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I just need a good sniper for saving AR ammo and picking off mist monsters. It's been a real PITA to find one AND level it
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# ? Dec 2, 2017 20:37 |
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# ? Apr 29, 2024 13:21 |
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Yeah I dunno. PvE has completely turned me off with schematic XP. Having to use the same guns for 10-20 hours is too much.
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# ? Dec 5, 2017 00:48 |
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Do we have a discord or anything to look for groups? I'm new to BR and the "official discord" is all elitist assholes that want 2-3+ kd minimum.
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# ? Dec 5, 2017 04:43 |
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I made one way back at release of the PvE mode, in the OP, but it doesn't get used much for multiplayer.
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# ? Dec 5, 2017 04:53 |
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https://www.youtube.com/watch?v=sZcuF1T4Vxw
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# ? Dec 8, 2017 04:23 |
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There is zero chance that what occurs in that trailer will ever actually happen in game. Kind of a fun mode, but seems to swing in one team's favor very early.
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# ? Dec 8, 2017 04:56 |
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Cat’s out of the bag. Proud to say I was previs team lead on about 50% of that trailer. Hope everyone enjoys the 50v50 mode!
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# ? Dec 8, 2017 05:43 |
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Ahaha, gently caress yeah. This game owns.
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# ? Dec 8, 2017 06:24 |
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Here's my breakdown of my first match: boringboringboringboringboringHOLYSHITCATSANDDOGSMASSHYSTERIAALLTHEBULLETSALLTHETIME!
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# ? Dec 8, 2017 06:52 |
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This game is a pretty cool glace at what PUBG might have been, had the developers all been molested.
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# ? Dec 8, 2017 07:10 |
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teagone posted:Ahaha, gently caress yeah. This game owns. Absolutelly. This is madness, and I love every bit of it.
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# ? Dec 8, 2017 07:12 |
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Earlier this week the PvE Vindertech event quests were hard to finish because doing 34 or 40+ missions with storms was nearly impossible in Plankerton, they just didn't show up much. Tonight there's a lot more of them available at 34, 40, and 46. It's much better and will make finishing part 8 possible without being in Canny Valley yet (I'm behind on my questing since I spend a lot of time doing event stuff I guess).
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# ? Dec 8, 2017 08:30 |
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50v50 is the greatest thing. Holy poo poo is it fun when you have a huge group running and gunning together and building a giant gently caress off base.
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# ? Dec 8, 2017 09:02 |
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Rexxed posted:Earlier this week the PvE Vindertech event quests were hard to finish because doing 34 or 40+ missions with storms was nearly impossible in Plankerton, they just didn't show up much. Tonight there's a lot more of them available at 34, 40, and 46. It's much better and will make finishing part 8 possible without being in Canny Valley yet (I'm behind on my questing since I spend a lot of time doing event stuff I guess). Could also join a canny valley person's group.
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# ? Dec 8, 2017 10:21 |
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teagone posted:50v50 is the greatest thing. Holy poo poo is it fun when you have a huge group running and gunning together and building a giant gently caress off base. Personally, I think is the type of thing that will get old fast. But is a timed event so is fine. I have not played it yet, but I think it would have work better with the circle getting smaller in a place that is marked from the begin. So is 50v50 king of the hilll mode instead of TDM.
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# ? Dec 8, 2017 12:07 |
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I'm gonna need 50v50 to be a permanent playlist. Those end gunfight are so nuts.
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# ? Dec 8, 2017 19:22 |
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Tei posted:Personally, I think is the type of thing that will get old fast. But is a timed event so is fine. Play it. Also, it's hilarious when a huge group gets caught in the storm and you see a bunch of them dropping like flies.
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# ? Dec 8, 2017 20:03 |
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Tei posted:Personally, I think is the type of thing that will get old fast. But is a timed event so is fine. It sucks when you’re with a squad and run into 15 guys but on the other hands it’s so fun when you’re in the opposite scenario. The mode makes the beginning and end fights so much more fun, but makes the middle drag when it’s just two big groups all running together looking for each other
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# ? Dec 8, 2017 20:12 |
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The game gets pretty crazy when you're on the losing side of a 2v20. No one knows where the last 2 are and just go kinda nuts. I was able to down like 5 people as they all tried to rush my 1 by 1 but obviously there's no time to fully kill them so it's a hopeless cause. I wonder if players should just die instantly rather than going into down status like a normal squad game.
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# ? Dec 8, 2017 20:30 |
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Not sure why a new mode is taking a 3.3gb patch however...
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# ? Dec 8, 2017 23:12 |
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Just got 11 kills plus the finishing blow in a 50v50 - this was also the first game where I saw multiple swings in the team count lead and where the end was actually a somewhat interesting base v base situation with some players layout out horizontal jump pads at spots where we might need to pass while taking fire etc. This game mode has a lot of potential but needs some sort of polish I can't quite put my finger on.
