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iRend is one of the pinball goons, isn't he? Why wouldn't someone who wanted to watch someone else play videogame golf watch him? Also, lol if you want to play fps shootman guys but haven't played Titanfall 2 yet.
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# ? Aug 13, 2017 04:56 |
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# ? Apr 26, 2024 09:35 |
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no I honestly just want some people to play golf with nobody plays golf come on Anyway I just played the most amazing round of my life and then noticed i hadn't started the stream so WELP e: also the game is $12 on kinguin which I think is kinda reputable maybe
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# ? Aug 13, 2017 05:17 |
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iRend posted:e: also the game is $12 on kinguin which I think is kinda reputable maybe Kinguin is literally the same as g2a
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# ? Aug 13, 2017 05:22 |
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iRend posted:no I honestly just want some people to play golf with nobody plays golf come on If you were playing Golf With Your Friends I would golf with you. Friend.
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# ? Aug 13, 2017 05:43 |
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Or is it Sputnik posted:Fellow goon Blackadder gifted me Risen 3 - Titan Lords after I whined about how disappointed I was with Risen 2 - Dark Water. I liked it a lot! I know that they're dumb and probably annoy a lot of players but I can't get enough of the gnomes in these games.
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# ? Aug 13, 2017 05:53 |
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I've played more than my fair share of sandbox crafting survivaly simulators (or I just played a few a lot, I dunno), and aagh it's all that Steam recommends for me.
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# ? Aug 13, 2017 06:26 |
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MisterBibs posted:I've played more than my fair share of sandbox crafting survivaly simulators (or I just played a few a lot, I dunno), and aagh it's all that Steam recommends for me. Can we trade? I play one visual novel and now Steam wants me to play every single Sakura game.
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# ? Aug 13, 2017 06:27 |
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To anyone who's tried one of The Void's difficulty patches, do they improve the game or ruin it?
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# ? Aug 13, 2017 06:31 |
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I'm most of the way through watching a Let's Play of The Void and I'm a bit worried that the game is just "Collect resources to give to girls to take their clothes off and occasionally beat up a dude" buried under a lot of meandering dialogue.
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# ? Aug 13, 2017 08:09 |
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Gort posted:I'm most of the way through watching a Let's Play of The Void and I'm a bit worried that the game is just "Collect resources to give to girls to take their clothes off and occasionally beat up a dude" buried under a lot of meandering dialogue. At the absolute, most surface level reading of the game... yes, it is. But the dialogue does have a point, the story has a point, and it's not meant to be porny at all.
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# ? Aug 13, 2017 08:15 |
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StrixNebulosa posted:At the absolute, most surface level reading of the game... yes, it is. It just seems a bit weird that all the Brothers have these super-cool scary designs (I loved the guy who's a fifty-foot tall music box (Triumphator?) and the giant horrifying stilt-man (Mantid?) for example) while the Sisters are all naked Poser models covered in sparkles you can spend resources to remove, if the game isn't supposed to titillate at all. It doesn't make the game bad per se, just makes it feel a bit more juvenile than it had to be.
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# ? Aug 13, 2017 08:22 |
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Golf With Your Friends is great and they've added a bunch of stuff lately. It's the best mini-golf game out there.
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# ? Aug 13, 2017 08:28 |
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Dammit, I didn't realize that For Honor had a free weekend, and now it's due to end soon. I've been wanting to try it, but I'm not sure if it's worth the price. $30 is still a lot, and I've heard there some pretty bad microtransactions.
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# ? Aug 13, 2017 11:16 |
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There are lootboxes in For Honor, you get metal coins or w/e and can buy gear for your character with the option of paying $$$. This can be problematic if you're interested in the 4v4 modes since the gear you buy does increase your character's stats there, but for the competitive modes like 1v1 and brawls your armor is only cosmetic. You can also unlock stuff like emotes, taunts and executions for your character and it's all too expensive.
