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Maybe now that he's experienced the consequences of posting racist screeds online he'll think twice before ahahaha nope he's just gonna become the latest gamergate martyr
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# ? Feb 6, 2018 15:18 |
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# ? Apr 27, 2024 08:49 |
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Fuego Fish posted:Maybe now that he's experienced the consequences of posting racist screeds online he'll think twice before ahahaha nope he's just gonna become the latest gamergate martyr Has he had any meltdowns on twitter after being fired?
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# ? Feb 6, 2018 15:20 |
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nothing public no but hes got a rush of defenders that seem straight out of 4chan so probably for the best
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# ? Feb 6, 2018 15:28 |
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I'll never understand why people just don't make a anonymous account to talk about hosed up poo poo instead of using their Lead Sound Designer account
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# ? Feb 6, 2018 15:33 |
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Dongattack posted:I'll never understand why people just don't make a anonymous account to talk about hosed up poo poo instead of using their Lead Sound Designer account Because they don't think it's hosed up poo poo so why would it be bad?
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# ? Feb 6, 2018 15:36 |
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Shame he had to go. Some of the music in this game is just about perfect. Presumably he refused to apologise or you'd think they'd have kept him. Maybe he's as obnoxious in person.
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# ? Feb 6, 2018 15:37 |
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Dongattack posted:I'll never understand why people just don't make a anonymous account to talk about hosed up poo poo instead of using their Lead Sound Designer account Probably because they don't think they're doing anything wrong. That or they're stupid. Maybe those 2 statements are really just 1.
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# ? Feb 6, 2018 15:37 |
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Dongattack posted:
The music is so obnoxious I tried to play with it on and eventually just had to give up. The rest of the sound is about as good as the pop-in. Multiple times I've found myself wondering "what is THAT sound" since the sound design is rear end and I can't monitor the world around me through it. Now TF2, TF2 had good sound *design*. In Subnautica the sound is just... there?
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# ? Feb 6, 2018 15:40 |
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Dongattack posted:I'll never understand why people just don't make a anonymous account to talk about hosed up poo poo instead of using their Lead Sound Designer account Nerds are loving idiots
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# ? Feb 6, 2018 15:42 |
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Oh. Your gimmick here is that you’re copying comments from the Kotaku article. Okay. Saw that comment earlier and chuckled at him completely missing the point.
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# ? Feb 6, 2018 15:44 |
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Zesty posted:Oh. Your gimmick here is that you’re copying comments from the Kotaku article. Okay. Saw that comment earlier and chuckled at him completely missing the point. You really need to try and chill out dude, nobody is out to "get you" or whatever you have convinced yourself. I don't have a gimmic and i haven't read any articles about this.
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# ? Feb 6, 2018 15:46 |
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endlessmonotony posted:The music is so obnoxious I tried to play with it on and eventually just had to give up. Really? Agree the triggers and playback timing etc. are poo poo but I loved the tracks for what they are. Not sure what kind of music could do a better job. Personal taste though I guess.
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# ? Feb 6, 2018 15:53 |
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endlessmonotony posted:The music is so obnoxious I tried to play with it on and eventually just had to give up. You're weird.
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# ? Feb 6, 2018 16:02 |
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You can enjoy the work someone has produced even while acknowledging that the person who made it is a bad person. I Hope This Helps
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# ? Feb 6, 2018 17:01 |
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Just had my second death in Subnautica after ~20 hours of playtime - I got Warper'out of my Seamoth and died instantly. Hard to guess what kind of bug it was, since level geometry doesn't seem to kill you (I already clipped through a ceiling exploring the aurora and had to spend ten minutes exploring the upside-down until I found another hole to fall through back into the world). Glad I'd never play the game on Ironman, but still RIP 30 minutes of progress. Voyager I fucked around with this message at 17:13 on Feb 6, 2018 |
# ? Feb 6, 2018 17:11 |
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Jusupov posted:Seems to work fine. Other than the somewhat slower functionality of the crafting thing, which might be due to having the cyclops close to my base and it looking at 12 or 13 containers for the items. Yeah, I noticed that - the reason is because Subnautica does the hunt for resources iteratively for every single blueprint each time you fire up a crafting window, and again when you craft an item. I'm gonna see if I can find a way to cache the resource list all at once so it can quickly scan. uXs posted:Aww gently caress yeah. That actually shouldn't be too hard.
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# ? Feb 6, 2018 17:16 |
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Are the last two achievements bugged? fire off a time capsule and beat the game didn't trigger for me. No cheats or anything used.
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# ? Feb 6, 2018 18:05 |
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Energy values have apparently changed a lot. Reginalds are not the best biofuel fish anymore - Oculuses are. Nuke power is now quite good, mostly by virtue of being exceptionally long-lasting.
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# ? Feb 6, 2018 18:20 |
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Elendil004 posted:Are the last two achievements bugged? fire off a time capsule and beat the game didn't trigger for me. No cheats or anything used. Yes
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# ? Feb 6, 2018 18:21 |
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Is hitler sound man the same guy they hired to do the sounds for Natural Selection 2?
