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steinrokkan posted:He's genuinely a worse film maker than Wiseau, and probably not smarter either. Wing Commander is kind of amazing because not only does it suck, it shits on the universe the director created Pennywise the Frown posted:I played a game a long time ago (maybe early 2000's) called WWII Online. I was younger then but I remember driving a tank, completely by myself so I had to man all stations, for about an hour real-time to a bridge. ArmA's grandfather Operation Flashpoint was the perfect balance with realism and insanity. It was glitchy as gently caress and had some oddities, but it was amazing. Not only that every enemy in the entire game world has to come from somewhere. There's no spawning back in ArmA. One of my favorite moments in the entire game was playing a mission that was supposed to be: - Wait for the convoy you need to destroy - Hit it with mines - Assault it and capture some specific truck and make sure they don't get to their destination My friends and I played that mission (along with the town defense mission which frequently had moments straight out of Saving Private Ryan) so many ways, one time we just immediately hiked to town, grabbed a civilian car and headed for a military base on the map. THis is where I get to my favorite moment that, honestly, even by today's standards is mind blowing: When we got there, the helicopters that assault you during the ambush.. were still in the military base. All the pilots were milling around a barracks room, awaiting a trigger to spring into action. One of us snuck in and murdered the pilots with a silencer while the rest of the team snuck in and jacked helicopters out from under the guards nose, and promptly took the helicopters out to destroy the convoy who was almost there. I think the thing that modern sandboxes gently caress up is they just spawn enemies all the time and don't really worry about long-term effects like that. Flashpoint's "everything exists and comes from somewhere" had some of the most compelling sandbox gameplay I've ever seen. Like I think I have more awesome multiplayer memories of that game and hundreds of cool things like this. You could NEVER sneak in and blow away the pilots in modern sandbox games while they're just standing around the barracks because they'd just spawn in next to you. PS: I wish more games had the balls to model leg and spinal damage. Nothing was more atmospheric than taking a shot in the legs and CRAWLING to a truck on a battlefield, climbing in and getting a slumped-over-the-steering-wheel view and then try to drive while blood fills your eyes. My favorite was when a covered truck got raked with gunfire, and most of the players I was with died, then I climb out of the truck and hit the ground with a CRUNCH and start dragging myself away from the burning wreck.. even the latest ArmA's don't capture that. Blazing Ownager fucked around with this message at 13:12 on Dec 10, 2017 |
# ? Dec 10, 2017 13:04 |
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# ? Apr 29, 2024 11:04 |
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Blazing Ownager posted:ArmA's grandfather Operation Flashpoint was the perfect balance with realism and insanity. It was glitchy as gently caress and had some oddities, but it was amazing. Lord, yes, Flashpoint. I remember a mission where I had to blow up a compound full of tanks. I snuck inside, on a whim climbed in a tank and discovered it was fully functional. So I started firing on the other tanks and ended up escaping from a blazing compound amid panicking enemies. Other memories include crawling back to base on two broken legs and being killed by a stray round from a firefight in the distance. drat, I'm off to play Flashpoint.
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# ? Dec 10, 2017 13:34 |
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I'm sure these guys will be perfectly fine when Chris/Sandi run off with the money.
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# ? Dec 10, 2017 14:33 |
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outlier posted:Lord, yes, Flashpoint. I remember a mission where I had to blow up a compound full of tanks. I snuck inside, on a whim climbed in a tank and discovered it was fully functional. So I started firing on the other tanks and ended up escaping from a blazing compound amid panicking enemies. I was thinking that sounds familiar, then realised it's basically a Hitman game with choppers and tanks. I need to play more Hitman.
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# ? Dec 10, 2017 15:45 |
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FrozenVent posted:Star Trek Online didn't really have PVP and goons still wrecked havoc. loving with the auction house, just being disruptive idiots and so on. My two favorites were throwing shields up to trap guys doing the hoverboard races on Risa, and turning the Spock memorial into a disco with party balls.
