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Dog Kisser posted:. . . that means sometimes I need to slam the brakes sometimes and change stuff. Sorry for the inconvenience! No worries DK, appreciate the clarification! I agree that the Banner Bonus was beginning to be 'game breaking'; a few more turns and we'd all have +100 to rolls. And, I know how much you want to finally kill of Bamboo!!
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# ? Jan 22, 2018 19:48 |
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# ? Apr 27, 2024 03:57 |
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So... I just caught up (been reading it slowly over a week). How would I go about making a member of the horde this late in the game? I was thinking something like... Mookay (Mook A) Image J7 (Because it looks like the most bland image) with a skillcore of Blandness. Everything about her is bland and unimportant. She will never amount to anything. She was even named, her parents knowing she would amount to nothing. Also because it seems like a funny little gimmick.
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# ? Jan 22, 2018 20:45 |
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Pretty much exactly like that! I'd suggest you wait until after this upcoming update (today/tomorrow) and then just start acting. There's really not that much to it, and the guys on Discord can help bring you up to speed!
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# ? Jan 22, 2018 20:51 |
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Skills: Blandness HP: 3/3 Glory: 1 A member of the horde clutched her spear, her face suddenly taking on.... features, as she charged with the others, with the Mooks. She didn't need to be a hero, she just needed to be a body. To be there, amongst her kind, the Unexpectable and Unremarkable. She was with brother and sister, the faceless horde, charging into whichever seemed to be the largest clash. She wasn't going to stand out, but she'd help them, with every tensed muscle, with her spear in hand. Not a word was spoken, not a battle-cry called. That was for those who stood out. That wasn't for Mookay. But supporting the main players, being behind Great Ringo, the brave Snodis, and the other mighty heroes of the Horde? She could do that. She could take her spear, and shove it right into the biggest fray. Joining the biggest battle - 100! + 58 from monsterist reroll. + 1 from spear. +10 from blandness. 169!!!!!!!! Mookay couldn't even excel at being bland. She had to go stand out, like an idiot. KittyEmpress fucked around with this message at 22:39 on Jan 22, 2018 |
# ? Jan 22, 2018 22:34 |
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KittyEmpress posted:Joining the biggest battle - 100! + 58 from monsterist reroll. + 1 from spear. +10 from blandness. That's wonderful. The dice clearly have a sense of humor. Also, welcome!!!
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# ? Jan 22, 2018 23:12 |
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Welcome to the Unexpectables! Hope you survive the experience! Heck, Blandness might just come in handy in the Infiltrators. Being unnoticeable has its advantages. Plus I have a feeling Marra's infilitration blowing up in her face means there will shortly be an opening...
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# ? Jan 22, 2018 23:20 |
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HP: 3 Glory:3>4 Skill: Angry screeds (cooldown) Snipe at the knights: 1d100+3 84 Crazycryodude fucked around with this message at 00:11 on Jan 23, 2018 |
# ? Jan 22, 2018 23:58 |
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Yvonmukluk posted:Welcome to the Unexpectables! Hope you survive the experience! Technically there's already an opening for a Fifth Infiltrator.
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# ? Jan 23, 2018 00:02 |
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CourValant posted:That's wonderful. The dice clearly have a sense of humor. I laughed for a good 15 minutes. Thanks.
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# ? Jan 23, 2018 00:09 |
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Dog Kisser posted:Pretty much exactly like that! I'd suggest you wait until after this upcoming update (today/tomorrow) and then just start acting. There's really not that much to it, and the guys on Discord can help bring you up to speed! Mind linking to this Discord? I was considering joining the fight at some point.
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# ? Jan 23, 2018 05:03 |
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VolticSurge posted:Mind linking to this Discord? I was considering joining the fight at some point. https://discord.gg/F2xYdNz
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# ? Jan 23, 2018 05:11 |
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Many thanks!
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# ? Jan 23, 2018 05:13 |
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Make a dude! Get your dude killed! Drive DK to madness doing so!
