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Justin_Brett posted:If I didn't like the first Space Run is Galaxy any better for six bucks? Nope.
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# ? Sep 7, 2017 18:33 |
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# ? Apr 28, 2024 03:19 |
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tight aspirations posted:The Walking Dead: Season 1 free on Humble, Monaco free on steam. Quoting for new page and to say thanks, I still hadn't got round to getting The Walking Dead somehow. Also, looks like Humble are having an end of summer sale. Don't know if there's anything good yet.
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# ? Sep 7, 2017 18:38 |
Did they ever fix the ammo/key drop rates in Enter the Gungeon?
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# ? Sep 7, 2017 18:51 |
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Justin_Brett posted:If I didn't like the first Space Run is Galaxy any better for six bucks? Play X-Morph Defense if you want a new fun TD
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# ? Sep 7, 2017 18:51 |
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anilEhilated posted:Did they ever fix the ammo/key drop rates in Enter the Gungeon? A bit. It's way less stingy, as long as you keep in mind there's literally a whole class of chest you shouldn't even bother with.
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# ? Sep 7, 2017 18:58 |
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Dias posted:A bit. It's way less stingy, as long as you keep in mind there's literally a whole class of chest you shouldn't even bother with. Which is that, for someone who owns and ha never played it?
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# ? Sep 7, 2017 19:10 |
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Dr. Angela Ziegler posted:Which is that, for someone who owns and ha never played it? Brown chests only have garbage weapons. Just shoot them down.
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# ? Sep 7, 2017 19:18 |
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I have a friend who just started Hatoful Boyfriend. I know the smiley, but I can't figure out where the PUDDING! one is. What was the name again?
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# ? Sep 7, 2017 19:19 |
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anilEhilated posted:Did they ever fix the ammo/key drop rates in Enter the Gungeon? It didn't need to be fixed in the first place, but yes, they buffed drop rates a bit.
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# ? Sep 7, 2017 19:20 |
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Dias posted:A bit. It's way less stingy, as long as you keep in mind there's literally a whole class of chest you shouldn't even bother with. Plus, I think there's another update this(?) month coming out that's going to further fix the previous issues that people had with it.
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# ? Sep 7, 2017 19:34 |
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Mechanical mandible posted:Plus, I think there's another update this(?) month coming out that's going to further fix the previous issues that people had with it. More details here. quote:Our primary focus was to make the Gungeon a more generous place, while retaining options, for players who really engage with the difficulty of the game.
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# ? Sep 7, 2017 19:38 |
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https://streamable.com/rpdqt
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# ? Sep 7, 2017 21:50 |
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I learned today that the original title was "The Butthole of Time" https://www.kotaku.com.au/2016/07/south-park-the-fractured-but-wholegot-its-title-because-they-couldnt-use-butthole/
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# ? Sep 7, 2017 23:20 |
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# ? Sep 7, 2017 23:27 |
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anilEhilated posted:Did they ever fix the ammo/key drop rates in Enter the Gungeon? No, ammo drops are still 100% random so there's still nothing that keeps you from going from floor 1 to 4 without a single loving box. Unless I missed a patch after their big update. Hopefully one day they will finally recognize the problem with that because I've been waiting for that day for well over a year now.
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# ? Sep 7, 2017 23:45 |
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Digirat posted:No, ammo drops are still 100% random so there's still nothing that keeps you from going from floor 1 to 4 without a single loving box. Unless I missed a patch after their big update. It's not a problem though. It's actually entirely reasonable design. You're meant to buy ammo boxes from the shop if you REALLY need them, and otherwise switch guns. It also helps to get ammo efficient guns like the megabuster and the sniper rifles. Plus they added a chance to get an ammo box in ADDITION to the standard room reward chance, so nowadays you're just overflowing with unnecessary ammo. Edit: I have no problem with people not liking EtG, I just hate it when people act as if legitimate design decisions are 'problems' or 'mistakes' just because they make things harder or more random.
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# ? Sep 7, 2017 23:49 |
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Infinity Gaia posted:It's not a problem though. It's actually entirely reasonable design. You're meant to buy ammo boxes from the shop if you REALLY need them, and otherwise switch guns. It also helps to get ammo efficient guns like the megabuster and the sniper rifles. Plus they added a chance to get an ammo box in ADDITION to the standard room reward chance, so nowadays you're just overflowing with unnecessary ammo. That's actually why they are problems
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# ? Sep 7, 2017 23:54 |
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funkmeister posted:I learned today that the original title was "The Butthole of Time" Hhhhhhhhmmmmmmmmmmm
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# ? Sep 7, 2017 23:59 |
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corn in the bible posted:That's actually why they are problems That's just like, your opinion, man. I like EtG the way it is.
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# ? Sep 7, 2017 23:59 |
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Ammo has never really been the problem I've faced when playing EtG. Certainly I've been RNG screwed before, but it was never ammo that did me in. It's almost always available in the shop and that is sufficient unless you're playing very poorly.
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# ? Sep 7, 2017 23:59 |
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Infinity Gaia posted:It's not a problem though. It's actually entirely reasonable design. You're meant to buy ammo boxes from the shop if you REALLY need them, and otherwise switch guns. It also helps to get ammo efficient guns like the megabuster and the sniper rifles. Plus they added a chance to get an ammo box in ADDITION to the standard room reward chance, so nowadays you're just overflowing with unnecessary ammo. Some or reasonably controlled randomization is fine, it's a rogue-lite. Gungeon is (or was) borderline sadistic in its randomization (and not just of ammo) and was unfun as a result.