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# ? Dec 10, 2017 16:22 |
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Darth Freddy posted:So besides playing freespace or wing comander is there any even semi current space dogfight games? EVERSPACE is actually really decent. Haven't played in about a year but I'm gonna re-download it later tonight. It's a space combat roguelike with really fun flight mechanics.
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# ? Dec 10, 2017 17:58 |
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spacetoaster posted:
like jesus, i just feel bad sorta for these people. the game is probably never coming out and even if it does. it will be glitchy at best. Blazing Ownager posted:Wing Commander is kind of amazing because not only does it suck, it shits on the universe the director created gently caress. i wish they made games like that now a days.
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# ? Dec 10, 2017 18:30 |
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They do, the new arma's are far better. That campaign was pretty solid but its been ported by the community so you can play it in the new engine wirh the new features.
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# ? Dec 10, 2017 19:40 |
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Bogus Adventure posted:So the Star Wars Original Trilogy mod for Freespace 2 is kind of meh. The only mission I can get to run is Battle of Endor---which is fun!---but it doesn't give you much to do other than KILL EVERYTHING. If you want something with more depth and don't hate Battlestar Galactica, I recommend Diaspora: I played this and it was good. Even with M + KB.
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# ? Dec 10, 2017 19:43 |
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Blazing Ownager posted:ArmA's grandfather Operation Flashpoint was the perfect balance with realism and insanity. It was glitchy as gently caress and had some oddities, but it was amazing. I loved Operation Flashpoint. I still play, well log into briefly then quit, Arma 3 today. My laptop can't really handle it and online games are so hard. I'll be running out with my squad and then I hear gun shots from 1,000 yards away and I'm dead. Rinse and repeat. One cool thing about the game is that it was a scale map. Something like 10x10 km or something. So in multiplayer you generally want a ride in a helicopter. Hoofing it isn't even an option.
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# ? Dec 10, 2017 20:47 |
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The original Flashpoint has an amazing editor with basically endless possibilities. I wasted months of time tinkering around with it. And it's so easy to import mods and stuff people make online. I recently bought Arma 2 because it was on sale on Steam but haven't played it yet, so I don't know if the editor is still the same (or better)
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# ? Dec 10, 2017 20:57 |
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Zippy the Bummer posted:I recently bought Arma 2 because it was on sale on Steam but haven't played it yet, so I don't know if the editor is still the same (or better)
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# ? Dec 10, 2017 21:00 |
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outlier posted:Lord, yes, Flashpoint. I remember a mission where I had to blow up a compound full of tanks. I snuck inside, on a whim climbed in a tank and discovered it was fully functional. So I started firing on the other tanks and ended up escaping from a blazing compound amid panicking enemies. My favorite was a mission where you were a captured US pilot, taken in an Mi24 Hind to a Russian base. When you land and the crew dismounts to escort you away, you can - before the captors can even unsling their rifles - run away to board the still warmed up Hind and immediately take off, then proceed to destroy the whole base.
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# ? Dec 10, 2017 21:04 |
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I think the most absurd custom "mission" I ever came up with (using mods and addons) was Operation Tiger Anthem in which Santa Claus descends from the realm of the Forms (stone platforms five kilometers in the sky) with Gimli from LOTR to help a band of African rebel fighters overthrow Hitler and his army of hellhounds and fireball-slinging vampires I imported a bunch of Amon Amarth tracks for the score
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# ? Dec 10, 2017 21:04 |
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And in Star Citizen you will be able to do ALL of this and more!!!!!!!!!!!!!!!!!!!!!!!!!
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# ? Dec 10, 2017 21:11 |
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Best flashpoint glitch in multiplayer was helicopters not exploding when they touched water, provided you turned the motor off beforehand. You could hover over water, turn off the helicopter and it would disappear into the sea and off the radar entirely. It was a great way to ambush.
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# ? Dec 11, 2017 01:43 |
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cool new Polack jokes posted:And in Star Citizen you will be able to do ALL of this and more!!!!!!!!!!!!!!!!!!!!!!!!! In Star Citizen, the pilots milling around the space ready room will be actual players, who sign in for 8 hours a day to sit around and wait for a call, and then they go home to their space-wife, have a tepid space-conversation over space-dinner, and then sit around and watch space-TV, before going to bed early because they need to get up to mill around the space ready room again tomorrow.
