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I wonder if this time Bungie will manage to not gently caress up every aspect of their game that isn't directly related to being an fps. Every part of the mmo side of their mmo-fps was lousy and below mmo-genre standards and that should really be saying something.
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# ? Mar 27, 2017 19:08 |
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# ? Apr 27, 2024 16:27 |
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Instant stealth kill was actually something I avoided unlocking for as long as possible since every review said it was incredibly overpowered. Shooting heads and exploding backpacks was more fun too.
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# ? Mar 27, 2017 19:09 |
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haveblue posted:Instant stealth kill was actually something I avoided unlocking for as long as possible since every review said it was incredibly overpowered. Shooting heads and exploding backpacks was more fun too. Fighting humans is really boring anyway.
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# ? Mar 27, 2017 19:11 |
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Stealth kills are powerful and I have no problem with that. I have seen footage of people hiding and whistling to slowly draw people over to bushes to kill them one by one. This is actually incredibly slow and tedious for enemies which cannot really hurt you and have bad vision. You can run six feet to their left at full sprint and circle around them to stealth kill them. You can run up a two foot rock and jump on their heads to stealth kill them. I actually really liked the outpost missions in the game. I mean, I think they had the right number of them but I did think they were fun
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# ? Mar 27, 2017 19:18 |
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For most of the game an R2 to the face kills humans in one hit. Once you get into the back half of the game, it will leave them with a sliver of health. So yeah, stealth kills are one hit, but you can also just hit people in the face really effectively.
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# ? Mar 27, 2017 19:24 |
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Failboattootoot posted:I wonder if this time Bungie will manage to not gently caress up every aspect of their game that isn't directly related to being an fps. Every part of the mmo side of their mmo-fps was lousy and below mmo-genre standards and that should really be saying something. Fortunately they spent 2 years being screamed at by people to fix their poo poo and Destiny 1 turned into an okay game (again after 2 years of being screamed at to fix poo poo).
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# ? Mar 27, 2017 19:33 |
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haveblue posted:Instant stealth kill was actually something I avoided unlocking for as long as possible since every review said it was incredibly overpowered. Shooting heads and exploding backpacks was more fun too. Hah. It was the first thing I unlocked. So far about 90% of my kills have been stealth kills. The other 10% was me smashing people in the face with my beat stick. I've rarely at all used the bow. Mainly because I'm terrible at aiming with a game pad.
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# ? Mar 27, 2017 19:35 |
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Jimbot posted:Has any new info on the new Call of Duty set in World War 2 come to light? I saw the picture but it looks like a hoax. I don't want to get my hopes up. https://twitter.com/shinobi602/status/846400151157657601 It's real. Since this is being developed by the same studio that did Advanced Warfare, expect a pretty decent single-player and wait and see about MP.
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# ? Mar 27, 2017 19:38 |
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Mordiceius posted:Hah. It was the first thing I unlocked. 90% of my people kills were stealth kills or bow head shots from stealth until I said gently caress it and used the blast sling like a rapid fire grenade launcher. I recommend that if you get tired of stealth. Melee sucks against big bots outside of specific situations but I played on a mix of hard and v.hard where 2 attacks would kill you, maybe it's different in normal.
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# ? Mar 27, 2017 19:43 |
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I'm playing very hard and melee is very useful against except the biggest robots. You just need to know when it's safe to melee them.
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# ? Mar 27, 2017 19:44 |
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I've been reading Rain World reviews at work since I'm a sucker for those types of games and I know some people in here were interested. The TL;DR of the reviews is its a gorgeous game but the clunky controls and overtuned difficulty (randomly placed predators and food sources; awkwardly placed save points) hamper the enjoyment
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# ? Mar 27, 2017 19:46 |
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On very hard melee is still strong enough to one-shot anything Broadhead-sized and below from stealth, or knock down anything Ravager-sized and below with an R2. I went a long way into the game still using dodgeroll + R2 into a critical strike or override.
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# ? Mar 27, 2017 19:46 |
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There's a specific skill that greatly raises the power of R2 to knock down bots. I don't think it works on Ravager-class enemies until you unlock that.
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# ? Mar 27, 2017 19:52 |
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Destiny was fun and good but I probably won't get Destiny 2 unless it's on PC since I have a PS4 and my brother has an Xbone and I'd rather just play something co-op. Also, bring back Dinklebot.
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# ? Mar 27, 2017 19:54 |
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I'm playing on Normal just because I don't have the patience to play games beyond that. I've only died a couple times and that was mainly because I'm bad at shooting things.
