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XK posted:Hellblade already did inner thoughts being read aloud due to mental illness. So one of Chris Robert's immersion mechanics is literally an artistic expression of mental illness in a game dealing with that subject. Got it. Keep doing what you're doing CIG. loving job well done.
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# ? Dec 24, 2017 05:05 |
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# ? Apr 26, 2024 21:54 |
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personally I think Door 3.0 technology will make Door 2.0 technology look like a bunch of broken amateur bullshit
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# ? Dec 24, 2017 05:19 |
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Sarsapariller posted:This one is pretty spectacular thanks for mining this parp, it is hilarious
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# ? Dec 24, 2017 05:24 |
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Sarsapariller posted:This one is pretty spectacular Oh my god, that first one. They can't even get space rocks to stay in place and they're selling loving tanks!
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# ? Dec 24, 2017 05:28 |
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its impressive how every system in this lovely game is broken
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# ? Dec 24, 2017 05:35 |
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Tokamak posted:IT BEGINS That loving mental adjustment cycle jpg is just so appropriate. Who do you think will get purged and screeched at this time? I assume us and any sites that post negative articles about 3.0.
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# ? Dec 24, 2017 05:37 |
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Tokamak posted:IT BEGINS
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# ? Dec 24, 2017 05:46 |
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Combat Theory posted:you dont need Bug Reports even that frame rate. gently caress.
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# ? Dec 24, 2017 05:57 |
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My god it's full of parps
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# ? Dec 24, 2017 06:06 |
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Combat Theory posted:you dont need Bug Reports even I haven't seen framerates that bad since I did 25 man raids in WoW on a laptop with a 8600m in it.
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# ? Dec 24, 2017 06:09 |
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radd posted:In terms of space games that actually exist, what are opinions on the following: I enjoyed COD:IW for what it was. The pacing of its action was pretty good, there was decent variety in terms of gameplay, and the "Ethan" character alone was worth the price of admission.
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# ? Dec 24, 2017 06:12 |
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iospace posted:I haven't seen framerates that bad since I did 25 man raids in WoW on a laptop with a 8600m in it.
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# ? Dec 24, 2017 06:13 |
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u/ijustarted posted:I'm having the same [FOV] issue. I just spent the better part of 4 hours trying to fly around... and make sense of the 'NEW' game... I can't see any of the MFD screens [...] Definitely feels like I'm sitting about 5 feet further back from the screens than I should be. I'm the guy who is going to permanently damage his vision by playing star citizen with a massively hosed up FOV for 10 hours
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# ? Dec 24, 2017 06:15 |
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Spiderdrake posted:Anyway according to the wiki the carrier in SQ42 is a 28 man craft that can carry no more than three single seat fighter craft. Granted, this likely introduces a fourth point of dissonance where SQ42 doesn't agree with Star Citizen's universe... Most of CIG's massive, throbbing incompetence barely gets a blink from me but the fact that the first checklist of the game "Is it more epic in scope than Wing Commander" can't even get off the launch pad just makes me want to rave like a lunatic. "there is no limit to how low your FPS can be" I love the procgen asteroids up the arse. Sarsapariller posted:This one is pretty spectacular So are these literally trails of commandos having the same asteroid encounter over and over again?
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# ? Dec 24, 2017 06:43 |
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https://clips.twitch.tv/RealRudePistachioAliens Sound Warning. So after picking up a box on a planet and having my Avenger fly off on it's own......which I eventually was able to stop by raising the landing gear, only to have the game freeze and lose all input, I restarted. Luckily for me I have a 350R in my hangar, so even though a normal peasant would have to wait 25 minutes for their Avenger to come back because the game crashed, I didn't. After taking my 350R out for a spin, I noticed that it was on full throttle autocruise. I hit the key to zero the throttle.......and it just kept going. Only by holding down the spacebrake was I able to cease it's attempt to drive me endlessly off into the void. So I thought to myself "Oh.....I'll just get out of the seat, that should reset this mess."
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# ? Dec 24, 2017 07:01 |
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FailureToReport posted:https://clips.twitch.tv/RealRudePistachioAliens I think you, and everyone else playing 3.0, are missing some very obvious facts. First of all, this was tested by internal QA for months. Second, it was tested by Evocati after that, just to make sure nothing slipped through. If you're telling me there are still this many bugs after two full groups of testers, a year's delay, and even more polish after that, well I'd have to say this must be a Chris Roberts game.
