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They should make Chaos the pre-order race. Again.
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# ? Apr 2, 2017 23:00 |
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# ? Jun 5, 2024 00:33 |
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madmac posted:As is the fact that they apparently have desert battlemaps already. There is no 'apparently' we've been playing on them in the badlands for about a year now.
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# ? Apr 2, 2017 23:21 |
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ExParrot posted:what's got me more hyped than warhammer II (and that's pretty drat hyped) is the possibilities for future tw games that can be linked together; imagine being able to play a campaign all the way through from the 17th century and the early colonial period, to the victorian era and the turn of the 19th century in one glorious conquest of blood on a world map. Why would this happen or be more possible than ever before? There's been total war games across different time periods for like the last 20 years and they've never done this. They've had games that combine campaigns before, Total War already did this, I don't see why this would mean CA is going to link across games. I mean they could, but they always could and they've never even tried. I really don't think they want to. Not to mention all the impossible balance issues that'd create... Sorry to rain on your parade They tend to change the engine from game to game, which would make that rather difficult to pull off.
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# ? Apr 2, 2017 23:33 |
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madmac posted:It's just messy anyway you look at it. Effectively a new playable race for the old world but just a freebie LL if you only have game two. Not to mention all pre-orders are something they have to sell later as a discrete DLC, like with Warriors of Chaos. Comedy Option: Its that Vampire Counts dude we paid off in Game 1 to explore some sunken city thing.
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# ? Apr 2, 2017 23:34 |
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Is there a mod to increase the chaos invasion as a longer, more recurring and stronger thing? The ultimate doomsday mod that spawns 40 stacks or whatever at turn 250 is not what im looking for but chaos is beaten way too easily now.
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# ? Apr 2, 2017 23:37 |
Corrode posted:Has anyone else had the first Empire quest battle bug out on them? I got the little blurb triggering it (the one about Middenland and the secessionists), and then it never appeared - there's no quest marker and it's not in the quest list. It's not a big deal, but it seemed odd. Oh Lord. I had this happen once. It bugs later quests too because you're out of order. Sometimes there's just a stupid trigger you missed.
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# ? Apr 2, 2017 23:49 |
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Zore posted:Also technically we haven't seen a Skaven yet. Just a giant rat which is a domesticated beast for them looked like just a cute lil squeaker to me imo
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# ? Apr 3, 2017 00:00 |
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Ammanas posted:Is there a mod to increase the chaos invasion as a longer, more recurring and stronger thing? The ultimate doomsday mod that spawns 40 stacks or whatever at turn 250 is not what im looking for but chaos is beaten way too easily now. Yeah there is, theres this: http://steamcommunity.com/sharedfiles/filedetails/?id=734714465&searchtext=chaos+invasion Its not updated but it still works. Essentially it delays the invasion for a bit longer, 100 is the general mid invasion and 160 turns is the lategame invasion with all the named dudes. The flipside is that when they DO arrive they arrive in quite a few numbers. Not 40 stacks but in higher stacks dependant on your difficulty setting. At Very Hard the first invasion spawns 8 stacks, the later one with the named LL's spawn 12. It is as said lower on hard and normal so its quite scaleable.
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# ? Apr 3, 2017 00:11 |
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Gejnor posted:Comedy Option: Its that Vampire Counts dude we paid off in Game 1 to explore some sunken city thing. he increases chaos corruption. he's a dark emissary, a reference to the albion campaign from a way back e: wait am i thinking of someone different Inexplicable Humblebrag fucked around with this message at 00:25 on Apr 3, 2017 |
# ? Apr 3, 2017 00:23 |
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Chaos could use a cheap fodder Cultist unit. Their armies never look right without 'em imo. The lack of demons also adds to that I suppose.
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# ? Apr 3, 2017 00:35 |
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Tourney matches between Gamerofthegame and ZearothK done! Round 1: Bretonnia Vs Beastmen Pit of Shades and Grail Pilgrims being turned into Chaos Spawn pontificates the starkling absence of a Grail Reliaquae Round 2: Vampire Counts Vs Greenskins Vampire quartet comes to play a requiem, but da boyz in green shout da loudest. Thanks for the matches, gamerofthegame, hope to see you on ladder!
