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Can the AI still drill if you don't have the expansion?
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# ? Dec 12, 2017 21:59 |
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# ? Apr 27, 2024 17:33 |
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Remember when I said drilling seemed like a stealth buff to the AI? Yeah I was wrong, stealth is not involved
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# ? Dec 12, 2017 21:59 |
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Oh also don't forget that the AI can see through the fog of war and is supposed to act like it can't, but totally does anyway.
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# ? Dec 12, 2017 22:00 |
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On the plus side a few bugs / oversights I reported got fixed, which always feels nice There's actually some huge changes hidden in the changelog, for example: quote:Fixed that depletion chance of gold mines was truncated to whole percentage points in calculation. So yeah turns out that gold mines never actually depleted unless you made them like 15 production or something. quote:Fixed "Enthrone Timurid Ruler" decision not giving the ruler promised by tooltip This is now a once per game 'pay 2 stability for a potentially godlike ruler' button for many states. Nice! Fister Roboto posted:Oh also don't forget that the AI can see through the fog of war and is supposed to act like it can't, but totally does anyway. Yeah it does get annoying when the AI starts to run away from seiging your mountain fort while you're in the fog 2 provinces away before they're supposed to be able to see you, so you can never actually trap them.
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# ? Dec 12, 2017 22:06 |
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Except my ally ai sometimes acts like it has fog of war over me. "Oh no, don't worry about that giant russian doomstack coming at me faster than i can get away from in my own territory near your border. You just keep running off deeper into your own territory with your large stack that would turn the tide of this imminent battle if you'd only turn around sometime in the next 2 weeks."
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# ? Dec 12, 2017 22:31 |
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Fister Roboto posted:Oh also don't forget that the AI can see through the fog of war and is supposed to act like it can't, but totally does anyway. I think they can see 2 provinces deep, instead of just what is bordering their sight. May be more but I think that is the number I remember.
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# ? Dec 12, 2017 22:36 |
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While in China helping allies as japan, the Bahmanis declared war on a different ally which threw me into a 2nd war. Yue and I were sieging an eastern Chinese province and I watched as a Bahmani army made a beeline across China to gank me which was cool. My army was attached to the yue army and iirc the Bahmanis weren't allied to anyone near me. I needed an excuse to start over anyway.
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# ? Dec 12, 2017 22:57 |
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Poil posted:The Netherlands broke free from Burgundy and quickly allied Austria, Great Britain and me. Unfortunately they lost the war got fully annexed because as usual they never bothered calling anyone in to help them. It's because that war inexplicably makes the Netherlands the aggressor, and their former overlord the defender. So it's usually Austria calling in all her many allies and stomping the poo poo out of a lone Netherlands. It's real dumb.
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# ? Dec 12, 2017 23:29 |
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The most satisfying way to end an ottoman war: leave em with no troops, and half their country occupied by rebels Also I'm really not liking the slower movement changes, but after reading you guys comments, I'm just happy I dont have CoC so the AI isn't zipping around my troops.
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# ? Dec 12, 2017 23:33 |
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PittTheElder posted:It's because that war inexplicably makes the Netherlands the aggressor, and their former overlord the defender. So it's usually Austria calling in all her many allies and stomping the poo poo out of a lone Netherlands. It's real dumb.
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# ? Dec 12, 2017 23:42 |
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The slower movement is a great change (it significantly increases your ability to have local superiority in troops), I just don't like the fact that they have added more ways for units on map to have different speeds, and in particular, have added yet another completely unnecessary unique buff to hordes.
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# ? Dec 13, 2017 00:28 |
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hordes are god's government type
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# ? Dec 13, 2017 00:30 |
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Go Go Kon-go! Kongo is going very well. I was able to kick the tiny bit of European presence out of Africa completely by 1550. As you can see in that screenshot, France just declared war on me, citing "Conquest". They don't border me at all, but, uh, how did all of these European powers and their colonial nations get claims on this one province of mine?
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# ? Dec 13, 2017 04:47 |
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it's called "europa universalis" for a reason
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# ? Dec 13, 2017 04:52 |
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Either exploration or expansion’s final idea gives you the ability to fabricate claims overseas. Alternatively, might be an event claim.
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# ? Dec 13, 2017 04:53 |
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expansion ideas lets you fabricate claims in trade regions as the capstone
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# ? Dec 13, 2017 04:53 |
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But that's not too bad either, because the AI tends to be god awful at naval invasions, meaning defending that province is usually an easy 25% warscore for you.
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# ? Dec 13, 2017 07:31 |
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The Europeans tend to get pretty loving obsessive about gold provinces too, which is fine when they're preying on the SO but they have no real understanding of 'wait no the entirety of Subsaharan Africa is not an easy target.'
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# ? Dec 13, 2017 07:54 |
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Cheen posted:Thanks for making up for my mental deficiencies. I also wrote everywhere it was coming this patch. Think I even did it in a response to you
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# ? Dec 13, 2017 08:08 |
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reignonyourparade posted:The Europeans tend to get pretty loving obsessive about gold provinces too, which is fine when they're preying on the SO but they have no real understanding of 'wait no the entirety of Subsaharan Africa is not an easy target.'
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# ? Dec 13, 2017 09:51 |
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So far this patch Ming seems slightly more prone to rebels but can still crush them all without too much trouble. Merc penalty doesn’t appear to have changed much, they are still going to have a lot of mercs whenever their manpower is low because they are rich as all goddamn and can buy up to their merc limit no matter what it is. Ming AI does seem a bit more aggressive, vassalizing some Indochinese minors and seizing territory in tribute wars with others. Not sure why, but it’s a bit unusual, not that I’m complaining.
