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Quinn2win
Nov 9, 2011

Foolish child of man...
After reading all this,
do you still not understand?

FirstAidKite posted:

Was it Lethal League?

YES! Thanks, this was driving me crazy.

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FirstAidKite
Nov 8, 2009
No problem! :) I'm glad I was able to help!

Saint Freak
Apr 16, 2007

Regretting is an insult to oneself
Buglord
But spaceflight and procedurally generated planets were causing some problems. “They were creating planets and they were able to drive around it, and the mechanics of it were there,” said a person who worked on the game. “I think what they were struggling with was that it was never fun. They were never able to do it in a way that’s compelling, where like, ‘OK, now imagine doing this a hundred more times or a thousand more times.’”


procedurallygenerated.txt

Meme Poker Party
Sep 1, 2006

by Azathoth
"We made a lot of stuff, but it was not fun."

- A Bioware

Regy Rusty
Apr 26, 2010

Game developers should hire someone to just be the guy that shoots people down as soon as they mention procedural generation

Meme Poker Party
Sep 1, 2006

by Azathoth
*Is a Bioware guy*

Hmm... a space game you say? Great! I got some real ideas about space. Get this, there are BABES in space. And they love the player a lot, always, no matter what the player has done. Just great babes we're talking about here, the best. We'll throw in some daddy issues for flavor. Now let me tell you about the gruff warrior man who respect you grudgingly ear...

What's that? You want some ideas about space exploration??? Why would anyone want to explore space!? There's nothing to see but procgen rocks!

*Throws up hands in frustration*

Cowcaster
Aug 7, 2002



Regy Rusty posted:

Game developers should hire someone to just be the guy that shoots people down as soon as they mention procedural generation

after no man's sky i think most AAA devs are giving procedural generation a wide berth these days

Help Im Alive
Nov 8, 2009

Are there any space games where you get to be the aliens

exquisite tea
Apr 21, 2007

Carly shook her glass, willing the ice to melt. "You still haven't told me what the mission is."

She leaned forward. "We are going to assassinate the bad men of Hollywood."


Regy Rusty posted:

Game developers should hire someone to just be the guy that shoots people down as soon as they mention procedural generation

Lurdiak
Feb 26, 2006

I believe in a universe that doesn't care, and people that do.


Chomp8645 posted:

"We made a lot of stuff, but it was not fun."

- A Bioware

Chomp8645 posted:

*Is a Bioware guy*

Hmm... a space game you say? Great! I got some real ideas about space. Get this, there are BABES in space. And they love the player a lot, always, no matter what the player has done. Just great babes we're talking about here, the best. We'll throw in some daddy issues for flavor. Now let me tell you about the gruff warrior man who respect you grudgingly ear...

What's that? You want some ideas about space exploration??? Why would anyone want to explore space!? There's nothing to see but procgen rocks!

*Throws up hands in frustration*

I feel like I need to point out that ME:A was barely a Bioware game.

Assepoester
Jul 18, 2004
Probation
Can't post for 10 years!
Melman v2

Lurdiak posted:

It's not the summer sale yet.
It's the https://www.gog.com summer sale, SWAT 4 isn't on steam

Viewtiful Jew
Apr 21, 2007
Mench'n-a-go-go-baby!

Do companies that use mock reviews ever get really negative ones back? They say in the article all the ones they got for Andromeda were glowing which is odd there wasn't a single detractor, unless they all made their reviews under the perception that any glaring problems/bugs/flaws would be fixed in the final version still in development.

MMF Freeway
Sep 15, 2010

Later!

Viewtiful Jew posted:

Do companies that use mock reviews ever get really negative ones back? They say in the article all the ones they got for Andromeda were glowing which is odd there wasn't a single detractor, unless they all made their reviews under the perception that any glaring problems/bugs/flaws would be fixed in the final version still in development.

In the world of AAA game reviews scores in the 80-85 range aren't glowing they're middling. They probably did get negative mock reviews back, but they were looking at the average as a predictor for the metacritic rating. The 70 they ended up was considered an abysmal failure lol

exquisite tea
Apr 21, 2007

Carly shook her glass, willing the ice to melt. "You still haven't told me what the mission is."

She leaned forward. "We are going to assassinate the bad men of Hollywood."


