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SomethingJones
Mar 6, 2016

<3

XK posted:

Hellblade already did inner thoughts being read aloud due to mental illness.

It was amazing and award winning.

Crobblered again. Suck it, Chris.

So one of Chris Robert's immersion mechanics is literally an artistic expression of mental illness in a game dealing with that subject.

Got it. Keep doing what you're doing CIG. loving job well done.

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The_Groove
Mar 15, 2003

Supersonic compressible convection in the sun
personally I think Door 3.0 technology will make Door 2.0 technology look like a bunch of broken amateur bullshit

Solarin
Nov 15, 2007

Sarsapariller posted:

This one is pretty spectacular

:wtchris:

thanks for mining this parp, it is hilarious

Taintrunner
Apr 10, 2017

by Jeffrey of YOSPOS

Sarsapariller posted:

This one is pretty spectacular

Oh my god, that first one. They can't even get space rocks to stay in place and they're selling loving tanks!

juggalo baby coffin
Dec 2, 2007

How would the dog wear goggles and even more than that, who makes the goggles?


its impressive how every system in this lovely game is broken

Drunk Theory
Aug 20, 2016


Oven Wrangler

Tokamak posted:

IT BEGINS



That loving mental adjustment cycle jpg is just so appropriate.

Who do you think will get purged and screeched at this time? I assume us and any sites that post negative articles about 3.0.

Dusty Lens
Jul 1, 2015

All Glory unto the Stimpire. Give up your arms and legs and embrace the beautiful agony of electricity that doubles in pain every second.

Tokamak posted:

IT BEGINS






Solarin
Nov 15, 2007

Combat Theory posted:

you dont need Bug Reports even


just look at this hot piece of 3.0 Live Goodness

https://www.youtube.com/watch?v=fB1q1nuCbYY

that frame rate. gently caress.

ewe2
Jul 1, 2009


My god it's full of parps

iospace
Jan 19, 2038


Combat Theory posted:

you dont need Bug Reports even


just look at this hot piece of 3.0 Live Goodness

https://www.youtube.com/watch?v=fB1q1nuCbYY

I haven't seen framerates that bad since I did 25 man raids in WoW on a laptop with a 8600m in it.

Mr Fronts
Jan 31, 2016

Yo! The Mafia supports you. But don't tell no one. Spread the word.

radd posted:

In terms of space games that actually exist, what are opinions on the following:

Everspace (I thought I'd read positive reviews in this thread)
COD: Infinite Warfare (seems to be positive opinions over the last few pages, on the understanding that it is still a sci-fi themed COD).

I enjoyed COD:IW for what it was. The pacing of its action was pretty good, there was decent variety in terms of gameplay, and the "Ethan" character alone was worth the price of admission.

kw0134
Apr 19, 2003

I buy feet pics🍆

iospace posted:

I haven't seen framerates that bad since I did 25 man raids in WoW on a laptop with a 8600m in it.
The UI reminds me of Molten Core-era raid frames for healers; overly busy, too much useless info, covers everything so you can't see what's around you, lots of extraneous doodads for no good reason. A hot mess of poor decisions. At least the UI cobbled together in LUA by a bunch of amateurs was usable for the purpose it was set to do; these are ostensibly professionals who make it their business to gently caress with your vision for no good reason.

Mr. Summers
Sep 11, 2001

That is, unless..

u/ijustarted posted:

I'm having the same [FOV] issue. I just spent the better part of 4 hours trying to fly around... and make sense of the 'NEW' game... I can't see any of the MFD screens [...] Definitely feels like I'm sitting about 5 feet further back from the screens than I should be.

I'm the guy who is going to permanently damage his vision by playing star citizen with a massively hosed up FOV for 10 hours

SelenicMartian
Sep 14, 2013

Sometimes it's not the bomb that's retarded.

Spiderdrake posted:

Anyway according to the wiki the carrier in SQ42 is a 28 man craft that can carry no more than three single seat fighter craft. Granted, this likely introduces a fourth point of dissonance where SQ42 doesn't agree with Star Citizen's universe... Most of CIG's massive, throbbing incompetence barely gets a blink from me but the fact that the first checklist of the game "Is it more epic in scope than Wing Commander" can't even get off the launch pad just makes me want to rave like a lunatic.
If everyone is in the briefing room, who's driving?

