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Double mutiny!
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# ? May 29, 2017 22:03 |
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# ? Apr 26, 2024 01:37 |
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Clearly this whole arc has been building up to the Order dying/getting lost in the mountains and the plucky crew of the Mechane stepping up to save the world instead.
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# ? May 30, 2017 01:14 |
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Calaveron posted:I do not care about a single one of these people Neither will the DM until they have a last name.
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# ? May 30, 2017 01:30 |
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Shugojin posted:Double mutiny! Looks like they'll need two planks!
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# ? May 30, 2017 03:58 |
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It's weird, because I don't really care about these characters but I totally DO care about the new NPCs in the Team Evil storyline. Is it because that storyline has fewer characters, so there's more space for them? Is it because they simultaneously serve to further develop the MitD's character and show its growth? Is it because they're just more novel and well-designed than the Mal Reynolds expy here? Maybe talking dogs are just inherently funny. Nod, get treat.
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# ? Jun 2, 2017 07:02 |
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It's because heroic speeches about uniting together to fight to survive are delusions, and because the only great unifying truths are the cold shadow of death and treats.
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# ? Jun 2, 2017 07:05 |
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Ponsonby Britt posted:It's weird, because I don't really care about these characters but I totally DO care about the new NPCs in the Team Evil storyline. Is it because that storyline has fewer characters, so there's more space for them? Is it because they simultaneously serve to further develop the MitD's character and show its growth? Is it because they're just more novel and well-designed than the Mal Reynolds expy here? Maybe talking dogs are just inherently funny. Nod, get treat. Itss because the Team Evil NPCs will matter in the grand story, while these airship crewmembers are collateral damage for whatever the heroes are doing.
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# ? Jun 2, 2017 09:02 |
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For me it's because of the update schedule. If all this airship stuff had taken place over a month it would be fine, but seeing it stretch out for a Also the interpersonal conflict between Redcloak and Xykon is way more compelling than what's going on with (Red) Bandanna and Andi. One has taken decades, both within the comic and in real time to develop, the other is two dozen strips long. Anything going on with Team Evil is going to be more interesting because of that dynamic. Beyond that I just feel like the villain's actions will matter to the story in a way this mutiny won't. We know the impending apocalypse won't happen before the OotS to gets to the dwarf congress. The characters know this (even if only Elan and Tarquin would admit it) because it was flat out said that Dwarves are notorious sticklers for protocol and will take a long time to cast their vote. So whatever happens with mutiny, and Roy's lost sword, and repairing the damage to the ship, or even just hiking to the dwarf city, there's no rush. Ther OotS will get there in time, or it will turn out that them getting there wasn't that important after all. The Mechane stuff is just dragging that out. The only purpose I can see this airship stuff having is as character development for Bandanna. While she's not a bad character, she's not especially interesting either. So seeing the limited amount of strips per month be used up for a mostly pointless diversion is kind of annoying too. Galvanik fucked around with this message at 09:52 on Jun 2, 2017 |
# ? Jun 2, 2017 09:48 |
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I'd say at its core, it's because the airship crew area boring and kind of generic, while the new Team Evil NPCs are genuinely interesting as characters. There's other reasons that make it worse, but at the end of the day, if the crew were actually likable, there wouldn't be nearly as much complaining.
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# ? Jun 2, 2017 14:32 |
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Also because it feels like Burlew is going in way too hard trying to make us care for these characters and gives us no reason to while the russian wolf at least is funny and part of the infinitely more amusing bad guys team
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# ? Jun 2, 2017 15:47 |
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Calaveron posted:Also because it feels like Burlew is going in way too hard trying to make us care for these characters and gives us no reason to while the russian wolf at least is funny and part of the infinitely more amusing bad guys team All stories are ultimately pointless. Nod. Get comic.
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# ? Jun 2, 2017 16:17 |
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ikanreed posted:All stories are ultimately pointless. Nod. Get comic. Perfect avatar, my friend.