Game review scores are so inflated that metacritic shifts its criteria to "mixed" when a game falls below 75 in the aggregate. A big-budget AAA release posting below an 80 is disastrous.

FirstAidKite
Nov 8, 2009
I dunno why but I'm reminded of how Nintendo kept getting feedback that codename steam being so slow was frustrating, that they should speed up the enemy turns, and despite being told this multiple times they still didn't do anything about it until after release when the main reviews came in saying the same thing that people had been telling them before hand.


Man I wish codename steam was actually a good game instead of just a middling "eh" game. I love the concept and idea behind it but that whole game just seems like a series of missed opportunities.

Looper
Mar 1, 2012

FirstAidKite posted:

I dunno why but I'm reminded of how Nintendo kept getting feedback that codename steam being so slow was frustrating, that they should speed up the enemy turns, and despite being told this multiple times they still didn't do anything about it until after release when the main reviews came in saying the same thing that people had been telling them before hand.


Man I wish codename steam was actually a good game instead of just a middling "eh" game. I love the concept and idea behind it but that whole game just seems like a series of missed opportunities.

they should take the opportunity to give advance wars another shot, imo

Bicyclops
Aug 27, 2004

FirstAidKite posted:

I dunno why but I'm reminded of how Nintendo kept getting feedback that codename steam being so slow was frustrating, that they should speed up the enemy turns, and despite being told this multiple times they still didn't do anything about it until after release when the main reviews came in saying the same thing that people had been telling them before hand.


Man I wish codename steam was actually a good game instead of just a middling "eh" game. I love the concept and idea behind it but that whole game just seems like a series of missed opportunities.

That whole thing was so weird. They showed it behind closed doors at E3 and let people tweet about it like it was some kind of deep secret and it turned out that the secret was "This isn't very good."

Fur20
Nov 14, 2007

すご▞い!
君は働か░い
フ▙▓ズなんだね!

Motto posted:

persona isn't an AAA game

1) how many people are in the credit roll
2) how many of them are probably salaried (i'd wager it's >10, hell >50)
3) what do you think the average salary for a software engineer is in japan, or a 3d modeler, or a director, etc etc
4) how many years was the game in development

that's a huge investment. independent studios fold because they don't realize that paying six people a competitive salary is 300k/yr

Andrast
Apr 21, 2010


The White Dragon posted:

1) how many people are in the credit roll
2) how many of them are probably salaried (i'd wager it's >10, hell >50)
3) what do you think the average salary for a software engineer is in japan, or a 3d modeler, or a director, etc etc
4) how many years was the game in development

that's a huge investment. independent studios fold because they don't realize that paying six people a competitive salary is 300k/yr

P5 is the best selling game in Atlus history in Japan

Ometeotl
Feb 13, 2012



It's MISSEL! Or SISSLE!
I confused myself...



Microsoft is strongly hinting that the Scorpio is going to release for $399. That'll put some pressure on Sony to drop the Pro's price.

Fur20
Nov 14, 2007

すご▞い!
君は働か░い
フ▙▓ズなんだね!

Andrast posted:

P5 is the best selling game in Atlus history in Japan

ok look i'm not saying it's not good, or it's a flop, i'm just saying that weighed against operational expenses, i wonder how much profit is actually involved. moving 1.5mn units is great, but if it was SE, they would be selling off another studio because normal game development cycles are expensive af

god drat you're getting defensive about a game that i wanna play but don't have the hardware to, i'm not saying it's a badgame jesus christ

Plan Z
May 6, 2012

Viewtiful Jew posted:

Some of these character designs do deserve a better game to be in honestly.

Give that Mushroom some sort of third-person action platformer to gallivant around in.

Edit: Actually wasn't there a game released like a decade ago starring tall and lanky mushrooms?

One of the things I really liked about Battleborn were the characters. All of them looked interesting, had good lines, and were well voice acted. Even their lore was pretty interesting but unfortunately lore entries were locked behind BB's really dumb progression system. The mushroom character in particular (who is a healer) had some pretty good ones:

Plan Z fucked around with this message at 19:57 on Jun 7, 2017

Andrast
Apr 21, 2010


The White Dragon posted:

ok look i'm not saying it's not good, or it's a flop, i'm just saying that weighed against operational expenses, i wonder how much profit is actually involved. moving 1.5mn units is great, but if it was SE, they would be selling off another studio because normal game development cycles are expensive af

god drat you're getting defensive about a game that i wanna play but don't have the hardware to, i'm not saying it's a badgame jesus christ

It's pretty dumb to question the profit involved when Atlus thinks it's very successful and we don't know poo poo about the budget of the game

exquisite tea
Apr 21, 2007

Carly shook her glass, willing the ice to melt. "You still haven't told me what the mission is."