"there is no limit to how low your FPS can be" :magical:

I love the procgen asteroids up the arse.

Sarsapariller posted:

This one is pretty spectacular


So are these literally trails of commandos having the same asteroid encounter over and over again?

FailureToReport
Nov 25, 2017

Warlord in training
https://clips.twitch.tv/RealRudePistachioAliens

Sound Warning.


So after picking up a box on a planet and having my Avenger fly off on it's own......which I eventually was able to stop by raising the landing gear, only to have the game freeze and lose all input, I restarted. Luckily for me I have a 350R in my hangar, so even though a normal peasant would have to wait 25 minutes for their Avenger to come back because the game crashed, I didn't.


After taking my 350R out for a spin, I noticed that it was on full throttle autocruise. I hit the key to zero the throttle.......and it just kept going. Only by holding down the spacebrake was I able to cease it's attempt to drive me endlessly off into the void. So I thought to myself "Oh.....I'll just get out of the seat, that should reset this mess."

Scruffpuff
Dec 23, 2015

Fidelity. Wait, was I'm working on again?

FailureToReport posted:

https://clips.twitch.tv/RealRudePistachioAliens

Sound Warning.


So after picking up a box on a planet and having my Avenger fly off on it's own......which I eventually was able to stop by raising the landing gear, only to have the game freeze and lose all input, I restarted. Luckily for me I have a 350R in my hangar, so even though a normal peasant would have to wait 25 minutes for their Avenger to come back because the game crashed, I didn't.


After taking my 350R out for a spin, I noticed that it was on full throttle autocruise. I hit the key to zero the throttle.......and it just kept going. Only by holding down the spacebrake was I able to cease it's attempt to drive me endlessly off into the void. So I thought to myself "Oh.....I'll just get out of the seat, that should reset this mess."

I think you, and everyone else playing 3.0, are missing some very obvious facts. First of all, this was tested by internal QA for months. Second, it was tested by Evocati after that, just to make sure nothing slipped through. If you're telling me there are still this many bugs after two full groups of testers, a year's delay, and even more polish after that, well I'd have to say this must be a Chris Roberts game.

Mne nravitsya
Jul 14, 2017

G0RF posted:

I’m old enough to have played Scott Adams games off cassette. There have been seasons of plenty and seasons of wanting over that long span but there’s never been a time without some pockets of greatness if you love gaming. But these guys don’t. What they want, what they desperately long for, is to feel wonder again in that unalloyed form that came so easily, so naturally to their younger minds and selves.

And Chris Roberts is exactly the man for the job, because if they live to play his games, they will live in a constant state of wonder.

“I wonder how I get this stupid door open. I’m pushing the button!”

“I wonder where the drat engine start thing is on this ship!”

“I wonder what the hell keybinding I need to fix so I can just steer this crap!!!”


:iiam:

<Waving from my wheelchair to the left of you> I played Zork on Cassette tape. There’s still a few of us alive Gorf :tipshat:

NoNotTheMindProbe
Aug 9, 2010
pony porn was here

radd posted:

In terms of space games that actually exist, what are opinions on the following:

Everspace (I thought I'd read positive reviews in this thread)
COD: Infinite Warfare (seems to be positive opinions over the last few pages, on the understanding that it is still a sci-fi themed COD).

I like Empyrion - Galactic Survival though it's more of a minecrafty game and still fairly unpolished. You build your own bases and spaceships lego/minecraft style and can walk around in them and travel to different planets etc.

NoNotTheMindProbe
Aug 9, 2010
pony porn was here

FailureToReport posted:

https://clips.twitch.tv/RealRudePistachioAliens

Sound Warning.


So after picking up a box on a planet and having my Avenger fly off on it's own......which I eventually was able to stop by raising the landing gear, only to have the game freeze and lose all input, I restarted. Luckily for me I have a 350R in my hangar, so even though a normal peasant would have to wait 25 minutes for their Avenger to come back because the game crashed, I didn't.


After taking my 350R out for a spin, I noticed that it was on full throttle autocruise. I hit the key to zero the throttle.......and it just kept going. Only by holding down the spacebrake was I able to cease it's attempt to drive me endlessly off into the void. So I thought to myself "Oh.....I'll just get out of the seat, that should reset this mess."

The game's so bad even the ships want to kill themselves.

