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Headbutts only no oddjob
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# ? Jan 9, 2018 20:08 |
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# ? Apr 26, 2024 17:33 |
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Ainsley McTree posted:Flying around in space in 2&3 was weirdly calming, and I hated the nomad a lot less than I was expecting to. For all the flaws of andromeda’s open world, reading the map and navigating the planets was generally pretty intuitive, which I was worried about coming from DA:I’s unreadable maps. Halloween Jack fucked around with this message at 20:17 on Jan 9, 2018 |
# ? Jan 9, 2018 20:14 |
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Those were all cool but they didn't need to happen in prefab installations on otherwise lifeless blue or red-filtered worlds. We could have done with more focused scenarios that gave us a glimpse of that larger world, like in Mass Effect 2's short but sweet uncharted worlds. This is what the developers of Andromeda utterly failed to understand. They huffed their own "exploration" vapors when Mass Effect's strength was never in its world design, but in the entertaining and complex interactions between characters and galactic civilizations.
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# ? Jan 9, 2018 20:19 |
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I'd like MEA's exploration stuff more if it wasn't constantly shuttling you back and forth between the planets, the ship, towns, and different parts of the Nexus. It's quite rare to really be able to just pack up into the Nomad and go on a nice long adventure, you're constantly being pushed through loading screens and travel time to places you've already been. That's what killed my third playthrough of the game for the time being.
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# ? Jan 9, 2018 20:25 |
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Cythereal posted:I'd like MEA's exploration stuff more if it wasn't constantly shuttling you back and forth between the planets, the ship, towns, and different parts of the Nexus. It's quite rare to really be able to just pack up into the Nomad and go on a nice long adventure, you're constantly being pushed through loading screens and travel time to places you've already been. You'd think that would be the easy part to get right after so many games. That—essentially an interface issue—really is the worst reason for ruining the experience. (Also with 3 playthroughs you might be the magimix of Andromeda)
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# ? Jan 9, 2018 20:31 |
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The thing that killed the joy of exploration in mea for me was that it was just “here is a map with 100 dots, go check out the closest one” and I could never remember why I was going to that dot. Even in ME1, when you went to a planet you had a discernible reason for it. Andromeda was just a list of tasks
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# ? Jan 9, 2018 20:35 |
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exquisite tea posted:Those were all cool but they didn't need to happen in prefab installations on otherwise lifeless blue or red-filtered worlds. We could have done with more focused scenarios that gave us a glimpse of that larger world, like in Mass Effect 2's short but sweet uncharted worlds. This is what the developers of Andromeda utterly failed to understand. They huffed their own "exploration" vapors when Mass Effect's strength was never in its world design, but in the entertaining and complex interactions between characters and galactic civilizations. That's basically what I'd like to see, the side missions from ME2 expanded into a whole game. Then you're basically getting Traveller: The Vidyagame, but that's a good thing. What makes all those "side missions" in ME2 work is that they're not totally self-contained, not alienated from the point of the game. Galactic civilization is based on the Citadel, the Citadel is the work of the Reapers, so all governments and corporations are creatures of the Reapers without realizing it. Ainsley McTree posted:The thing that killed the joy of exploration in mea for me was that it was just “here is a map with 100 dots, go check out the closest one” and I could never remember why I was going to that dot. Even in ME1, when you went to a planet you had a discernible reason for it. Andromeda was just a list of tasks
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# ? Jan 9, 2018 20:35 |
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Rinkles posted:You'd think that would be the easy part to get right after so many games. That—essentially an interface issue—really is the worst reason for ruining the experience. I played through the game completionist when it first came out, then played a second, non-completionist game several months later. My attempt at a third run of the game a couple of months ago crashed to a halt after the initial adventure on Eos with the remnant vault. The interface really is the worst thing about MEA by a country mile.
