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I think it confirmed that it gets counter? And two other moves, I asume the first one shown was accelrock, and whatever that howl was.
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# ? Aug 11, 2017 18:10 |
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# ? Apr 29, 2024 16:24 |
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Avalerion posted:whatever that howl was. it's Howl
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# ? Aug 11, 2017 21:26 |
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I hear people saying that Dusk form is supposed to combine the best aspects of Midnight and Midday, but I'm not really seeing what Midnight adds to the equation. Midnight is basically Midday, but with its speed cut to add an insignificant boost to its defenses. I get what they were intending, but the game designers didn't really make their stats that different, so Midnight was worse just because it's slower. Since Dusk is a quadruped, it can't even claim the benefit of being able to punch. What does Midnight benefit it? Don't get me wrong, I really hope our orange dog puts both its competition to shame, but I'm not seeing how it'll be better than just Midday unless they really up its stat total.
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# ? Aug 12, 2017 02:40 |
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The context of "Best part of Midnight" is that Dusk form is able to learn moves that both Midday and Midnight can get. Lore-wise, Midday is all about attacking first while Midnight preferred battle style is to take opponents attacks and dish out double the damage. Dusk form, being the combination of the two, can do both. Which is also helpful in that both known forms of Lycanroc suffer from terrible movepools. Right now its impossible to know what Dusk form's stats are going to be. But given that it's supposed to be a combination of the two, it can either have a higher stat total (Midday's speed plus Midnight's defenses) or its stat total is the same but allocated differently. If the later is to occur, then ideally they should take 30 points from special attack (a stat that's useless to it) and allocate it to the defenses.
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# ? Aug 12, 2017 03:37 |
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Dusk already has a significantly better ability than Midday, if it just miraculously kept the same stats and got one more move that benefited from Tough Claws it'd probably be a decent (if very predictable) offensive mon.
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# ? Aug 12, 2017 03:50 |
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less laughter posted:
I don't actually see anything that says it will evolve into something else in US there. Am I just missing it? Something I was wondering: why exactly do we still have the Attack/Sp.Attack split stats-wise? Why not just roll the two of them into a generic attack stat and let the moves handle the Physical/Special attribute? The only reason I can think of to make them separate stats is to allow for mixed attackers, and I can't think of a single situation where going point halfsies on Attack and Sp.Attack is ever worth it. Pollyanna fucked around with this message at 03:54 on Aug 12, 2017 |
# ? Aug 12, 2017 03:51 |
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Pollyanna posted:I don't actually see anything that says it will evolve into something else in US there. Am I just missing it? i mean if you want to make walls useless, you should just say so
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# ? Aug 12, 2017 04:25 |
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Red Metal posted:i mean if you want to make walls useless, you should just say so How would it make them useless? Special Defense and Defense would still be a thing.
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# ? Aug 12, 2017 04:43 |
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Pollyanna posted:How would it make them useless? Special Defense and Defense would still be a thing. Because everything could just hit whichever of its opponent's defenses is weaker more or less all the time.
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# ? Aug 12, 2017 05:07 |
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Bongo Bill posted:Because everything could just hit whichever of its opponent's defenses is weaker more or less all the time. That would still be dependent on the moves that are available to them.
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# ? Aug 12, 2017 05:10 |
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Pollyanna posted:How would it make them useless? Special Defense and Defense would still be a thing. yeah, that's the problem. you've got a single attack stat but two defense stats. offensive mons would be able to invest in a single stat but be able to hit against both defenses, meaning defensive mons have a harder time checking what they're supposed to, since their opponent can use whatever move targets the weaker defense
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# ? Aug 12, 2017 05:10 |
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also, do you really want gamefreak to prevent you from your pokemon forward again?
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# ? Aug 12, 2017 05:13 |
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I guess that makes sense. I just see that there's a bit of a dead zone when it comes to physical vs. special, since all the more "valuable" Pokemon minmax one specific type of attack stat and a mixed 110/110 is considered less good than a focused 90/130. Since by definition most Pokemon aren't that heavily skewed, that means most Pokemon aren't considered to be very effective stats-wise. I'm trying to figure out a solution to that problem.
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# ? Aug 12, 2017 05:15 |
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Give Kingler Tough Claws instead of Sheer Force
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# ? Aug 12, 2017 06:23 |
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Kite Pride Worldwide posted:Give Kingler Tough Claws instead of Sheer Force my inside man at gamefreak said to wait for alolan kingler
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# ? Aug 12, 2017 06:31 |
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Ruggington posted:my inside man at gamefreak said to wait for alolan kingler It's going to be a palette-swapped crabominable
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# ? Aug 12, 2017 07:06 |
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Crabominable needs an Alolan variant that gets rid of that awful AWFUL Ice type. WHY?? Why couldn't you be Fighting/Water crab bro!?
