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Finally saw my first Khan event. He was nice enough to spawn on the opposite side of the map so naturally I thought "great, now I get to freely visit my closest neighbours and stuff their organic pops into Happy Pods (TM)". No such luck. The Khan proved to be a complete wet fart, dying of Space Scurvy after about 12 years. He used the time he was given to conquer a totall of six planets and vassalize a whole single empire. After his death the heirs didn't even have a courtesy to have a nice civil war, they remain a single six-planet empire with a vassal state twice their size. I thought about supporting their independence, but then I remembered they once made the ones-and-zeroes quip at me, so gently caress'em.
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# ? May 5, 2018 10:45 |
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# ? May 16, 2024 11:42 |
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Black Pants posted:Maybe something other than loving 'build 4 mining stations' mandates promised at the Pan-Galactic Election of 2480. They're interesting for like the first couple of decades of an empire, and then just become annoying popups after each election, because it's always build either mining or research stations. Why not, like, 'grow the fleet by 10%' or 'fully upgrade a starbase' or 'gain income of x amount of energy credits'? They should add a bunch and make the other authorities not boring trash.
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# ? May 5, 2018 10:47 |
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Black Pants posted:Maybe something other than loving 'build 4 mining stations' mandates promised at the Pan-Galactic Election of 2480. They're interesting for like the first couple of decades of an empire, and then just become annoying popups after each election, because it's always build either mining or research stations. Why not, like, 'grow the fleet by 10%' or 'fully upgrade a starbase' or 'gain income of x amount of energy credits'? There's a bunch in there, but they're all disabled except the stations ones. There's even a "build ships" one. You'll see some of the disabled ones are pretty unworkable given the depth of the diplomacy layer in the game, I expect when the diplomacy revamp comes (keep the faith!) Democracy will get a bunch of mandates, so any work put into them now would be seen as wasted dev time. Now to be That Guy and suggest an Expanded Mandates mod
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# ? May 5, 2018 10:58 |
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Democracy is dead...
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# ? May 5, 2018 12:11 |
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Splicer posted:<stellaris install location>\common\mandates\00_mandates.txt Welp. That mod looks pretty good. Hot Karl Marx posted:Democracy is dead... Funny you say that, because in one game I got so sick of the popups that I hard-shifted the entire politics of my empire into authoritarian dictatorship. Since then I've only played either gestalt consciousnesses or dictatorships.
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# ? May 5, 2018 12:18 |
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I literally don't think I've played a single game with a democracy except maybe my first run before I made a new race every time I play. I like oligarchy and empire a lot edit: I just remembered a bug in my current game. It doesn't affect anything, but there's a LARGE planet in the galaxy map that won't go away Hot Karl Marx fucked around with this message at 12:25 on May 5, 2018 |
# ? May 5, 2018 12:23 |
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Are election candidates supposed to be limited to just your hired leaders? Because that always seems to be the case and it always incentivizes me to never change from my starting ruler until they die if I can help it.
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# ? May 5, 2018 12:33 |
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GunnerJ posted:Are election candidates supposed to be limited to just your hired leaders? Because that always seems to be the case and it always incentivizes me to never change from my starting ruler until they die if I can help it. If you're talking about oligarchy, it chooses 4 leaders you have already (I'm not sure what the algorithm is tho) edit: democracy might be the same but alas, I haven't played it since my first game and don't remember
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# ? May 5, 2018 12:35 |
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The only true democracies are unified consciousnesses
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# ? May 5, 2018 12:39 |
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The Unity boost from democracy is actually pretty good, especially if you're running a tall empire. The other ones just sort of don't do anything. Imperial and Dictatorship are essentially the same thing and Oligarchy just occasionally still takes an important leader at an inopportune time for no real benefit.
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# ? May 5, 2018 13:04 |
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Hot Karl Marx posted:I literally don't think I've played a single game with a democracy except maybe my first run before I made a new race every time I play. I like oligarchy and empire a lot That happens to me every time I terraform or destroy a planet and it goes away upon save and reload. It's also there uselessly in every system if you look. It's annoying.