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# ? Aug 13, 2017 11:21 |
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I burned through Victor Vran and ultimately came out the other side a bit disappointed. Not enough content and the core mechanics are novel but ultimately didn't feel fleshed out enough, IMO. So against all sense I decided to go back to an old, forgotten friend: Borderlands. As in, the first game. And...I'm having a load of fun??? While I never hated the game, I remember the early parts being a huge slog, with every single boss fight being a time-consuming clusterfuck, but I've only encountered one significantly bullet-spongey encounter thusfar. Since I only ever played in co-op up until now, I'm led to conclude that the co-op difficulty scaling is probably busted beyond all belief. The fact that you also have to choose between doing quests in order of difficulty and be fairly challenged or do them in order of convenience and get your teeth kicked in probably doesn't help either.
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# ? Aug 13, 2017 11:38 |
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Max Wilco posted:Dammit, I didn't realize that For Honor had a free weekend, and now it's due to end soon. I've been wanting to try it, but I'm not sure if it's worth the price. $30 is still a lot, and I've heard there some pretty bad microtransactions. I'd say go for it. The game is pretty unique and even though I only had around 20 hours in the game and never touched multiplayer, the sword fighting was worth it.
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# ? Aug 13, 2017 12:19 |
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Finally freed up enough room to play Doom. The new Doom. It's fine...I'm pretty disappointed, really. How can I not be, after hearing about it for the last year. But it feels pretty solid. The graphics are wonderful and somehow this rinky dink computer I built for under a grand three years ago can pull it off. I'm not sure if that speaks highly to the game's optimization or just the PC's final escape from the clutches of having to upgrade every six months, as it was some fifteen years ago. What I don't like is that the game starts by showing you how you have complete control, you can run fast, jump high, climb on poo poo, and it gives you this level that just lets you have fun with that. Then the next level has you on some Marscape and (because I got lost; my own fault) ended up near the beginning where the OVER HERE IDIOT mission indicator was telling me to go to this platform. Well, turns out, you're supposed to go all the way around (which is not a long distance if you went where you were supposed to go) but from this angle all I can see is a mission indicator telling me to get to that place, and I see all around me a thousand ledges and platforms. In trying to get to my destination, I found that a lot of things I could climb on, but inexplicably a lot of things I couldn't. I found a lot of invisible walls where you might expect (say, the edge so your dumb rear end doesn't fall off) but others that are just stupid, like on top of a box or something that is like, as high as my knee. After a lot of Skyrim-esque hopping along slopes and corners and poo poo, I finally got to my destination, but just hit an invisible wall again. Then I went the long way around and got to where I needed to go. The point of this rant is that...isn't it stupid, to have a game show you how free you are, and then immediately restrict you with invisible walls and platforms that I was just told I could climb on but now cannot? What's the worst game with "invisible walls"? I think the worst offender I can think of is Dirge of Cerberus. First of all, Vincent with his loving elf shoes can jump six feet in the air. There's one level where a street full of debris keeps you from advancing. You could step over most of it, and you can jump like loving Super Mario arrrtuugghhh why do I have to go the loooooong way?
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# ? Aug 13, 2017 12:22 |
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DeadFatDuckFat posted:I know that they're
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# ? Aug 13, 2017 12:32 |
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credburn posted:Finally freed up enough room to play Doom. The new Doom. It's fine...I'm pretty disappointed, really. How can I not be, after hearing about it for the last year. But it feels pretty solid. The graphics are wonderful and somehow this rinky dink computer I built for under a grand three years ago can pull it off. I'm not sure if that speaks highly to the game's optimization or just the PC's final escape from the clutches of having to upgrade every six months, as it was some fifteen years ago. I had much the same experience playing Doom 2016 a while back. It's a good game, solid all-around and a worthy successor, but it didn't really blow me away as much as I was hoping. One of the things dragging it down for me is too much platforming, I just do not like platforming at all, least of all in a Doom title.
