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Also I've determined what the best mechs in the game are. It's the Hellbringer, the Mad Cat Mk2, The Piranha and the Annihilator. These four stand above all others.
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# ? Apr 15, 2018 13:18 |
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# ? May 13, 2024 09:23 |
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Urbie K-9 is my friend.
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# ? Apr 15, 2018 17:15 |
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And Tyler Too! posted:Urbie K-9 is my friend. I will never get tired of taking commander and issuing "protect this friendly" orders on urbies the entire match.
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# ? Apr 15, 2018 17:55 |
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Axetrain posted:Also I've determined what the best mechs in the game are. It's the Hellbringer, the Mad Cat Mk2, The Piranha and the Annihilator. These four stand above all others. I used my 1 day of premium time to fully skill the Mad Cat MkII from the OP from start to finish and went from broke-rear end (having just bought it) to 12 million c-bills richer between the premium bonus and the event However I'm discovering that quick play pubs really love to abandon the assault lance, especially in the canyon network
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# ? Apr 15, 2018 18:17 |
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We’ve had a ton of new guys on Living Legends lately, if any of you want to come play some ‘Mech Battlefield 3082 and complain about bullshit Word of Blake omnifighters while crashing once an hour please join in! It’s a very different game, where you rank up and use currency to buy new assets within the match, and there’s no persistent leveling or mechlab. The classic Timber Wolf Prime is even good! Come give it a spin!
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# ? Apr 15, 2018 18:36 |
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General Battuta posted:We’ve had a ton of new guys on Living Legends lately.... SO WHY ARE YOU HERE POACHING OUR NEW GUYS~!!!>?
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# ? Apr 15, 2018 19:27 |
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I assume this game has a peak daily player population some orders of magnitude higher than 40
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# ? Apr 15, 2018 19:31 |
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Herb Dington posted:SO WHY ARE YOU HERE POACHING OUR NEW GUYS~!!!>? it is a better game op
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# ? Apr 15, 2018 20:29 |
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General Battuta posted:I assume this game has a peak daily player population some orders of magnitude higher than 40 Solo queue join times are fast. You’ll see the same names over and over but it’s perfectly healthy.
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# ? Apr 15, 2018 21:07 |
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Bobcats posted:Solo queue join times are fast. You’ll see the same names over and over but it’s perfectly healthy. Hey, did you hear that whooshing sound?
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# ? Apr 15, 2018 23:41 |
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Since my last windows and driver updates, MWO's begun crashing during loads if I'm alt-tabbed. It is pissing me off.
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# ? Apr 16, 2018 03:21 |
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Watched a bit of the twitch stream for solaris. Here is your highlight. https://clips.twitch.tv/BeautifulAnimatedOrangeDogFace
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# ? Apr 16, 2018 08:19 |
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General Battuta posted:We’ve had a ton of new guys on Living Legends lately, if any of you want to come play some ‘Mech Battlefield 3082 and complain about bullshit Word of Blake omnifighters while crashing once an hour please join in! It’s a very different game, where you rank up and use currency to buy new assets within the match, and there’s no persistent leveling or mechlab. The classic Timber Wolf Prime is even good! Come give it a spin! Great, now we've got robot jehovah's witnesses.
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# ? Apr 16, 2018 10:41 |
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Third World Reggin posted:Watched a bit of the twitch stream for solaris. Seems like you need some more information to find this funny. Did RJBass bring LRMs previously or what?
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# ? Apr 16, 2018 11:26 |
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Axetrain posted:Also I've determined what the best mechs in the game are. It's the Hellbringer, the Mad Cat Mk2, The Piranha and the Annihilator. These four stand above all others. Buy these mechs.
