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tarbrush
Feb 7, 2011

ALL ABOARD THE SCOTLAND HYPE TRAIN!

CHOO CHOO
What's the difference?

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Fangz
Jul 5, 2007

Oh I see! This must be the Bad Opinion Zone!

tarbrush posted:

What's the difference?

The difference is that to get the full effect you need to build one in every single settlement, otherwise you just get the ability to leave a few settlements very quickly.

Gejnor
Mar 14, 2005

Fun Shoe
Thankfully it can be changed super easily by changing the effect scope from region_to_region_own
to province_to_province_own if one were to want to do such a thing in a mod.

blindwoozie
Mar 1, 2008

I'm excited to see what you do with Warhammer 2 Gejnor, I'm going to miss your mods on the combined campaign.

Gejnor
Mar 14, 2005

Fun Shoe
Y..yeah.. an entirely new set of tables i have learn.. Yaaaay (?)

To be fair it should probably be pretty easy to copy paste everything i did in game 1 into game 2's combined map.

PerilPastry
Oct 10, 2012

MonsterEnvy posted:

Is it just me or does Malekith's voice change after the cutscene ends.

Yeah, he somehow turns into Balthasar Gelt. It sucks.

NoNotTheMindProbe
Aug 9, 2010
pony porn was here
The vortex campaign looks really fun compared to the first game. I hope the combined map has some new mechanics as well.

Perestroika
Apr 8, 2010

William Bear posted:

Hey, roads are back!



There are some pretty fun bits of writing hidden in the building descriptions.


:allears:

Vlex
Aug 4, 2006
I'd rather be a climbing ape than a big titty angel.



just lol if you didn't immediately beeline to metalled roads in previous total wars

Jamwad Hilder
Apr 18, 2007

surfin usa

I didn't really picture dark elves as the trading type

blindwoozie
Mar 1, 2008

Slave Trade, spiky armour Trade, makeup Trade, raptor Trade, spiky boat Trade, poison Trade


Everyone needs Trade

Vlex
Aug 4, 2006
I'd rather be a climbing ape than a big titty angel.



MilitantBlackGuy posted:

Slave Trade, spiky armour Trade, makeup Trade, raptor Trade, spiky boat Trade, poison Trade


Everyone needs Trade

'cept for da Orciest factions

The Lone Badger
Sep 24, 2007

Angry Lobster posted:

Lizardmen lost access to High Magic in 6th edition (gently caress elves), which was a shame, because it used to be pretty beastly (at least in 5th edition)

Didn't they *invent* High Magic?

Scrub-Niggurath
Nov 27, 2007

Jamwad Hilder posted:

I didn't really picture dark elves as the trading type

actually, I think it's cool to get more evil trade factions since right now the option is available to norscans and vampires but everyone else civilized already hates them

Cythereal
Nov 8, 2009

I love the potoo,
and the potoo loves you.

The Lone Badger posted:

Didn't they *invent* High Magic?

Yes. The lizards taught magic to the whiny, self-destructive, short-lived race known as the elves so they could serve as cannon fodder against Chaos.

Perestroika
Apr 8, 2010

Jamwad Hilder posted:

I didn't really picture dark elves as the trading type

Well, it's not like a whole lot of stuff would grow up in Naggarond. After all, how is Morathi to kick back and annihilate some slaves for fun and giggles without a glass of fine wine to go along with it? It just wouldn't be the same. Export slaves and spikes, import the finer things in life.

Afriscipio
Jun 3, 2013

MilitantBlackGuy posted:

Slave Trade, spiky armour Trade, makeup Trade, raptor Trade, spiky boat Trade, poison Trade


Everyone needs Trade

"Hi Bretonnia, this is the elven trade envoy. I'm fine, it's business as usual. How are you? You were raided recently? That's a pity, it must have been the other elves. Anyway, we're looking for some specific trades right now. Do you have any chalices? You do? Excellent. Are they, you know, decadent? Oh, I see. "Resplendent with virtue" is most definitely not what we're looking for. Do you have anything with more skulls, perhaps? Oh, no, thanks anyway, we'll check with the Empire."