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# ? Jan 9, 2018 20:42 |
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I forget if andromeda has an option to filter out the “tasks” missions from appearing on your map, but having something like that would have helped a lot. Just so you could look at the map and quickly see if the closest dot is part of your mission to save the galaxy, or if it’s just the location of the nearest space bear cloaca would help
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# ? Jan 9, 2018 20:42 |
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I remember there also being some quests that weren't trackable quests. Like I had one to find a bunch of audio-logs from a dead colonist and you had no idea which ones you had picked up, or even how many you had picked up.
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# ? Jan 9, 2018 20:46 |
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The map is also less than helpful when trying to figure out where exactly the rover can and can't go, where any paths up might be, and God help you if you're looking for something that's in a cave or some such.
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# ? Jan 9, 2018 20:48 |
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Cythereal posted:I'd like MEA's exploration stuff more if it wasn't constantly shuttling you back and forth between the planets, the ship, towns, and different parts of the Nexus. It's quite rare to really be able to just pack up into the Nomad and go on a nice long adventure, you're constantly being pushed through loading screens and travel time to places you've already been. jesus loving christ
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# ? Jan 10, 2018 00:23 |
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Moola posted:jesus loving christ Game's been out for almost a full year, dude. And my third game ground to a halt about an hour in. Yeah the game's not good, but it's not literally Satan to sit down and play it.
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# ? Jan 10, 2018 00:25 |
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you are history's greatest monster
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# ? Jan 10, 2018 00:35 |
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Cythereal posted:Game's been out for almost a full year, dude. And my third game ground to a halt about an hour in. Bitch it might be
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# ? Jan 10, 2018 00:45 |
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Moola posted:EA should re-purpose the MEA assets for a PUBG clone You joke but exactly what Hi-Rez are doing with Tribes: Ascend, they are also doing it for their OW clone
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# ? Jan 10, 2018 10:05 |
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BARONS CYBER SKULL posted:You joke but exactly what Hi-Rez are doing with Tribes: Ascend, they are also doing it for their OW clone To be fair, Tribes: Ascend should actually scale pretty well.
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# ? Jan 10, 2018 10:16 |
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Cythereal posted:Game's been out for almost a full year, dude. And my third game ground to a halt about an hour in. Just... buy another game, Jesus. Even on your previous Steam, you should be able to pick something up for cheap.
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# ? Jan 11, 2018 06:39 |
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Ainsley McTree posted:I forget if andromeda has an option to filter out the “tasks” missions from appearing on your map, but having something like that would have helped a lot. Just so you could look at the map and quickly see if the closest dot is part of your mission to save the galaxy, or if it’s just the location of the nearest space bear cloaca would help Yeah, that is a close second to the loading screens in terms of this game stepping on its own dick. The shooting felt good, I liked going out and exploring, but the game got in its way so often.
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# ? Jan 11, 2018 08:10 |
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cyberpunk 2077 will be good *beep*
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# ? Jan 11, 2018 12:38 |
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DoctorGonzo posted:cyberpunk 2077 will be good As a Cyborg-American I am offended by your use of that word. That's our word.
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# ? Jan 11, 2018 14:40 |
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CAPT. Rainbowbeard posted:Just... buy another game, Jesus. Oddly enough it does not take several months to play Andromeda. I don't have the game installed right now. But I suppose it's too late. I've played Andromeda, and the disease is inside me.
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# ? Jan 11, 2018 14:48 |
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Once I decided that Andromeda wasn’t good I stopped playing it, instead of starting a new game two more times.
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# ? Jan 11, 2018 16:08 |
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I decided Andromeda wasn't good after about 10 hours but ended up finishing it to see if it would get good, but it didn't
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# ? Jan 11, 2018 16:12 |
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Dr. Abysmal posted:Once I decided that Andromeda wasn’t good I stopped playing it, instead of starting a new game two more times. I think it took about two weeks
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# ? Jan 11, 2018 16:14 |
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Dr. Abysmal posted:Once I decided that Andromeda wasn’t good I stopped playing it, instead of starting a new game two more times. I decided Andromeda is an okay game that every once in a while I get the itch to play despite its flaws.
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# ? Jan 11, 2018 16:16 |
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Cythereal posted:I decided Andromeda is an okay game that every once in a while I get the itch to play despite its flaws. Did you get kicked in the head by a mule as a child?
