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dogstile
May 1, 2012

fucking clocks
how do they work?
It works on heavily armoured knights. Sometimes i'm only hitting those guys for 10 when I initially hit them, so its always good fun to be doing that and shoving their morale down a bit so they can't hit me so well.

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marshmallow creep
Dec 10, 2008

I've been sitting here for 5 mins trying to think of a joke to make but I just realised the animators of Mass Effect already did it for me

Coolguye posted:

gonna try dat build~

I have two, maybe three guys who seem perfect for trying that. I had one about halfway to kick rear end early on but then he died to orcs and I was super bummed.

Anyone else give your guys nicknames/epithets based on what you want them to do? Guys I'm making into dodge tanks or dagger-boys get stuff like Quick-knife or Steeldance so I don't forget what I was doing with them as they grow.

marshmallow creep fucked around with this message at 16:21 on Apr 7, 2017

Night10194
Feb 13, 2012

We'll start,
like many good things,
with a bear.

Starting a new game on a world seed full of forest, my first two recruits? A pair of Eunuchs with 57 base melee each, one with 3 talent stars, one with 2, and both with two stars in defense, too.

I had no idea Eunuchs could be good.

Sloober
Apr 1, 2011

Night10194 posted:

Starting a new game on a world seed full of forest, my first two recruits? A pair of Eunuchs with 57 base melee each, one with 3 talent stars, one with 2, and both with two stars in defense, too.

I had no idea Eunuchs could be good.

The RNG gods have a lot to say. Most dudes have potential to be really good, just some more so than others

Wizard Styles
Aug 6, 2014

level 15 disillusionist

Hieronymous Alloy posted:

94c40d is a pretty good seed.

Two hander has strong and bloodthirsty, archer has tiny and bloodthirsty, map has a gem mine and a good distribution of roads and harbors.

Only downside is the shield dude is kinda crappy with bad traits.
I've played on this map for a bit and its economy is pretty ridiculous.
There are two trappers, a gem and a salt mine very close to the starting location, as well as a large city to sell all that stuff at. In my game, that large city was affected by ambushed trade routes in the beginning.
I spent the first two or three days abusing that and ended up with more money than I started the game with after paying for the requisite three recruits, which included a Hunter that cost 1,000 alone, and some equipment.
I hired a leveled Sellsword in the first week, a leveled Raider and Squire not soon after, and put down 10,000 for a Hedge Knight before the end of the first month despite having absolutely terrible luck with contract availability.

The tiny bloodthirsty archer you start with is also a definite plus. I nicknamed him Goblinspawn, I love him dearly.

The shield bro really is lovely, though. He died at some point and I didn't even notice I had lost one of the starting companions at first. Even when I did I felt worse about the poor dog that died in the same battle.

Wizard Styles fucked around with this message at 18:14 on Apr 7, 2017

Night10194
Feb 13, 2012

We'll start,
like many good things,
with a bear.

Wizard Styles posted:

The shield bro really is lovely, though. He died at some point and I didn't even notice I had lost one of the starting companions at first. Even when I did I felt worse about the poor dog that died in the same battle.

Let's be fair: Shieldbro is always the shittiest starting bro.

His stats are not quite high enough to make up for a total lack of actual combat/defense Talent stars.

marshmallow creep
Dec 10, 2008

I've been sitting here for 5 mins trying to think of a joke to make but I just realised the animators of Mass Effect already did it for me

Night10194 posted:

Let's be fair: Shieldbro is always the shittiest starting bro.

His stats are not quite high enough to make up for a total lack of actual combat/defense Talent stars.

My shield bro is my only remain original bro because he stopped holding a shield and took up a banner. He remains my highest level guy and I love him.

dhamster
Aug 5, 2013

I got into my car and ate my chalupa with a feeling of accomplishment.
478254 is really good imo. Making lots of money in the southern part of the map from trade and contracts.

theDOWmustflow
Mar 24, 2009

lmao pwnd gg~
To make axes more attractive, I think they should have a chance to break through and cause damage. Or cause way more damage to shields on their normal attack, if blocked. As it stands now, the tradeoff seems marginally better to have an axe specialist vs vs going another 2h sword and trusting RNG.