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# ? Jun 2, 2017 21:07 |
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Calaveron posted:Also because it feels like Burlew is going in way too hard trying to make us care for these characters and gives us no reason to while the russian wolf at least is funny and part of the infinitely more amusing bad guys team I think the biggest problem is none of the airship drama impacts on the PCs, it's just background to 'airship in trouble. I also think burlew got a bit rocked back on his heels by accusations he was using sexist stereotypes and an airship full of strong well developed female characters is partly a reaction? it'll read fine in the books imo.
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# ? Jun 3, 2017 00:38 |
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I like the airship subplot.
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# ? Jun 3, 2017 01:23 |
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Pretty much everything in this comic reads terribly at the update pace and well as batches later on.
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# ? Jun 3, 2017 01:25 |
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Shugojin posted:Pretty much everything in this comic reads terribly at the update pace and well as batches later on. Yeah I imagine not having the desert chapter take multiple years of nothing but sand palettes would make it a bit less grating.
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# ? Jun 3, 2017 01:47 |
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I liked the desert arc I remember being literally on the edge of my seat.
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# ? Jun 3, 2017 05:45 |
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my dad posted:I like the airship subplot. Same
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# ? Jun 3, 2017 09:14 |
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my dad posted:I like the airship subplot. Me too. I like stories where the protags aren't the absolute center of the universe. OotS especially, as it subverts how DnD games usually go.
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# ? Jun 3, 2017 13:07 |
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I think the airship plot would be better if Andi wasn't objectively wrong. If any of her argument had any weight, it'd be more compelling, but she's just 100% wrong and being a poo poo, and that's hard to get invested in. It'll read better in book form because it's really only like 10 pages or so.
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# ? Jun 3, 2017 14:17 |
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Kruller posted:I think the airship plot would be better if Andi wasn't objectively wrong. If any of her argument had any weight, it'd be more compelling, but she's just 100% wrong and being a poo poo, and that's hard to get invested in. It'll read better in book form because it's really only like 10 pages or so. Yeah this. 'Antagonist is obviously 100% wrong, does stupid things, is incompetent...fails utterly??? what a twist!!' doesn't really make for compelling drama. A lot of the dialogue between Andi and Bandanna just fell flat for me too so I couldn't even enjoy it as witty/amusing banter. Usually with pacing issues there's the expectation it'll read better when archive bingeing, but in this case I think it's still going to be like, okay, and now for this interlude with these characters we don't care about having all this drama? :???: The fact that the main characters of the story are not involved with any of this just removes so much of the interest. There's also the points already brought up about how we know none of this will matter to the end of story conflict and pacing-wise it just feels weird to take a break from the building tension and race to save the world bits and have a time out for these other characters and their side adventure. I don't object to the crew on general principle, and Burlew's weakest writing is better than the best that a lot of webcomic authors manage, but I'd rather see them doing all this in like, a side story instead of as a nearly year long interruption to the one we were already following. Zoe fucked around with this message at 02:55 on Jun 4, 2017 |
# ? Jun 4, 2017 02:34 |
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My thinking is we'll appreciate it more after the fact.
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# ? Jun 4, 2017 03:15 |
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Probably, but I'm looking forward to finding out why.
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# ? Jun 4, 2017 03:16 |
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If you map the pacing curve of the main comic I just suspect that without the current content it'd be out of whack mainly.
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# ? Jun 4, 2017 03:35 |
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This mini-arc mostly seems to be filling the gap between "we need to hunt down Durkon" and "we have caught up to Durkon", possibly also separating Roy from his sword for that battle to add some tension. The mutiny makes it more interesting than just battling ice giants.
Tenebrais fucked around with this message at 14:09 on Jun 4, 2017 |
# ? Jun 4, 2017 14:01 |
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Tenebrais posted:The mutiny makes it more interesting Hahaha
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# ? Jun 4, 2017 19:03 |
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Fighting ice giants sounds pretty boring. Better throw in some nameless humans bickering.