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# ? Jan 23, 2018 05:13 |
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Wait poo poo that's the wrong Discord, sorry. Here's the real one. https://discord.gg/X3kDdD8
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# ? Jan 23, 2018 05:14 |
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I've got a dude. Name-Skronk Portrait-7C Skill-AAAAAAAAAAAA Skronk is a simple Töan- he seeks the thrill of battle, charging headlong into the enemy line while screaming a fierce warcry at the top of his lungs. Weapon- Armor- VolticSurge fucked around with this message at 14:33 on Jan 23, 2018 |
# ? Jan 23, 2018 05:40 |
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Updated portraits, update itself coming later today - voting is closed in the meantime.
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# ? Jan 23, 2018 16:48 |
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HP:3 Glory:0 Skill:AAAAAAAAAAAAAAAA Skronk relished his summons -he finally had a chance to taste glory (and possibly his own blood) on the field of battle! Fighting (and possibly dying) alongside such inspiring heroes made his heart pound with excitement. Brandishing his hammer, he sought out the largest fight. That would give him the most shots at dying a glorious death or making the enemy die in his stead. Finding the biggest fight=62
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# ? Jan 23, 2018 19:30 |
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Amidst a background of stars and bright smoke, a banner struck out against the sky. Snödis the Poet, having slipped away from her sabotage of the horsemen, had retrieved the hidden flag from its hiding spot and summited the highest building in Oxnyard. She held it high and proud, and she waved it for all to see - friend and foe. Those few who’d remained behind to control the blaze became aware of her shouting and chanting, but without any convenient means of shooting her down, a whole contingent of panicking animals, and their best fighters out on the fields, they’d just have to let her be for now. The Golden Slinker flew free, inspiring all who could see her! (As mentioned in a previous post, the mechanics of the flag have changed. Successful Reckless actions will add +1 to the total Banner bonus. The bonus will apply to the total roll of groups of 5 or more within line of sight! In effect, brave or crazy actions from individuals will inspire the bulk of the army to fight harder. In the future, I’ll try to make it explicit when an action will boost the bonus, and spectacularly lucky rolls may also add to it. Line of sight is common sense based - if you’re across town or it’s particularly foggy or underground in an ancient deathtrap while it’s on a beautiful sandy beach, you’re not within line of sight. The current banner bonus (corrected to fit this and interpreted a bit) is 20. I’ll update this at the end of the post (rather than per success within this post) for ease of use. I also updated the spreadsheet to the current total - this should make this a little less insane to keep track of! In short: don’t worry about adding the banner to your rolls, it’s all on my end!) --- Portha the Rummager snapped another arrow from her flatpack into her Bowharp and drew down on Jaune. The Commander was distracted, and Portha had a good bead on her - she’d take her right in the kidney, crippling her. She released without a further thought.
(Miss, but ranged attack means you take no reprisals) --- Humbug the Sleuth regarded Commander Jaune blearily as the ringing in his ears cleared. She wasn’t nearly as aggressive as Agenou, that much was clear, but her ability to shape the battlefield couldn’t be ignored. She was building something, slamming nails into wooden beams at precise angles with a single blow and tossing the finished pieces into a neat pile. She kept her eyes focused on the battlefield as she worked, not even bothering to look at what she was doing. It did not appear to slow her down even a little bit. He pressed his fingers to aching temples as he squinted at her, trying to suss out exactly what she was doing. All he could tell was that it wasn’t an Onager or a dog house or a shelf - she was just working too fast to follow! (Humbug isn’t feeling so good, but he’s mostly shaken off his confusion by now. He does not, however, figure out what she’s doing.) --- Forgemaster Pendelo bled from dozens of wounds across his broad body, and he struggled against the cage of his shattered armor. And yet, he wasn’t out of the fight just yet. Wielding the haft of his broken hammer, he swiped at his attackers. Gado, Gabber, and Mason surrounded him, then Noggins the Carpenter swept in past a clumsy stroke and silently offered him a single chance to defect. The beastly Fröman hesitated for a fraction of a second as she went to engage the incoming horsemen, then gripped his hammer all the tighter and took a step forward.
