenKain posted:It shows on my map after I found it. Huh. I wonder what the trick to that is? Because it never does for me even though I've had both Kiryu and Majima go shopping there. I'm talking about the one in the criss cross alleyway by the empty lot. The main store in Sotenbori has always shown up on the map for me. But not in the other town. Because ???
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# ? Feb 18, 2017 21:20 |
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It's a very small store in a light shade of yellow that blends in with the other buildings in the area. It's easy to overlook.
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# ? Feb 18, 2017 21:23 |
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CharlestonJew posted:Kiryu seems to have a new kind of counter where if you block at the exact moment an enemy attacks and press Triangle you do this jumping knee attack that does a ridiculous amount of damage
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# ? Feb 18, 2017 22:09 |
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After unlocking a bunch of the fighting trees, I actually find Brawler to be the least useful. Beast is good fun for wrecking a whole group of randos at once, and once you get things like the Feint Punch and mid-combo dodges, Rush is great for tougher enemies.
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# ? Feb 18, 2017 23:01 |
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precision posted:After unlocking a bunch of the fighting trees, I actually find Brawler to be the least useful. Beast is good fun for wrecking a whole group of randos at once, and once you get things like the Feint Punch and mid-combo dodges, Rush is great for tougher enemies. I still have a soft spot for Brawler even though I've used it progressively less and less. For whatever reason, despite the benefits and extras of Dragon style, Brawler just feels like it flows better for me with it's basic combos. So it's what I used for most of the final boss (when not surrounded by tables and dislocating shoulders ), even if it's overall fallen by the wayside for just saying gently caress it with Beast and the occasional Rush. Holy poo poo I never remembered to use Beast's shoulder breaker until the final boss. But I got plenty of mileage out of the bear hug. Section Z fucked around with this message at 01:39 on Feb 19, 2017 |
# ? Feb 19, 2017 01:36 |
Brawler has a really good counter attack that does more damage the less heat you have so it's a good way to quickly build heat plus it seems to connect/hit more often than the dragon style elbow counter.
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# ? Feb 19, 2017 02:17 |
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Question for goons who've played RGG6 already, very important: Can Kiryu learn to do the Rainmaker from Okada?
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# ? Feb 19, 2017 02:37 |
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Gaz-L posted:Question for goons who've played RGG6 already, very important: Can Kiryu learn to do the Rainmaker from Okada? 6 has a really good story and the combat is greatly improved over all its predecessors but it is really low on extra content.
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# ? Feb 19, 2017 02:44 |
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Awww The NJPW tie-in seemed like the obvious way to get new moves by Kiryu defeating each guy and learning one of his big moves in return.
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# ? Feb 19, 2017 02:54 |
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Gaz-L posted:Awww The NJPW tie-in seemed like the obvious way to get new moves by Kiryu defeating each guy and learning one of his big moves in return.
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# ? Feb 19, 2017 02:56 |
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so kiryu will learn how to gently caress around with turnbuckles
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# ? Feb 19, 2017 02:59 |
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Has anyone cracked the code for using items to help with the gambling minigames?
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# ? Feb 19, 2017 03:29 |
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I'm replaying the part where I need to gather information about the Odyssey, and I'd like to get the trophy for gathering all the info before negotiating. So far, I've talked to the guy on Bishamon bridge, and I've eavesdropped on the two guys just south of the Odyssey. There should be one more conversation that I need, but I haven't found it. Could anyone point me in the right direction?
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# ? Feb 19, 2017 04:17 |
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Lord_Pigeonbane posted:I'm replaying the part where I need to gather information about the Odyssey, and I'd like to get the trophy for gathering all the info before negotiating. So far, I've talked to the guy on Bishamon bridge, and I've eavesdropped on the two guys just south of the Odyssey. There should be one more conversation that I need, but I haven't found it. Could anyone point me in the right direction? There are two guys talking about Odyssey at the north part of the outdoor mall, just east of the pawn shop.
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# ? Feb 19, 2017 04:31 |
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I just reached the start of chapter 5 and... that opening cutscene was unexpected. That and the conversation with Nishiki gave me a good laugh though. Is this the chapter where property buying finally opens, or is that later on?
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# ? Feb 19, 2017 05:13 |
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Oh this game good. There's been a slew of PS4 games I've been wanting to play (Nioh, Resident Evil 7, Horizon) and I had completely forgotten this was getting translated. I wasn't planning on buying any of those since I'm gonna gently caress my wallet when the Switch comes out, but I saw this on the shelf today and straight up got giddy. I don't have the attention span to blow entire days on video games anymore, let alone just one game, but that's exactly what I did. I don't even remember hardly anything about Yakuza (I played 2 like, 10 years ago?) but I guess it doesn't matter much since this is a prequel. I'm just loving the sights and all there is to do in this HD Japan remaster of GTA Vice City. I'm already 10 hours in and I just cleared the first chapter for gently caress's sake.
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# ? Feb 19, 2017 05:27 |
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TheLoser posted:Has anyone cracked the code for using items to help with the gambling minigames? I had on one of the belly warmers, mew shoes, and a wallet and seemed to do better at cee-lo and cho-han. I saw a weapon with financial luck on it but couldn't make it.
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# ? Feb 19, 2017 05:46 |
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# ? Jun 13, 2024 19:57 |
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KingShiro posted:I had on one of the belly warmers, mew shoes, and a wallet and seemed to do better at cee-lo and cho-han. I saw a weapon with financial luck on it but couldn't make it. I'm 99% sure 'financial luck' only increases the modifier (visible on the bottom of your menu screen) for how much money you get from fights.
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# ? Feb 19, 2017 09:13 |