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# ? Jun 4, 2017 19:06 |
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Kruller posted:I think the airship plot would be better if Andi wasn't objectively wrong. If any of her argument had any weight, it'd be more compelling, but she's just 100% wrong and being a poo poo, and that's hard to get invested in. It'll read better in book form because it's really only like 10 pages or so. The thing is until this sequence she seemed pretty reasonable. Her boss let a vampire on board, and put the whole crew in danger over something they wanted no part in. Then three of them got cut in half, a mutiny's actually pretty understandable at that point. But instead of all that, it's a personal vendetta, and now she's just a caricature and a punchline target.
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# ? Jun 4, 2017 19:32 |
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TequilaJesus posted:Fighting ice giants sounds pretty boring. Better throw in some nameless humans bickering. You'd rather have fifty pages of "I rolled a 16, does that get past its AC"?
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# ? Jun 4, 2017 19:39 |
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Otherkinsey Scale posted:The thing is until this sequence she seemed pretty reasonable. Her boss let a vampire on board, and put the whole crew in danger over something they wanted no part in. Then three of them got cut in half, a mutiny's actually pretty understandable at that point. I kind of feel like it's the same thing that happened with Tarquin.
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# ? Jun 4, 2017 20:01 |
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Tenebrais posted:You'd rather have fifty pages of "I rolled a 16, does that get past its AC"? You're right. That and this mutiny arc are the only two options.
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# ? Jun 4, 2017 20:01 |
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Tenebrais posted:You'd rather have fifty pages of "I rolled a 16, does that get past its AC"? Yeah, that does sound super boring. Rich sucks at writing fight scenes.
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# ? Jun 4, 2017 21:00 |
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Otherkinsey Scale posted:The thing is until this sequence she seemed pretty reasonable. Her boss let a vampire on board, and put the whole crew in danger over something they wanted no part in. Then three of them got cut in half, a mutiny's actually pretty understandable at that point. You don't get to not want a part in stopping the actual-not-metaphorical end of the world. The good guys need a ride, they're gonna do their best to keep you safe, but knocking out the guy the captain put in command and flying blind is not way to deal with a stressful situation.
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# ? Jun 5, 2017 07:37 |
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Otherkinsey Scale posted:The thing is until this sequence she seemed pretty reasonable. Her boss let a vampire on board, and put the whole crew in danger over something they wanted no part in. Then three of them got cut in half, a mutiny's actually pretty understandable at that point.
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# ? Jun 5, 2017 07:43 |
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When the stakes are literally the end of the world, you shove your dumbass squabbling aside. Who cares that a few of you got killed? If you fail ALL of you die, and so does everyone you've ever known. And of the dwarven population, so many of the still alive ones are going to have their souls go to Hel. Of course, they could just go to war and start killing eachother. I mean if you're going to die anyway you may as well die in the way that sends you to the afterlife that doesn't suck.
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# ? Jun 5, 2017 13:52 |
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This is why NPCs are wary around the players. Never know when they will just straight up conscript ya.
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# ? Jun 5, 2017 13:55 |
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World Famous W posted:This is why NPCs are wary around the players. Never know when they will just straight up conscript ya. If I could ever get my pcs to interact with npcs in a non stabby fashion it will be a miracle.
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# ? Jun 5, 2017 14:21 |
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reignofevil posted:If I could ever get my pcs to interact with npcs in a non stabby fashion it will be a miracle. Just wiping out the crew and taking the ship seems entirely reasonable here tbh. Or, subduing them and setting them gently on the ground with some camping supplies I guess, if the characters are Good. Either way, they do not have time to deal with this poo poo.
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# ? Jun 5, 2017 14:57 |
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Zoe posted:Just wiping out the crew and taking the ship seems entirely reasonable here tbh. This assumes the Order knows how to operate and maintain the drat thing. Pretty sure this setting doesn't work like Final Fantasy where any random rear end in a top hat can just push a button to lift off and land on any clear patch of grass.
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# ? Jun 5, 2017 15:12 |
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# ? Apr 26, 2024 01:37 |
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reignofevil posted:If I could ever get my pcs to interact with npcs in a non stabby fashion it will be a miracle. If their level is sane, then there's absolutely nothing wrong with actual law enforcement enforcing the law
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# ? Jun 5, 2017 15:21 |