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Affi posted:So how do you ambush someone with their shields down? Seems like something we should try to do? Or is it simply too difficult with regards to being spottet way before you're able to do anything? Theoretically, have good passive sensors and launch passive EM locking missiles before they see you. You ideally want to hit them before their shields are fully charged. The way this works is that you launch your missiles inline with where they are traveling/where the are staying. They detect the missiles as they close to engagement range and pop their shields which massively boosts their EM sig. Passive EM locking missiles target the largest EM sig so they would all target the ship that is trying to raise its shields in time, hopefully blowing through them. Telsa Cola fucked around with this message at 18:13 on Jul 1, 2017 |
# ? Jul 1, 2017 18:08 |
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# ? Apr 29, 2024 00:07 |
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So do we have em locking missiles? Maybe we ought to get those? Or are they too situational?
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# ? Jul 1, 2017 21:01 |
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Affi posted:So do we have em locking missiles? Maybe we ought to get those? Or are they too situational? We could make them but at this tech level we are likely to make sacrifices to warhead strength to fit the sensors in. Im not too worried about shield strength because at this point i think all it means is they will eat a few more missiles then normal before the shield collapses. They might be neat to have for ambushes though since they technically don't need an active sensor lock to work. Mines with passive sensors would also work but I think they would go off if anybody went near them so they are best used as the second stage of an area denial weapon. The best option for dealing with them would be strike craft outfitted with a meson cannon which would literally let us shred anything and everything. Dont know if that is an option though. Failing that anything with mesons or microwaves would be useful to tear them apart from close range. Telsa Cola fucked around with this message at 22:02 on Jul 1, 2017 |
# ? Jul 1, 2017 21:58 |
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Telsa Cola posted:We could make them but at this tech level we are likely to make sacrifices to warhead strength to fit the sensors in. Im not too worries about shield strength because at this point i think all it means is they will eat a few more missiles then normal before the shield collapses. If we had weapons that go through shields and armour like they're not there, I expect something we already had would mount the things.
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# ? Jul 1, 2017 22:00 |
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Friend Commuter posted:If we had weapons that go through shields and armour like they're not there, I expect something we already had would mount the things. I think IC has them, so recovery of those would be nice, if we get enough we can either salvage them for data or bolt the recovered ones to a hull or two. But yeah, I believe that is tech we do not currently have at this point. For people not familiar with Aurora, mesons ignore all shields and all armor but only deal a single point of damage to internal components. That being said they can be turreted and can be put on fighters which means damage adds up very quickly, especially when they hit magazines or engines or power plants. Telsa Cola fucked around with this message at 22:06 on Jul 1, 2017 |
# ? Jul 1, 2017 22:03 |
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Telsa Cola posted:I think IC has them, so recovery of those would be nice, if we get enough we can either salvage them for data or bolt the recovered ones to a hull or two. IC's definitely got microwaves, but I don't remember anything about mesons.
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# ? Jul 1, 2017 22:04 |
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Friend Commuter posted:IC's definitely got microwaves, but I don't remember anything about mesons. Odd, I could have sworn one faction had them.
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# ? Jul 1, 2017 22:07 |
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Mesons sound to me like they are way above the tech level we are playing with here.
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# ? Jul 1, 2017 22:10 |
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Pharnakes posted:Mesons sound to me like they are way above the tech level we are playing with here. No, there's only a few techs you can't build from the start. The problems with mesons are low range, high power requirements, and only doing 1 damage per hit.
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# ? Jul 1, 2017 22:14 |
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Yeah mesons are absolute bullshit IF they can get in range. They're balanced by abysmally short ranges and high power/space requirements. If they're on fighters or, say, a massively armored and shielded battleship like the Jobs to get them in range, though.....
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# ? Jul 1, 2017 22:56 |
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Finally caught up to the end of the thread. I added myself to the spreadsheet, let me know if I hosed anything up in how I was supposed to sign up. Very interesting read so far.
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# ? Jul 3, 2017 04:47 |
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Likewise, I have added myself to the spreadsheet. I'm looking forward to seeing how things turn out with the IC war.
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# ? Jul 3, 2017 14:29 |
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Now what I want to know is who the mystery goon is... can we spell out "WHO ARE YOU" in morse code with active sensor pulses?
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# ? Jul 3, 2017 14:36 |
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it's me
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# ? Jul 3, 2017 14:38 |
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Holy poo poo it's BG isn't it. That would be exactly the kind of twist an Aurora LP would have.
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# ? Jul 3, 2017 14:41 |
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What if the mystery goon... was us all along? Reports on initial Triton skirmishes coming this evening.
