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JuffoWup posted:Don't outright buy. If you have like, 3/4ths of the pats, it will be cheaper, but going from 0 parts to a completed aircraft will cost too much. I saw a reddit post of someone talking about the t8 bomber. If you look on the wiki, it costs something like 12k gold according to it. However, to go form no parts, it'll set you back about 30k gold for the tickets. So a $50ish plane will cost you $120 if you go that route. The A-26 in particular is over 3x the price of other T6 premiums (11k gold vs ~3500). It only makes sense to buy it once you're down to 5-6 missing parts. I have the Blenheim IV. It prints money and you'll only lose if your team is extremely bad, but flying around completely untouchable and playing entirely from the bombsight view is just as boring as playing carriers in WoWS. I wouldn't recommend going majorly out of your way to get one.
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# ? Oct 26, 2017 19:53 |
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# ? Apr 29, 2024 07:38 |
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Of course, that does assume WG sell it for it's normal gold price ingame and not only in a huge bundle via the shop.
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# ? Oct 26, 2017 20:04 |
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MoraleHazard posted:
Kittyhawk was what the British and Soviets called the late model P-40s they operated. Also, while this has been fun so far, balance just seems to be an utter and complete mess. For comparison's sake there are 3 Heavy Fighter lines in the game (US, German, British), and here are the numbers of their T10s. Due to the mess of different researchable components at lower tiers, it was the simplest tier to compare. pre:Gloster Javelin HP 1200 Guns 1572 DPS 330 RoF 300 Range 800 Airspeed 1124 Top Speed 1100 Stall 250 RoC 78 Optimum 747 Maneuver 448 RoR 70 Control 78 Altitude 3000 -Does not carry bombs XF-90 HP 700 Guns 1234 DPS 180 RoF 600 Range 820 Airspeed 1204(-14) Top Speed 1150(-40) Stall 300 RoC 78.8(-2.8) Optimum 862 Maneuver 380 RoR 90 Control 79 Altitude 3000 -Carries bombs (2 x 5200, 75m) ME 262 HG III HP 700 Guns 1626 DPS 350 RoF 330 Range 700 Airspeed 1143(-13) Top Speed 1100(-40) Stall 300 RoC 63(-2.3) Optimum 804 Maneuver 444 RoR 80 Control 79 Altitude 2800 -Carries bombs (2 x 5000, 75m) Lord Koth fucked around with this message at 20:27 on Oct 26, 2017 |
# ? Oct 26, 2017 20:16 |
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More questions: I was reading up on how to not suck rear end at ground attack, and the post said to target the HQ first, so that AA looses accuracy. But no one mentioned what the HQ looks like, anyone know?
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# ? Oct 26, 2017 23:30 |
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Sometimes when I take my Airabonita out for a spin, every time I get close enough to something to shoot it I instantly explode, and get to briefly follow some enemy 109 or Spitfire with a hundred guns sticking out the front nuking planes from 800m, then it happens two more times and the battle is over before the squall line, with nobody on my team over 3k battle points and said nuker on 15k battle points
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# ? Oct 27, 2017 06:56 |
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Greggorian posted:More questions: I was reading up on how to not suck rear end at ground attack, and the post said to target the HQ first, so that AA looses accuracy. But no one mentioned what the HQ looks like, anyone know? When you fly over you will see loads of individual targets, most of them made up of a red square with a few red dots. I think the HQ is all squares and it's also normally pretty obviously something big, the control tower at the airstrip, the big radar array, the radio telescope, that sort of thing. Normally takes a full load of rockets to kill or shout your handy Blenheim to actually aim for once. NTRabbit posted:Sometimes when I take my Airabonita out for a spin, every time I get close enough to something to shoot it I instantly explode, and get to briefly follow some enemy 109 or Spitfire with a hundred guns sticking out the front nuking planes from 800m, then it happens two more times and the battle is over before the squall line, with nobody on my team over 3k battle points and said nuker on 15k battle points Cannons, always go with fast firing cannons.
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# ? Oct 27, 2017 08:04 |
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So I got the P-38F and, sadly, it's not quite living up to its coolness yet. The plane hauls rear end really well, but the armament feels really piddly. A single Hispano isn't that great on a tier 5 plane, and I'm having trouble connecting with it consistently for some reason. It feels like the .50cals have way different ballistics so it's hard to have both them and the cannon on target at once. It's odd. Hopefully the thing will click better when I get the 37mm mounted. I mean I expect that gun to be even more inconsistent, but at least it oughta be funny when it hits.