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# ? Dec 24, 2017 07:09 |
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G0RF posted:I’m old enough to have played Scott Adams games off cassette. There have been seasons of plenty and seasons of wanting over that long span but there’s never been a time without some pockets of greatness if you love gaming. But these guys don’t. What they want, what they desperately long for, is to feel wonder again in that unalloyed form that came so easily, so naturally to their younger minds and selves. <Waving from my wheelchair to the left of you> I played Zork on Cassette tape. There’s still a few of us alive Gorf
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# ? Dec 24, 2017 07:15 |
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radd posted:In terms of space games that actually exist, what are opinions on the following: I like Empyrion - Galactic Survival though it's more of a minecrafty game and still fairly unpolished. You build your own bases and spaceships lego/minecraft style and can walk around in them and travel to different planets etc.
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# ? Dec 24, 2017 07:24 |
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FailureToReport posted:https://clips.twitch.tv/RealRudePistachioAliens The game's so bad even the ships want to kill themselves.
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# ? Dec 24, 2017 07:27 |
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NoNotTheMindProbe posted:The game's so bad even the ships want to kill themselves. It's terrible. I'm SOOOOOOOOOOO happy they went Live with 3.0
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# ? Dec 24, 2017 07:39 |
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NoNotTheMindProbe posted:The game's so bad even the ships want to kill themselves. Hahahahahaha
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# ? Dec 24, 2017 07:51 |
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NoNotTheMindProbe posted:The game's so bad even the ships want to kill themselves. Mods, please do the needful.
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# ? Dec 24, 2017 07:52 |
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Did you ever deliver that box, though?
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# ? Dec 24, 2017 07:54 |
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its christmas eve here in australia and im half cut and watching Its A Wonderful Life merry christmas star citizen thread its been a great year and i cant wait for the next one
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# ? Dec 24, 2017 07:55 |
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Today, kid, I'll teach you the honourable art of commando tracking. See, kid, a commando is always on the move, because the places where they come to life - or 'spawn' as the folks in the biz call it - are so friggin far from the places where they spend most of their lives, and die, that many commandologists argue that the main purpose of a commando's existence is to be in transit. I'm not entirely sold on this, kid, but I know is that if your regular commando survives spawning, he gets on his way like salmon migrating to the supermarket shelves. I'm saying 'he,' because commandos are all males, inexplicably. It's something to do with penises, they say. Now in this here 'verse, kid, a commando faces many troubles. One of them is vicious asteroids popping into existence whenever a commando goes, like those dry pellets a goat leaves. Think of commandos as bald goats in space. We track these goats by them's pellets. Here's a good steady trail, kid. Very regular, that shows a steady framerate of about... seven. That's someone with money to burn. Most likely, a streamer. Don't make that face, not all of them smell. Now, kid, we load Star Citizen streams on the ol' tablet, and check 'em. I don't like staying and watching too long, so as not to get those guys excited over a 25% increase in their viewership. There, see, that's badnewsbaron that keeps running face-first into rocks just like our trail here. Now, going by the light on those rocks in his stream, I'd say he's going thataway, towards Laymar, or Daycar, or whatever it was that they call that map. Let's go set a surprise for him. Bet, he won't be expecting anyone to enter his field of view and drop his fps to three, eh? Kid? Kid! Oh, goshdarnit, he's crashed aga
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# ? Dec 24, 2017 07:56 |
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FailureToReport posted:
As soon as they went live, I realized that there would be no way to revert to 2.6.3. And here comes that redditor on cue complaining that 2.6.3 is no longer available Sorry, backers. You've longed for Chris Roberts' vision of the BDSSE and that's precisely what you're getting. Every.stuttering.frame.
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# ? Dec 24, 2017 07:57 |
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It's going to be real fun when the AWS instances go down. MVP! Servers? Uh...
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# ? Dec 24, 2017 08:00 |
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XK posted:It's going to be real fun when the AWS instances go down. MVP! Servers? Uh... No worries. Star CItizen is a flagship game for Amazon's Lumberyard. Bezos will personally stay up all night over the holidays if the need requires in order to keep those servers running in top shape.
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# ? Dec 24, 2017 08:04 |
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Abuminable posted:No worries. Star CItizen is a flagship game for Amazon's Lumberyard. Bezos will personally stay up all night over the holidays if the need requires in order to keep those servers running in top shape. Let me check the Star Citizen Wiki, the fidelity™ encyclopedia quote:Star Engine is the unofficial name of Star Citizen's game engine.[1] Originally it is a heavily refactored version of CryEngine 3 from Crytek used since the first in-engine video released at the start of the Crowdfunding campaign. More specifically, the last update integrated into Star Citizen's code was patch 3.8.[2] So it's... their engine? But it's Lumberyard? Also it's Cryengine? I feel like this is something that should be pretty clear to understand, but it's got at least 3 different answers.
