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pissdude posted:Please never use professional games journalists as any kind of trustworthy yardstick to measure fighting game value against. If you have personal questions about specifics of the game, wait for actual fighting gamers to play the game and then ask those questions. Even if people trash the game personally, you'll get much more honest and realistic answers about stuff like load times etc yes i know thats why im waiting
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# ? Aug 17, 2017 19:38 |
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# ? May 11, 2024 05:45 |
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CubsWoo posted:I'm actually kind of... ok with the reflect system? I understand the reasons people are against it, but considering that it isn't a frame-perfect input and that it'll probably only take a marginal amount of skill to input the pushblock/reflect, it will end up as a way for new players to learn how to fight back against plasma spam and make it so higher level play isn't heavily populated by Morrigan-style teams like Ultimate was in the last few years. I think of it in the same vein as how SFV removed chipouts from non-super damage. Fwiw, I don't like what SF5 did either And it's silly to say that the reflect is going to help new players learn to deal with it. It won't. It's giving you an extremely convenient and free tool to completely bypass the situation entirely. But if you jumped into any other fighting game with strong-but-not-busted zoning, you'd struggle there too because you probably never really learned the real solution. Morrigan stuff in UMVC3 was too good, we all know that, but the solution to that shouldn't be an entire game change that might make zoning entirely trivial. The solution is to reign it in enough so that it isn't quite as oppressive but still strong. You can still make a good fighting game without strong zoning or where zoning tools end up being used differently (3rd strike), but for team based games like these versus games it feels lame since they've had really cool and fun characters in those roles. I'm really hoping that the reflect pushblock stuff doesn't kill fun zoning. Dias posted:Other than that, yeah, you had some decent teams that focused on zoning, but they were still not very good and sometimes got outzoned by dudes just running Mags/Doom anyway. There are a bunch of other good zoning players. Priest making good work with Modok, players with Dormammu, the better Doctor Strange players, and Zero himself could zone on his own (but that's mostly just cause Zero does what he wants). All of these and more have been shown to play at the top level, and I think it's completely wrong to ignore the growth of these players/characters that show MVC3 isn't just the top tiers. Especially to say that zoning was rear end when you have these players beating the best Mag/Doom players like you said. If we have Evo Champions losing to Phoenix Wright/Captain America players, then maybe we should reconsider that umvc3 has actual good poo poo beyond the top 5 characters. Btw, Terry Bogard also did mad work with Morrigan and did not play Morridoom. Morrigan is still kinda ridiculous even w/o missiles imo.
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# ? Aug 17, 2017 19:40 |
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pissdude posted:Please never use professional games journalists as any kind of trustworthy yardstick to measure fighting game value against. If you have personal questions about specifics of the game, wait for actual fighting gamers to play the game and then ask those questions. Even if people trash the game personally, you'll get much more honest and realistic answers about stuff like load times etc he said "real people"
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# ? Aug 17, 2017 19:50 |
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This game has less new content than sfxt lol. Push block reflect won't even be noticed by newbies, they don't even know why or how to push block. Better players will just punish them for using reflectable fireballs or play beam chars than can't be reflected. Oh and the mechanic isn't even a universal reflect so only good players will know what can and is worth reflecting. Projectile reflect is an anti-Morrigan/zoning system mechanic hot from the epic minds at capcommunity forums to address a perceived issue with mvc3. Ammo counters showing up on gun chars is another version of this - no more spamming cheap fireballs guys!!
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# ? Aug 17, 2017 19:54 |
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Ixiggle posted:This game has less new content than sfxt lol. this game benefits by not having pandora mode at the very least
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# ? Aug 17, 2017 19:59 |
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i'm sure the training mode will be fully featured and perfectly explain how the projectile reflepfffhfhahahahaha
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# ? Aug 17, 2017 20:02 |
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the best thing about mvci is that you don't have to buy it, you don't have to play it, you can, and should, just ignore the bad game
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# ? Aug 17, 2017 20:04 |
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zoning is probably the only effective playstyle in this game but keepaway doesnt exist you take no chip dmg on the ground supposedly outside of reflecting projectiles so yeah no chip death as well besides from supers apparently?