Blinks77
Feb 15, 2012

Cythereal posted:

Yes. The lizards taught magic to the whiny, self-destructive, short-lived race known as the elves so they could serve as cannon fodder against Chaos.

Who then proceeded to save the world while the lizards were busy getting slaughtered pointlessly in the jungles.

Kainser
Apr 27, 2010

O'er the sea from the north
there sails a ship
With the people of Hel
at the helm stands Loki
After the wolf
do wild men follow
Every race in Warhammer is secretly the most awesomest and are only held back from taking over the world by one single thing, they sell more miniatures that way.

unwantedplatypus
Sep 6, 2012
Snotlings are the master race

Smith Comma John
Nov 21, 2007

Human being for president.
nuh uh I think you'll find that if we cross reference power levels in the novels my goon toad can beat up your legolas

Jamwad Hilder
Apr 18, 2007

surfin usa

Perestroika posted:

Well, it's not like a whole lot of stuff would grow up in Naggarond. After all, how is Morathi to kick back and annihilate some slaves for fun and giggles without a glass of fine wine to go along with it? It just wouldn't be the same. Export slaves and spikes, import the finer things in life.

I guess my question was more like "Who is trading with the murder pirate elves?"

Archaeology Hat
Aug 10, 2009

Jamwad Hilder posted:

I guess my question was more like "Who is trading with the murder pirate elves?"

The hell vikings.

Ravenfood
Nov 4, 2011

Jamwad Hilder posted:

I guess my question was more like "Who is trading with the murder pirate elves?"
Well, if you really need spikes...

Mans
Sep 14, 2011

by Jeffrey of YOSPOS

Panfilo posted:

The problem is that the climate system indirectly nerfs Wood Elf outposts. So other factions can get T3 settlements anywhere but the Wood Elves have to settle for their dinky little T1 outposts? That's kind of unfair. At least with my idea each race has 1 or 2 other races they can occupy, plus several special cases letting them expand, particularly via ports. It would also make the AI a lot more interesting as well since it could spread out differently.

Maybe wait until the overall campaign is released and see if it's balanced or not :)

Fangz
Jul 5, 2007

Oh I see! This must be the Bad Opinion Zone!

Jamwad Hilder posted:

I guess my question was more like "Who is trading with the murder pirate elves?"

Teens love the goth aesthetic, and the all of their paranormal romance novels. Malekith brand t-shirts might be made in sweatshops, but he's the only one who understands my pain!

Fangz fucked around with this message at 15:22 on Sep 19, 2017

SteelMentor
Oct 15, 2012

TOXIC
Dark Elves infiltrate the political scenes of other races, occasionally posing as High Elf/Wood Elf ambassadors. Presumably if they want something, and just taking it would be a hassle, they'll resort to trading for it... for now at least.

Yeowch!!! My Balls!!!
May 31, 2006

Jamwad Hilder posted:

I guess my question was more like "Who is trading with the murder pirate elves?"

other murder pirates (elf, human, or vampire), sufficiently arrogant/terrifed skaven warbands, anybody who will accept slightly used slaves in exchange for providing spikes in bulk

Yeowch!!! My Balls!!!
May 31, 2006

Smith Comma John posted:

nuh uh I think you'll find that if we cross reference power levels in the novels my goon toad can beat up your legolas

it remains fantastic that a similar degree of resource commitment is involved in making a weaponized city float and in getting a slann to stop posting for five loving minutes

Cythereal
Nov 8, 2009

I love the potoo,
and the potoo loves you.