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# ? Aug 13, 2017 12:51 |
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credburn posted:I think the worst offender I can think of is Dirge of Cerberus. First of all, Vincent with his loving elf shoes can jump six feet in the air. There's one level where a street full of debris keeps you from advancing. You could step over most of it, and you can jump like loving Super Mario arrrtuugghhh why do I have to go the loooooong way? So here's a fun story about this: the original Japanese release was mad unfinished and full of a bunch of poo poo the dev team hated. As a result, our version got a lot of half-baked "improvements", and the added jump height was one of these in the form of a double jump. Not a single level was altered to compensate for this, meaning that every single person on earth playing the western version asked the same question you did.
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# ? Aug 13, 2017 12:59 |
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credburn posted:The point of this rant is that...isn't it stupid, to have a game show you how free you are, and then immediately restrict you with invisible walls and platforms that I was just told I could climb on but now cannot? What's the worst game with "invisible walls"? I think the worst offender I can think of is Dirge of Cerberus. First of all, Vincent with his loving elf shoes can jump six feet in the air. There's one level where a street full of debris keeps you from advancing. You could step over most of it, and you can jump like loving Super Mario arrrtuugghhh why do I have to go the loooooong way? World of Warcraft is a pain in the rear end in this regard when it comes to the vanilla zones. They gave you the ability to fly in them at a certain point, but the invisible ceiling for each zone is all over the place. There's one zone way high up on a mountain that you should just be able to fly in a straight line right up to. But you can't because you'll hit the ceiling in the zone beneath it and it doesn't rise until you get to the very edge of that zone.
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# ? Aug 13, 2017 13:06 |
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credburn posted:Finally freed up enough room to play Doom. The new Doom. It's fine...I'm pretty disappointed, really. How can I not be, after hearing about it for the last year. But it feels pretty solid. The graphics are wonderful and somehow this rinky dink computer I built for under a grand three years ago can pull it off. I'm not sure if that speaks highly to the game's optimization or just the PC's final escape from the clutches of having to upgrade every six months, as it was some fifteen years ago. I never ran into this problem at all, lmao what the gently caress?
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# ? Aug 13, 2017 14:27 |
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John Murdoch posted:I burned through Victor Vran and ultimately came out the other side a bit disappointed. Not enough content and the core mechanics are novel but ultimately didn't feel fleshed out enough, IMO. what You're the only person I've ever heard day borderlands is better solo, and I've played a lot of it both solo and co-op
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# ? Aug 13, 2017 15:56 |
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I loved the platforming in Doom. Doomguy is so goddamn fast and manoeuvrable, and you feel like you've lost something when you go back to an FPS that doesn't have a double-jump and the ability to grab onto ledges and quickly pull yourself up. It's an excellent game and at a very good price-point at the moment, everyone should play it.
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# ? Aug 13, 2017 16:10 |
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My only real platforming problem with Doom is that I'd get so wrapped up in ripping and tearing I wouldn't notice I was ripping my way off a cliff.
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# ? Aug 13, 2017 16:17 |
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I've never had any problems with Doom's "platforming", considering how forgiving and mobile Doomguy was. It made for decent action breaks and it suited the exploration aspect of it, plus I didn't hit any invisible walls as far as I can remember. If I had any criticisms towards that game, it would be the upgrade system, because it does kinda gently caress up the pacing when you need to backtrack a level to get currency since a lot of cool poo poo is hidden behind that system. It's a thing I don't mind in slower games but I just wanted to rip and tear in Doom, and I've had similar issues with other arena shooters (hi Shadow Warrior also who the gently caress let your sequel have loot for gently caress sake).
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# ? Aug 13, 2017 16:24 |
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I will say I know exactly where in the game that guy got lost and ended up backtracking, because it happened to me too. Didn't bug me as much as it did him though. I'd say it's more of a "this one spot in this one level was counter-intuitively designed" rather than a "the game is hard to navigate through and it ruins it" thing. Play more Doom and you'll see it's not a common problem.
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# ? Aug 13, 2017 16:25 |
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Captain Foo posted:what I also played borderlands solo primarily
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# ? Aug 13, 2017 16:32 |
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It's a few years old at this point but if anyone wants a good co-op game Gauntlet: Slayer Edition's pretty good fun. Especially when you dick everyone over and shoot the god damned food.