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# ? Oct 28, 2017 01:38 |
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At what point is it worth paying 200k for a pilot?
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# ? Oct 28, 2017 02:06 |
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Oookay yeah the 37 mm makes a pretty huge difference. BLAT BLAT BLAT. space pope posted:At what point is it worth paying 200k for a pilot? Nordick fucked around with this message at 02:48 on Oct 28, 2017 |
# ? Oct 28, 2017 02:37 |
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I did enough bombing missions to finally get the Mosquito last night. I have only played one game in it and unfortunately it was the desert one with all the canyons so I spent a large proportion of the match pretending I was in 633 Squadron.
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# ? Oct 28, 2017 09:25 |
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NTRabbit posted:Sometimes when I take my Airabonita out for a spin, every time I get close enough to something to shoot it I instantly explode, and get to briefly follow some enemy 109 or Spitfire with a hundred guns sticking out the front nuking planes from 800m, then it happens two more times and the battle is over before the squall line, with nobody on my team over 3k battle points and said nuker on 15k battle points You're talking about the premium with the 37mm? I find it really good and fun to play, but to make it perform well you have to land hits with the 37mm - if you do it'll take 1/3rd to 1/2 the hp of most enemies per shot.
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# ? Oct 28, 2017 11:35 |
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Darkrenown posted:You're talking about the premium with the 37mm? I find it really good and fun to play, but to make it perform well you have to land hits with the 37mm - if you do it'll take 1/3rd to 1/2 the hp of most enemies per shot. Yeah I know, I just occasionally end up in battles where I get nuked by stuff before I even get time to fire a worthwhile burst; at the time I posted it was a platoon? with the German Spitfire presumably shooting premium 20mm cannon ammo, which the wiki tells me is a German specialty.
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# ? Oct 28, 2017 12:02 |
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NTRabbit posted:Yeah I know, I just occasionally end up in battles where I get nuked by stuff before I even get time to fire a worthwhile burst; at the time I posted it was a platoon? with the German Spitfire presumably shooting premium 20mm cannon ammo, which the wiki tells me is a German specialty. Yeah I have noticed if there's a platoon in your game and you show any sign of being good, or heavens forbid you shoot one of them down then expect to spend the next 5 minutes dying to whatever fighter is OP for that tier. The payoff for this is when you meet that platoon the next game and they are down tiered and you are in your loving Spitfire. Oh yes, then the 20mm Hispanos are on the other foot.
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# ? Oct 28, 2017 13:22 |
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I've recently elited the F4F Wildcat and the P-40. Those big gently caress off rockets on the F4F are fun.
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# ? Oct 28, 2017 15:32 |
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The big Russian bomber looks fun! https://www.youtube.com/watch?v=IOde9KCSsss
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# ? Oct 28, 2017 23:19 |
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Burt posted:The big Russian bomber looks fun! Looks no different than the other two honestly. I'm more amused at watching his team fold it up anyway. Also amused that the russians decided that putting stacking the jet engines that way instead of individually on the wing was a good idea. I can just see the lower engine suddenly producing more thrust than the upper and stressing the whole link.
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# ? Oct 29, 2017 01:38 |
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JuffoWup posted:Looks no different than the other two honestly. I'm more amused at watching his team fold it up anyway. Also amused that the russians decided that putting stacking the jet engines that way instead of individually on the wing was a good idea. I can just see the lower engine suddenly producing more thrust than the upper and stressing the whole link. It's more the fact that it got to 4000m so fast and how many bombs it drops! it looks like they are giving away cammo now in the daily reward crates; Although if you run the P40 in anything other than green with a shark's mouth you are a monster.
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# ? Oct 29, 2017 08:57 |
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The only thing I've gotten from crates thus far are premium consumables, credit, and the odd bomber part. The most annoying part about them is that most of them don't count unless your team wins, which cuts the rate of completion down massively. I've been doing one that needed 3 top 3 wins in the mid tiers, and all 3 of my wins were top 3, they were just surrounded by about 8 irretrievable losses, because bots are incredibly stupid. There's another absurd one, which is to destroy 70 ground targets - sounds easy I thought, I can destroy 70 little buildings and AA guns in a day. I was wrong though, because 1 building doesn't count, "1 ground target" mean destroying every little building in a cluster, so the AA gun and the 3 tents, or every barracks, etc, which means if you miss one on your first pass and someone else kills it, you don't get the credit. Irritating as gently caress when all the tier 3s have low bomb counts with small blast areas. I haven't flown every tier 3 yet, but so far the Fw 159 and A5M are pretty garbage tier. The I-16e starts off as bad as the A5M, but once you elite it it's fine. NTRabbit fucked around with this message at 09:23 on Oct 29, 2017 |
# ? Oct 29, 2017 09:17 |
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I've restarted playing but alas the teams have the usual WG quality(eg if my team has less bots we usually lose). Is there any eu-zone goon squad i can attach to to avoid a nervous breakdown?