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# ? Jul 3, 2017 14:47 |
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Interlude 4 - A sky full of silenceSaros posted:“Well…. it sort of looks like something tried to turn on and then exploded” The facility seems to shift under Autoshade’s feet and strange lights dance at the corner of his vision as something seems to press itself against the inside of his skull. The feeling is gone as quickly as it arrives but as it leaves another worrying fact asserts itself. His armor is locking down comms and weapons as it registers a massive electronic warfare onslaught and amber alerts flash along his helmet display as it struggles to maintain its security in the face of something attempting a crude but incredibly powerful intrusion onto the Marine’s secure network. The protector drone holding the doctor slowly settles to the ground as it shuts down in the face of being compromised by the intrusion and the doctor writhes free of its grasp and leaps through the hole in the structure. Autoshades curses and throws himself after her, registering as he does all of the company drones settling or slowly falling from the sky as they go into emergency shutdown mode. He passes beyond the threshold and stumbles, the electronic assault increasing in intensity and beginning to freeze his suit motors and visual display. Suddenly everything goes dark, the armor of both him and the specialist inside the structure rebooting with all the external lights extinguished. As his armor slowly comes back online it fills with strange images and noise of unknown origin. https://www.youtube.com/watch?v=YxeiFdiCMIo Thanks to SebMojo and steeltoedsneakers for the video. Saros fucked around with this message at 15:16 on Jul 3, 2017 |
# ? Jul 3, 2017 15:10 |
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Um...
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# ? Jul 3, 2017 15:22 |
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Hello to you too, then. Got any toys you wanna share?
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# ? Jul 3, 2017 15:28 |
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We need all of earths remaining whales and we need to grind them the gently caress up and feed them to Pluto.
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# ? Jul 3, 2017 15:31 |
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Do not loving touch one single whale or I swear to god I will nuke us all out of existence
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# ? Jul 3, 2017 15:35 |
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All hands, brace for incoming genre.
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# ? Jul 3, 2017 16:24 |
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Our new alien overlords are obviously fish fans and we need to offer them our absolutely best fish = whales. Do we have whales on mars? (The war of the whales)
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# ? Jul 3, 2017 16:33 |
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It's not about whales, you fools! It's about their love of the old show Lost In Space and Billy Mumy! https://www.youtube.com/watch?v=cn73Wtem0No And we are completely out of Mumy!
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# ? Jul 3, 2017 17:22 |
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The aliens love grinding up fish, yes, but whales aren't fish. We can feed them all the tuna they want, but anyone who lays a finger on a whale goes right to the top of the Space Gulag list. I might not have been able to save them in Strike Command, but I'll be damned if I can't save them here.
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# ? Jul 3, 2017 17:28 |
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I got more of a "rogue explorer ship narrowly escapes generic locust aliens" vibe personally. Like we are about to guest star on Trekstar Galactica. Also someone should check and make sure our opposite number is not a mystery Redditor...
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# ? Jul 3, 2017 17:41 |
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Cryo, if we kill the whales, you won't have to deploy the nukes: https://www.youtube.com/watch?v=1-vREvJHH9Y
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# ? Jul 3, 2017 17:48 |
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Wait wait wait I feel like we're missing something here.... What species really really likes to grind up and eat Earth fish, is smart enough to invent space travel, builds facilities near (subsurface) oceans, and is familiar enough with mammalian biology/cognition to speak English to us right after starting up and giving us a quick scan? Guys Did the whales build this thing?
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# ? Jul 3, 2017 17:57 |
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Our two future religions: Space Whalism and Space Whaling. Both with two completely different agendas. (I'm just loving around, not going to make this into a gimmick or anything. That video was really creepy though)
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# ? Jul 3, 2017 18:28 |
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28 March, 0533hrs Tornado flees towards Neptune to open the distance. As she does an incredibly powerful sensor turns on from the small Chelsea Clinton class. The minelayer also moves out, starting to lay sections of mines along the new projected route of the IC ships. 28 March, 1548hrs The SB operations vessel arrives at Pluto, cue interlude 1. 28 March, 1933hrs The marine raiding force stoops upon a hapless transport between Uranus and Saturn. A minute later, a pair of blows from Surprise's massive shipkiller laser leaves the freighters engines an irrecoverable ruin. A short stopover to rescue lifepods and top off the tanks from the disabled freighter and the raiding force pulls away to lurk elsewhere. 29 March, 1106hrs The IC fleet continues to close on Neptune showing no signs of stopping. The combat ships of TF dumbo arrive back and frantically set about reloading, rearming and repairing. Strange reports start coming in from the Special Branch Operations vessel on Pluto. A quick intel flash reports some sort of contact on the ground and Colonel Sebmojo aboard the Atrocity Exhibition signals they are de-orbiting to provide assistance before a powerul jamming field slams down and all transmissions are reduced to unintelligible garbage. Atrocity Exibition attempts to locate the Marine landing parties. Saros fucked around with this message at 23:34 on Jul 3, 2017 |
# ? Jul 3, 2017 23:22 |
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# ? Jul 3, 2017 23:25 |
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Well, here it goes. Mars bros ride together die together.