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# ? Sep 8, 2017 00:00 |
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I feel like being hard and random is a bad mix. One or the other can be great, but both together just leads to frustration. The harder you make your game, the less randomness there should be - that's why games like Dark Souls, Bayonetta or Super Meat Boy are so successful, because despite the difficulty success or failure is always down to how you play. On the other hand, while I love Binding of Isaac, the more they've cranked up both the rng and the difficulty, the less fun it's been. None of this is meant to be a comment on Gungeon though, I haven't played anywhere near enough of it to have an opinion yet.
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# ? Sep 8, 2017 00:00 |
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Orv posted:Some or reasonably controlled randomization is fine, it's a rogue-lite. Gungeon is (or was) borderline sadistic in its randomization and was unfun as a result. I've gotten like 20+ winstreaks in that game. Part of the fun of EtG is learning how to mitigate the RNG. If it was really so sadistically randomized winstreaks would be impossible. Edit: The additional level of randomization is exactly why I like EtG the best out of the BoI-type games. Nuclear Throne and BoI are way too straightforward and have way too many reliable methods of success. Like, I get that it's not for everyone, but do you guys really gotta complain about it and ruin it for people like me, who really like it the way it is? Well, I guess they did say they were adding features for people like me who actually ENJOY the heavy randomization that is core to the game, so maybe it'll be ok.
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# ? Sep 8, 2017 00:01 |
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Synthbuttrange posted:
lol
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# ? Sep 8, 2017 00:02 |
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When I'm playing a game with procgen, what I want is an experience that is interestingly different for each run through. I'm not looking for wildly fluctuating rng-based difficulty, such that one run is a cakewalk and the next is nearly impossible. I haven't played Gungeon, but it seems like that's the problem people have with it.
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# ? Sep 8, 2017 00:06 |
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Infinity Gaia posted:I've gotten like 20+ winstreaks in that game. Part of the fun of EtG is learning how to mitigate the RNG. If it was really so sadistically randomized winstreaks would be impossible. I kind of figured it was a "but I'm fine with it" argument rather than a "the design is actually fine" one, to which my response would be that the number of people who like the game as is and the number of people who bought the game is out of whack enough that they feel the need to do this. The variation is wide enough that an average player cannot reliably mitigate the RNG, and not only BoI-like savants should get to enjoy the game.
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# ? Sep 8, 2017 00:09 |
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funkmeister posted:I learned today that the original title was "The Butthole of Time" They've been pulling this same stunt ever since the first South Park movie, they know they won't get away with it and it lets them beat their chest about how offensive and edgy they are after the fact. It's the same principle as those "banned" Super Bowl commercials that people create knowing they won't get accepted just so they can put them on the internet for free publicity afterward.
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# ? Sep 8, 2017 00:36 |
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Synthbuttrange posted:
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# ? Sep 8, 2017 00:38 |
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Away all Goats posted:does that slider change the characters skin color? lol that owns Yep. It's a thing. http://kotaku.com/new-south-park-game-gets-harder-if-you-play-a-black-cha-1801944202
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# ? Sep 8, 2017 00:40 |
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https://twitter.com/bax_books/status/905932733104308224 i'm having conflicting feelings
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# ? Sep 8, 2017 00:51 |
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Synthbuttrange posted:https://twitter.com/bax_books/status/905932733104308224 I bought a South Park anything and it was offensive! WTF internet?
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# ? Sep 8, 2017 00:53 |
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I don't even think that's offensive, it's hilarious
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# ? Sep 8, 2017 00:54 |
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Synthbuttrange posted:https://twitter.com/bax_books/status/905932733104308224 South park is responsible for creating a generation who think taking a position on anything is inherently wrong and the only thing to be worshipped is the status quo.
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# ? Sep 8, 2017 00:55 |
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Guy Mann posted:South park is responsible for creating a generation who think taking a position on anything is inherently wrong and the only thing to be worshipped is the status quo. Go on...
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# ? Sep 8, 2017 00:57 |
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I was fine with South Park when they made fun of literally everyone else but making fun of white people is a step too far!
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# ? Sep 8, 2017 01:08 |
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EtG is TOO fair for a roguelite. You can definitely beat it with just the starting gun but it's gonna be a long and tedious process. Ammo and keys aren't the issue anymore (keys used to be, don't let anyone say otherwise) but you can still be two floors in with crap for guns and since enemies get more health with each floor, have fun spending a couple of minutes on a room shooting down enemies. About Fractured But Whole: http://www.eurogamer.net/articles/2017-09-07-south-park-the-fractured-but-whole-difficulty-slider-changes-the-colour-of-your-skin "Don't worry, this doesn't affect combat, just every other aspect of your life".
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# ? Sep 8, 2017 01:09 |
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I have complex feelings about that difficulty slider. On one hand it's a neat concept that forces a white player who wants a bigger challenge to face what your average person of color may face in real life on a daily basis. On the other hand, I don't have faith that Ubisoft or the South Park writers will do it any kind of justice. On top of that, if you're a person of color playing the game for fun who want their skin tone represented on their character, you don't really need to be reminded that, yeah, things really suck for you in the US right now. Or maybe I'm overthinking it. I'm sure the answer is somewhere in the middle.
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# ? Sep 8, 2017 01:16 |
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That difficulty slider is hilarious and makes light of a serious situation, which is something Trey Parker and Matt Stone have been doing for years. A basic loving reminder that people seem to miss is that sometimes comedy is making something hilarious out of a serious topic
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# ? Sep 8, 2017 01:48 |
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They also make a few pretty good jokes w/r/t your new ability to pick the "girl" option.
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# ? Sep 8, 2017 01:52 |
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# ? Apr 28, 2024 03:19 |
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Augus posted:I was fine with South Park when they made fun of literally everyone else but making fun of white people is a step too far!
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# ? Sep 8, 2017 01:59 |