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# ? Apr 16, 2018 14:29 |
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General Battuta posted:We’ve had a ton of new guys on Living Legends lately, if any of you want to come play some ‘Mech Battlefield 3082 and complain about bullshit Word of Blake omnifighters while crashing once an hour please join in! It’s a very different game, where you rank up and use currency to buy new assets within the match, and there’s no persistent leveling or mechlab. The classic Timber Wolf Prime is even good! Come give it a spin! I'm always down to play that. Has there been another update lately?
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# ? Apr 16, 2018 16:04 |
I'm just getting back into this game, and have no idea what I'm doing anymore. I think I mostly have a handle on skills -- they seem to have given me a big pool of points for my old masteries and/or modules, which is nice. But my robots are all old fits. I threw together the Bushwhacker, Cheetah, and Hellbringer in the OP, but I have a bunch of old mechs in 3050 tech, most of them in triplicate. Some advice on which weapons are solid in each category would be useful for outfitting things myself. The addition of heavy/light/rotary guns is a lot to take in for just jumping back into the game. Alternately, I'm mostly looking for advice for Sparky or Top Dog, as those are OP-approved heroes I have. ( all those old mechs. I'm not surprised there's power creep in a F2P game, but it is a little disappointing.) Also, is there any reason at all to have duplicate omnis? I've got a trio of Stormcrows just sitting around because I never mastered them.
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# ? Apr 16, 2018 16:07 |
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Sparky is good. 2 HPPCs. JJs.
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# ? Apr 16, 2018 16:20 |
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Sparky: Dual Heavy PPC poptart Top Dog: 3LL+4ERML Laser vomit Tthat's what I have on mine based on group suggestions. Both work OK, though I am still bad at poptarting and the Top Dog is just a worse hellbringer.
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# ? Apr 16, 2018 16:26 |
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If I'm considering buying one of the hero mechs listed as worthwhile in the OP, should I wait for a sale just in case? How often do sales even happen? Will I know in advance? aaaa
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# ? Apr 16, 2018 19:19 |
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Sales are pretty frequent, and I'd wait for one. Owning a hero is mostly about the 30% C-bill bonus and the ability to unlock some unique builds, but aside from the Deathstrike, Sleipnir, and K-9 none are noticeably more powerful than other variants for that mech/weight class.
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# ? Apr 16, 2018 19:22 |
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https://www.youtube.com/watch?v=Cqtebt0DBOo There's another video of this with a nasaly IGN man spewing words over the top if you prefer that, and there are two insipid trailers that suck about Solaris if you like those things too.
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# ? Apr 16, 2018 20:30 |
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Skippy McPants posted:Sales are pretty frequent, and I'd wait for one. Owning a hero is mostly about the 30% C-bill bonus and the ability to unlock some unique builds, but aside from the Deathstrike, Sleipnir, and K-9 none are noticeably more powerful than other variants for that mech/weight class. Cool, thanks. I was actually looking at the Sleipnir as I've always loved the Cyclops design but I'm not able to tell whether a given mech variant is good or bad [in this game].
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# ? Apr 16, 2018 21:18 |
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It's a good mech. It's been slightly overshadowed by the Anni's insane armor quirks, but it has incredible mobility for its tonnage and is a very capable 4xUAC5 or 2xHeavy Gauss platform.
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# ? Apr 16, 2018 21:39 |
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peer posted:Cool, thanks. I was actually looking at the Sleipnir as I've always loved the Cyclops design but I'm not able to tell whether a given mech variant is good or bad [in this game]. I've been playing the CP-S with 4xUAC/5's all month and it's rare that I have a sub-700 damage game, it's really really really good. aniviron posted:https://www.youtube.com/watch?v=Cqtebt0DBOo I do not understand PGI here. The gameplay looks like rear end. Who thinks it looks fun to poo poo all over tanks, helicopters and turrets with a mech? Firing lasers that look less intense than the laser pointer I have on my desk and what I can only assume is a AC/0.5. SAD!
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# ? Apr 17, 2018 06:37 |
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TjyvTompa posted:I've been playing the CP-S with 4xUAC/5's all month and it's rare that I have a sub-700 damage game, it's really really really good. You know what else rarely gets a sub-700 damage game? Standard-rear end Catapult.
