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Screaming Idiot posted:spoilers Has... that been actually brought up properly in the LP? I don't remember. VVVVV: Fair enough! Jetamo fucked around with this message at 06:15 on Nov 16, 2017 |
# ? Nov 16, 2017 06:03 |
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# ? May 11, 2024 12:49 |
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It has. There was a sidequest to find Kainé's house and Emil talks about losing his memories with every generation of clones he made to fight the aliens.
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# ? Nov 16, 2017 06:06 |
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Jetamo posted:Has... that been actually brought up properly in the LP? I don't remember. It has been, Emil talked about it back in Route A.
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# ? Nov 16, 2017 06:10 |
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ultrafilter posted:You're all worried for nothing. There's a whole village full of machine children that nothing bad has happened to.
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# ? Nov 16, 2017 07:47 |
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Shei-kun posted:I think the word you forgot to add at the end of that statement is "yet." "If you want a happy ending, that depends, of course, on where you stop your story."
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# ? Nov 16, 2017 07:51 |
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Episode CXV: The Bad Bot We’ve had enough derails for a while. It’s time to get back on track with main plot missions. A2 must be getting a rash in her robot joints from that sand gunked up there for a couple weeks now. Let’s see if we cannot sort her out by a trip to Pascal’s Village for that fuel filter. Music: Pascal Analysis: This is a colony of pacifistic machine lifeforms led by the unit known as Pascal. It is logical for a large number of machine lifeforms to be present. This Pod has concerns regarding YoRHa unit A2’s predictive skills. I’d be more concerned about me smashing your face if I were you. Despite A2’s reputation as a dangerous wandering machine murdering hobo, all of Pascal’s Village residents don’t mind her presence at all. There’s not much of note happening in the Machine Village worth covering. The machine family (Father, Mother and Child) seems to have moved out though. Or at least vanished during Route C. Everyone else from earlier sidequests is still hanging out in the state we left ‘em. With that said, let’s go speak with Pascal and get this over with already. I’m sure A2 doesn’t like hanging around a bunch of machines she shouldn’t murder. Music: Pascal (Vocal) Thank you again for rescuing me. ...... Now then! How can I help you? ...... Um... Summary: YoRHa unit A2 possesses a faulty fuel filter. She has obtained information from Anemone, leader of the Resistance Camp. She has traveled to this village in order to obtain a new filter. End summary. Request: One functional fuel filter. Do you really need to spell it all out like that? Analysis: A2’s lack of verbal communication made this Pod’s assistance necessary. Shut. Up. Ah, I see. I see. Sadly, I’m a bit short on materials right now. I need rigid tree bark to create a filter, but the only location I know of is guarded by ferocious machine lifeforms. I apologize, but I’m afraid I can’t make a filter at the moment. Confirmation: Unit A2 will secure and deliver rigid tree bark. Don’t confirm that by yourself! Goddammit... Analysis: Hostility toward the peaceful machine lifeform Pascal is pointless from an energy-usage standpoint. Proposal: Form a friendly relationship immediately. You have GOT to be kidding me. Sorry, A2. I’m afraid this is the beginning of your learning to chill the gently caress out and accept the cute friendly machines arc. There is no stopping it. So let’s get on with things and head to our destination over in the middle of the Forest Zone. Since that’s right next door to Pascal’s Village, we can just take a brisk jog there instead of the usual fiddling with Access Points. Music: Forest Kingdom (Dynamic) We can even catch a ride to make the journey even quicker. There’s another reason to walk to our goal. A2 has some commentary on a new addition to the area since last time she was here stabbing a robot baby in the face... Whoa. What’s that? Unknown. You’re useless. If you’re wondering, it’s not possible for A2 to enter the Meat Box Resource Unit. The entire structure is now floating well past her reach. The three temples are meant for 9S to have a bogus journey through. Sorry. Moving onto our destination, there are indeed a number of hostile machines guarding the collection point four the Rigid Bark we need for the filter. It’s just some lingering Forest Kingdom scrubs and one beefy electric leg sporting Goliath Biped. Not an issue. The actual semi-difficult part of this mission is finding the Rigid Bark collection point. You see that barely noticeable yellow glow between those two giant roots in the middle there? That’s it! That’s what we came here for. Really, A2 could have just ran up here, grabbed what she needed and bounced immediately without engaging with these trifling