FailureToReport
Nov 25, 2017

Warlord in training

NoNotTheMindProbe posted:

The game's so bad even the ships want to kill themselves.

:five:

It's terrible. I'm SOOOOOOOOOOO happy they went Live with 3.0

Shadowlyger
Nov 5, 2009

ElvUI super fan at your service!

Ask me any and all questions about UI customization via PM

NoNotTheMindProbe posted:

The game's so bad even the ships want to kill themselves.

Hahahahahaha

iospace
Jan 19, 2038


NoNotTheMindProbe posted:

The game's so bad even the ships want to kill themselves.

Mods, please do the needful.

XK
Jul 9, 2001

Star Citizen is everywhere. It is all around us. Even now, in this very room. You can see it's fidelity when you look out your window or when you watch youtube

Did you ever deliver that box, though?

alf_pogs
Feb 15, 2012


its christmas eve here in australia and im half cut and watching Its A Wonderful Life

merry christmas star citizen thread its been a great year and i cant wait for the next one

SelenicMartian
Sep 14, 2013

Sometimes it's not the bomb that's retarded.

Today, kid, I'll teach you the honourable art of commando tracking.
See, kid, a commando is always on the move, because the places where they come to life - or 'spawn' as the folks in the biz call it - are so friggin far from the places where they spend most of their lives, and die, that many commandologists argue that the main purpose of a commando's existence is to be in transit. I'm not entirely sold on this, kid, but I know is that if your regular commando survives spawning, he gets on his way like salmon migrating to the supermarket shelves. I'm saying 'he,' because commandos are all males, inexplicably. It's something to do with penises, they say.
Now in this here 'verse, kid, a commando faces many troubles. One of them is vicious asteroids popping into existence whenever a commando goes, like those dry pellets a goat leaves. Think of commandos as bald goats in space.
We track these goats by them's pellets. Here's a good steady trail, kid. Very regular, that shows a steady framerate of about... seven. That's someone with money to burn. Most likely, a streamer. Don't make that face, not all of them smell.
Now, kid, we load Star Citizen streams on the ol' tablet, and check 'em. I don't like staying and watching too long, so as not to get those guys excited over a 25% increase in their viewership.
There, see, that's badnewsbaron that keeps running face-first into rocks just like our trail here. Now, going by the light on those rocks in his stream, I'd say he's going thataway, towards Laymar, or Daycar, or whatever it was that they call that map.
Let's go set a surprise for him. Bet, he won't be expecting anyone to enter his field of view and drop his fps to three, eh? Kid? Kid! Oh, goshdarnit, he's crashed aga

Abuminable
Mar 30, 2017

Now, aside from the Abuminable, business goes on as usual.

FailureToReport posted:

:five:

It's terrible. I'm SOOOOOOOOOOO happy they went Live with 3.0

:same:

As soon as they went live, I realized that there would be no way to revert to 2.6.3. And here comes that redditor on cue complaining that 2.6.3 is no longer available :laffo:

Sorry, backers. You've longed for Chris Roberts' vision of the BDSSE and that's precisely what you're getting. Every.stuttering.frame.

XK
Jul 9, 2001

Star Citizen is everywhere. It is all around us. Even now, in this very room. You can see it's fidelity when you look out your window or when you watch youtube

It's going to be real fun when the AWS instances go down. MVP! Servers? Uh...

Abuminable
Mar 30, 2017

Now, aside from the Abuminable, business goes on as usual.

XK posted:

It's going to be real fun when the AWS instances go down. MVP! Servers? Uh...

No worries. Star CItizen is a flagship game for Amazon's Lumberyard. Bezos will personally stay up all night over the holidays if the need requires in order to keep those servers running in top shape.

Taintrunner
Apr 10, 2017

by Jeffrey of YOSPOS

Abuminable posted:

No worries. Star CItizen is a flagship game for Amazon's Lumberyard. Bezos will personally stay up all night over the holidays if the need requires in order to keep those servers running in top shape.

Let me check the Star Citizen Wiki, the fidelity™ encyclopedia

quote:

Star Engine is the unofficial name of Star Citizen's game engine.[1] Originally it is a heavily refactored version of CryEngine 3 from Crytek used since the first in-engine video released at the start of the Crowdfunding campaign. More specifically, the last update integrated into Star Citizen's code was patch 3.8.[2]

On 2016-12-23, CIG announced with the release of Star Citizen Alpha 2.6.0 its move to Amazon_Lumberyard game-engine (which is also based on CryEngine 3.8) in order to utilize the integrated Amazon Web Services (AWS) and Cloud-Computing features "to support next generation online gaming" [3] . It is not known which version of Lumberyard is currently integrated in Star Engine and how CIG will handle future iterations (as of November 2016, the current version of Lumberyard is Beta 1.6).