Hieronymous Alloy
Jan 30, 2009


Why! Why!! Why must you refuse to accept that Dr. Hieronymous Alloy's Genetically Enhanced Cream Corn Is Superior to the Leading Brand on the Market!?!




Morbid Hound

Night10194 posted:

Let's be fair: Shieldbro is always the shittiest starting bro.

His stats are not quite high enough to make up for a total lack of actual combat/defense Talent stars.

Yeah, I rerolled a LOT before finding that map and my philosophy was you need a good 2hander dude and a good archer, but shield bros are dime a dozen.

Not sure how useful bloodthirsty is on an Archer. But at least all three startbros have two traits so they're editable.

theDOWmustflow
Mar 24, 2009

lmao pwnd gg~
At what difficulty level or point in the game does it matter whether your boys are min-maxed or not for their stats. I've been using the stat bonuses as a guide for preferred roles/superstars, but have plenty of melee men who don't have melee attack or defense bonuses.

RabidWeasel
Aug 4, 2007

Cultures thrive on their myths and legends...and snuggles!

theDOWmustflow posted:

At what difficulty level or point in the game does it matter whether your boys are min-maxed or not for their stats. I've been using the stat bonuses as a guide for preferred roles/superstars, but have plenty of melee men who don't have melee attack or defense bonuses.

The game's difficulty curve is kind of hosed in general (though in a fun way) in as much as, if you don't ever (or rarely) have brothers die then they all level up nice and quick and turn into badasses and can easily keep up with the general gradual increase in difficulty of fights. If you have more frequent deaths then they compound on top of the increasing difficulty to make poo poo really hard.

The easy answer would be to say that on beginner it doesn't really matter at all, veteran you will definitely have a better time if you aggressively try to pimp out your team, and expert you will get destroyed if you don't use every tool at your disposal to get as buff as possible as fast as possible.

Wizard Styles
Aug 6, 2014

level 15 disillusionist

Night10194 posted:

Let's be fair: Shieldbro is always the shittiest starting bro.

His stats are not quite high enough to make up for a total lack of actual combat/defense Talent stars.
I'm pretty sure the starting bros' trait rolls are skewed in their favor, so at least he can end up being a good shieldwall member or banner bro sometimes.
Or he can have no traits, 50 health and 57 melee skill.

Hieronymous Alloy posted:

Not sure how useful bloodthirsty is on an Archer. But at least all three startbros have two traits so they're editable.
Bloodthirsty shouldn't do anything, should it? That's kinda why I like it. It's useless but it adds character.

Jay Rust
Sep 27, 2011

It might prevent zombies from reviving? Not sure though

Hieronymous Alloy
Jan 30, 2009


Why! Why!! Why must you refuse to accept that Dr. Hieronymous Alloy's Genetically Enhanced Cream Corn Is Superior to the Leading Brand on the Market!?!




Morbid Hound
Only thing bloodthirsty does is, IF you use an axe or sword, and then you kill with a hit to the head, you get a decapitation. It's good for fighting weidergangers and yeah otherwise does nothing.

Jay Rust
Sep 27, 2011

Does the head-bashed-in fatality that maces or flails sometimes do prevent resurrections as well?

Lunethex
Feb 4, 2013

Me llamo Sarah Brandolino, the eighth Castilian of this magnificent marriage.
I thought Bloodthirsty was a guaranteed decapitation on any finishing hit?

Hieronymous Alloy
Jan 30, 2009


Why! Why!! Why must you refuse to accept that Dr. Hieronymous Alloy's Genetically Enhanced Cream Corn Is Superior to the Leading Brand on the Market!?!




Morbid Hound

Lunethex posted:

I thought Bloodthirsty was a guaranteed decapitation on any finishing hit?

Only if it hits the head And is a weapon that can decapitate. But an axe always hits the head.

marshmallow creep
Dec 10, 2008

I've been sitting here for 5 mins trying to think of a joke to make but I just realised the animators of Mass Effect already did it for me

Hieronymous Alloy posted:

Only thing bloodthirsty does is, IF you use an axe or sword, and then you kill with a hit to the head, you get a decapitation. It's good for fighting weidergangers and yeah otherwise does nothing.