machines. But where’s the fun in that? Now that we’ve got the necessary component, it’s just a matter of dashing all the way back to Pascal’s Village. Or taking the Access Point. They’re both about the same time spent traveling. Either way... Music: Pascal (Vocal) Ah! Thank you so much. I’ll make a filter right away. Please just give me one moment. He can fly? C’mon A2. You already saw him fly earlier. Get with the program. He’s got a rocket butt. It’s fine. Don’t judge. Regardless, Pascal literally just flies to the top of the screen, vanishes for less than a second and flies straight back down. But in case A2 wasn’t paying attention... ...... So A2 obtains her replacement Fuel Filter. I’m not going to ask where that goes or how it’s installed. But she stops complaining about being sandy. So I guess that’s sorted out. Now then... A2 doesn’t really have any long term goals or plans. Soooooo... I guess we could just talk to Pascal again... You know... since we’re in the neighborhood and all. You gave me that filter for free earlier. I need to pay you back. It would bother me otherwise. How conscientious of you! Yeah. So if you think of something, let me know. I do have a bit of a problem, now that you mention it. A ferocious machine has been attacking our children in the area where they play. I do hope you’ll agree. We don’t really have anyone else to ask. <Agree to help.> Thank you so much! I promise to repay you for the trouble. So begins the (mandatory) sidequest, Vanquish the Bad Bot. A hostile machine is causing a ruckus with the kids? We can’t have that stand. It’s time for A2 to step up and defend the machine kids. Just... don’t let them know she stabbed an infant one of their kind directly in the face a month or two back... A Level 50 Enhanced Medium Quadruped seems to be the playground bully in the neighborhood. This is one of the few times in the game an Enhanced version of one of these guys ever spawns. Not that it’s any different from the normal ones beyond buffed stats. A2 has no problem vanquishing the machine playground menace to repay Pascal for sorting out her fuel filter issues. All that’s left to do is to return and report our success in curbing machine-on-machine violence in the neighborhood. Thank you so much. Here is your reward. Please take it. Wait... Pascal, A2 was doing this to get square with you for the free filter. If you reward her she’s back to square one. Now A2 is going to have to be nice again to correct this... But when we surrendered our weapons, we lost the ability to defend ourselves. Now many within the village want us to re-arm and vanquish nearby enemies in order to preserve our peace. What do you think we should do, A2? Dunno. That’s for you to decide. Yes, I suppose so. But let your villager friends know—if anyone tries to attack me, I’ll wipe this place clean off the map. I will make a firm note of it. <begins walking away> If you like, you’re welcome to take a look around our village. It would be nice for you to know more about us. Sure. If I feel like it. That concludes the Vanquishing the Bad Bot quest. Tune in next time as A2 does indeed take up Pascal’s offer to explore the village and ends up embroiled in a scandalous amount of cute helpful errands for these dingus machines as Route C of NieR: Automata takes a break from being a relentless downer. For now... Video: Episode 115 Highlight Reel Pascal Concept Art – An early proposal was for Pascal to be a mascot animal machine from the Amusement Park zone. Not sure about that one...
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# ? Nov 16, 2017 22:11 |
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I really love this side of Pod 042.
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# ? Nov 16, 2017 22:42 |
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oh god dont talk about enhanced spawns that guy is not even the worst one
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# ? Nov 16, 2017 23:03 |
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Mega64 posted:I really love this side of Pod 042. Seriously. I think A2/042 is my favorite android/pod pairing for banter.
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# ? Nov 16, 2017 23:07 |
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The way the Pods went from mobile weapon turrets to the best drat characters in the game really is something.
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# ? Nov 16, 2017 23:07 |
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Deep Dish Fuckfest posted:Seriously. I think A2/042 is my favorite android/pod pairing for banter. 2B and 042 respected each other too much to be this fun. 042 thinks A2 is just a total idiot, and his efforts to get her to do something, anything productive are amazing.
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# ? Nov 16, 2017 23:11 |
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chiasaur11 posted:2B and 042 respected each other too much to be this fun. See I always saw 042 as the equivalent of the GM who wants you to talk to the NPCs and no, you are not allowed to stab them why would you do that I don't know why, but I think it has something to do with him telling A2 to try and be friendly to Pascal and co.