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# ? Dec 11, 2017 01:51 |
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just reading half the promices sound slike they are trying to do a ready player one meets Heinlein. hell you might as well play this. https://thewaether.itch.io/ready-player-gently caress
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# ? Dec 11, 2017 01:58 |
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Pennywise the Frown posted:I loved Operation Flashpoint. I still play, well log into briefly then quit, Arma 3 today. My laptop can't really handle it and online games are so hard. I'll be running out with my squad and then I hear gun shots from 1,000 yards away and I'm dead. Rinse and repeat. My friend and I played some ArmA3 online, on a massive map. I think we played for about 6 hours, and I never once fired my gun, as we would spend the entire game loving around trying to get to the front lines. Steal truck. Truck hits landmine. Get on a helicopter, helicopter gets hit by AA fire because the pilot is an idiot. Take an ATV. Crash and die. Each one of us take our own ATV. Still crash and die. Managed to get a light tank, I drove and my buddy shot and we managed to actually see combat before exploding. (didn't do anything in the tank, just managed to see combat) We finally caught up to the main fighting force of our side as we pushed back the enemy and claimed the objective. My friend thought the game was over, so he shot me about 6 times (somehow not killing me). Then a new objective was placed on the map, several kilometers away, and I had to limp my way over to it. It was a goddamn blast, even though we spent an afternoon accomplishing literally nothing. 10/10
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# ? Dec 11, 2017 19:21 |
Serak posted:In Star Citizen, the pilots milling around the space ready room will be actual players, who sign in for 8 hours a day to sit around and wait for a call, and then they go home to their space-wife, have a tepid space-conversation over space-dinner, and then sit around and watch space-TV, before going to bed early because they need to get up to mill around the space ready room again tomorrow. Don't forget the players who clean the ready room because they are working for a rich spaceship baron and saving up to afford the thing they couldn't afford to pay $2500 real human dollars for in real life.
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# ? Dec 12, 2017 17:34 |
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So I messaged my friend who supported SC. He originally tried to get me to buy in.
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# ? Dec 12, 2017 18:22 |
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Fashionable Jorts posted:My friend and I played some ArmA3 online, on a massive map. I think we played for about 6 hours, and I never once fired my gun, as we would spend the entire game loving around trying to get to the front lines. This is the best review of an Arma game I've ever read from a real person. Key point here is real person not one of those MilSim sperg mutants.
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# ? Dec 12, 2017 18:32 |
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Yeah I can definitely see the fun in that, although probably not to the point where I’d want to do it for more than a day. When my housemates all got addicted to Call of Duty 1 over our LAN it just felt a bit pointless as youd just respawn straight away after dying in about 30 seconds, so there wasn’t much to it other than run around blasting each other like quake. Just didn’t feel like actual warfare, so I’m glad something like ArmA exists.
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# ? Dec 12, 2017 18:37 |
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EL BROMANCE posted:Yeah I can definitely see the fun in that, although probably not to the point where I’d want to do it for more than a day. When my housemates all got addicted to Call of Duty 1 over our LAN it just felt a bit pointless as youd just respawn straight away after dying in about 30 seconds, so there wasn’t much to it other than run around blasting each other like quake. Just didn’t feel like actual warfare, so I’m glad something like ArmA exists. ArmA is definitely a thing you want to play online with friends; either people you know in person, or a good group of reliable internet friends. Playing it solo the sheer size of the game, amount of downtime, and lack of accomplishment can quite often be frustrating and lead to you getting bored pretty quick. The campaign isnt bad, but not worth the price tag, multiplayer is where that game shines. old beast lunatic posted:MilSim sperg mutants. Much like paintball and airsoft, those folk ruin everything they touch.