People have said that decapitations are more likely to cause moral loss in enemies and gain in allies, but is there anything to that?

Hieronymous Alloy
Jan 30, 2009


Why! Why!! Why must you refuse to accept that Dr. Hieronymous Alloy's Genetically Enhanced Cream Corn Is Superior to the Leading Brand on the Market!?!




Morbid Hound

marshmallow creep posted:

People have said that decapitations are more likely to cause moral loss in enemies and gain in allies, but is there anything to that?

From the googling I did earlier on my phone, there are dev statements saying no posted on steam. (Google "bloodthirsty Battle Brothers")

Slim Jim Pickens
Jan 16, 2012

Jay Rust posted:

Does the head-bashed-in fatality that maces or flails sometimes do prevent resurrections as well?

I'm pretty confident it does, I've never seen a zombie pop back up after receiving a collapsed cranium.

barkbell
Apr 14, 2006

woof
Someone give me an effort post about the different types of towns, resources, and their interactions since I can't seem to understand it on my own. IE when I start a new game how am I supposed to analyze the map and figure out how to play it.

grill youre saelf
Jan 22, 2006

Wizard Styles posted:

I've played on this map for a bit and its economy is pretty ridiculous.
There are two trappers, a gem and a salt mine very close to the starting location, as well as a large city to sell all that stuff at. In my game, that large city was affected by ambushed trade routes in the beginning.
I spent the first two or three days abusing that and ended up with more money than I started the game with after paying for the requisite three recruits, which included a Hunter that cost 1,000 alone, and some equipment.
I hired a leveled Sellsword in the first week, a leveled Raider and Squire not soon after, and put down 10,000 for a Hedge Knight before the end of the first month despite having absolutely terrible luck with contract availability.

The tiny bloodthirsty archer you start with is also a definite plus. I nicknamed him Goblinspawn, I love him dearly.

The shield bro really is lovely, though. He died at some point and I didn't even notice I had lost one of the starting companions at first. Even when I did I felt worse about the poor dog that died in the same battle.

This seed also has a faction with only one city. I am to hoping to steal a bunch of cities for them during the war event

Night10194
Feb 13, 2012

We'll start,
like many good things,
with a bear.

You know, if you get a guy who still has like 57 base skill and multiple stars despite Drunk, isn't it mostly going to help him at that point?

barkbell
Apr 14, 2006

woof

Night10194 posted:

You know, if you get a guy who still has like 57 base skill and multiple stars despite Drunk, isn't it mostly going to help him at that point?

Drunk seems like the best trait in the game honestly.

Hieronymous Alloy
Jan 30, 2009


Why! Why!! Why must you refuse to accept that Dr. Hieronymous Alloy's Genetically Enhanced Cream Corn Is Superior to the Leading Brand on the Market!?!




Morbid Hound

KyloWinter posted:

Drunk seems like the best trait in the game honestly.

I once got a killer on the run with three stars in melee. I hacked him to have drunk and brute, but then he got an arrow to the brainpan anyway.

Wizard Styles
Aug 6, 2014

level 15 disillusionist
Drunk Monks are clearly the best sergeants. Bonus points if they're fat, too.

grill youre saelf posted:

This seed also has a faction with only one city. I am to hoping to steal a bunch of cities for them during the war event
I've made it my mission to become their ally, but they never offer any contracts. That city is just in too safe a position I guess.
So I'm also waiting for the war now.


e:

Hieronymous Alloy posted:

I once got a killer on the run with three stars in melee. I hacked him to have drunk and brute, but then he got an arrow to the brainpan anyway.
I dream of a Brute + Bloodthirsty Killer on the Run.