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# ? Aug 12, 2017 07:28 |
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It should keep the ice type but get better stats
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# ? Aug 12, 2017 10:05 |
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it should look good instead of like garbage
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# ? Aug 12, 2017 12:07 |
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It just needs speed so that it could work as a sweeper, but that's the story with most ice types.
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# ? Aug 12, 2017 12:10 |
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Water/steel Kingler
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# ? Aug 12, 2017 13:03 |
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Crabominable was a mistake and Crabrawler should have been a single stage Pokemon with higher stats all around. But I do understand that there had to be at least one Alolan Pokemon with the ice typing.
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# ? Aug 12, 2017 13:11 |
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he should have been a god drat snowman like he was supposed to be
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# ? Aug 12, 2017 13:50 |
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Crabominable is the best and I won't heal ill about my Yeti Crab boxing buddy.
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# ? Aug 12, 2017 14:06 |
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Pollyanna posted:Is there anything interesting in the Battle Tree in SM? Wondering what to do after catching all the Tapu and UBs. Do you have Pokemon Bank? If you do dump off all your Pokemon in it and I'm not sure if it's like time thing or something, but check back on it and it will give you the option of getting BP based on how many Pokemon you have in there which you can use to buy Rare Candy at the Battle Tree.
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# ? Aug 12, 2017 14:12 |
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Blooming Brilliant posted:Crabominable is the best and I won't heal ill about my Yeti Crab boxing buddy. I don't like to talk bad about people's friends, but it was probably the most disappointing thing in that game. I used one on my team for so long, having no idea what it would evolve into, and then...
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# ? Aug 12, 2017 14:16 |
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McDragon posted:he should have been a god drat snowman like he was supposed to be Gen V (Vanilluxe and Cryogonal) and VI (Avalugg) proved that fans don't like Pokémon that are literally made of ice and snow. It also doesn't help that they're defensive and ice is a bad defensive type.
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# ? Aug 12, 2017 15:09 |
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They should make the ice type not total garbage to be, IMO
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# ? Aug 12, 2017 15:48 |
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I still don't understand why Steel and Fighting are super effective against Ice.
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# ? Aug 12, 2017 16:24 |
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Zuzie posted:Gen V (Vanilluxe and Cryogonal) and VI (Avalugg) proved that fans don't like Pokémon that are literally made of ice and snow. It also doesn't help that they're defensive and ice is a bad defensive type. Counterpoint: I had both Vanilluxe and Cryogonal on my Gen V teams and they were good boys.
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# ? Aug 12, 2017 16:26 |
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Pollyanna posted:I still don't understand why Steel and Fighting are super effective against Ice. Blenders and punching really hard will break ice if it can already break rock.
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# ? Aug 12, 2017 16:27 |
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Pollyanna posted:I still don't understand why Steel and Fighting are super effective against Ice. like punching some ice apart hell yeah motherfucker idk about steel though. but a lot of things with pokemon types don't make that much sense. like how we still have the mistranslation of "grass" type instead of "plant" type, or how we have both ground and rock type, or how some types refer to elements while others refer to fighting styles or even bodytypes. a lot of type weaknesses are like... someone tried to think up something that would work better than normal against X thing, without taking account for how it would also work better than normal against basically everything else. eg: fire is good against steel, presumably because you can melt metal... but it's a lot harder to do damage to metal with fire than to flesh with fire
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# ? Aug 12, 2017 16:31 |
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Pollyanna posted:I still don't understand why Steel and Fighting are super effective against Ice. Momomo posted:Blenders and punching really hard will break ice if it can already break rock. Fighting vs Ice: https://www.youtube.com/watch?v=7M6Fr0z1qPw&t=190s Steel vs Ice: https://www.youtube.com/watch?v=H6vTniRXEk0&t=32s
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# ? Aug 12, 2017 16:32 |
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Ice is brittle. That's probably the start and end of why it's a lovely defensive type
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# ? Aug 12, 2017 16:39 |
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am i missing something about why steel wouldn't break ice? cause it makes perfect sense to me, ice picks and ice-breakers exist
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# ? Aug 12, 2017 16:39 |
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Ice is good and Ice types are my friends
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# ? Aug 12, 2017 16:40 |
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All types are cool and good, and they should add Food type in Gen 8.
OgretailFood fucked around with this message at 17:47 on Aug 12, 2017 |
# ? Aug 12, 2017 17:44 |
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im going to personally send a VERY strongly-worded letter to everyone that has ever suggested rock and ground be the same type
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# ? Aug 12, 2017 20:00 |
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what if they just started giving ice types better than average defenses to balance out their being weak to everything
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# ? Aug 12, 2017 20:01 |
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# ? Apr 29, 2024 16:24 |
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you can just thank me here, save the trees
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# ? Aug 12, 2017 20:02 |