She leaned forward. "We are going to assassinate the bad men of Hollywood."


The art direction in Battleborn is terrible. There's no visual consistency among the characters and the UI looks like three HUDs vomited onto the screen at once.

Phantasium
Dec 27, 2012

that guy have him a tiny head

Real hurthling!
Sep 11, 2001




Ometeotl posted:

Microsoft is strongly hinting that the Scorpio is going to release for $399. That'll put some pressure on Sony to drop the Pro's price.

Afaik that is just the editor of windows central's opinion. Unless youve seen a new souce in the last day or two.

Other rumors came out this week calling 499 the upper limit that ms is willing to price it at.

exquisite tea
Apr 21, 2007

Carly shook her glass, willing the ice to melt. "You still haven't told me what the mission is."

She leaned forward. "We are going to assassinate the bad men of Hollywood."


Hasn't it been rumored if not announced that the PS4 Pro is going to get a price drop + HZD bundle in the $350 range?

an actual dog
Nov 18, 2014

exquisite tea posted:

Hasn't it been rumored if not announced that the PS4 Pro is going to get a price drop + HZD bundle in the $350 range?

They announced the bundle as part of a sale. I don't think it's a permanent thing.

Sunning
Sep 14, 2011
Nintendo Guru

Viewtiful Jew posted:

Do companies that use mock reviews ever get really negative ones back? They say in the article all the ones they got for Andromeda were glowing which is odd there wasn't a single detractor, unless they all made their reviews under the perception that any glaring problems/bugs/flaws would be fixed in the final version still in development.

It can depend on whether the reviews are done internally or commissioned with an independent company, such as EEDAR. Internal reviews are at risk of looking at the game within a bubble and may not be able get a good idea of the media reception of the game. Or they might feel pressure to force the game out if the project has already gone behind schedule and the developer is at risk.

It's good to have an internal team look at your game but most big publishers hire external companies. They're often staffed by ex-games media reviewers and are better at finding out the game's place in the market.

CJacobs
Apr 17, 2011

Reach for the moon!
Why would anyone ever spend five hundred dollars or more on a video game console?

In Training
Jun 28, 2008

Because its chepaer than a PC and the games actually work out of the box.

Phantasium
Dec 27, 2012

In Training posted:

Because its chepaer than a PC and the games actually work out of the box.

Found your problem

CJacobs
Apr 17, 2011

Reach for the moon!

In Training posted:

Because its chepaer than a PC and the games actually work out of the box.

Does that really justify spending several hundred dollars more just for the prestigious honor of not waiting a few months for the price to become reasonable? It'd be nice if they could skip that part and just have them be reasonably priced to begin with.

Andrast
Apr 21, 2010


CJacobs posted:

Why would anyone ever spend five hundred dollars or more on a video game console?

I've spent way more than that on a PC

CJacobs
Apr 17, 2011

Reach for the moon!
And as we all know, PCs are only used for playing video games and also immediately self destruct when the current console generation ends.

In Training
Jun 28, 2008

CJacobs posted:

Does that really justify spending several hundred dollars more just for the prestigious honor of not waiting a few months for the price to become reasonable? It'd be nice if they could skip that part and just have them be reasonably priced to begin with.

I was trolling 500 is way too much for a console

Andrast
Apr 21, 2010


CJacobs posted:

And as we all know, PCs are only used for playing video games and also immediately self destruct when the current console generation ends.

I could surf the internet and watch porn just fine with a PC that cost one tenth of the price I paid for my PC

CJacobs
Apr 17, 2011

Reach for the moon!

In Training posted:

I was trolling 500 is way too much for a console

I can't believe I've been toyed with like this

haveblue
Aug 15, 2005



Toilet Rascal
FIVE FOUR HUNDRED AND NINETY NINE US DOLLARS

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Saint Freak
Apr 16, 2007

Regretting is an insult to oneself
Buglord
What if I told you the Scorpion360 will let you take Cortana out on a VR date? How much would you pay then?

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