Engine development is still driven within the CIG studio structure with some of former Crytek employees supervising the project< citation needed >.

Notable Tech
_______________
Large World (64bit world space coordinates)
Zone System
Local Physics Grids
Camera Relative Rendering [4]
Procedurally Generated Planets
PBR (Physically Based Rendering)
The Sun as a physical object (possibility of Binary Star Systems or exploding ships in orbit casting light to the planet surface) [1]
Subsumption AI [5]
Unified First- & Third-Person animations
Unique Global Entity ID [6]
Generic Instance Manager [7]
Universe Simulator [7]
Persistence (Player Info Server, Presence Server, HUB Server and Player Persistence) [7]
Item Port System [8]
StarNetwork
GOST (Game Object State) (reworked to newer system[4])
"Grabby Hands" - now integrated into the Cargo system and Loot system,[7][9] initial system for grabbing and moving objects (e.g. cargo) and initially set to be released in the (later delayed) Astro Arena or SATABall FPS game mode
Multi-LayerBlend - character shader tech [10]
iPredictor (movement prediction) system [7]
Diffusion (cloud-oriented back-end service architecture)

Tech included in Star Citizen Alpha 3.0.0 [12]
P4K System - improved data handling system
Planetary Rotation
Temporal Supersampling (TSAA) - previously rendered frames are used to improve the anti-aliasing results on the new frame
Improved Screen Space Directional Occlusion (SSDO)
New Filmic Tone Mapping Curve (ACES)
PBR Glass - Glass (e.g. cockpits) can be rendered with phyiscs-based distortions, cracks, reflections and chromatic effects

So it's... their engine? But it's Lumberyard? Also it's Cryengine? I feel like this is something that should be pretty clear to understand, but it's got at least 3 different answers.

Hobold
Jan 10, 2012


I love my Cutlass
I love big stompy mechs
I love my HOTAS
I love to salvage wrecks
I love Star Citizen, and all it's craziness
GOONDEYADA, GOONDEYADA, GOONDEYADA
College Slice
Posting from like a dozen pages back again.

Did they really push 3.0 out to live, after less than 24 hours on PTU.

In the days leading up to a major holiday?

Kavak
Aug 23, 2009


Hobold posted:

Posting from like a dozen pages back again.

Did they really push 3.0 out to live, after less than 24 hours on PTU.

In the days leading up to a major holiday?

Yes.

Dr. Despair
Nov 4, 2009


39 perfect posts with each roll.

Hobold posted:

Posting from like a dozen pages back again.

Did they really push 3.0 out to live, after less than 24 hours on PTU.

In the days leading up to a major holiday?

Yes.

Meanwhile, at the office

Scruffpuff
Dec 23, 2015

Fidelity. Wait, was I'm working on again?

Taintrunner posted:

So it's... their engine? But it's Lumberyard? Also it's Cryengine? I feel like this is something that should be pretty clear to understand, but it's got at least 3 different answers.

Here's a guide:

- Are people complaining that CryEngine isn't an appropriate choice for the game?
- Are people complaining that CIG can't get a simple FPS working in an FPS engine?
- Are people concerned that CryTek is suing CIG for breach of contract?
- Are people complaining how long it's taking to do anything at all with a well-documented licensed engine that other companies have no trouble with?

For the above, the answer is "We use StarEngine™".

- Are people nervous that CIG is using custom code that may be untenable and unreliable?
- Are people wondering if CIG has the infrastructure to spin up sufficiently powerful instanced servers?
- Are people scared that CryTek may go out of business leaving CIG without engine support?
- Are people nervous that the custom engine might have insufficiently robust netcode to support enough players?

For the above, the answer is "We use LumberYard™".

- Are people concerned that CIG is using an untested and unstable custom engine with largely ad-hoc changes?
- Are people worried about vendor lock-in with Amazon?
- Are people concerned that the lawsuit from CryTek is a lost cause unless CIG is using CryEngine proper?
- Are people concerned that the LumberYard engine won't work properly with the custom CIG changes going forward?

