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Max Wilco
Jan 23, 2012

I'm just trying to go through life without looking stupid.

It's not working out too well...

Guy Mann posted:

In the overlapping center of the venn diagram of people who are dedicated enough to make an X-COM total conversion and yet lacking in restraint to the point where the whole thing is full of cartoon porn and sexy lady pirates, you get X-Piratez.









I think I remember seeing someone mention this on Twitter, saying that it was supposedly pretty good.

It's at least a bit fresh to see a mod for the original X-COM (I say that not having played any of the XCOMs)

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Coolguye
Jul 6, 2011

Required by his programming!
X-Piratez is legitimately a great mod if you can will yourself to overlook the porny art and subject matter, which is hilariously out of place.

turn off the TV
Aug 4, 2010

moderately annoying

Guy Mann posted:

In the overlapping center of the venn diagram of people who are dedicated enough to make an X-COM total conversion and yet lacking in restraint to the point where the whole thing is full of cartoon porn and sexy lady pirates, you get X-Piratez.









I actually read some about this and it legitimately sounds pretty cool. You run around robbing random people and spaceships instead of trying to save the world, which is a pretty unique take on Xcom from what I've seen.

Brainamp
Sep 4, 2011

More Zen than Zenyatta

turn off the TV posted:

I actually read some about this and it legitimately sounds pretty cool. You run around robbing random people and spaceships instead of trying to save the world, which is a pretty unique take on Xcom from what I've seen.

The basic concept, being a pirate in an alien controlled world, is honestly neat. It's also like the only total conversion of open xcom unless I'm mistaken. The problem arises when the massive amount of porn comes in. I think the only things that don't have some form of nude image related to it are the ships. The guy behind it is really bad at balance and explaining how things work too. You have a billion things you can make while only a few are actually useful.

The Cheshire Cat
Jun 10, 2008

Fun Shoe

Brainamp posted:

the only things that don't have some form of nude image related to it are the ships.

So in that sense they are at least, a bit more restrained than Skyrim modders.

Guy Mann
Mar 28, 2016

by Lowtax

Brainamp posted:

The basic concept, being a pirate in an alien controlled world, is honestly neat. It's also like the only total conversion of open xcom unless I'm mistaken. The problem arises when the massive amount of porn comes in. I think the only things that don't have some form of nude image related to it are the ships. The guy behind it is really bad at balance and explaining how things work too. You have a billion things you can make while only a few are actually useful.

They even call it the Bootiepedia :nallears:

dont be mean to me
May 2, 2007

I'm interplanetary, bitch
Let's go to Mars


Brainamp posted:

The problem arises when the massive amount of porn comes in. I think the only things that don't have some form of nude image related to it are the ships.

I'm not following that link, but are you seriously telling me they skipped the nose/prow art in a dirty aerospace pirate mod? :wtf:

Cup Runneth Over
Aug 8, 2009

She said life's
Too short to worry
Life's too long to wait
It's too short
Not to love everybody
Life's too long to hate


Guy Mann posted:

They even call it the Bootiepedia :nallears:

To be fair that would probably be the case regardless.

Thefluffy
Sep 7, 2014
also if I remember right they got lazy with some of the factions. like the "dark ones" are straight up doom monsters ported to x-com engine. :v:
http://ufopaedia.org/index.php/Minor_Factions_(Piratez)
edit: the humanist faction is wolfenstine 3-D nazis :laffo:

Thefluffy fucked around with this message at 17:26 on Sep 26, 2017

FutonForensic
Nov 11, 2012

Dark Souls scripting:

https://www.youtube.com/watch?v=PCco2nvH9Tk

FutonForensic fucked around with this message at 01:47 on Sep 27, 2017

Orv
May 4, 2011
:psypop:

Leal
Oct 2, 2009

Thefluffy posted:

also if I remember right they got lazy with some of the factions. like the "dark ones" are straight up doom monsters ported to x-com engine. :v:
http://ufopaedia.org/index.php/Minor_Factions_(Piratez)
edit: the humanist faction is wolfenstine 3-D nazis :laffo:

I like the smuggler faction whose women are all busty catgirls

Cernunnos
Sep 2, 2011

ppbbbbttttthhhhh~
Were gonna have a Dark Souls total conversion mod at some point aren't we?