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# ? Dec 24, 2017 08:13 |
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Posting from like a dozen pages back again. Did they really push 3.0 out to live, after less than 24 hours on PTU. In the days leading up to a major holiday?
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# ? Dec 24, 2017 08:18 |
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Hobold posted:Posting from like a dozen pages back again. Yes.
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# ? Dec 24, 2017 08:26 |
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Hobold posted:Posting from like a dozen pages back again. Yes. Meanwhile, at the office
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# ? Dec 24, 2017 08:27 |
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Taintrunner posted:So it's... their engine? But it's Lumberyard? Also it's Cryengine? I feel like this is something that should be pretty clear to understand, but it's got at least 3 different answers. Here's a guide: - Are people complaining that CryEngine isn't an appropriate choice for the game? - Are people complaining that CIG can't get a simple FPS working in an FPS engine? - Are people concerned that CryTek is suing CIG for breach of contract? - Are people complaining how long it's taking to do anything at all with a well-documented licensed engine that other companies have no trouble with? For the above, the answer is "We use StarEngine™". - Are people nervous that CIG is using custom code that may be untenable and unreliable? - Are people wondering if CIG has the infrastructure to spin up sufficiently powerful instanced servers? - Are people scared that CryTek may go out of business leaving CIG without engine support? - Are people nervous that the custom engine might have insufficiently robust netcode to support enough players? For the above, the answer is "We use LumberYard™". - Are people concerned that CIG is using an untested and unstable custom engine with largely ad-hoc changes? - Are people worried about vendor lock-in with Amazon? - Are people concerned that the lawsuit from CryTek is a lost cause unless CIG is using CryEngine proper? - Are people concerned that the LumberYard engine won't work properly with the custom CIG changes going forward? For the above, the answer is "We use CryEngine™".
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# ? Dec 24, 2017 08:28 |
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This terrible game runs at low single digit FPS on a pretty high-spec machine. When set to low. At 1024x768.
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# ? Dec 24, 2017 08:28 |
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Hobold posted:Posting from like a dozen pages back again. Your Christmas wish has come true. With essentially no testing in PTU, they pushed 3.0 to live. Kinda like dropping an upper-decker in the office toilet and signing out until after the new year.
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# ? Dec 24, 2017 08:28 |
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There are people who dumped money into brand new state of the art machines when Star Citizen's kickstarter hit in 2012. The most beautiful game of that year was Far Cry 3 It is now five years later. FC3 still holds up! Not amazeballs but still pretty to look at. This is Assassin Creed Origins: And here is Star Citizen 3.0: It is loving barren. Fidelity my rear end.
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# ? Dec 24, 2017 08:37 |
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radd posted:In terms of space games that actually exist, what are opinions on the following: I played an enjoyed Everspace quite a bit. Its a tough, randomly generated treadmill, that gets longer, provided you hit various benchmarks. Few different ships to play with, each one having its own unique upgrade tree, with a universal upgrade tree along side. Lots of different was to approach things, largely by what gear you happen to find as you go. I put almost 30 hours into it, and apparently its now got an expansion. Looks like it adds a good deal of variety and new shiny things to mess with. e; I said treadmill. I meant more like hamster wheel. Because getting to the end, just sent you right back to the beginning. Part of the whole story. Hobold fucked around with this message at 08:41 on Dec 24, 2017 |
# ? Dec 24, 2017 08:37 |
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SoftNum posted:Open Plan is pretty good for software dev cause dev tends to be a highly collaborative activity where people are working in clusters on certain projects. But yeah open plan is super standard for new companies now. Managers like Open Plan. 99% of all software developers I've worked with over multiple decades hate it. Some like having shared offices for the team, but the type of office CIG has? Noone likes that except when brown-nosing the boss. They're noisy and distracting, and programming requires focus and concentration.
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# ? Dec 24, 2017 08:42 |
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Kavak posted:Yes. Mr. Despair posted:Yes. Abuminable posted:Your Christmas wish has come true. With essentially no testing in PTU, they pushed 3.0 to live. I knew 3.0 would hit PTU this year because desperation, I never saw it going live like this. I bet that got cymelions knickers in an even tighter knot. I can't wrap my head around the stupidity of what is going on in LA this weekend.
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# ? Dec 24, 2017 08:43 |
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# ? Apr 26, 2024 21:54 |
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Taintrunner posted:There are people who dumped money into brand new state of the art machines when Star Citizen's kickstarter hit in 2012. The most beautiful game of that year was Far Cry 3 As much as people want to poo poo on cryengine now that they're suing CIG, its still used for good games, from good studios. Finished Prey a couple days ago. Arkane made some really neat poo poo there. I liked the original Prey, but Arkane did the name justice with the new entry.
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# ? Dec 24, 2017 08:45 |