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D_Smart posted:Yes, that's basically the game plan now apparently.
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# ? Jun 13, 2017 01:53 |
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# ? Jun 16, 2024 16:28 |
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Hobold posted:I know people have been asking for BG&E2 for years and years now, but I've never played the first one. I feel shame. It's really not that good. edit : But it's an actual game soooo.......
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# ? Jun 13, 2017 02:12 |
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thatguy posted:Not even 2,000 words. What do you think we are pre-schoolers? Pathetic. I'm slowing my roll.
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# ? Jun 13, 2017 02:34 |
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thatguy posted:Not even 2,000 words. What do you think we are pre-schoolers? Pathetic. Pre-SchoolCommander Am I right?
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# ? Jun 13, 2017 02:35 |
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MarcusSA posted:holy loving AV lol Courtesy of FYAD mod g0m. Im grimcreaper and my avatar is my favorite one on the SA forums.
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# ? Jun 13, 2017 03:08 |
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Latin Pheonix posted:So Beyond Good and Evil 2 has been announced (gently caress YES) by Ubisoft but apparently it's just a clone jumping on the bandwagon of Star Citizen's enormous success. gently caress, this is everything SC isn't - actually stylish
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# ? Jun 13, 2017 03:17 |
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D_Smart posted:I'm slowing my roll. That is not concise which can eternal type And with two weeks even the warlord may stop Space Crabs fucked around with this message at 04:08 on Jun 13, 2017 |
# ? Jun 13, 2017 04:04 |
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http://i.imgur.com/5pI1ANV.gifv
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# ? Jun 13, 2017 04:52 |
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quote:Greetings Citizens, Good stuff.
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# ? Jun 13, 2017 04:59 |
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Brazilianpeanutwar posted:It's really not that good. I have it on steam from some long ago sale, and I downloaded it so I guess I'll at least give it a shot. Couldn't hurt. Won't go all Stimperial on me.
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# ? Jun 13, 2017 05:03 |
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RubberJohnny posted:Ubisoft just announced a game where you can buy a physical spaceship and stick it on your controller and then play with it in game. *secretly hides ship pieces all over the house like an alcoholic*
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# ? Jun 13, 2017 05:22 |
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TheAgent posted:what kinda nerdshit is this, loving loser bullshit I tells ya bottoms up before you're tits up oh and try not to trip over the ship pieces
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# ? Jun 13, 2017 05:58 |
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Where is MoMA?
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# ? Jun 13, 2017 06:09 |
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grimcreaper posted:You take that back. Infinite Warfare was a drat good game. If blasting space terrorists with occasional breaks to stare longingly at Jon Snow's adorable puss is wrong, then I don't wanna be right.
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# ? Jun 13, 2017 06:14 |
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Amazing Zimmo posted:Where is MoMA? Playing 3.0 with the rest of the Amerettos.
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# ? Jun 13, 2017 06:16 |
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IncredibleIgloo posted:Playing 3.0 with the rest of the Amerettos. Poor bastard. I hope he can find time between all the bug reports he's filing to get some sleep and eat something.
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# ? Jun 13, 2017 06:36 |
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I wonder how long this bike riding accident will set back cig's progress this time 3.0 is so close
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# ? Jun 13, 2017 06:54 |
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Thoatse posted:I wonder how long this bike riding accident will set back cig's progress this time 3.0 is so close My cat was napping on top of the couch the other week and just straight up snapped awake and hissed, it was freaky because he's super mellow and he must've had a really bad dream then he looked around for about five seconds and curled back up and went to sleep again
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# ? Jun 13, 2017 07:00 |
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# ? Jun 13, 2017 07:12 |
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# ? Jun 13, 2017 07:23 |
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boviscopophobic posted:I know everyone's dying for an update on the leaderboard numbers. I haven't done a detailed analysis, but over the past 11 days, the average concurrent player count in Star Marine was 26.8 (split across the two game modes), while in Arena Commander the equivalent number was 36.0. The racing module managed to garner a score of 3.7. For the period since the last report, the average concurrent user counts for SM, AC, and racing were 23.33, 32.75, and 3.21 respectively.
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# ? Jun 13, 2017 07:29 |
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This is one of the saddest conversations I've ever seen on the internet. Like the idea that they might take that seriously when even our dearest warlord himself didn't is amazing.
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# ? Jun 13, 2017 07:42 |
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They don't understand consumer protection laws why would they understand defamation laws.