Ze Pollack posted:

other murder pirates (elf, human, or vampire), sufficiently arrogant/terrifed skaven warbands, anybody who will accept slightly used slaves in exchange for providing spikes in bulk

Even the likes of Kislev and Bretonnia occasionally deal with dark elf smugglers. Plus there's Marienburg, which trades with everyone. And presumably the various New World settlements like the colonies and the Vampire Coast.

Kainser
Apr 27, 2010

O'er the sea from the north
there sails a ship
With the people of Hel
at the helm stands Loki
After the wolf
do wild men follow
Who really cares as long as they have money :capitalism:

Mordja
Apr 26, 2014

Hell Gem

Kainser posted:

Who really cares as long as they have money :capitalism:
Yeah, Tilea and Estalia should get AI traits that make them open to trade with just about any wealthy powers.

The Chad Jihad
Feb 24, 2007


Orcs also trade with other orcs, skaven, humans, and the occasional oddball "etc", but it's generally on an individual warband level and not a state enforced thing with treaties and such

Eschatos
Apr 10, 2013


pictured: Big Cum's Most Monstrous Ambassador
It's a shame trading is nearly useless on very hard. I've yet to get the achievement for having five trade agreements active at once. Nobody wants to make 500+ gold a turn from my massive selection of trade goods, even if we'll never conceivably be a threat to each other.

dtkozl
Dec 17, 2001

ultima ratio regum

Eschatos posted:

It's a shame trading is nearly useless on very hard. I've yet to get the achievement for having five trade agreements active at once. Nobody wants to make 500+ gold a turn from my massive selection of trade goods, even if we'll never conceivably be a threat to each other.

in my norsica game i basically made every other faction a client state with their own tradable resource since you basically have 2 of everything. it worked out well.

Panfilo
Aug 27, 2011

EXISTENCE IS PAIN😬
Regarding Dark Elves trading, one thing I had hoped (that they didn't go with, but maybe someday I will mod it) is a Slave mechanic for Dark Elves, Skaven, and eventually Chaos Dwarves.

My idea was that slaves were a unique resource that had various benefits to these factions and could be bartered in diplomacy (so you could sue for peace via massive numbers of slaves, for example, or demand slaves from an ally or something, similar to the 'amber treaties' of wood elves). They would steadily decay as they got worked to death. It would be a unique avenue of trade and diplomacy for these 3 factions.

Ravenfood
Nov 4, 2011

Panfilo posted:

Regarding Dark Elves trading, one thing I had hoped (that they didn't go with, but maybe someday I will mod it) is a Slave mechanic for Dark Elves, Skaven, and eventually Chaos Dwarves.

My idea was that slaves were a unique resource that had various benefits to these factions and could be bartered in diplomacy (so you could sue for peace via massive numbers of slaves, for example, or demand slaves from an ally or something, similar to the 'amber treaties' of wood elves). They would steadily decay as they got worked to death. It would be a unique avenue of trade and diplomacy for these 3 factions.
Don't dark elves have a slave mechanic? Just one that's internal-only?

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


Ravenfood posted:

Don't dark elves have a slave mechanic? Just one that's internal-only?

Yes, they get slaves after every battle and it's a fully implemented economic/public order system where you manage which cities get how many slaves.

Night10194
Feb 13, 2012

We'll start,
like many good things,
with a bear.

Cythereal posted:

Even the likes of Kislev and Bretonnia occasionally deal with dark elf smugglers. Plus there's Marienburg, which trades with everyone. And presumably the various New World settlements like the colonies and the Vampire Coast.

Also most people don't know that black haired elves with Canadian accents are any different than blonde British ones if they don't have their spikes on at the moment.

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Cythereal
Nov 8, 2009

I love the potoo,
and the potoo loves you.

Night10194 posted:

Also most people don't know that black haired elves with Canadian accents are any different than blonde British ones if they don't have their spikes on at the moment.

The blonde British ones also hate to acknowledge the existence of their spikey kin. Even if the spikey ones have been, say, slaughtering elven allies.

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