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# ? Mar 27, 2017 19:54 |
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RBA Starblade posted:Destiny was fun and good but I probably won't get Destiny 2 unless it's on PC since I have a PS4 and my brother has an Xbone and I'd rather just play something co-op. I'm conflicted on Destiny. The shooting and gameplay is so much loving fun in that game. However, everything else is almost completely bad. Out of all of the content in Destiny: vanilla, The Dark Below, House of Wolves, The Taken King, and Rise of Iron, only one of those was good. That was the Taken King. Everything else was mediocre to bad. Rise of Iron was bland, boring, and too short. Vanilla, The Dark Below, and House of Wolves were each somewhere on the scale between "bad" and "should be considered a war crime." I figured that Rise of Iron would at least be good because the Taken King was pretty great, but it was boring and very obviously slapped together. Their whole content release was a loving joke. Destiny is such a weird thing because in the moment when I'm playing it, I'm having a lot of fun, but after being away from it for a bit, I just think "gently caress Destiny and gently caress Bungie."
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# ? Mar 27, 2017 20:01 |
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a destiny sequel could be really good because the core mechanics (shooting, movement, etc) were incredible. it's kinda insane how hard they dropped the ball with launch destiny; absolutely the most disappointing game I've ever played, and I didn't even pay for it. that game should not have launched the way it did bungie lost every ounce of trust I had for them after destiny, but I'm definitely willing to give the sequel a chance if it turns out alright. stop making enemies bullet sponges (this will never happen because it's an mmo tho), add in an actual plot and missions more complicated than "go to door, kill enemies while dinklebot opens door"
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# ? Mar 27, 2017 20:08 |
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Manatee Cannon posted:stop making enemies bullet sponges (this will never happen because it's an mmo tho), add in an actual plot and missions more complicated than "go to door, kill enemies while dinklebot opens door" All of this happened in TTK tho
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# ? Mar 27, 2017 20:12 |
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Healbot posted:Yup, quality and quantity of games at launch are not important factors, it's important to relay the correct message through naming conventions and building hype. SSX was loving ace. Even the spoiler announcement image looks like someone lit a fart on fire. Setting a good precedent, I guess. CharlieFoxtrot posted:Stealth kills are powerful and I have no problem with that. I have seen footage of people hiding and whistling to slowly draw people over to bushes to kill them one by one. This is actually incredibly slow and tedious for enemies which cannot really hurt you and have bad vision. You can run six feet to their left at full sprint and circle around them to stealth kill them. You can run up a two foot rock and jump on their heads to stealth kill them. I actually really liked the outpost missions in the game. I mean, I think they had the right number of them but I did think they were fun Whistle breaks the game. Whistle and the other three skills in its tree are not worth unlocking, in my humble, and the game is more fun and tense without them. BeanpolePeckerwood fucked around with this message at 20:15 on Mar 27, 2017 |
# ? Mar 27, 2017 20:12 |
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Also, I know a lot of people talk highly of raiding, but I actually found it pretty punishing and overall fairly unfun. Bosses were 20+ minute slogs with constant insta-kill mechanics. Raids were just loving exhausting overall.
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# ? Mar 27, 2017 20:17 |
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20+ minutes when learning, yeah. But once you have things down pat it's a fun romp for an hour or two with some good people.
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# ? Mar 27, 2017 20:20 |
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Destiny would be so cool if enemies didn't literally take thousands of bullets to kill. Like it's insanely loving boring emptying clip after clip into things for literal tens of minutes, I don't know how people find that appealing. I love the setting, graphics and sound design of Destiny and I think a sequel COULD potentially be good IF they put a lot more effort into the story and are allowed stick to it this time.
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# ? Mar 27, 2017 20:22 |
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Quantum of Phallus posted:Destiny would be so cool if enemies didn't literally take thousands of bullets to kill. Like it's insanely loving boring emptying clip after clip into things for literal tens of minutes, I don't know how people find that appealing. I think, for me, them being a pseudo-MMO really hurts them. The only substantial content pack that they put out was Taken King. That's the only thing that took me more than an afternoon to finish the main story content. Rise of Iron, although sold as an expansion, takes like 3 hours to finish. It's loving stupid. Hell, I'm a subscriber to Final Fantasy 14 and every 3-4 months they're putting out a content patch larger than Rise of Iron. I know, I know, they're different games across different genres, but if Destiny is supposed to be this big flagship, there should be more content than one lovely content pack every 12 months that just reuses existing poo poo. They should be putting out something the size of The Taken King every 9 months.