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# ? Jun 13, 2017 07:55 |
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# ? Jun 13, 2017 07:56 |
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Didn't they all claim that the engine change wouldn't cause any real delays? How delayed is the latest patch now? Six or seven months or so?
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# ? Jun 13, 2017 09:20 |
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They've had their lovely subreddit for like two years and they still have to quote ancient SA stuff when trying to be funny Abandon all humor ye who enter here
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# ? Jun 13, 2017 09:32 |
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RagnarokZ posted:Didn't they all claim that the engine change wouldn't cause any real delays? I'm pretty sure the engine change hasn't caused any delays. It's just that the game is undevelopeable, at least from where they're at now. You just can't plot a path from where they're at right now and the ~dreams~ version of Star Citizen I'll let Richard Dawkins explain it back in 1991; https://www.youtube.com/watch?v=YT1vXXMsYak&t=1685s Where Star Citzn 2.6 is the Nautilus, StarNetwork's current status is the pinhole camera eye and uh it kinda follows from there
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# ? Jun 13, 2017 09:40 |
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They didn't even change engine.
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# ? Jun 13, 2017 10:28 |
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Amazing Zimmo posted:Where is MoMA? Where is Squadron 42?
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# ? Jun 13, 2017 10:41 |
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Mr Fronts posted:Where is Squadron 42? Where is 3.0 being in the hands of Evocati well before mid-June?
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# ? Jun 13, 2017 10:42 |
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The Rabbi T. White posted:Where is 3.0 being in the hands of Evocati well before mid-June? mid-June is still 2
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# ? Jun 13, 2017 11:12 |
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# ? Jun 13, 2017 11:43 |
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I'm sure they all want to .cry
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# ? Jun 13, 2017 11:58 |
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I think this is still pretty accurate: Stretch Goals Not Delivered Professional Mod Tools 100 Star Systems RSI Class II space suit. Hibernation Mode (Saving your game) “Behind the Scenes of Star Citizen” documentary film Escort Carrier, digital 42-page “overclock” Upgrade Handbook Ship engine modifier upgrade package, Battlecruiser Pre-launch backers get exclusive star system Jane’s Fighting Ships style manual, Manage Space Stations, RSI Museum will air monthly. They tried RSI Museum but gave up on it. Planetside FPS combat. Salvage Mechanic. Enhanced Mission Design for Squadron 42. Tamsa System. Tanga System. Cano System. UDS-2943-01-22 System. Kabal System, Oretani System. Procedural Generation R&D Team. (With the December 2015 “Pupil to Planet” video, they claim procedural generation teams are doing stuff.) Omni Role Combat Armor (ORC) mk9 Stellar Cartography (It’s defined as a map room that’s in the game directly, not to be confused with the $51 Million Map goal) Hadesian Artifact Updated Scanning Software. Engine Tuning Kit. Retaliator Commercial. Still in the plans. It’s not happening near term because all our cinematic folks are working on SQ42… but it’s a stretch goal and we will get to it. Alien Languages. (“We will work with real-world linguists to create distinctive and realistic alien languages for Star Citizen’s three biggest alien races, the Vanduul, the Xi’An and the Banu.”) Independent Arbitrator’s Guild. More Detailed AI Activities. Ballistic Gatling. Anvil Aerospace Crucible. Last seen as being in the “Concept Phase” as of Dec 2015/Jan 2016. Espera Prowler. Genesis-class Starliner. MISC Reliant. (It’s in the hanger, only marked Red because you can’t fly it yet. Video Proof) Pets. Enhanced Ship Modularity. Features advertised but not delivered Rentable ships Some ships with artificial gravity (or not) Multicrewing Different HUDs for different ships Hull Breaches Shuttles for larger ships to land on planets Banu ports and stations for trading Parking smaller ships in the Idris Inertia on objects not anchored on ships Beam weapons for larger ships Tractor beams and EVA for cargo EVA ship repair Wreck exploration Benefits for ejecting from a ship about to explode Wreckage as a navigational hazard Using inertia for flight rather than burning fuel all the time Dangerous and Dynamic Jump Points Changeable gravity systems for ships Booby traps and trackers for cargo Detailed navigation system Weapon slaving Detailed ship destruction for large ships Ship repair and cleanliness/degradation Ship Trade-in and buying used ships, naming your ship Manual and auto-docking Customizable AI voices for different aspects of your ship Organization Infiltration Playing as another