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# ? Apr 3, 2017 00:40 |
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Gejnor posted:Comedy Option: Its that Vampire Counts dude we paid off in Game 1 to explore some sunken city thing. That Vampire Counts dude is Count Noctilus, the main baddie of the Dreadfleet tabletop game and leader of a navy of ships that include the Curse of Zandri mentioned in my prior post, a giant dead Sea Monster crewed by Skaven, a mechanical kraken piloted by Chaos Dwarfs, and a literal ghost ship. Noctilus's personal flagship is a giant ship made of the conglomerates wreckage of smaller ships.
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# ? Apr 3, 2017 02:01 |
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I'm more of a fan of http://steamcommunity.com/sharedfiles/filedetails/?id=835683630 when it comes to making Chaos an existential threat. On that vein, since the game is winding down, what's the best/goofiest/interesting mod you use? I'd list mine, but I'm lazy atm, maybe later.
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# ? Apr 3, 2017 02:03 |
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I kinda hope they have Karak Zorn in the Southlands. There's even an event in game 1 about it.
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# ? Apr 3, 2017 02:29 |
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If they wanted to be a bit better about naming the game, they could subtitle game 1 The Old world, game 2 The New World and game 3 The End of the World. Course, they already named the main game Total War: Warhammer instead of Total Warhammer so...
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# ? Apr 3, 2017 02:38 |
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Total Warhammer 3 : End Times
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# ? Apr 3, 2017 02:49 |
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Ra Ra Rasputin posted:If they wanted to be a bit better about naming the game, they could subtitle game 1 The Old world, game 2 The New World and game 3 The End of the World. not for nothing but i am 100% sure when game 2 is more or less done they'll release "Total War: Warhammer New World Edition" just like they did with Old World.
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# ? Apr 3, 2017 02:50 |
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I know the name is silly but I'm sure CA and GW really wanted their own branding on the front of this thing and I can't blame them.
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# ? Apr 3, 2017 02:51 |
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Jack2142 posted:Total Warhammer 3 : End Times Warhammer: End Times - Vermintide
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# ? Apr 3, 2017 03:05 |
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Marketing probably told them that if they called it Total War: Warhammer: Subtitle that instantly cuts down the potential pool of people buying the game to the set that bought the first game.
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# ? Apr 3, 2017 03:06 |
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Aurubin posted:I'm more of a fan of http://steamcommunity.com/sharedfiles/filedetails/?id=835683630 when it comes to making Chaos an existential threat. This looks good, thanks.
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# ? Apr 3, 2017 03:34 |
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Fangz posted:Marketing probably told them that if they called it Total War: Warhammer: Subtitle that instantly cuts down the potential pool of people buying the game to the set that bought the first game. In my experience marketing people really don't get this and think not only is it cool and good to have sub-sub-sub titles but should be done as much as possible to cram as many brands into the title as they can Tom Clancy's©: Rainbow Six™: Siege The Lord of the Rings™: Battle for Middle Earth II©: Rise of the Witch King
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# ? Apr 3, 2017 04:47 |
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I think that they just wanted people to know that this was a full game and worth full game price, as opposed to people thinking it's only an expansion and therefore worth substantially less.
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# ? Apr 3, 2017 04:56 |
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guys do you think auto-resolve in campaign is cheating, the game seems to be ridiculously favorable when you auto-resolve and I've had like the yellow bar fill up 95% of the way when if I actually fight the battle my swordsmen army gets slaughtered by a bunch of trolls or minotaurs
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# ? Apr 3, 2017 05:26 |
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Typo posted:guys do you think auto-resolve in campaign is cheating, the game seems to be ridiculously favorable when you auto-resolve and I've had like the yellow bar fill up 95% of the way when if I actually fight the battle my swordsmen army gets slaughtered by a bunch of trolls or minotaurs It's not very accurate, often enough the auto resolve can be hosed in the opposite direction and it'll tell you that your small army of elite dwarfs will die to a large armor of VC chaff but then you easily crush them on the battlefield.
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# ? Apr 3, 2017 05:31 |
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Auto-resolve tends to spread casualties evenly across the entire army, whereas actual battles tend to see a couple of units absolutely ruined, and others completely intact.