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# ? Nov 17, 2017 00:03 |
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Solar Tornado posted:I hope it's to your liking Oh good lord that's fantastic. I just need something for my text under it now. Proposal to the Thread: Suggestions?
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# ? Nov 17, 2017 00:06 |
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I think the A2 and 2B versions need the mole close to their mouth.
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# ? Nov 17, 2017 00:11 |
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I love proto-Pascal's little heart-shaped winding key,
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# ? Nov 17, 2017 00:17 |
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Proto-pascal looks utterly intolerable.
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# ? Nov 17, 2017 00:35 |
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I love how A2 keeps trying but can't ever win against Pod 042. He just ignores all her poo poo and it's beautiful. I'm going to start calling him Alfred.
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# ? Nov 17, 2017 01:14 |
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chiasaur11 posted:2B and 042 respected each other too much to be this fun. He's kind of right. A2 has many good points, but she's not really very smart.
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# ? Nov 17, 2017 01:30 |
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Please be nice to my friend A2, she's had a rough time.
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# ? Nov 17, 2017 01:46 |
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Ratoslov posted:Proto-pascal looks utterly intolerable. Nier could totally use some Poshul, right?
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# ? Nov 17, 2017 01:56 |
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Why does the mascot dog have a tacticlol pouch belt? What kind of amusement park is this?
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# ? Nov 17, 2017 01:58 |
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Yoko watched Full Metal Panic! Fumoffu?
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# ? Nov 17, 2017 02:43 |
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Magil of Shadow posted:Oh good lord that's fantastic. I just need something for my text under it now. Proposal to the Thread: Suggestions? "Proposal: Form a friendly relationship immediately. " "You have GOT to be kidding me"
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# ? Nov 17, 2017 03:11 |
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Magil of Shadow posted:Oh good lord that's fantastic. I just need something for my text under it now. Proposal to the Thread: Suggestions? Proposal: get a haircut!
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# ? Nov 17, 2017 04:37 |
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Id, your lp is doing weird things to my youtube suggestions The ending where 2B just goes off and makes unboxing videos
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# ? Nov 17, 2017 08:15 |
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Really Pants posted:Why does the mascot dog have a tacticlol pouch belt? What kind of amusement park is this? I mean Gun Soccer is canon, it was probably a theme park about how cool war is
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# ? Nov 17, 2017 08:36 |
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Synthbuttrange posted:Id, your lp is doing weird things to my youtube suggestions almost 1mill views on an unboxing video geee I wonder why
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# ? Nov 17, 2017 08:59 |
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The Dark Id posted:
Commander White transfered her data to 042. Total slave driver. Whoo-pch!
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# ? Nov 17, 2017 11:12 |
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I've said it before and I'll just reiterate it. Pod 042 is like Fi from Skyward Sword if she had some sort of personality. Forcibly assigning objectives because the character is too stupid or stubborn to choose to do it on their own, and moving the plot along when necessary.
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# ? Nov 17, 2017 13:44 |
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FailAtMagic posted:almost 1mill views on an unboxing video geee I wonder why That's the happy first half of the weapon story she's unboxing, obviously. (That's only one of two videos she's posted about four months ago; she isn't nearly as popular elsewhere so I'm guessing it went viral at some point)
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# ? Nov 17, 2017 13:54 |
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OmegaCake posted:I've said it before and I'll just reiterate it. Pod 042 is like Fi from Skyward Sword if she had some sort of personality. Forcibly assigning objectives because the character is too stupid or stubborn to choose to do it on their own, and moving the plot along when necessary. I disagree. Pod 042 is capable of creating its own objectives and helping progress the story. Fi just reiterated what was said two seconds ago by someone else.
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# ? Nov 17, 2017 13:54 |
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The best part about Concept Pascal was the doggie face he painted on to replace his lost mascot suit.
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# ? Nov 17, 2017 16:08 |
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Neddy Seagoon posted:I disagree. Pod 042 is capable of creating its own objectives and helping progress the story. Fi just reiterated what was said two seconds ago by someone else. That's where the "If she had some sort of personality" comes in.