The first one will probably just be DS2 in the DS engine. It'll still be better than actual DS2 though :v:

Thefluffy
Sep 7, 2014

Leal posted:

I like the smuggler faction whose women are all busty catgirls

and for that matter the rebels with the bare-chested snakewomen and actual magical anime girls :v:

fool of sound
Oct 10, 2012

Thefluffy posted:

and for that matter the rebels with the bare-chested snakewomen and actual magical anime girls :v:

busty snakewomen are xcom canon

Light Gun Man
Oct 17, 2009

toEjaM iS oN
vaCatioN




Lipstick Apathy

Thefluffy posted:

also if I remember right they got lazy with some of the factions. like the "dark ones" are straight up doom monsters ported to x-com engine. :v:
http://ufopaedia.org/index.php/Minor_Factions_(Piratez)
edit: the humanist faction is wolfenstine 3-D nazis :laffo:

someone make this for xcom 2 wotc please thanks

Guy Mann
Mar 28, 2016

by Lowtax
Sexcom: UTI Defense

Angry Diplomat
Nov 7, 2009

Winner of the TSR Memorial Award for Excellence In Grogging
See the really depressing thing about that is that playing XCom 2 as a Resistance faction, or as a self-interested splinter faction like Exult from XCom: Enemy Within, would be cool as hell. Really it would be awesome regardless of which iteration of XCom it was modded into.

Instead we get kitty titties and researchable mutant porn. :negative:

Guy Mann
Mar 28, 2016

by Lowtax
Obviously the solution is to make a total conversion of the total conversion. Be extra cheeky and call it X-Puritanz.

Angry Diplomat
Nov 7, 2009

Winner of the TSR Memorial Award for Excellence In Grogging
PG-13Com

Drakenel
Dec 2, 2008

The glow is a guide, my friend. Though it falls to you to avert catastrophe, you will never fight alone.

You joke, but I heard someone is trying to mod a pg-13 version of the mod. Or a safe for work... something. I've 0 clue how that would work, but I've been told that's a thing.

Lunethex
Feb 4, 2013

Me llamo Sarah Brandolino, the eighth Castilian of this magnificent marriage.
There is a version that tries to replace all the visual smut but I doubt it's kept as updated as the main game is.

Furia
Jul 26, 2015

Grimey Drawer

Guy Mann posted:

Sexcom: UTI Defense

Dissapointed you didn't go for IUD defense

gyrobot
Nov 16, 2011

Drakenel posted:

You joke, but I heard someone is trying to mod a pg-13 version of the mod. Or a safe for work... something. I've 0 clue how that would work, but I've been told that's a thing.

It involves not adding the nude artwork ripped shamelessly off fanart sites and Japanese artists that does nudes for a living

Midnight Voyager
Jul 2, 2008

Lipstick Apathy
https://www.nexusmods.com/fallout4/mods/27059/

How about a good one?

Drakenel
Dec 2, 2008

The glow is a guide, my friend. Though it falls to you to avert catastrophe, you will never fight alone.

I never realized I needed this, but I'm glad I do now.

Max Wilco
Jan 23, 2012

I'm just trying to go through life without looking stupid.

It's not working out too well...

Stop posting mods that make me want to reinstall Fallout 4.

Grizzwold
Jan 27, 2012

Posters off the pork bow!

Max Wilco posted:

Stop posting mods that make me want to reinstall Fallout 4.

Oh do you not want to see this one either then?

https://www.nexusmods.com/fallout4/mods/26987/

quote:

I speak Japanese only.

Drakenel
Dec 2, 2008

The glow is a guide, my friend. Though it falls to you to avert catastrophe, you will never fight alone.

Grizzwold posted:

Oh do you not want to see this one either then?

https://www.nexusmods.com/fallout4/mods/26987/

The mad max dream is almost realized.

Max Wilco
Jan 23, 2012

I'm just trying to go through life without looking stupid.

It's not working out too well...

Grizzwold posted:

Oh do you not want to see this one either then?

https://www.nexusmods.com/fallout4/mods/26987/

Eh, that one's not that exciting. Sorry, but being able to give Dogmeat multiple kinds of hats and sunglasses is a hard act to follow.

aniviron
Sep 11, 2014

The ATV is the right shape but waaaaaay too big. That's weird.