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# ? Oct 29, 2017 09:33 |
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Burt posted:Although if you run the P40 in anything other than green with a shark's mouth you are a monster. I really wish this game had War Thunder's freely placeable decals though.
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# ? Oct 29, 2017 09:41 |
I'm already at over a 50% winrate. Is that normal, better than average?
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# ? Oct 29, 2017 09:45 |
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Better than me. If I nail 45% I'd be happy. Games are swung by the bots too much to influence.
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# ? Oct 29, 2017 09:46 |
I think one thing that's helped was just focusing on planes that work with my playstyle. The US fighters and multi-role fighter line. I'm also not sure how many of the low/mid tier players are familiar with things to shake enemy planes off their tails besides trying to fly in loops. Break for cover. Throttle up, then throttle down and change course so they'll overshoot. Or like, for tighter turns, throttling up once the turns about finished, and then opening fire so the enemy plane flys thru the bullets.
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# ? Oct 29, 2017 09:56 |
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After getting 12 bomber parts I bought the A-26 and it's not as much fun as the Blenheim I have to say. People have realised now that a PC controlled bomber is a massive threat and I have not had a single game this morning when I haven't been attacked. In the Blenheim this is a pain if the attacker is a Bf110 however anyone attacking the A-26 is going to get a bit of a surprise as the rear gunner can shoot in a massive sphere above and below with two .50 calibres. Head on attacks are pretty much suicide for a fighter as it also has 6 cowling mounted .50 cals. I got 3 player kills in the A-26 in 2 games It's still a pain having to avoid fighters though, however, while they are spending 5 minutes trying to catch a bomber at 4000m jinking all over the sky they are not attacking anything else and I can still manage to flip on my bomb sight and do my damage.
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# ? Oct 29, 2017 11:58 |
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I thought the A-26 was far more fun, since you're actually getting into fights rather than staring at the bomb sight for 10 minutes. It has smaller, less accurate bombs than the Blenheim, so sitting at 4km makes your damage output a lot less reliable than flying comparatively low. If you do fly lower in it, you're constantly switching between dropping bombs and shooting with the nose and tail guns, which is pretty fun (until a tier 7 heavy notices what you're up to and melts you).
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# ? Oct 29, 2017 13:28 |
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davejk posted:I thought the A-26 was far more fun, since you're actually getting into fights rather than staring at the bomb sight for 10 minutes. So I took your advice, and in one game I flew lower, shot poo poo down including 2 utterly clueless PC A-26s who tried to double team me with hilarious results [Hint 6 forward facing guns do way more damage than 2 rear facing ones] I blew up 2 bomber streams, actually dropped a few bombs that killed their targets and sprinkled the .50 cal love about on the air defense planes. Still lost. Now I ran about 6 games in the A26 and 5 in the Blenheim without a win, so I hop into the Kittyhawk and Spit and just faceroll victory after victory. Now although I made over a million credits in the bombers I am coming to the conclusion that a decent player in a fighter has massively more impact on a match overall than any player in a bomber even though I can be in the top 3 players every game flying the things. I think this is a potential problem that is going to happen with the game moving on, it's going to become all fighters as that's what everyone is going to view as the "win button". I'm not sure how you can address this without ruining the game for either fighter players or any other role. However, I just wish they had seen the game earlier where 4 of us in fighters were trying to shoot a corrugated iron shed to get the last teensy bit of a cap.
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# ? Oct 29, 2017 16:26 |
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I'm struggling with heavy fighters, in that when I fight against P-38s and Zerstorers they zoom down from altitude, wipe out a plane or two in a cannon barrage, and then zoom off again before I can even get into gun range, and my fighter can't ever go fast enough to catch them, but when I fly in heavy fighters and try the same thing, fighters accelerate past my Fw 57, Me 210, and SE 100 in dives, climbs, level flight, even with the go faster button on for the full beans.