Noggins’ mouth tightened a fraction, but she’d done what she could. (Yeah with a roll like that he deserves to die) --- Bamboo the Virtuoso called out to the Old Guys for aid, shellshocked by the deaths of her comrades - past and present - and by the state of her own wounds. Her wails rent the air to no response until Gryph pulled her into cover. He held a hand over her mouth, but not because he was worried that she'd call down their legendary cruelty, but because she was attracting rather a lot of mundane attention and putting herself at risk. quote:"The Oh Gees help those who help themselves, To! You want Vengeance? GET UP AND FIGHT!" (No one answers your call. Whether that means no one is listening or because they don’t care about you or that they answered your call by sending allies is a matter of philosophy - you do not power up. Gryph attempts Combat Healing, but fails because his roll is lower than Bamboo’s. Had his roll been higher, he would have healed her 1 HP for the duration of the battle. Combat Healing is not ideal, and pretty much requires the wounded party to just sit and chill out (which will lower their opposed roll), but in a pinch in a drawn out combat it could be useful.) --- Hob the Singer and Neebs the Salestöan saw Portha fail and figured they could do one better. Hob drove his heels into his infected charger, sending it into a loping, wheezing gallop that would bring it up to speed for his attack. Jaune tracked him with her eyes, assessing him and even taking a step towards him - when Neebs appeared before her, extoling the virtues of the Battl- the Wonderbrüm! And why not? It could clean messes, vanquish foes, or even first one then the other! Or over and over! Why, there simply wasn’t a reason not to-
Jaune, for her part, was scrubbing frantically at her flesh where the blood touched her, cursing and irate. Her hat bore a glowing blue line, but seemed otherwise undamaged. (Neebs gets boxed like Jö - she takes 2 Damage, and is out for the battle. Hob also takes 2 Damage - but the horse absorbs 1 instead and dies, splattering the area (and the Commander) with Monsterist Goop. That’s probably bad for her? Hob also breaks his arm really badly - without medical attention next Downtime he’ll be Crippled, locking him at 1 HP. For now, he’s just got a -10 penalty) --- The Knights charged at the Unexpectable formation, but this time they were ready. Trinh the Taxidermist charged at their charge, eyes wide and arms outspread. However well trained the Knights were, their horses were not down with Friendigos, and they balked. Their riders stabbed upwards at her as she leapt.
(You further wound the Horsemen, dropping their Difficulty to 32. You also scare their horses, forcing them to take a -5 penalty per roll due to their terror! +2 to the Golden Slinker Standard!) --- Sp-Cra-Splut and Marra watched Grimper and the others mow their way through the Fröman army towards them with a thrill of sickly excitement. Yes, it was good that the Warlord had entered the fray - but every moment they lingered in the midst of the enemy army was one in which THEY could be mistaken for an enemy. Time to act. Captain Splut spoke up first, joined soon by his subordinate, asking whether they could really trust the Knights. Look, they were fleeing battle! Look, what was clearly a Knight with a magical hammer had unhorsed and was attacking their forces! And, lo, was that a Knightly charger that collided with the Commander!? Traitors!
(Welp, that sorta worked? You knocked 3 Difficulty off the Bunch of Guys rather than the Knights, bringing them to 57. You also spread dissent, amounting to a -1 to each of their rolls.) --- The Boars tossed their great heads amongst the Horde like they were rooting, their tusks slick with gore and theirs flanks heaving with exertion. Ringo the Pick watched them as they closed the distance, flush with Pigilante Justice. These pigs had avoided his fury last time, and people had suffered because of it. Not today, pigs! He squealed in challenge and they came to face him!
(Warboars are dead or driven away, and either way not likely to be a direct threat. However, until the battle is done, they may interrupt any combat, on either side. This may be dangerous or just silly.) --- The Knights of Oxnyard were bloodied but undefeated, and their morale remained high. After all, they were a noble breed, and they had been trained well. Besides that, the blue aggressors had suffered casualties as well, and they looked far closer to breaking. They spurred their mounts onward. They were decidedly not expecting to be pelted with fist sized rocks from above. Stårn the Sieger fired another precision volley, collapsing a Knight's helm in an eminently not survivable manner. He barked a cruel laugh and loaded another. Death from above, bastards!
Also 6 Of The Dorks Fell Off Their Terrified Horses (Knights are scattered by your might! More on that later!) --- When the largest armies clashed, Jaune finally acted. In a flash of motion, she launched several dozen sharpened stakes the size of small trees into the air. All of them blazed with azure light, but otherwise appeared to be on a ballistic path towards the clash. Grimper's eyes widened and he smiled, eager to finally have something to really push himself against. With a quick peal of laughter, he launched himself into the air with such force that the ground around him buckled.