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# ? Aug 17, 2017 20:14 |
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Fereydun posted:zoning is probably the only effective playstyle in this game but keepaway doesnt exist good now I'll be able to triumph over all those CHEAP loving OP SPAMMERS online
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# ? Aug 17, 2017 20:17 |
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Ventana posted:There are a bunch of other good zoning players. Priest making good work with Modok, players with Dormammu, the better Doctor Strange players, and Zero himself could zone on his own (but that's mostly just cause Zero does what he wants). All of these and more have been shown to play at the top level, and I think it's completely wrong to ignore the growth of these players/characters that show MVC3 isn't just the top tiers. Especially to say that zoning was rear end when you have these players beating the best Mag/Doom players like you said. If we have Evo Champions losing to Phoenix Wright/Captain America players, then maybe we should reconsider that umvc3 has actual good poo poo beyond the top 5 characters. I mean...that doesn't make zoning kinda not good when even characters with keepaway potential tend to use that as their secondary option. Bad doesn't mean not viable, it means bad, lots of people play bad characters and beat top tier ones. I'll give you that it's not THAT bad, but projectile keepaway was definitely not something that defined high-level Marvel 3 outside of Morrigan, and even Morrigan only got REAL opressive with Doom by her side. In the end we agree that reflect pushblock is dumb and doesn't really solve anything (mostly because there was nothing to be solved there), which was my point.
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# ? Aug 17, 2017 20:31 |
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Fereydun posted:zoning is probably the only effective playstyle in this game but keepaway doesnt exist Okay didn't hear that before, rip Not surprised about the Chip death bit, though I am still sad to hear it. Dias posted:I'll give you that it's not THAT bad, but projectile keepaway was definitely not something that defined high-level Marvel 3 outside of Morrigan, and even Morrigan only got REAL opressive with Doom by her side. In the end we agree that reflect pushblock is dumb and doesn't really solve anything (mostly because there was nothing to be solved there), which was my point. Oh yeah, I agree'd with your main points and that Morrigan teams weren't the big problem in umvc3. I'd still say zoning is good & works there but yeah I'm not saying it's the strongest option either, just a decently viable one.
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# ? Aug 17, 2017 20:52 |
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spit on my clit posted:this game benefits by not having pandora mode at the very least pandora mode is the least offensive stupid comeback mechanic ever made, unless you use it to extend a combo it's basically always going to cost you the match if you do it. meanwhile this game has infinity storm that you can do several times in one round , which is like a horrible fusion of vanillia SF4 ultras, x-factor and danger time
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# ? Aug 17, 2017 21:16 |
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I was trying to figure out why gamora was chosen instead of starlord and that's because that would bring the games female cast to the grand total of three in a roster with thirty characters.
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# ? Aug 18, 2017 00:37 |
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BornAPoorBlkChild fucked around with this message at 01:34 on Aug 18, 2017 |
# ? Aug 18, 2017 01:31 |
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all I can imagine is ESPN/Disney telling capcom to tone down there female characters outfits for national TV and capcom deciding that it's better to make a overall male line up to avoid those issues. I personally would have liked starlord instead.
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# ? Aug 18, 2017 01:54 |
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zooted heh posted:all I can imagine is ESPN/Disney telling capcom to tone down there female characters outfits for national TV and capcom deciding that it's better to make a overall male line up to avoid those issues. amazed they didnt just give Morrigan her Sexy Librarian Alt-costume and call it a day. i imagine they will when it comes to that
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# ? Aug 18, 2017 02:13 |
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you have to be pretty broke brained to be reading and/or posting on shoryuken forums in tyool 2017
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# ? Aug 18, 2017 02:41 |
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General Morden posted:you have to be pretty broke brained to be reading and/or posting on shoryuken forums in tyool 2017 but its where the REAL fighting gamers are! (USER WAS PUT ON PROBATION FOR THIS POST)
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# ? Aug 18, 2017 02:48 |
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try getting with the times and reading + posting on /r/kappa my dude
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# ? Aug 18, 2017 02:51 |
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lol https://twitter.com/maximilian_/status/898990724946944000
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# ? Aug 20, 2017 05:56 |
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Max beyond desperate to like this piece of poo poo
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# ? Aug 20, 2017 15:27 |
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DLC Inc posted:Max beyond desperate to like this piece of poo poo hey they're changing things for the better they added chip back into the game hooraaay on the other hand also they buffed bursts to make them free escapes whoops
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# ? Aug 20, 2017 15:45 |
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Wait this game has bursts?