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# ? Oct 29, 2017 16:38 |
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Burt posted:Now I ran about 6 games in the A26 and 5 in the Blenheim without a win, so I hop into the Kittyhawk and Spit and just faceroll victory after victory. Now although I made over a million credits in the bombers I am coming to the conclusion that a decent player in a fighter has massively more impact on a match overall than any player in a bomber even though I can be in the top 3 players every game flying the things. One way to help with this issue could be some sort of AI ground forces that attack opposing bases and could potentially cap them back, and GA could deal with those while fighters focus on keeping up the air supremacy. As much as I love dogfighting in the P-40 and tearing poo poo up with heavy fighters, I'd love to do some lawnmowing once in a while too. As of now it just feels a bit frustrating and kinda futile too often.
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# ? Oct 29, 2017 17:17 |
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NTRabbit posted:I'm struggling with heavy fighters, in that when I fight against P-38s and Zerstorers they zoom down from altitude, wipe out a plane or two in a cannon barrage, and then zoom off again before I can even get into gun range, and my fighter can't ever go fast enough to catch them, but when I fly in heavy fighters and try the same thing, fighters accelerate past my Fw 57, Me 210, and SE 100 in dives, climbs, level flight, even with the go faster button on for the full beans. Heavy fighters are a bit hit and miss, when it comes to zoom and boom. Lightnings are fast as gently caress coming down and going up so excel at this type of fighting, and can, to a lesser extent even brawl a little at low/mid altitude. Try that in a Beaufighter or Me110 and although you may get a kill, you'll not get back out of the zone as they take so long to pull up out of their dive and every fighter going will eat you. However if you stay higher then you can use your speed to run in, shoot, pull up on boost, circle back and do it again because unlike real life, twin engined fighters in this game are FAST AS gently caress and can leave a fighter for dead in level flight and manage a turn to get and point your nose full of cannons back at your chaser. You also need to get into bomber streams and gently caress up the B17s that come from the enemy command centers to bomb your bases. Idiots in single seaters will come up to try and stop you doing this and immediately regret it. I love heavy fighters a lot, but you have to get into the right mindset to play them well, and it isn't the same thing flying a Spitfire as it is a Beaufighter, so just adapt your play style. And I will say that even though you do all of this you still won't have a massive effect on your games but you can live all your Mosquito Squadron fantasies
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# ? Oct 29, 2017 19:20 |
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Nordick posted:A large part of that problem is that fighters can contribute both on the attack and on the defense. You go in, do your stuff, cap some bases, but when it comes to actually holding those bases to secure the win, bombers and GA planes are kinda dead weight. Fighters can just keep doing their thing and be useful, but once your team has 2 out of 3 bases, all GA can do is either twiddle their thumbs waiting for the score to tick, or barge into the last enemy base and hope some fighter support follows, eventhough said support doesn't really have much incentive to. Simply put, there will always be something for fighters to do while for GA there might not be. Yeah, I've noticed that a few times. Our team has all the caos, I'm in my il-2, all I can do now is just base defend against enemy attack fighters really.
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# ? Oct 29, 2017 19:40 |
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NTRabbit posted:There's another absurd one, which is to destroy 70 ground targets - sounds easy I thought, I can destroy 70 little buildings and AA guns in a day. I was wrong though, because 1 building doesn't count, "1 ground target" mean destroying every little building in a cluster, so the AA gun and the 3 tents, or every barracks, etc, which means if you miss one on your first pass and someone else kills it, you don't get the credit. Irritating as gently caress when all the tier 3s have low bomb counts with small blast areas. There's another one to kill 50 defence planes. It's annoying as gently caress that they didn't either make these do X damage to planes/ground targets, or use the rather nice assistance system. Nope, just full kills. So you have every reason to kill steal and pick on the lowest value targets (why go for a heavy defence plane when a light has half the HP?), and if you do 99% of the damage to a target then gently caress you, you get nothing. It's real dumb.
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# ? Oct 29, 2017 20:42 |
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I've got one at the moment which is to score 9000 points purely from destroying ground targets in a single battle, which is totally ridiculous in anything other than a Blenheim IV. Someone needs to take another pass at these and adjust the conditions.
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# ? Oct 29, 2017 20:45 |
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Darkrenown posted:There's another one to kill 50 defence planes. It's annoying as gently caress that they didn't either make these do X damage to planes/ground targets, or use the rather nice assistance system. Nope, just full kills. So you have every reason to kill steal and pick on the lowest value targets (why go for a heavy defence plane when a light has half the HP?), and if you do 99% of the damage to a target then gently caress you, you get nothing. It's real dumb. The assistance one is even harder because flying with 80% bots means you have to secure kills or else no one kills them.