Qwag led the pack, as she often did, but the Wendigo was pleasantly surprised to see even regular soldiers picking up the slack - Mookay the Bland, an otherwise unremarkable soldier, triggered the Monsterist’s Enervating Brew crackling across her Nails and drove her spear clear through two Frömen. Qwag cracked a too-wide grin and shouted an acclaim, but Mookay just removed her spear with a sort of self-conscious awkwardness and moved on, and the battle moved on.
(Three for three! But wait!) --- Grimper’s giant grin shuddered as he detected a spike of activity from Jaune’s direction. She looked right at him, rolling another stack of stakes with her feet and kicking one into her hands. Grimper raised a condescending eyebrow, as if to say ’this again? I already beat you once, Runt, what makes you think you’ve got what it takes?’ Her eyebrows didn’t respond. She merely grabbed a handful of them spread them out in the air like a fence, and struck them into the air one after another. The Warlord snarled and rose up to slash them out of the air. The Commander didn’t follow him with her eyes, only kept sending more and more whizzing through the air.
The Unexpectables didn’t have time to watch her. All around them, a building was growing, like a barn demolition in reverse. Beams slammed into the earth, riveted themselves into place, and were interleaved within seconds by a latticework of wooden planks. Unbelievably, flecks of crimson red paint blasted them like a sandstorm, scoring their flesh and scouring their lungs before coming to rest against the walls. Friends were seperated, allies were pulled apart, and the Horde was pushed into uncomfortably close contact with their enemies. Finally, a great roof slammed down over them, plunging them into complete darkness. Grimper’s bellows echoed through the maze of halls: “Unexpectables! Find her and finish her off! Tear this place to the ground!” (Alright, things are going to be a little different. Everyone, roll 1d6 You’ve been trapped by the construction and split off from the others, finding yourself fighting in unfamiliar territory clearly controlled by the enemy Commander. Based on that roll, you have the limited options seen below. Due to the situation, you are also cut off from the Slinker Banner! Reckless attacks may still boost it, but bonuses will not apply because it can’t be seen!) ROLL 1 - Pitch Black Room (-20 to ALL Fighters)
STARN
HOB
Dog Kisser fucked around with this message at 15:43 on Jan 24, 2018 |
# ? Jan 24, 2018 06:22 |
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there was a post here it's gone now Dog Kisser fucked around with this message at 15:45 on Jan 24, 2018 |
# ? Jan 24, 2018 06:23 |
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edited out
Jvie fucked around with this message at 17:27 on Jan 24, 2018 |
# ? Jan 24, 2018 16:25 |
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Pythag HP: (3) of (3) Skills: * Math (available) * Headshotting (using) * Fearlessness (charging) Equipment: * Armor (+5) * Iron Shield * Bowharp * Arrow Flatpack Cosmetics * Nail and Fist Token Glory: 10>11 Ritual Glory: 1 Room Roll: 1d6 = 5: Narrow Room Pythag glanced about, trying to make sense of the narrow room he found himself in. No way to shoot in the confined space, he slung his bow over his shoulder, hefted his shield, and charged - thrusting the reinforced iron at the horse with the stupidest face. Attack the Horsemen: 1d100+21 = 46
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# ? Jan 24, 2018 16:26 |
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Barbed Tongues posted:thrusting the reinforced iron at the horse with the stupidest face. Haha
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# ? Jan 24, 2018 16:32 |
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Snödis stood flabbergasted at the top of Öxnyard town hall, stranded outside the hastily assembled barn. Above her circled Stårn, to which she cried out for aid. "Hey! Captain Stårn! Looks like Jaune dug the Fröian army in, and our troops with them! I think this situation calls for your talents, what say we knock down that barn with the Ram? Only I'd need a little help to get down first, if you don't mind?"