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# ? Nov 17, 2017 16:47 |
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Episode CXVI: Play With Us! Music: Pascal (Vocal) Since A2 is a directionless bum, our new objective is to just fart around the Machine Village. Or... just follow Pod 042’s directions since it has taken the reigns on driving A2’s storyline since she’s too much of a hot mess to do it herself. With that in mind, a handful of sidequests have cropped up around the neighborhood. The first one being from Pascal himself. Let’s take a look... I appreciate all the time and effort you took for our children. Every one of them is a singular treasure to me. Indeed, they are treasures to the entire village! Our very future rests in their little hands. I imagine you find it odd for machines to speak of the future like this. I dunno. I trust that our children can stand strong against the senseless conflicts of this world and blaze a new trail for our people. However... One of the children is suffering from a faulty storage element. If we don’t do something for the child— So repair it already. Alas, we lack the parts to do so. They can only be found deep within the abandoned factory, and that area is swarming with terrible machines... It pains me to say this, but you, A2, are the only one we can turn to. <Help Pascal.> Thank you so much. The required part is in the area known as the abandoned factory. I truly do appreciate this. Thus begins the Storage Element sidequest. A2 is the only one that can help now, huh? Guess word of 2B’s death has reached the village and 9S has been written off as a lost cause already. The machines work quickly in being up to date with events. As Pascal said, this quest will take us back to the Abandoned Factory area. But we’re not gonna go looting the Neo Junk Heap today. That’s because we’re not done picking up sidequests. Unlike my usually suggestion to get one sidequest at a time back in Route A/B, it’s best to just pick up every quest immediately and do ‘em promptly in Route C since cut-off points are fast and loose this time around. Anyway, as soon as A2 advances a few steps past Pascal, she encounters... Huh? C’mon, Big Sis! Play with us! I don’t play with machines. Now get lost. C’moooooon! I wanna plaaaaay with you! I’m an android, weirdo. I’m your enemy. So do what I say before I kick your sorry rear end! Tee hee hee! You’re funny! That’s not supposed to make you happy! Big Sis! Make us something to play on, Big Sis! What? No. But we need something to play on! Yeah! It’s boooooring right now! Seriously...? They sell stuff in the tool shop, so go buy us something! Yeah! Buy something for us! We have a decision to make here. Is A2 gonna let herself get hustled by these robot kids? Well... <Keep your money.> I’m not buying you squat. Noooooo! You have tooooo! Dammit... Either way still results in the sidequest progressing because A2 sucks at social interactions. So let’s just be nice instead... <Purchase something for the children.> All right, all right! Just quit bugging me already. Yaaaaaay! We did it! So begins the Play with Us! sidequest. We’ll also get to this one in a minute. If you’ll look to the right of these hustling machine children, you’ll see there’s another quest marker. This is actually the plot progression main quest. But we’ll pick it up too while we’re filling up our quest log. I mean, he’s the one who thought to build this village for us outcasts. I really need to show him how thankful I am! If oooooonly there were some way to thank him... Soooooome way... <Stick around and hear him out.> Yeah, yeah. I can take the hint. No hint! I just want to show Pascal how appreciated he is. Anyway, I was thinking he might like a new philosophy book. I hear they have such things over in the Resistance Camp... <Agree to get the book.> All right, I’ll get your book. I owe that little clunker a favor or two anyway. Oh, that’s wonderful! Apparently someone named “Anemone” has a large collection of such books, so you just need to go steal one! Uh, yeah, no. I think there’s a better way. The next main plot quest takes us back to Anemone. Since that’s plot progress, we’ll do that one last. Which leaves a trek to the Abandoned Factory and... one to the machine merchant right on the lower level. I think Play with Us is winning out our attention for this session. Let’s go speak to the Tool Shop Machine... ...You’re looking for play equipment for the children? I’m afraid we don’t have anything like that in stock at the moment. However, I’m sure I could build something with the proper materials. Tell you what—here’s a list of what I’ll need. Bring me those materials and I can get to work. ...... Everyone around here is weirdly pushy. Don’t be absurd! We are not. Fine, I’ll do it. You’ll just bug me about it every waking minute of my life otherwise. An excellent choice! You should be able to find what you need at the amusement park. Oh, hell. That’s forever from here! Safe travels! A2 is one of those types that just mainlines the main plot missions, skipping all the cutscenes while doing so and then loudly complains that the game was too short. You know the type. Our destination is indeed the Amusement Park. That’s also just next door to the Machine