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# ? Dec 8, 2017 23:51 |
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Just loaded this up and tried a few pvp games for the first time. Is this game always a laggy pos or is it just recently?
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# ? Dec 9, 2017 01:49 |
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Its not laggy at all. Somethings wrong on your end.
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# ? Dec 9, 2017 01:51 |
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I was getting a bunch of lag even in PVE earlier, I think it was just some hiccups on their end.
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# ? Dec 9, 2017 02:01 |
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As with all battle royale games they reduce the tick rate on updates for certain events (breaking boxes, opening doors etc) during the early game when there are 100 players spamming the server with movement updates and actions. Otherwise this is consistently the least laggy, most well optimized BR game I've played.
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# ? Dec 9, 2017 02:09 |
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Super Rad posted:A lot of potential but needs some sort of polish I can't quite put my finger on. I'd really like to see some preset buildable structures (for higher material cost) rather than having end game so often come down to who can best fumble through the building controls (especially in 1 v 100 on console). A one click 3 walls and a ramp sort of thing, for example, to reduce the stairway to nowhere clutter that so often gets panic spammed by the bulk of players. Maybe structure blueprints could drop as an item? Legendary structure drops that plop down a house in one shot would be absolutely hilarious.
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# ? Dec 9, 2017 02:25 |
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Super Rad posted:Just got 11 kills plus the finishing blow in a 50v50 - this was also the first game where I saw multiple swings in the team count lead and where the end was actually a somewhat interesting base v base situation with some players layout out horizontal jump pads at spots where we might need to pass while taking fire etc. This game mode has a lot of potential but needs some sort of polish I can't quite put my finger on. More loot on landing and having the zone where you can see your teammates slightly bigger
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# ? Dec 9, 2017 03:11 |
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For some reason there are a lot of lag spikes (other than the usual when somebody join) that where not before. Also lots of new bigs that did not appear before. Here in the PvE side of things the game is getting worse for some reason (?). I attribute it to maybe we are playing a temporal version that don't have enhancements and with the next event we will get them. I hope they fix it has I have not interest in playing the pvp game long term.
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# ? Dec 9, 2017 03:12 |
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Just Chamber posted:Just loaded this up and tried a few pvp games for the first time. Is this game always a laggy pos or is it just recently? Game has been butter smooth on my end since it launched.
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# ? Dec 9, 2017 03:20 |
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A Typical Goon posted:More loot on landing and having the zone where you can see your teammates slightly bigger Bigger teammate radar zone would definitely help to increase odds of a large scale shootout, which is fun. Also, maybe some kind of color coding of friendly and enemy structures. It's really hard to tell if you're just sniping holes in a friendly structure if theyre not within radar range. Heck it's hard to tell even when they *are* in range.
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# ? Dec 9, 2017 03:21 |
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I think proximity chat would also be good for 50 v 50 - last game I had 4 shields extra but my "squad" died and I had no idea what health/shield everyone else was at - nor could I communicate what I had for them effectively. Would also be good for taking charge and spotting enemies.
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# ? Dec 9, 2017 04:38 |
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Tei posted:For some reason there are a lot of lag spikes (other than the usual when somebody join) that where not before. Also lots of new bigs that did not appear before. Here in the PvE side of things the game is getting worse for some reason (?). I attribute it to maybe we are playing a temporal version that don't have enhancements and with the next event we will get them. I hope they fix it has I have not interest in playing the pvp game long term. So far basically all bugs that you see now, were in last week as well. Then they fixed it, for like 3 days. It's insanely annoying to see those bugs return, especially since you can so easily die because of them. Their response made me smile though, mostly because of the irony but still.
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# ? Dec 9, 2017 10:03 |
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https://www.youtube.com/watch?v=hyYNhKdpX78
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# ? Dec 9, 2017 19:02 |
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Picked a good day to start playing this game, the servers seem to be going up in flames, making it nigh impossible to join a party with friends. When it works, 50v50 is unbelievably fun though. I haven't had a blast like this since classic Ace of Spades.
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# ? Dec 10, 2017 01:34 |
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50v50 last night with my buddy really was some of the most fun I have had in a video game, ever. On par with getting Geralt drunk in Witcher 3
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# ? Dec 10, 2017 01:37 |
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PvE chat hasn't worked in 3 days
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# ? Dec 12, 2017 00:23 |
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It wasn't working for me yesterday but it is today.
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# ? Dec 12, 2017 05:35 |
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Over the last 2 weekends I've had 6 PvP wins go unrecorded, feels bad.
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# ? Dec 12, 2017 06:03 |
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Kylra posted:It wasn't working for me yesterday but it is today. Hasn't been available for days now, including yesterday/today. Super Rad posted:Over the last 2 weekends I've had 6 PvP wins go unrecorded, feels bad. They're still working on getting their backlog live iirc.
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# ? Dec 12, 2017 12:47 |
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# ? Apr 29, 2024 13:21 |
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50v50 wins don't count
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# ? Dec 12, 2017 13:55 |