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# ? Dec 13, 2017 08:40 |
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VictorianQueerLit posted:I have such sights to show you From a whole lotta pages back, but I just had to say There is no God and if he existed we would have to put him on a permanent suicide watch
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# ? Dec 13, 2017 12:06 |
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No. 6 posted:So I messaged my friend who supported SC. He originally tried to get me to buy in. Don't torment your friend dude.
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# ? Dec 13, 2017 12:25 |
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So, I said in the OP that it's the end times for CIG. The legal stuff has begun: https://www.scribd.com/document/367101474/Crytek-v-CIG And will probably take a while to fully come to an end. Let's lol a bit.
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# ? Dec 13, 2017 19:08 |
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spacetoaster posted:So, I said in the OP that it's the end times for CIG. This is like a 50 point raw loving. I guess the worst part of this is that the dreamers will think their dream was only stopped by greedy corporations and if they hadn't dared to try and make their savior fulfill his contractual obligations they would have gotten the Space Matrix they always wanted. quote:Section 2.1.2 of the GLA expressly states that CIG has a license only to "embed CryEngine in the Game and develop the Game." The GLA limits the use of the CryEngine computer program to a single video game called Star Citizen. quote:B. Defendants Removed Crytek Trademarks and Copyright Notices from Their Games and Marketing Materials Without Permission quote:40. Section 7.3 of the GLA contained a promise that Defendants would provide bug fixes and optimizations to CryEngine on at least an annual basis. quote:46. All we need is a bitcoin explosion now.
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# ? Dec 13, 2017 19:18 |
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spacetoaster posted:So, I said in the OP that it's the end times for CIG. Jesus, that owns. They're going to bite it hard.
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# ? Dec 13, 2017 19:21 |
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Breach of contract in germany hahahahahaha Rip nerds, this is gonna hurt ahahaha
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# ? Dec 13, 2017 19:23 |
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I am glad that the "Squadron 42" bait-and-switch, my favorite part of he saga, is at the center of the downfall. I hope Mark Hammil and all the recognizable actors they crowed about publicly jump ship and leave him scrambling to finish his masterpiece with mush-mouthed interns flatly doing line reads in front of a green screen.
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# ? Dec 13, 2017 19:25 |
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I thought all the actors were done with this already? Like they got paid, read their lines, then went home. There is nothing to jump ship from because it's just a job, not like they got Hamill to sign a 5 year contract for this "game"
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# ? Dec 13, 2017 19:32 |
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I would be shocked if any of the actors even remembered working on Squadron 42.
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# ? Dec 13, 2017 19:37 |
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I didn't know if they'd wrapped up "principle photography" yet. As slapdash and behind schedule as this is I figured they were still.doing mocap and shooting
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# ? Dec 13, 2017 19:39 |
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Pac-Manioc Root posted:Desert Space Bus. A 20 year playthrough for the Let's Players; 4 million years for everyone else.
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# ? Dec 13, 2017 19:42 |
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No way, they did all of this first because it's fun and you can get to hang out with the stars! Then it's just a matter of taking the results and putting them in a game - a piece of cake.
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# ? Dec 13, 2017 19:42 |
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Pac-Manioc Root posted:I am glad that the "Squadron 42" bait-and-switch, my favorite part of he saga, is at the center of the downfall. I didn't even know Squadron 42 was a different game. Holy poo poo they really were going to pull a bait-and-switch. They could put out a lovely game and all the dorks will fawn over it while still waiting for the perfect game to be made. Since they are so broke brained that they'll accept this and allow a few more years to go by for SC to be developed. This new lawsuit development is pretty spicy though.
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# ? Dec 13, 2017 19:59 |
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https://www.youtube.com/watch?v=Y4-oHfJNrr0
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# ? Dec 13, 2017 20:17 |
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https://www.youtube.com/watch?v=4BV7rc9CJvc https://www.youtube.com/watch?v=CXJZbPI5nKE&t=310s
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# ? Dec 13, 2017 20:20 |
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# ? Apr 29, 2024 11:04 |
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Star Citizen really is the best game.
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# ? Dec 13, 2017 20:22 |