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# ? Dec 13, 2017 17:35 |
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AI alliance logic seems to have changed a lot, for example the Mamluks no longer always want to be your best friend as Karaman. Not sure exactly why but it feels like large states are less likely to be friendly towards small ones than in 1.23
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# ? Dec 13, 2017 19:38 |
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Poil posted:
I have had the Reformed CoR spawn in a Rhodes still owned by the Knights. Not a single province converted before the Knights themselves were force converted by war.
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# ? Dec 13, 2017 19:45 |
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Poil posted:The Netherlands broke free from Burgundy and quickly allied Austria, Great Britain and me. Unfortunately they lost the war got fully annexed because as usual they never bothered calling anyone in to help them. I was going to say Enforce peace, but if they declared independence it wouldn't work. Couldn't you still join the war from the Great Power interface?
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# ? Dec 13, 2017 19:56 |
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PittTheElder posted:But that's not too bad either, because the AI tends to be god awful at naval invasions, meaning defending that province is usually an easy 25% warscore for you. Excepting the time France in a rival war with your Russia sends 50000 men to fight the anti-native stack in your sole latecomer Colombian colony, leaving their homeland to you.
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# ? Dec 13, 2017 20:03 |
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skasion posted:Didn’t this patch include a map change? I think it probably breaks saves. Map changes don't hard break saves. When loading an old save, new provinces end up as unexplored and uncolonized 1/1/1 provinces, but since this patch's map changes were in uncolonized land already this shouldn't be a major issue. It gets weird when new provinces are added in like the middle of Europe.
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# ? Dec 13, 2017 20:26 |
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Did the colonising nations' AI become even worse this patch? This is the third time England drags me into a war completely unprepared. The last time they kept 24k of their 35k army in their barely developed Sierra Leone colony. This time they have 49k soldiers and I can't find a single English soldier anywhere in the known world.
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# ? Dec 13, 2017 20:45 |
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Chickpea Roar posted:Did the colonising nations' AI become even worse this patch? Looks like someone forgot about the cardinal rule of EU. Never ally England.
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# ? Dec 13, 2017 20:57 |
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Chickpea Roar posted:Did the colonising nations' AI become even worse this patch? Tell England you're washing your hair and can't make it.
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# ? Dec 13, 2017 21:01 |
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Yeah, the inevitable backstabbing will come only slightly earlier than it would have.
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# ? Dec 13, 2017 21:06 |
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This is the best new feature: Highlights the whole state. And here's a little puzzle, why won't France accept? They're defender of the faith but like me so much they won't honor the call
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# ? Dec 13, 2017 22:38 |
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Never Ally Perfidious Albion
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# ? Dec 13, 2017 22:38 |
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England is the worst serious ally you could have. They usually have some army though so they can at least be used as deterrent. Serious in this case meaning not defenseless crap nation right next to expansive blob.anti_strunt posted:I was going to say Enforce peace, but if they declared independence it wouldn't work. Couldn't you still join the war from the Great Power interface?
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# ? Dec 13, 2017 22:42 |
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England is the perfect ally for Norway. They're actually competent enough in the beginning of the game to help you in the first wars against your Scandinavian brothers/sisters, and you can keep them from conquering Scotland by making sure you lead the wars. If you're lucky you can bleed them dry against France while you carpet Scotland. They'll probably stay allied long enough for you to annex Scotland which'll make them really hate you and cancel the alliance, but at that point you should be strong enough to take them. I can usually use their hatred of me to score an alliance with France, too. It's the perfect way to conquer Britain, but their incredible incompetence is still a problem for the game.
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# ? Dec 13, 2017 22:52 |
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Although the AI seems to have the same trouble actually invading England. In my game France has gone to war with them maybe 3 times, each time claiming Somerset but then just sitting in France. poo poo war target, poo poo ally.
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# ? Dec 13, 2017 22:56 |
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i dunno i keep seeing england lose island provinces to france/denmark but eventually conquer it back
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# ? Dec 13, 2017 23:00 |
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MrBling posted:Looks like someone forgot about the cardinal rule of EU. Sometimes they can be handy if you need a big navy (say for blockading France) and you can't afford one yet. Don't expect to get any help from them on the land though.
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# ? Dec 14, 2017 01:22 |
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Another hotfix https://forum.paradoxplaza.com/forum/index.php?threads/hotfix-1-24-1-is-now-live-checksum-0625-not-for-problem-reports.1060639/quote:Good day! We are right now deploying a hotfix to deal with some of the bigger issues encountered by players. This fix will be automatically applied to your game through Steam. If you do not see it downloading, then restarting Steam should force the fix to be downloaded and applied. Groogy fucked around with this message at 15:06 on Dec 14, 2017 |
# ? Dec 14, 2017 14:56 |
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The year is 1570 and Venice is going well for me, with all of Greece under a Byzantine vassal and Northern Italy under direct control. I am making boatloads of cash but I found myself at loss of what I want to do. I am starting to seriously lose Republican Tradition from being too large and I want to keep as a merchant republic. However, what is there to do after you get all the obvious targets? Idea wise I went Trade-Quantity-Plutocracy and now I find myself a bit stuck in terms of goals except maybe trying to steal Genoese land. At this point is there anything interesting that can be done, while keeping as a Serene Republic? I heard about people colonizing India for trade companies but I don't know how doable that is, this late into the game.
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# ? Dec 14, 2017 15:13 |
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# ? Apr 27, 2024 17:33 |
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1570 is barely a third into game, there's time to do anything. also outside of getting plutocracy republics suck, especially merchant republics, what with -50 max absolutism and no estates
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# ? Dec 14, 2017 15:36 |