For the above, the answer is "We use CryEngine™".

Anticheese
Feb 13, 2008

$60,000,000 sexbot
:rodimus:

This terrible game runs at low single digit FPS on a pretty high-spec machine.

When set to low.

At 1024x768.

Abuminable
Mar 30, 2017

Now, aside from the Abuminable, business goes on as usual.

Hobold posted:

Posting from like a dozen pages back again.

Did they really push 3.0 out to live, after less than 24 hours on PTU.

In the days leading up to a major holiday?

Your Christmas wish has come true. With essentially no testing in PTU, they pushed 3.0 to live.

Kinda like dropping an upper-decker in the office toilet and signing out until after the new year.

Taintrunner
Apr 10, 2017

by Jeffrey of YOSPOS
There are people who dumped money into brand new state of the art machines when Star Citizen's kickstarter hit in 2012. The most beautiful game of that year was Far Cry 3



It is now five years later. FC3 still holds up! Not amazeballs but still pretty to look at. This is Assassin Creed Origins:



And here is Star Citizen 3.0:



It is loving barren. Fidelity my rear end.

Hobold
Jan 10, 2012


I love my Cutlass
I love big stompy mechs
I love my HOTAS
I love to salvage wrecks
I love Star Citizen, and all it's craziness
GOONDEYADA, GOONDEYADA, GOONDEYADA
College Slice

radd posted:

In terms of space games that actually exist, what are opinions on the following:

Everspace (I thought I'd read positive reviews in this thread)
COD: Infinite Warfare (seems to be positive opinions over the last few pages, on the understanding that it is still a sci-fi themed COD).

I played an enjoyed Everspace quite a bit. Its a tough, randomly generated treadmill, that gets longer, provided you hit various benchmarks.

Few different ships to play with, each one having its own unique upgrade tree, with a universal upgrade tree along side.

Lots of different was to approach things, largely by what gear you happen to find as you go.

I put almost 30 hours into it, and apparently its now got an expansion. Looks like it adds a good deal of variety and new shiny things to mess with.

e; I said treadmill. I meant more like hamster wheel. Because getting to the end, just sent you right back to the beginning. Part of the whole story.

Hobold fucked around with this message at 08:41 on Dec 24, 2017

PederP
Nov 20, 2009

SoftNum posted:

Open Plan is pretty good for software dev cause dev tends to be a highly collaborative activity where people are working in clusters on certain projects. But yeah open plan is super standard for new companies now.

Managers like Open Plan. 99% of all software developers I've worked with over multiple decades hate it. Some like having shared offices for the team, but the type of office CIG has? Noone likes that except when brown-nosing the boss. They're noisy and distracting, and programming requires focus and concentration.

Hobold
Jan 10, 2012


I love my Cutlass
I love big stompy mechs
I love my HOTAS
I love to salvage wrecks
I love Star Citizen, and all it's craziness
GOONDEYADA, GOONDEYADA, GOONDEYADA
College Slice


Mr. Despair posted:

Yes.

Meanwhile, at the office




Abuminable posted:

Your Christmas wish has come true. With essentially no testing in PTU, they pushed 3.0 to live.

Kinda like dropping an upper-decker in the office toilet and signing out until after the new year.


I knew 3.0 would hit PTU this year because desperation, I never saw it going live like this.

I bet that got cymelions knickers in an even tighter knot.

I can't wrap my head around the stupidity of what is going on in LA this weekend.

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Hobold
Jan 10, 2012


I love my Cutlass
I love big stompy mechs
I love my HOTAS
I love to salvage wrecks
I love Star Citizen, and all it's craziness
GOONDEYADA, GOONDEYADA, GOONDEYADA
College Slice

Taintrunner posted:

There are people who dumped money into brand new state of the art machines when Star Citizen's kickstarter hit in 2012. The most beautiful game of that year was Far Cry 3



It is now five years later. FC3 still holds up! Not amazeballs but still pretty to look at. This is Assassin Creed Origins:



And here is Star Citizen 3.0:



It is loving barren. Fidelity my rear end.

As much as people want to poo poo on cryengine now that they're suing CIG, its still used for good games, from good studios.

Finished Prey a couple days ago. Arkane made some really neat poo poo there.

I liked the original Prey, but Arkane did the name justice with the new entry.

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