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# ? Jan 24, 2018 16:52 |
Cosmetics: Skill 2: Amputation Skill 3: Spinning+30 HP: 1/1 Glory 19 Infernal Construction: 1d6 3 (Wide Room) Qwäg glanced around her at the sudden edifice, then turned her many eyes back to the panicking throng of infantry. "Y̡oúr҉ ͝Comma̧nde͡r s̵eęm͜s̶ t̵ó dou͏b͟t ̨y̢our̛ c͞om͟mi̷tme͝nt," she growled wryly. Then, flexing her shoulders with a series of great, rippling crackles, she swung the bōnsaw in a lazy arc, then lept into a lethal, serrated pirouette. "ǸÒ͘W̡H͏̛͞E̕͝͡RE ͏̢̕L̴̨Ę̕͢FT̛ ́͏T͘O̸ ͘R̶̡U͢͡Ņ̧!̸͝ " Spin Attack the Soldiers in the Wide Room!: 1d500+19+30+2 110
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# ? Jan 24, 2018 16:56 |
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Held by a nailbound mook (only accessible during downtime, but in her possession): Sucy HP: 3 Glory: 24 -> 25 Skills: Mushrooms +15 Kicking +45 Fishing +10 determine room: 1d6 6 Plain Room Holding my action to see if anyone else is in the same room.
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# ? Jan 24, 2018 16:59 |
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Squad: Infiltration Skill: Sleuthing +20 (used), Watching +20 (). HP: 2/3 Glory: 11 ----> 12 Humbug's jaw dropped as a storm of detritus descended upon him, leaving him unable to see, well, anything, with plenty of confused and angry voices erupting around him. The Sleuth muttered a curse under his breath as he hefted the Bone-Tö Pick and the Tuned Shield. There was no way he'd be able to utilize his Watching skillcore under these conditions! Waiting to see if I'm alone with 19 angry Frö. Where am I? 1d6 1 Pitch Black Room Scribbleykins fucked around with this message at 17:59 on Jan 24, 2018 |
# ? Jan 24, 2018 17:07 |
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/// Cosmetic Items: /// Name: Gabber Skill: Mimicry {cooldown}, Listening(+30), Night Vision HP: 3/3 Glory: 17 -> 18 What Room Am I In?: 1d6 4 - Spiked Room Holding action and description until later tonight, no time now.
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# ? Jan 24, 2018 17:17 |
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Ringo Rolled a 3. Let the Barnhouse Blitz Commence Post with room roll and whatnot later.
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# ? Jan 24, 2018 17:19 |
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Potrait: Naim: Mason Skillz: Mason Hootin' an' Hollerin' +15 Mason MasonryMasonFlailing +25 HeeP: Mason Mason Mason Glury: Masonx23 -> 24 Well poo poo. Everyone has a huge problem now. Mason has found his loving ego. As he's dripping blood after slashing Mason piks a Rum: 1d6 3 Mason, even more confused than he normally is, finds himself in a room with some allies and a buttload of enemies - and even the enemy commander! Either way, it's a tough fight for sure but certainly the KILLER OF PEEPEEDOODOO should have no trouble at all. Mason simply rambles about his victory as he charges the soldiers with Qwäg - hoping some just peepee and doodoo their own pants in fright! Eye kelled PeePeeDooDoo FEER MEEEEE: 1d100+23 116+5 from brutal reedblade makes121
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# ? Jan 24, 2018 17:25 |
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|| Name: Trinh Skills: taxidermy(+50, corrupted), jumping(cooldown), Dodging(+25, using) HP: 1/1 Glory: 25 -> 26 Ritual Glory: 3 Room Roll: 1d6 3 - Wide Room (No effect) Absolute darkness and a cacophony of screams and yelling. Oh great, its this dream again. Though that was Grimper's voice coming from somewhere... Why keep wondering if this was real or not? Just slash whatever makes a noise. Trinh headed for the less familiar voices, dodging the coming sounds of swords and fists. Sack Soldiers: 1d500+25+25+1 435
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# ? Jan 24, 2018 17:28 |
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Holy poo poo room 3 is the party room obviously
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# ? Jan 24, 2018 17:52 |