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# ? Feb 6, 2018 18:28 |
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I'm just happy being a terrible person had consequences
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# ? Feb 6, 2018 18:37 |
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OwlFancier posted:Is hitler sound man the same guy they hired to do the sounds for Natural Selection 2? Yeah. Guess we know why he applied for that job
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# ? Feb 6, 2018 18:59 |
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Lunchmeat Larry posted:Yeah. Guess we know why he applied for that job
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# ? Feb 6, 2018 19:11 |
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I feel like maybe in the intervening years there might have been a few hints?
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# ? Feb 6, 2018 19:16 |
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Who cares how good or bad the sound design was. Sometimes people don't want to work with bigots, because, well, they're bigots.
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# ? Feb 6, 2018 19:25 |
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I'm playing on freedom instead of survival, and haven't been grabbing/hacking too many fish/plants. I know aerogel or whatever needs gel sacs, crepevine is used for rubber, and table coral is an obvious need, but are there any blueprints/recipes that won't be triggered until I grab/scan something? I have the cyclops and am going deeper, but I tend to focus solely on wreckage/exploration - is there anything I'm missing by accident?
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# ? Feb 6, 2018 19:27 |
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is there a way I can cultivate table coral? I couldn't plant it in an alien habitat or an exterior growbed. I don't want to have to run to the shallows every time I want some.
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# ? Feb 6, 2018 19:30 |
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Renegret posted:is there a way I can cultivate table coral? It's not used terribly often, go to the safe shallows once and grab a nice big stockpile of it? Fill two lockers with it and it should basically last you the rest of the game, it's easy to grab that much in one go too.
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# ? Feb 6, 2018 19:34 |
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Renegret posted:is there a way I can cultivate table coral? No, it's coral, it takes years to grow. However, it does grow in at least one other place in the game. You also don't really need that much of it tbh because it's only used for computer chips and scanner rooms, a locker full should last you all game.
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# ? Feb 6, 2018 19:35 |
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Section Z posted:The fetch quest can be a bit of a sudden slog, yeah. But as for Cubes? If you mean the Ion cubes, the Ion drill node in the containment facility main hall respawns. Not that anything tells you this. (Or did they remove that perk? I haven't even bothered drilling that thing in quite a while). On this note actually the node is now on a fancy pedestal which animates and also is scannable and tells you it makes more of them.
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# ? Feb 6, 2018 19:38 |
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OwlFancier posted:On this note actually the node is now on a fancy pedestal which animates and also is scannable and tells you it makes more of them. I didn't drag my prawn through the last lava bit so it was just frustrating to not be able to mine it.
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# ? Feb 6, 2018 20:07 |
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Elendil004 posted:I didn't drag my prawn through the last lava bit so it was just frustrating to not be able to mine it. Strictly you also don't need to do that either if you bring at least one ion crystal with you
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# ? Feb 6, 2018 20:09 |
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OwlFancier posted:Strictly you also don't need to do that either if you bring at least one ion crystal with you What do you mean?
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# ? Feb 6, 2018 21:19 |
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Elendil004 posted:What do you mean? There are teleportation gates in the containment facility that lead to many parts of the map, which you can walk your prawn through quite comfortably, you just need a crystal to power one of them up
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# ? Feb 6, 2018 21:20 |
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Can someone explain to me what my motivation is for building and using this escape rocket. It seems like a bad idea.
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# ? Feb 6, 2018 22:22 |
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GlyphGryph posted:Can someone explain to me what my motivation is for building and using this escape rocket. finishing the game
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# ? Feb 6, 2018 22:22 |
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GlyphGryph posted:Can someone explain to me what my motivation is for building and using this escape rocket. If I had a higher opinion of the developers I might suggest that's intentional.
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# ? Feb 6, 2018 22:25 |
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Sound man being a turd kind of puts a bad twist on the "china" soundbyte in the Sparse Reef's music.
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# ? Feb 6, 2018 22:53 |
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I was thinking the same thing. I almost wish it was removed now but honestly its barely noticeable to begin with. I think the sound design is mostly one of the better parts of the game in terms on creature noises, and the music does a good job of setting the atmosphere.Kind of a shame.
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# ? Feb 6, 2018 23:10 |
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# ? Apr 27, 2024 08:49 |
Away all Goats posted:Yeah follow the above advice and start making tools. I think the scanner is the easiest and maybe most important since it lets you unlock more blueprints. A base isn't a bad idea either because you will quickly run out of inventory space. A simple corridor with a hatch is enough to be able to build lockers I have most of the tools? I've fixed everything in my pod. Can I fix the pods I keep finding? I got the little like, scooty sea thing that lets me move faster. I can scan the hell out of fish and I can build bases but I just don't know how? I guess I need more materials but this games' inventory system is a nightmare. I also have a knife I used to stab a harmless bug and felt bad about that.
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# ? Feb 6, 2018 23:33 |