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# ? Mar 27, 2017 20:27 |
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I'm playing through both Horizon and Zelda at the moment. I work away in the week and play Zelda on my switch while in the hotel, but when I'm home at the weekend I'll play Horizon over Zelda any chance I get to take over the TV. I'm just at the point of the story where I'm finding out about 'zero dawn' and it's got me hooked, whereas I'm 2 dungeons in in Zelda and as far as I can tell it's just going to be more of the same with minimal actual storytelling, just make your own fun stuff. Controversial opinion?
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# ? Mar 27, 2017 20:31 |
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More than one game can be good.
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# ? Mar 27, 2017 20:33 |
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CharlieFoxtrot posted:More than one game can be good. That's hosed up, man.
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# ? Mar 27, 2017 20:35 |
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Bad Parenting posted:I'm playing through both Horizon and Zelda at the moment. I work away in the week and play Zelda on my switch while in the hotel, but when I'm home at the weekend I'll play Horizon over Zelda any chance I get to take over the TV. I'm just at the point of the story where I'm finding out about 'zero dawn' and it's got me hooked, whereas I'm 2 dungeons in in Zelda and as far as I can tell it's just going to be more of the same with minimal actual storytelling, just make your own fun stuff. I'm cycling through Zelda, Horizon, and Witcher 3 when I have the time to play games right now, and I can't remember the last time I've had this much fun gaming.
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# ? Mar 27, 2017 20:37 |
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I finished Horizon, took a week off to go on vacation, and immediately dove into Nier. I can see why some people would find it a letdown to do that, since it looks like a PS2 game, but its story and structure is so different that I don't care.
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# ? Mar 27, 2017 20:42 |
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Mordiceius posted:I think, for me, them being a pseudo-MMO really hurts them. The only substantial content pack that they put out was Taken King. That's the only thing that took me more than an afternoon to finish the main story content. Rise of Iron, although sold as an expansion, takes like 3 hours to finish. It's loving stupid. This was my take after playing way too much of it, like 300+ hours logged. The guns and shooting are really fun. The world is pretty neat. The PVP is mostly fun (except no multi-player vehicles, what the gently caress, Bungie). The fact that doing damage against enemies is level dependent like an MMORPG is stupid and hosed and I hate it and it's the reason I couldn't ever go back.
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# ? Mar 27, 2017 20:42 |
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haveblue posted:I finished Horizon, took a week off to go on vacation, and immediately dove into Nier. I can see why some people would find it a letdown to do that, since it looks like a PS2 game, but its story and structure is so different that I don't care. Stuffing a week inbetween was a great idea. When I tried to do it same day, Nier was so ugly and I wanted to stop looking at it and the anime-style VA was killing me.
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# ? Mar 27, 2017 20:43 |
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haveblue posted:All of this happened in TTK tho it happened in halo too but that didn't stop them from launching destiny the way they did
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# ? Mar 27, 2017 20:44 |
Attitude Indicator posted:half of those games you could get on other, cheaper consoles. A bunch of people weren't/aren't interested in spending a lot of money for slightly improved graphics, and that removes half of the launch line up. Better visuals has always been a huge reason to get a new console. Obviously lots of people agree with that based on PS4 sales.
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# ? Mar 27, 2017 21:09 |
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Attitude Indicator posted:half of those games you could get on other, cheaper consoles. A bunch of people weren't/aren't interested in spending a lot of money for slightly improved graphics, and that removes half of the launch line up. With that logic, why upgrade your console or graphics card ever?
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# ? Mar 27, 2017 21:11 |
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Morby posted:With that logic, why upgrade your console or graphics card ever? Because eventually the games you want stop coming out for the ones you currently have? I feel like you misunderstood their point.
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# ? Mar 27, 2017 21:11 |
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You make your own adventure in Zelda.
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# ? Mar 27, 2017 21:20 |
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Destiny 2, meh. The only thing I will say is the bar is still pretty low for console MMOs. The Division couldn't even manage a raid.
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# ? Mar 27, 2017 21:19 |
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How hard is Yakuza 0 on hard? I don't think the fighting will be too tough does it affect minigames?
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# ? Mar 27, 2017 21:55 |
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CharlieFoxtrot posted:More than one game can be good. In another useless inane comment, it's possible to compare games.
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# ? Mar 27, 2017 21:56 |
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Any hot takes on Rain World?
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# ? Mar 27, 2017 21:58 |
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# ? Apr 27, 2024 16:27 |
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verbal enema posted:How hard is Yakuza 0 on hard? Playing a Yakuza game on hard is the exact opposite of fun, the no hit stun bosses are bad enough on normal.
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# ? Mar 27, 2017 22:01 |