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# ? Apr 3, 2017 05:32 |
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Krazyface posted:Auto-resolve tends to spread casualties evenly across the entire army, whereas actual battles tend to see a couple of units absolutely ruined, and others completely intact. Auto-resolve seems to really have it in for my artillery, for example. I just imagine some underofficer going "okay, trebuchet crew, charge those Black Orcs".
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# ? Apr 3, 2017 05:51 |
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auto resolve over-favors chariots and artillery, as well or at least doesn't understand that having an entire army of nothing but cannons is a bad thing
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# ? Apr 3, 2017 05:56 |
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The dwarf repeating cannons are utter bullshit in autoresolve. They'll get 200-400 kills when everyone else gets 40.
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# ? Apr 3, 2017 05:59 |
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Knobb Manwich posted:The dwarf repeating cannons are utter bullshit in autoresolve. They'll get 200-400 kills when everyone else gets 40. Mine get that many kills in normal battles (I fire them into the back of my troops until they run out of ammo).
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# ? Apr 3, 2017 06:27 |
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Kokoro Wish posted:I think that they just wanted people to know that this was a full game and worth full game price, as opposed to people thinking it's only an expansion and therefore worth substantially less. No it should all have been free. loving $ega!
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# ? Apr 3, 2017 06:56 |
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Corrode posted:No it should all have been free. loving $ega! It should have been this and also about the War of Jenkins Ear!
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# ? Apr 3, 2017 07:37 |
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Tiler Kiwi posted:auto resolve over-favors chariots and artillery, as well To be fair I'm increasingly finding chariots to be a total bitch to deal with. Especially since Chaos always feels 6-8 units of chariots seems appropriate. Not only do they smash through my lines but the fuckers just don't die either.
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# ? Apr 3, 2017 08:10 |
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So is the map for the second game going to be shaped like a banana since it covers the entire western continent, fantasy sub-saharan Africa but explicitly doesn't cover fantasy Europe/mediterranean?
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# ? Apr 3, 2017 08:27 |
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In terms of landmasses, maybe more an N shape? With the campaign being a race for the Vortex, I wonder perhaps if they paid the factions off as far as immediate antagonists are concerned; Lizardmen vs Skaven, Elf vs Elf. It all depends on what they mean by "Southlands." Everything up to Nehekara? The tip with the Lizardmen city and nothing else? I dunno if GW gave them lease to make poo poo up but I don't recall much written about Soutlands locations outside of that city and Karak Zorn.
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# ? Apr 3, 2017 08:44 |
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Aurubin posted:In terms of landmasses, maybe more an N shape? With the campaign being a race for the Vortex, I wonder perhaps if they paid the factions off as far as immediate antagonists are concerned; Lizardmen vs Skaven, Elf vs Elf. Yeah this is what I'm thinking. If you look at the full map of the warhammer fantasy world it's basically just the real world with different names. So if you look at a real map I think it's going to be Eastern half of North America, Central America, and the top of South America, the ocean (which had Ulthuan in it), and West and North Africa. I don't think the southlands will go all the way down to south africa and I'd be surprised if the include the entirety of the new world.
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# ? Apr 3, 2017 09:05 |
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Kitchner posted:To be fair I'm increasingly finding chariots to be a total bitch to deal with. Especially since Chaos always feels 6-8 units of chariots seems appropriate. Not only do they smash through my lines but the fuckers just don't die either. they really blow against not-infantry. monsters, cavalry, anything it can't just knock over repeatedly. high AP damage is good, as well, but they're also not fans of being shot at. like this fight i won despite being rather short on horsies since they just suck a bunch when dealing when them.
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# ? Apr 3, 2017 09:16 |
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jfc
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# ? Apr 3, 2017 09:37 |
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Tiler Kiwi posted:they really blow against not-infantry. monsters, cavalry, anything it can't just knock over repeatedly. high AP damage is good, as well, but they're also not fans of being shot at. I actually have more respect for an entire chariot gimmick army than for just having 8 of them
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# ? Apr 3, 2017 09:41 |
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# ? Jun 5, 2024 00:33 |
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What the gently caress is the vortex, by the way? Also where is it?
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# ? Apr 3, 2017 10:12 |