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# ? Aug 13, 2017 16:40 |
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Doom16 not as good overall as Titanfall 2. I prefer the movement of TF2. Hollenhammer posted:I also played borderlands solo primarily I was literally crying in agony as I forced myself to finish Borderlands 2, though. For me BL2 was more enjoyable as a TV show than as a shooter.
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# ? Aug 13, 2017 16:44 |
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Borderlands 2 was a lot of fun the first time through NG+, then the DLCs turned it into a garbage show. Especially as the dual-wielding dude because surprise you can't kill any of the snipers now.
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# ? Aug 13, 2017 16:48 |
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RBA Starblade posted:Borderlands 2 was a lot of fun the first time through NG+, then the DLCs turned it into a garbage show. Especially as the dual-wielding dude because surprise you can't kill any of the snipers now. I never played NG+ nor did I play the new characters beyond an hour or two of that robot-having lady, but I enjoyed the goofyness of Tiny Tina's DLC.
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# ? Aug 13, 2017 17:05 |
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Borderlands 2's math just becomes increasingly hosed as you go through different playthroughs. I'm pretty sure it's logarithmic or something close to it, and everything becomes an insane tedious bullet sponge beyond the spaces of reason.
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# ? Aug 13, 2017 17:48 |
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credburn posted:Finally freed up enough room to play Doom. The new Doom. It's fine...I'm pretty disappointed, really. How can I not be, after hearing about it for the last year. But it feels pretty solid. The graphics are wonderful and somehow this rinky dink computer I built for under a grand three years ago can pull it off. I'm not sure if that speaks highly to the game's optimization or just the PC's final escape from the clutches of having to upgrade every six months, as it was some fifteen years ago. I know that area you're talking about, as I experienced the same thing. What really bothered me about the game was that it was really hard finding all the secrets/items even with the 3D mini map with too many "Nope, you can't go there" blockages, but more annoying was the latter half of the game was just: 1. go into the next room. 2. fight this arena-spawn of enemies. 3. repeat. I had to force-slog through the last 10+ hours of the game just to get it finished, so I could free up that 68 Gig of space. That being said, all the rest was great, and I'd still list it in the top 10 FPS made when it comes to maneuverability abilities, and gun play.
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# ? Aug 13, 2017 17:51 |
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Alien Rope Burn posted:Borderlands 2's math just becomes increasingly hosed as you go through different playthroughs. I'm pretty sure it's logarithmic or something close to it, and everything becomes an insane tedious bullet sponge beyond the spaces of reason. I think this was it:
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# ? Aug 13, 2017 17:53 |
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Honest question for those of you that do it Why do you continue to play a game you don't enjoy anymore?
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# ? Aug 13, 2017 17:54 |
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KakerMix posted:Honest question for those of you that do it comedy answer: because I needed to man. I just needed to. Sininu posted:I think this was it: http://i.imgur.com/dgoyoLX.mp4 Drifter fucked around with this message at 18:00 on Aug 13, 2017 |
# ? Aug 13, 2017 17:56 |
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Because you gotta chase that dragon. What if that dragon gets away because you weren't chasing it?
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# ? Aug 13, 2017 17:56 |
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KakerMix posted:Honest question for those of you that do it Sometimes it's because there's a kernel of awesome hidden behind the bad design. Sometimes it's because you come back to it later because you know you weren't in the right frame of mind when you first approached it. Sometimes it's just spite, like "no loving way am I letting this shitass game get the best of me" Video games are weird, they're the only art form that not everyone can experience fully. Like, imagine if you were looking at the mona lisa, but only the top 10% of the painting, and then you had to do 25 pushups to look at some more of the painting. "What the gently caress?" you would rightly say, and yet that's video games.
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# ? Aug 13, 2017 18:01 |
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# ? Apr 26, 2024 09:35 |
Drifter posted:I never played NG+ nor did I play the new characters beyond an hour or two of that robot-having lady, but I enjoyed the goofyness of Tiny Tina's DLC.
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# ? Aug 13, 2017 18:02 |