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# ? Apr 17, 2018 07:04 |
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Dramicus posted:You know what else rarely gets a sub-700 damage game? Standard-rear end Catapult. Ok. I'm sorry guys, the CP-S is NOT a good mech, as you can see it is outclassed by the standard-rear end Catapult. Do not buy!
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# ? Apr 17, 2018 07:22 |
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ImpactVector posted:Also, is there any reason at all to have duplicate omnis? I've got a trio of Stormcrows just sitting around because I never mastered them. Save time in the mechbay, basically. You can build each mech around a specific play style. So you could have a God Hand Stormcrow, and a Streak Crow on hand. I have a 10 ML Nova, a triple AMS Nova, and a Micro Pulse + MG nova all ready to go for whatever I feel like doing. I haven't checked lately, but some clan mechs might still have a unique quirks assigned to the CT, like how some bonuses are attached to limbs. You also never know when a mech will get a quirk pass, so I tend to discourage selling mechs unless you absolutely need the mechbay.
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# ? Apr 17, 2018 10:19 |
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The Repo Man posted:Save time in the mechbay, basically. You can build each mech around a specific play style. So you could have a God Hand Stormcrow, and a Streak Crow on hand. I have a 10 ML Nova, a triple AMS Nova, and a Micro Pulse + MG nova all ready to go for whatever I feel like doing. I haven't checked lately, but some clan mechs might still have a unique quirks assigned to the CT, like how some bonuses are attached to limbs. You also never know when a mech will get a quirk pass, so I tend to discourage selling mechs unless you absolutely need the mechbay. Some omnimechs have a set-of-8 quirks that you only get if you use all the omnipods for that specific chassis. ImpactVector posted:I'm just getting back into this game, and have no idea what I'm doing anymore. I think I mostly have a handle on skills -- they seem to have given me a big pool of points for my old masteries and/or modules, which is nice. Never sell mechs, you never know when/if they will get quirks and as mentioned you might want several different builds for the same mech. For example a scouting stormcrow and a quickplay stormcrow. Or maybe a Solaris build, you can do fun stuff with the Stormcrow for example LBX20+3xSRM6. Unfortunately the people who made the divisions know about this and ranked it pretty high. The Top Dog is really good, peep this badboy: TOP DOG Just threw it together, might not need all those heatsinks, maybe a Targeting Computer for extra crits with a smaller engine. It's a beast either way.
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# ? Apr 17, 2018 11:01 |
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For anyone who enjoys lights, I highly recommend getting an Osiris. The -4D runs similar to the 6 ML Jenner, but you get more speed and a CT hitbox that doesn't take up 60% of your mech's total surface area.
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# ? Apr 17, 2018 12:34 |
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Vorenus posted:For anyone who enjoys lights, I highly recommend getting an Osiris. The -4D runs similar to the 6 ML Jenner, but you get more speed and a CT hitbox that doesn't take up 60% of your mech's total surface area. That sounds pretty good but it would entail not driving an Urbanmech, which is basically all I would ever drive these days if I booted up. Cop sirens To briefly add to the quirk thing: quirks come and go but geometry is forever. Choose accordingly.
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# ? Apr 17, 2018 12:43 |
Thanks for the advice guys. I built the Sparky and had some fun with it. A couple of really godawful matches too. It's a totally different play style from what I'm used to, so I need to work on my poptarting. And I kept losing map awareness while trying to snipe. The thing gets cored super fast if anyone looks at you funny. Should be fun to futz around in though. I'll build out the Dog tonight and see how that goes.