The Kins
Oct 2, 2004
https://www.youtube.com/watch?v=JcubbYO0wLQ

Owl Inspector
Sep 14, 2011

Unsurprisingly, the suits at bethesda are somehow undeterred after failing to learn from the two PR nightmares they caused and have launched their "beta" for skyrim special edition creation club.

https://www.rockpapershotgun.com/2017/09/30/skyrim-special-edition-creation-club-survival-mode/

Section Z
Oct 1, 2008

Wait, this is the Moon.
How did I even get here?

Pillbug

Digirat posted:

Unsurprisingly, the suits at bethesda are somehow undeterred after failing to learn from the two PR nightmares they caused and have launched their "beta" for skyrim special edition creation club.

https://www.rockpapershotgun.com/2017/09/30/skyrim-special-edition-creation-club-survival-mode/

Isn't boilerplate survival meters mode normally a normal setting to gate cheevos behind ala New Vegas and Fo4, rather than "Look at this paid mod we're letting you have FOR FREE!"

Owl Inspector
Sep 14, 2011

It wasn't an official thing in skyrim up until now, although of course there's survival mods for skyrim. Someone who's actually up to date on skyrim modding tell me how bethesda's mode shapes up to what you can get from survival mods?

Proletarian Mango
May 21, 2011

Digirat posted:

It wasn't an official thing in skyrim up until now, although of course there's survival mods for skyrim. Someone who's actually up to date on skyrim modding tell me how bethesda's mode shapes up to what you can get from survival mods?

Mods already do everything Bethesda did and better. This is essentially a $15 difficulty level for 6 year old Skyrim.

sebmojo
Oct 23, 2010


Legit Cyberpunk









Digirat posted:

It wasn't an official thing in skyrim up until now, although of course there's survival mods for skyrim. Someone who's actually up to date on skyrim modding tell me how bethesda's mode shapes up to what you can get from survival mods?

Frostfall plus one of the realistic needs/disease mods is a solid survival sim.

RareAcumen
Dec 28, 2012




What was that video that showcased something weird about how DOOM was put together? Like how you can have hallways sitting on the same spot and go into completely different rooms?

fishmech
Jul 16, 2006

by VideoGames
Salad Prong

RareAcumen posted:

What was that video that showcased something weird about how DOOM was put together? Like how you can have hallways sitting on the same spot and go into completely different rooms?

You're thinking of Marathon probably, which is a whole different game, and has several official levels throughout the game that use the effect heavily to create mazes.

There is a separate thing with Doom that was recently discovered that can be used to create the effect of looking in on a room that looks much larger than it should:
https://www.youtube.com/watch?v=bwjeu1C2-Ok
When it was found two years ago the effect only worked on the original Doom executables and engines that seek to perfectly recreate it while running on modern computers, like Chocolate Doom or Mocha Doom, but you can try out the original prrof of concept wad here: http://www.doomworld.com/linguica/hax/portal3.wad

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Shady Amish Terror
Oct 11, 2007
I'm not Amish by choice. 8(
That sounds like Marathon, yeah, but Doom uses lots of trickery even in the original offical Wads to produce strange effects. Probably the biggest thing is the lack of verticality in Doom's world; the game world mostly takes place in two dimensions and the dimension of height is just all sorts of janky hacks. Like, a hilarious consequence of this is that when you get to the point that you have bridges crossing over other rooms, those are technically invisible elevators, because there's only one floor for the entire level and you couldn't have two separate traversible areas occupying the same space on the ground plane, as memory serves. I seem to recall this also leads to amusing weirdness like infinite-height collisions with monsters, where, for example, an agitated crowd at the base of an elevator would prevent you from walking off as if there was a wall there.

As far as 'portal' effects in Doom (in the mapping sense), those are much more esoteric and I don't have any awareness of people using tricks like that until the last decade or so when people have started putting out weird-rear end mindfuck Wads just to see how far they can push the systems.

E: Or as above, maybe only really in the last couple of years. I think earlier wads may have toyed with 'portal' effects, but it could have been illusory or some consequence of engine fuckery.

Shady Amish Terror fucked around with this message at 17:31 on Oct 1, 2017

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