alien race Relaying radar information to C&C Center Run your own business In depth non-FTL communication Bounty hunting system Player influenced politics In-game VOIP and “Live Driver” Track IR Support Shareable star map locations Group mining operations In-fiction “Live Team” that will report player driven events as in-fiction news Dynamic population count Character damage and aging Character histories and/or ancestral trees Large scale dynamic events Player Rating System Taxes for Organizations Dead (Wounded) body recovery Player or organization ran medical facilities User generated content Shared organization hangars Combined arms missions Location for contributors’ names to be found in the PU Organization reputation system Damageable cyborg limbs and cybernetic repair facilities Dynamic social interaction with NPCs Galactapedia Space creatures Planet day/night cycle Cargo damage (item damage) Potential In-game “Voice Attack” system NPC Generation Docking and Undocking Tech Realistic Audio Options Personally Owned NPCs Farming Tri-Monitor Support Your Name in the Game Carriers Getting Everyone into the Same Instance More Economical or Versatile Corvettes Planetary Ship Entry Repair and Items System Capability Manned Turrets Character Customization Ship connected to User Online/Offline Status Picking Up Objects On Planets Multi-Monitor HUD Large Ship Damage Control Lockers Dogfights Through Space Stations Ship Persistence Stealth Game Play Ability for Privateers/Corsairs/Buccaneers Landing on Planets Procedurally-Generated Environments Starfarer's Refueling Mechanic Rigging Anchoring to an Asteroid Kill Boards NPC ranks Thruster Trails Non-Lethal Combat Modules Raid Supply Shipments Owning an Alien Ship Hidden Ship Compartments Catapulting Through Space Locking Ships Jury Rig Repairing Dynamic Weather Automatic Battle Flight Pattern Living Spaces Insurance for Pilots Mining Escape Pods Personal Armor (FPS) Extreme Ship Maneuvers Start up Sequence for Large Multi-Crew Ships Voice Commands Remotely Hacking Ships Pacing NPC's Incentives to keep your orginal Ship's Hull Game Generated Missions Communication Between Two Ships Ship Armor Controlled and Uncontrolled Space NPC Crews Guild Wars Trading Inflation and Deflation Hiring NPC's for missions Travelling in Fleets Tactical Game modes in FPS Trading weapons in the FPS Bounty Hunting Player Generated Content Assigning Ships to Landing Zones UI Customization Radar features Future Playable Maps Ships Developed by the Community Warning NPC's of Attack NPC crew AI Clothing Damage Character Creator Interior Damage System Roaming Floating Structures Vehicles for Planetside NPC dialogue Electronic Warfare in the PU Player Owned Cargo Space NPC population in the PU Salvaging Mechanic Ship Aging Linux Client In game Banking VR Medic and Surgeon Skill progression Mining and resource gathering Fabricate weapons/armor/ship parts FPS Armor Types Join in-progress free flight games Hangar parties & instancing Physical grappling beam Multicrew keycards Repairing Gold Horizon Space Stations Taxation Natural areas in the 'Verse FPS environmental hazards Store ore in your hangar Organic ships Ship spoofing Non-combat ships Search players for weapons Flying a ship without a hud Starting wars between the different races Tractor Beams NPCs react to weapons Drop pods Limb Damage Bounty Hunting Org recruiting NPCs NPCs using different loadouts Resource Spawning NPC & Human scanning Location based damage for pets (Credit: SomethingJones) I see a few things not included on StarCitizen Tracker. I was able to recruit a few non-shills to do data entry so we're getting old promises added again slowly. I think +50 were committed yesterday. Need a little more frontier forums reputation before I can post in the Star Citizen thread. Should get us some extra help.
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# ? Jun 13, 2017 12:14 |
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https://twitter.com/NicholasBabin/status/874564074163535872
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# ? Jun 13, 2017 12:30 |
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grimcreaper posted:You take that back. Infinite Warfare was a drat good game. I wouldn't know, I never played it. Nor did most people.
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# ? Jun 13, 2017 12:32 |
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https://www.youtube.com/watch?v=a8QXyZtxX5I https://www.youtube.com/watch?v=QP8DdDQY168 AP fucked around with this message at 12:36 on Jun 13, 2017 |
# ? Jun 13, 2017 12:33 |
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# ? Jun 13, 2017 12:35 |
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Why the hell do you blame E:D instead of yourself dude I think you should, because you'd be happy to know that Star Citizen will poo poo on you and you deserve it
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# ? Jun 13, 2017 12:46 |
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# ? Jun 16, 2024 16:28 |
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I'm glad they're done with the future stuff its time for a AAA WW2 FPS.
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# ? Jun 13, 2017 13:00 |