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# ? Oct 29, 2017 22:37 |
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JuffoWup posted:Yeah, I've noticed that a few times. Our team has all the caos, I'm in my il-2, all I can do now is just base defend against enemy attack fighters really. The flip side to this is that there are far more ground targets at any given cap to attack than defense aircraft, meaning it's a lot easier to cap bases with them than fighters, and more than a few fighter lines (US, I'm particularly looking at you) struggle to do much to most ground targets - a few machine guns plus limited strafing time due to speed means unless you get a fire you're not doing much to at least one, and usually multiple-to-all, building in every ground target. This is especially true if you've got idiot bots/players with you that accomplish little and then just die, setting back your cap progress. As a fighter I've run out of defense aircraft to shoot more than a few times, rendering me pretty ineffective at capping the point until more spawn, while attack aircraft generally do not have that issue. And if your team has already taken most/all the caps then sure the attack aircraft player now has little to do, but the game's probably going to be a win shortly anyways.
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# ? Oct 29, 2017 23:54 |
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Blindeye posted:The assistance one is even harder because flying with 80% bots means you have to secure kills or else no one kills them. I don't mean only assistance, I mean it should be like "get 50 kill points" where a will is one point, a minor assist is 0.25, a major is 0.75, etc.
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# ? Oct 30, 2017 01:41 |
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I know you all rave about the Blenheim F, but I really can't get into it, heavy fighters just aren't fun for me. I spawn, I drop some bombs, I make a couple passes at planes, then as soon as a fighter gets on my tail at any altitude that's it, they're impossible to shake and I die.
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# ? Oct 30, 2017 08:13 |
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NTRabbit posted:I know you all rave about the Blenheim F, but I really can't get into it, heavy fighters just aren't fun for me. I spawn, I drop some bombs, I make a couple passes at planes, then as soon as a fighter gets on my tail at any altitude that's it, they're impossible to shake and I die. Yeah I'm not having a good time with Heavy Fighters either. I've seen some people who are REALLY good at them. No idea how they move so drat fast in them, or how they become so tanky. I tend to get insta-shredded whenever I'm flying one.
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# ? Oct 30, 2017 12:38 |
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I was doing poorly in heavy fighters at first until they sort of clicked. I haven't played enough to give advice other than abuse your long boost, if a fighter gets on your tail. The French SE 100 (the ugliest plane) has a rear facing 20mm cannon. In that I just switch to the rear gunner and shoot down the plane on my tail.
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# ? Oct 30, 2017 14:10 |
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NTRabbit posted:I know you all rave about the Blenheim F, but I really can't get into it, heavy fighters just aren't fun for me. I spawn, I drop some bombs, I make a couple passes at planes, then as soon as a fighter gets on my tail at any altitude that's it, they're impossible to shake and I die. Heavy fighters are a bit of a Marmite thing, I think you either can make them work or not, there's doesn't seem to be a middle ground. The Blenheim F at tier is probably one of the strongest all round planes going. Drop your bombs asap then just brawl at low level as everything you meet at tier and below you will just eat with your guns and if any fighter gets on your tail, hit T and shoot him with your rear gun, you have more than enough HP for to kill any fighter stupid enough to sit there and let you shoot them. When you get tier 5 games you are obviously going to get mulched by fighters, so hang out at 1000m and wait for heavies to come into your kill zone as you are more agile than them so get behind and under them and blast away. Also look for sneaky ground attacks and multi-rolls going in for external weapon attacks and dive on them then boost out. The biggest skill with a heavy is to know when to engage and disengage. Also you need to be getting into bomber streams when on command center maps and shooting down Blenheim IVs when you can simple to make bomber pilots angry.
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# ? Oct 30, 2017 14:52 |
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# ? Apr 29, 2024 07:38 |
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Stanley Pain posted:Yeah I'm not having a good time with Heavy Fighters either. I've seen some people who are REALLY good at them. No idea how they move so drat fast in them, or how they become so tanky. I tend to get insta-shredded whenever I'm flying one. It's the rate of climb and dive speeds that makes them seem so fast. These and the fact that their optimum speeds are way higher than fighters. As for tanky, they have a lot more HP, plus you can fit all the mods that give extra protection to critical components and a hit point boost.
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# ? Oct 30, 2017 15:01 |