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HP:3 Glory:37 Bluffing +20 Charm +25 (cooldown) Ritual Glory:0 Infiltrator Captain Where are we?: 1d6 3 Splut's demeanour didn't change as the world around him did, though he took advantage of the chaos to remove and stow the mask. As the dust settled, he found himself in a room with three enemy knights, a dozen of their soldiers, a handful of confused warboars, some of the Horde's Neötypes and other heavy hitters, with enough Mooks, Nailbound and others to make a good fight of it. If not for the enemy Commander. In an ironic echo of his earlier successful confusion-sowing, he held his hammer high and called out, "Unexpectables, to me! Rally!" He saw monsters and masons tear into the enemy foot troops with abandon, but that would likely be useless if their prime target was still extant. Attacking her piecemeal would do no good either: A dozen reckless charges would be a dozen useless coffins. So, a concerted effort, as many of the Horde as were here, focused on the enemy commander. It was a terrifying thought, a prospect that'd make his blood run like ice, but selling the lie that it could work was all a part of who he was. "Form up and charge their Commander! All together, everything we've got! For Tö! For Grimper! For the Queen!" He didn't know how many would join him, if any. He was a Captain, but he hadn't seen his squadmates here yet. This could be him on his own, but showing no fear was all a part of the show, bluffing himself as much as his enemies and allies. Hoisting the hammer high and ready, "Chaaarge!" Bluffing himself into being brave enough to lead the charge against Commander Jaune: 1d100+60 97
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# ? Jan 24, 2018 17:58 |
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No one wants to join poor Gabber in the spiky room? Bunch of pointy things, some angry knights, horesmen, some soldiers, and a lone mimic? Bunch of spikes? Anyone?
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# ? Jan 24, 2018 18:06 |
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Noggins Skillcores: Carpentry, Precision, Aiming, Leadership (Unconsumed) HP: 3 Glory: 42->43 Ritual Glory: 4 It took everything Noggins had to wind up where she wanted to. If she hadn't spent her entire life building things, she wouldn't have known where to go, wouldn't have been able to see ahead of time where the walls would be. If she hadn't seen Jaune's work in person before, she would have been caught completely off-guard by the speed at which the building went up and been unable to react. If her time in the Horde hadn't hardened her, she wouldn't have been able to move fast enough. And if it weren't for the promises she'd made, she wouldn't have had the courage to step up to this confrontation. Location Roll: 1d6 3 "Jaune," she said, her voice clear in the moment of confused silence before the fighting began once more. "I'm sorry. For everything." "I'm sorry that I lied to you. I'm sorry that I couldn't save Pendelo. I'm sorry that I led the Horde to Öxnyard. I'm sorry that I got drafted in the first place. If things had been different, Jaune, I'd have followed you to the ends of the world. Even now, I want to stand by your side. But I made a promise to the Horde. Not to Grimper, not to Reina, not to Tö, to my friends. I promised I would do everything I could to protect them, no matter what. I'm not a knight. Just a carpenter with a dream. But I don't think I could be the person you want me to be if I broke that promise." "I'm sorry, Jaune." she said, raising her shield in front of her. "But I have to do this. I have to keep my word. Now do it! Come at me! Show a carpenter what a Commander can do!" Hold Back Jaune!: 1d100+42+10+5 66 dammit Orokos read the mood
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# ? Jan 24, 2018 18:21 |
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Skills:Spreading Disease (+15)[CD], Cursing HP: 3/3 Glory: 9 Grumbus yelped as a building constructed itself around him. His rats! He took a small wooden whistle out of his pocket and gave it a toot. He managed to get most of his rats back in the bag before the walls closed around him. Now, where was he? Location roll: 1d6 5 Well, wherever he was, at least the big boss was here too. Grumbus began cursing at the horsemen and spurring anyone else attacking them into fighting harder. "Ey, Pythag!", he shouted, "Let's get these sons of whores!" Cuss at the Horsemen: 1d100+21 51 paper bag with a face fucked around with this message at 18:59 on Jan 24, 2018 |