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# ? Jul 4, 2017 00:22 |
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LostCosmonaut posted:Well, here it goes. Mars bros ride together die together. https://www.youtube.com/watch?v=i4kNneOct6A DRUMMMMMMMS
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# ? Jul 4, 2017 00:27 |
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Fingers crossed! Also our minefield might have some unintended positive effects. IC ships might want to take a longer route to avoid any minefields and that'd give us more time to prepare.
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# ? Jul 4, 2017 01:13 |
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Saros posted:
HE WASN'T WEARING A VACC SUIT sebmojo fucked around with this message at 01:16 on Jul 4, 2017 |
# ? Jul 4, 2017 01:14 |
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welp. nice knowing you guys. Now we all get eaten by bees.
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# ? Jul 4, 2017 02:02 |
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https://www.youtube.com/watch?v=2cqXrIhkXNU Reccomended listening. 30 March, 0411hrs Lagging almost 200 million km behind the main IC fleet Triton's passive arrays pick out four Iron Lady transports moving at 1600kps. 30 March, 1211hrs Tornado, having picked up her escort frigates diverts north to hopefully get a look at the following fleet. IC main force is 500mkm from Neptune and The Triton defense fleet moves to the moon closest to them, Psanthe. 1st April, 1431hrs Tornado and company fall in behind the incoming fleet. It's now close enough for the cruisers to be tracked on passives so Tornado is dispatched to investigate the following force. 1741hrs Here's hoping for unprotected transports however unlikely that is. The transport and support ships also head out to the north in case the battle goes badly. 2 April, 0659hrs Tornado reaches range of the second fleet and hits her actives. Looks like a cruiser and two DD, too many escorts to tangle with. 22 April, 0811hrs Somewhat forgotten, the 38th brigade finishes landing on swift Tuttle, liberation time! 1455hrs Heavy fighting but the 38th is slowly but surely pushing them back. 2 April, 1816hrs The IC force splits in two, the support ship, missile cruiser and the Steve Jobs slowing to 2000kps while the others continue at 2300kps. 2 April, 2212hrs Combat continues of S-T with the defenders starting to disintegrate... 2 April, 2246hrs At the very end of the day something interesting happens... Well, something else interesting. VICTORY AT SWIFT-TUTTLE! THE POPULACE IS LIBERATED. 3 April, 0101hrs Oh.... oh my! Looks like they wandered into the range of one of the minefield Pods. Shields flare into existence and the actives of all ships go loud as the IC picks up the missile launches from the pods. Desperate point defence fire shoots down nearly 25 missiles but the IC ships have been running without shields up so they have barely had time to gain any shield strength! Over eighty submunitions impact a Bill Gates Cruiser and wipe her minimal shields out before gutting her from prow to stern. The remaining forty retarget on a missile boat and she suffers a similar fate, nuclear explosions tearing her apart in an orgy of destruction. SCRATCH TWO! Artists impression of the Martian Triton fleet ambushing IC ships off Neptune. The two IC forces are separated by a few million km with transports and extra combat ships 300 million km behind them. Right now our ships are orbiting Psamathe, where their missiles and those of the PDC have equal reach out from Triton. Moving further out means losing PDC support and no other mine pods are in position where the IC forces will likely run over them. Triton Defense: However the spacers are champing at the bit to go after the (still powerful) IC forces before they can move the rest of the invasion force up. MVP of the round goes to Cryo for his missile pod idea. Do we press the attack despite losing PDC support or sit tight behind its powerful missile umbrella. Saros fucked around with this message at 02:13 on Jul 4, 2017 |
# ? Jul 4, 2017 02:09 |
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Sit tight, the entire point of engaging them here is that we've got the PDC watching our asses. No reason to throw that away, especially when their spearhead just lost a third of its strength and might be pulling back. If we sally out and tangle with them, we'll just get pinned down long enough for their big guns to catch up with us
Crazycryodude fucked around with this message at 18:17 on Jul 4, 2017 |
# ? Jul 4, 2017 02:21 |
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Sit Tight. Their objective is behind us. No sense charging into the jaws of death just yet.
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# ? Jul 4, 2017 02:24 |
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# ? Apr 29, 2024 00:07 |
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Sit Tight. One ambush and two dead ships does not a succesful battle make.
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# ? Jul 4, 2017 02:44 |