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# ? Apr 17, 2018 12:49 |
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I went to go figure out what to do with the other griffin and stumbled upon molten metal https://www.youtube.com/watch?v=Xw9IIgGAltE
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# ? Apr 17, 2018 12:53 |
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ImpactVector posted:Thanks for the advice guys. I built the Sparky and had some fun with it. A couple of really godawful matches too. As a long time old school Sparky pilot let me give you some unwanted advice before you tell me to gently caress off. It's a great mech on paper. The problem is it's loving SIZE. You have great geometry for using half your mech as a sacrificial zombie shield with one of the missile variants (the... 2N? ECM version? gently caress I forget, that version is excellent) but the Sparky by virtue of symmetrical hard points doesn't have a sacrificial side to burn for survival. Plus you will run hot with Standard and are delicate with XL. So you're stuck with a fairly large medium mech that has a target profile not too different from heavy mechs. Basically you're in the medium mech equivalent of a grasshopper. Great on paper and in mechlab but in practice your game experience is going to be "oh god where is the cover?" and "why does everything hit me?". It's a good chassis for team based play when everyone is in there with you rolling damage and sharing armor, not so good when you're dropping solo. I'm not trying to turn you off it but be aware it has strengths (damage rolling via torso twists) and weaknesses (it's tall enough to stare down at a warhammer cockpit). The Sparky was the second mech I mastered after doing that in the Grasshopper DancingShade fucked around with this message at 13:04 on Apr 17, 2018 |
# ? Apr 17, 2018 13:02 |
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Third World Reggin posted:I went to go figure out what to do with the other griffin and stumbled upon molten metal That's a pretty standard build for the GRF-2N, except that you usually carry 2 flamers too. Here's the oldschool Metamechs build with SRM4's: GRF-2N Here's the Griffin without jumpjets and with SRM6's: GRF-2N And here's the scouting version with only 2 tons of ammo and a slightly larger engine, ammo skillpoints required: GRF-2N It's very good in scouting, usually all you see are Bushwackers and GRF-2N's (at least if the person knows what they are doing). In quickplay I would run the Baradul build but I would drop ammo for 2 flamers. I have lots of experience in this mech in scouting where it's my favorite out of all my IS mediums.
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# ? Apr 17, 2018 14:19 |
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TjyvTompa posted:Ok. I'm sorry guys, the CP-S is NOT a good mech, as you can see it is outclassed by the standard-rear end Catapult. Do not buy! I'm glad we've come to an understanding. Also, if we are talking IS scouting mechs, the Hunchback can do alright for itself in different configurations. With the quirks it has a ridiculous amount of torso armor making it kind of a mini heavy/assault mech with a fast firing AC20.
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# ? Apr 17, 2018 18:40 |
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I know mechs are going to differ based on division and whatnot, but how are builds in Solaris going to differ? The only immediate difference that comes to mind is probably not needing quite so much ammo, but that doesn't tell me what weapons become effective and which aren't (or even which chassis' go from superior to sub-par).
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# ? Apr 17, 2018 19:33 |
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Brawling is probably gonna be dominant because of map size. We need to see the maps before we can really tell. Speed likely won't matter much at all except for extreme cases on either end, but from the few maps I've seen so far it looks like mobility and jump jets will be very useful.
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# ? Apr 17, 2018 19:35 |
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Update is live on Steam! So pumped, hype!
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# ? Apr 17, 2018 19:44 |
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# ? May 13, 2024 09:23 |
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Ciaphas posted:I know mechs are going to differ based on division and whatnot, but how are builds in Solaris going to differ? The only immediate difference that comes to mind is probably not needing quite so much ammo, but that doesn't tell me what weapons become effective and which aren't (or even which chassis' go from superior to sub-par). Less staying power will be necessary in the 1v1 matches I think. It means you might be able to go for really high alpha builds with XL engines in the hopes you can drop the enemy in 1-3 salvos with good aim and overriding heat. In a normal match this wouldn't really be viable as you would overheat quickly or get overwhelmed after the 1st mech. Also things like completely front-loading your armor as you generally should be able to keep 1 mech in front of you at all times.
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# ? Apr 17, 2018 20:35 |