Wizard Styles
Aug 6, 2014

level 15 disillusionist

KyloWinter posted:

Someone give me an effort post about the different types of towns, resources, and their interactions since I can't seem to understand it on my own. IE when I start a new game how am I supposed to analyze the map and figure out how to play it.
Essentially you buy trading goods wherever and sell them at the largest settlement you can find. Ideally a city.
You want trading good variety to a degree because settlements won't pay any kind of decent money for poo poo they produce themselves. More to the point, you want the cities and ideally also the towns and castles where you can sell stuff to not produce the same goods as neighboring smaller settlements. The southern regions can be awful in that regard; sometimes every single settlement has at least one Amber Collector.

Best case scenario is a bunch of settlements that produce trading goods and a city all close and connected to each other. Roads are more important here than the settlements being in a perfect circle or anything, I think. Having all that in a semi-central location is great.

Apart from that it's nice to have the cities/strongholds not too close together so you're never too far away from a place to offload loot and goods.

Gems are by far the most profitable trade goods, but salt and dyes are good as well.

I've also noticed that a city without garrison buildings (militia or tower) will more often suffer from ambushed trade routes, which is good for you because it means both buying and selling prices are higher, and you come to sell.



On that note, 90467 is a seed with a ton of different trade goods. But no lumber, some cut off settlements, and pretty subpar starting bros. Still, I kind of want to play on it just because there's so much trading you can do, just not in the most convenient way.

SolidSnakesBandana
Jul 1, 2007

Infinite ammo
How dumb is it to play this game on Expert fresh out of the gate? I'm the kind of guy that picks the highest difficulty level on whatever game he plays, but I'd like some input on if its particularly bullshit or not.

Coolguye
Jul 6, 2011

Required by his programming!
you're gonna have a bad time but it wont be the worst time

Jay Rust
Sep 27, 2011

Pretty dumb imo

Tin Tim
Jun 4, 2012

Live by the pun - Die by the pun

Did they disable the option to play without a crisis?

Snatch Duster
Feb 20, 2007

by FactsAreUseless

SolidSnakesBandana posted:

How dumb is it to play this game on Expert fresh out of the gate? I'm the kind of guy that picks the highest difficulty level on whatever game he plays, but I'd like some input on if its particularly bullshit or not.

I am the same way. However battle brothers isn't like other games and I recommend veteran as a starting difficulty level.

Hieronymous Alloy
Jan 30, 2009


Why! Why!! Why must you refuse to accept that Dr. Hieronymous Alloy's Genetically Enhanced Cream Corn Is Superior to the Leading Brand on the Market!?!




Morbid Hound

SolidSnakesBandana posted:

How dumb is it to play this game on Expert fresh out of the gate? I'm the kind of guy that picks the highest difficulty level on whatever game he plays, but I'd like some input on if its particularly bullshit or not.

Crazy dumb. I'm high difficulty also but this game's beginner is most mainstream games' hard.

RabidWeasel
Aug 4, 2007

Cultures thrive on their myths and legends...and snuggles!

SolidSnakesBandana posted:

How dumb is it to play this game on Expert fresh out of the gate? I'm the kind of guy that picks the highest difficulty level on whatever game he plays, but I'd like some input on if its particularly bullshit or not.

Expert is hard because you're intentionally starved of resources from day 1, if you waste even a small amount of your funds in the early part of the game you'll essentially cripple yourself. You need at least some experience with the game in order to know what good and bad purchases are so I strongly suggest not starting on expert. Veteran should be fine if you have the mindset that having brothers die or just straight up losing because you hosed up is ok. I never played the game on beginner.

GlyphGryph
Jun 23, 2013

Down came the glitches and burned us in ditches and we slept after eating our dead.
Id recommend beginner if you do ironman and veteran if you dont

S w a y z e
Mar 19, 2007

f l a p

veteran ironman and savescum (alt-f4) to taste all day, errday

dhamster
Aug 5, 2013

I got into my car and ate my chalupa with a feeling of accomplishment.

dylguy90 posted:

veteran ironman and savescum (alt-f4) to taste all day, errday

This is me right here

CommissarMega
Nov 18, 2008

THUNDERDOME LOSER
Any good seeds for excellent starting bros? Don't really care/mind about trade routes and the like, I just want to start with superbros.

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Jay Rust
Sep 27, 2011

5555 is pretty good

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