# ? Jan 24, 2018 18:55 |
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Gado!!! Skill: Digging (+35 avaliable next turn) HP: 1/2 Glory: 8->9 Mutation Countdown: [x] [x] [ ] This was not what Gado needed right now, sealed off from the head of the opposing army, who needed tondie so this could be over, and with only a short time left before the mutation fever really kicked back in. Things weren't looking great. Staggering toward the enemy Gado slots his club into a loop on his belt. He waits for a few moments and picks out an enemy who has decided to target him and as one of the mounted riders tries to charge him down, he leaps onto the horse's neck and scrambles up its mane to be face to face with the rider, who in turn gets a swift punch to the face followed by a brutal clubbing as Gado redraws his weapon. quote:Room Selection: 2- Slanted Room Successful Businessmanga fucked around with this message at 20:32 on Jan 24, 2018 |
# ? Jan 24, 2018 19:13 |
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Skills: Blandness HP: 3/3 Glory: 2 She was noticed. By a Wendigo. Awkward. She was trying to clean off her spear - because a clean spear was a good spear - when suddenly she was trapped in a large, wide room. This was not what she wanted from her day. But she saw others, charging at the enemy commander. They were stupid, and brave, and heroic, and she had to follow them, to be their backup, to take blows for them, and hope to not die. It was the job of the Mook to let the heroes stand tall and victorious. And if she could distract the commander from the great Grimper, she will have done her duty. Infernal construction: 1d6 3 Attack jaune: 1d100+1 6 Forgot weapon so SEVEN WOAH ((Orokos giveth, orokos taketh away.)) KittyEmpress fucked around with this message at 00:50 on Jan 25, 2018 |
# ? Jan 24, 2018 19:49 |
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HP:3 Glory:1 Skill:AAAAAAAAAAAAAAAAA Skronk stumbled to his feet. "FOWL SORCERY!" He bellowed angrily. Why,if only the witch was in striking range... He quickly scanned the room for both allies and enemies. He wanted to kill something. location roll: 1 Great, Orokos. It's like you're trying to get Skronk killed. He faintly saw the silhouettes of warriors mounted on horses. He figured that would be a good place to start. If he couldn't reach the riders, he'd suffice with breaking their horses. attacking the mounted knights:56 VolticSurge fucked around with this message at 20:15 on Jan 24, 2018 |
# ? Jan 24, 2018 20:02 |
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Edit:Whoops, ignore this.
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# ? Jan 24, 2018 20:14 |
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# ? Apr 27, 2024 03:57 |
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Name: Bamboo HP: 1/2 Glory: 34 + 1 (Action Glory) > 35 Skills: Virtuoso [ACTIVATE] Poor Decision Making [COOLDOWN] Interior Decorating [READY] -[Oxnyard]- Bamboo looked about her with wide, emotional eyes and slightly trembling lips. She had intended to make her plea standing tall, with her arms outstretched towards the heavens, daring whoever may be listening to answer. Instead, she ended up wailing and rolling on the ground. What a fine slight she had made; fortunately none of her fellow Pawns were around to witness such a display. And yet, some good had come from it after all? Aid on the field of battle was rare; everyone was too busy staying alive to care for anyone else. Which was why it bewildered Bamboo to find herself the center of attention from her fellow Hordlings. They were offering her succor, hope, kindness. A warmth filled Bamboo as she looked at Gryph, Sucy, and Trinh in turn, and some of the barbs and sharp edges of the world filed away, if only slightly. Perhaps the world did live on after the death of the Queen? She wanted to speak up, to thank them, to offer her support in kind; it was not to be. In a moment, the world around them changed; boards, nails, struts, columns, pillars, tiles, shingles, doors, windows, bricks, and all other manner of a ‘deconstructed’ house erupted around them. Bamboo lost total sense of her surroundings, before finding herself standing in a . . . Commander Jaune 'Construction Maze' Room Location - Bamboo: 1d6 5 . . . Narrow Room with Grimper himself! And, of course, some enemy Horsemen and Soldiers. She took a deep breath. Emotions and reconciliations will have to come later, if she survived. Bamboo strapped the Tuned Shield to her left forearm, and pull the garrote taunt between her hands. Once again, that dark chuckle emerged from her lips. “Silly little Fröman Riders, you’re facing down a Throat-Slicing Virtuoso in a narrow alley. I’m not trapped in here with YOU; you’re trapped in here with ME! Action > Bamboo attacks The Horsemen.: 1d100+34+10+2 113 [1d100=67] Thanks again to Gryph, Sucy, and Trinh; we’ll settle up afterwards if Bamboo survives this fight.
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# ? Jan 24, 2018 21:40 |