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# ? Aug 20, 2017 16:35 |
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fadam posted:Wait this game has bursts? yes and tied to super meter like tvc
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# ? Aug 20, 2017 17:03 |
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someone make goatse and send it to him
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# ? Aug 20, 2017 17:21 |
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Zand posted:yes and tied to super meter like tvc Uh oh.
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# ? Aug 20, 2017 17:29 |
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not even mods will save you
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# ? Aug 20, 2017 17:38 |
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What is the burst mechanic called and how does it work?
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# ? Aug 20, 2017 18:48 |
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While being hit, you can tag in your second character for 2 meters (combo can continue).
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# ? Aug 20, 2017 18:59 |
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C. Everett Koop posted:someone make goatse and send it to him make a character select mod where its goatse and all the portraits are spiraling into the rear end in a top hat
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# ? Aug 20, 2017 19:36 |
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Fellblade posted:While being hit, you can tag in your second character for 2 meters (combo can continue). So you can try and use the second character to stop the combo? That's kind of neat I guess. Does the damage on the non-active character increase or whatever like in previous games or no?
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# ? Aug 20, 2017 20:27 |
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fadam posted:So you can try and use the second character to stop the combo? That's kind of neat I guess. Does the damage on the non-active character increase or whatever like in previous games or no? I guess that's the idea, damage doesn't change. I think it's unlikely that a combo is going to continue long with another character on screen as all the moves/inputs are relative to the 'active' character, even if you don't try and get a hit on them. Your opponent can also tag (for free) at the same time to stop you stopping the combo, though that leaves their initial character vulnerable for a long rear end time. You can get happy birthday'd here quite easily it seems.
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# ? Aug 20, 2017 21:08 |
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DLC Inc posted:Max beyond desperate to like this piece of poo poo From checking it out. While he likes some things. The weak roster is really souring him on the whole thing.
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# ? Aug 20, 2017 21:17 |
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NecroMonster posted:the best thing about mvci is that you don't have to buy it, you don't have to play it, you can, and should, just ignore the bad game Agreed. When does the DBZ 3v3 game come out?
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# ? Aug 20, 2017 22:11 |
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The DBZ game looks cool, but as someone who has never seen the show or anything, blowing character slots on Blue Hair Goku seems way more egregious than what Marvel's doing with their cast.
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# ? Aug 20, 2017 23:05 |
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fadam posted:The DBZ game looks cool, but as someone who has never seen the show or anything, blowing character slots on Blue Hair Goku seems way more egregious than what Marvel's doing with their cast. why just assume he will be a clone character tho? even robo-ky isnt a clone character or ky in gg, and I can't think of an arc game with clone characters. even in the old games the EX characters are usually way way different than their normal counterparts
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# ? Aug 20, 2017 23:09 |
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Fair enough, I guess we'll see.
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# ? Aug 20, 2017 23:12 |
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Zand posted:why just assume he will be a clone character tho? even robo-ky isnt a clone character or ky in gg, and I can't think of an arc game with clone characters. even in the old games the EX characters are usually way way different than their normal counterparts ex characters played really differently and rarely had any new animations (or they basically got all the old animations that had been scrapped from previous games for fun). it was super impressive how much gameplay variance they got out of no new sprites. i trust arc to make new chars with old models better than any other company. plus, idiots want blue goku so :/ gotta sell those copies.
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# ? Aug 20, 2017 23:16 |
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as an idiot who wants blue goku i thank you all for being understanding
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# ? Aug 20, 2017 23:19 |
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# ? May 11, 2024 05:45 |
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I remember hearing if you had a tekken tag team of a mishima and a devil mishima instead of swapping out with the normal animation they just transform. It would be cool if the Gokus worked like that.
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# ? Aug 20, 2017 23:24 |