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# ? Jan 11, 2018 16:17 |
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I hated ME1 and I played it like 5 times because I love ME2/3 and want to do the whole series.
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# ? Jan 11, 2018 16:18 |
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Feels Villeneuve posted:I hated ME1 and I played it like 5 times because I love ME2/3 and want to do the whole series. ME1’s not so bad if you just stay on the critical path and don’t do any side poo poo If you’re on pc you can just use console cheats to get the specter weapons right out of the gate and go hog wild I’ve been watching my fiancé play the trilogy for the first time and i think administrator anoleis, a character who appears in two scenes, has more personality than the entire cast of andromeda combined
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# ? Jan 11, 2018 17:01 |
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Cythereal posted:Oddly enough it does not take several months to play Andromeda. I don't have the game installed right now. Play Andromeda once, shame on EA. Play Andromeda twice, you can't get fooled again!
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# ? Jan 11, 2018 18:59 |
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Cythereal posted:I decided Andromeda is an okay game that every once in a while I get the itch to play despite its flaws. I mostly play it if my neighbors noise wakes me up in the middle of the night, and on weekends. I played Liam's loyalty mission and it was surprisingly silly and fun. Just another sign of what the game could've been if they'd had their poo poo together.
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# ? Jan 11, 2018 19:28 |
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Dick Trauma posted:I mostly play it if my neighbors noise wakes me up in the middle of the night, and on weekends. I played Liam's loyalty mission and it was surprisingly silly and fun. Just another sign of what the game could've been if they'd had their poo poo together. the loyalty missions are unironically pretty good!
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# ? Jan 11, 2018 19:43 |
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Dick Trauma posted:I mostly play it if my neighbors noise wakes me up in the middle of the night, and on weekends. I played Liam's loyalty mission and it was surprisingly silly and fun. Just another sign of what the game could've been if they'd had their poo poo together. Liam’s was the one with the gravity fuckery, right? That ruled.
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# ? Jan 11, 2018 19:44 |
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Ugly In The Morning posted:Liam’s was the one with the gravity fuckery, right? That ruled. I could go for a whole ME game with that light-hearted, action movie feel. It was refreshing, even though I enjoy the serious stuff too. Now... just need to find that Salarian ark...
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# ? Jan 11, 2018 20:03 |
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Dr. Abysmal posted:Once I decided that Andromeda wasn’t good I stopped playing it, instead of starting a new game two more times.
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# ? Jan 11, 2018 21:18 |
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Dick Trauma posted:I could go for a whole ME game with that light-hearted, action movie feel. It was refreshing, even though I enjoy the serious stuff too. So what your saying is, we need a Mass Effect: Citadel game instead of a DLC.
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# ? Jan 11, 2018 21:20 |
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A Citadel adventure game would rock, but knowing that everyone on board eventually gets brutally murdered by the Reapers would kinda bum me out.
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# ? Jan 12, 2018 12:53 |
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Moola posted:A Citadel adventure game would rock, but knowing that everyone on board eventually gets brutally murdered by the Reapers would kinda bum me out. If you wall yourself off mentally from the idea that the reapers are coming to skullfuck the milky way, you can enjoy your citadel adventure day for as long as you want to. https://www.youtube.com/watch?v=02_1G2ABIeI
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# ? Jan 12, 2018 13:14 |
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I think Andromeda has shown that wishy washy attempts to divorce the series from the ending of ME3 suck total rear end and if there's ever a new Mass Effect game the writers should have the confidence and intellect to pick an ending or move forward with some combination of the two (excluding Synthesis which everyone knows is terrible).
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# ? Jan 12, 2018 14:50 |
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# ? Apr 26, 2024 17:33 |
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mass effect is dead. the next mass effect game with be a f2p clash of clans clone to cash in on nostalgia with as little effort as possible. EA has learned its lesson and will employ no more than 5 interns to work on the next game to ensure profitability
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# ? Jan 12, 2018 14:59 |