Village, so we can huff it there... Music: Amusement Park (Quiet) Mostly, it’s just an excuse to see the horizon clusterfuck on the way back which is now crowded with the Machine Space Program, the Resource Unit tower and one of The Tower’s support struts. That’s gonna look like poo poo on a postcard. The Disney corporation cannot be pleased. It... hu... it... it... hurts... ...Guh... The viral infected machines still aren’t fairing any better since 9S briefly passed through here on a sidequest. Machine on a Break is still perfectly fine. NieR 3 is actually going to be about a team-up of Machine on a Break, the two drugged out YoRHa androids and the Oasis girl all finally getting their poo poo together and going “Wait WHAT did we miss?!” This will all happen just in time from the Martian hell demons disturbed by the Scientist Machine’s space program to arrive and invade earth. You heard it here first! This is a fairly standard fetch quest. Five items have appeared in the southwestern corner of the Amusement Park. The first two components are found at ground level on the ride behind the Access Point. The next one is on the roof just past the platforming segment to go over to the Party Tank’s territory. The next Toy Material is just where we drop down to get to Party Tank town. The Party Tank has been repaired and has resumed party protocol if you’re wondering. They’re lousy with the mysterious machine virus too. But they’re still having a fun time. The final piece for collection is up by the rollercoaster. A2 has something to say when she gets ‘em all. This should be everything I need to make those bratty kids happy. Better take it to that creep in the tool shop... Job’s done. No extra enemy encounters or hiccups along the way. We just need to make our way back to Pascal’s Village. Music: Pascal Just give me a moment... Music: Treasured Times That was fast. By the way, the children said they wanted to thank you personally. They’re at the top of the village playing near the slide. They’ll be happy to see you, I’m sure. We made a slide for the little dinguses. Up past the Recluse Machine’s permanent tomb, a new ladder has appeared leading to the highest level of the Machine Village. Apparently the machines haven’t been clued in on playground safety procedures. But I’m sure they’ll learn... after you know a dead robot kid or two. Anyway! Thanks for building this, Big Sis! Yeah, thanks! Uh, sure. Hey, Big Sis? Huh? What now!? Um... we just wanna... give you something? ‘Cause you helped us? It’s a thank-you present! Yeah! Thank you! None of our quest rewards are particularly noteworthy. But hey, it’s the thought that counts. And the Level Up. You’re welcome you cute little dorks. That concludes the “Play with Us!” sidequ—wait, who is talking and interrupting the quest clear screen? Pascal zooms down from the sky behind A2. I apologize if I scared you. I heard you built some play equipment for our children and wanted to thank you in person. Don’t worry about it. Try not to overwork yourself, all right? Feel free to pay us another visit whenever you like. <begins zooming off> Hypothesis: Forming a harmonious relationship with Pascal and the villagers may help unit A2 to obtain more materials. Proposal: Investigate the village. Hmph. Tune in next time as A2 begrudgingly continues to be nice to machines. After... just a couple more turns on this slide. To make sure she didn’t get ripped off by that tool shop creep, ya know...? Video: Episode 116 Highlight Reel NieR: Automata Soundtrack Reverse Cover – Prime bomb container right there, I’ll tell you what.
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# ? Nov 17, 2017 19:55 |
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It really is adorable building the kids a slide.
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# ? Nov 17, 2017 20:02 |
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I loved that quest, so adorable
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# ? Nov 17, 2017 20:03 |
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Read this update with a baby sleeping on my lap. Good update.
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# ? Nov 17, 2017 20:23 |
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I love that slide quest () so much.
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# ? Nov 17, 2017 20:24 |
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I love how A2 getting pushed around by everyone from her own Pod to a bunch of child machines shows that she's not nearly the hardass she likes to pretend she is. Rather, deep down she's mostly the same big ol' softie she was implied to be by the Pearl Harbor records. So, guess who didn't realize that getting the philosophy book for Pascal is the quest that advances the plot? Fun fact: Id wasn't kidding about Route C's lousy-rear end quest cutoff times. I ended up having to reload an earlier save.
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# ? Nov 17, 2017 20:34 |
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# ? May 11, 2024 12:49 |
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Van A2 use the slide? I want to see her have fun.
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# ? Nov 17, 2017 20:48 |