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# ? May 5, 2018 13:10 |
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RedSnapper posted:Finally saw my first Khan event. He was nice enough to spawn on the opposite side of the map so naturally I thought "great, now I get to freely visit my closest neighbours and stuff their organic pops into Happy Pods (TM)". I get the Great Khan every game it seems, or at least my last three that have made it to the 2300s. The first time was my first encounter with him, and he spawned close but went after other empires before dying about 30 years in. The second time he spawned right next to me RIGHT after I had my fleets decimated so I surrendered to him before he took my first station. Then after about 15 years I had enough fleet power built back up to raid his home system and dunk on him twice, while the bulk of their fleets were elsewhere. Third game I'm in right now he's on the other side of the galaxy with no wormholes nearby to me so it'll be fine. Now the benevolent observer fallen empires, those guys are total fuckers that have also woken up three games in a row. And every time they're close to me. Last time I was somewhat prepared and drew them into a white peace giving up a single lovely star system with 3 energy. This time when ~2390 rolls around I'm going to have my entire fleet right at the border and shove 250k of fleet power with a World Cracker down their throats. Should've stayed asleep, jerks.
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# ? May 5, 2018 13:22 |
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Is there something wrong with warscore now? I'm clearly winning a war and have like 7 system occupied of an an enemy and they still have like 20% more warscore than me despite them always emergency jumping out of big engagements and losing 7 systems.
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# ? May 5, 2018 15:22 |
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Are they in a federation? I found that one out the hard way, you need to stomp their buddies involved in the war too.
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# ? May 5, 2018 15:31 |
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Captain Invictus posted:Are they in a federation? I found that one out the hard way, you need to stomp their buddies involved in the war too. I'm in the only federation and one of the other members voted for war and I accepted. They had a defensive ally though, but he's missing systems too from another member in my federation. There is 0 chance they are winning any part but I'm taking massive "attrition" score even though I've only like like 5 vettes and some destroyers? edit: I'm dumb, that % on the war icon is WE not warscore? I'm too use to EU4 I guess Hot Karl Marx fucked around with this message at 15:53 on May 5, 2018 |
# ? May 5, 2018 15:40 |
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The funniest thing in Stellaris is imagining the giant political rallies with people carrying signs like "Build Exactly Four Mining Stations NOW"
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# ? May 5, 2018 15:54 |
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Best Friends posted:The funniest thing in Stellaris is imagining the giant political rallies with people carrying signs like "Build Exactly Four Mining Stations NOW" Party activists running around knocking on doors and handing out leaflets. The badges they are wearing say "Re-Elect President Fleet Consciousness!" and "Fleet Consciousness 2420"
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# ? May 5, 2018 16:01 |
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Best Friends posted:The funniest thing in Stellaris is imagining the giant political rallies with people carrying signs like "Build Exactly Four Mining Stations NOW" Trillions of people on a dozen planets have made up their minds. Every mineable rock in the galaxy already has a station in orbit, but the want more. Four more.
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# ? May 5, 2018 16:14 |
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Update on my Sanctuary ringworld experience because I know you were dying for it: Infiltrating one culture so that we can take them over from the inside. Enlightening two others so that they get to the point that we can infiltrate them and take them over as well. The remaining culture needs to be brainwashed into being more like us so that we can then enlighten them, and then infiltrate them and take them over. This is perfectly fine and in keeping with my space lizards who are dedicated for forcibly liberating the galaxy.
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# ? May 5, 2018 16:59 |
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Enlightening doesn't advance them in tech phases, AFAIK. You'll finish enlightening and they'll just turn into an AI player.
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# ? May 5, 2018 17:05 |
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Your best bet is to find one that's likely to just invade and enslave the rest, enlighten them, then integrate once they're done being fuckos
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# ? May 5, 2018 17:28 |
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AFashionableHat posted:Enlightening doesn't advance them in tech phases, AFAIK. You'll finish enlightening and they'll just turn into an AI player. Correct. It's the worst. "Oh I'll just cancel enlightening these caveplantmen at about 90%, that should be enough tech for me to infiltrate." Wrong, it just shoved them back to caveplantmen. Also if you're getting that giant planet that won't leave, it's a terraforming issue. If you leave the system partway through the animation of a planet terraforming, or a gas giant transforming to barren, then you can get a big annoying planet that follows you to the galaxy map and every other system. Jump back to the original terraforming system and it should fix it. If you don't know which system that is, save and reload.
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# ? May 5, 2018 17:29 |
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AFashionableHat posted:Enlightening doesn't advance them in tech phases, AFAIK. You'll finish enlightening and they'll just turn into an AI player. Well poo poo. I think I'm going to leave it and see how the game handles it seeing as our infiltration mission succeeded and we now control one of the ringworld segments. ... or I could just say gently caress it and invade the bastards.
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# ? May 5, 2018 17:35 |
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Hot Karl Marx posted:I literally don't think I've played a single game with a democracy except maybe my first run before I made a new race every time I play. I like oligarchy and empire a lot This is caused by terraforming or firing a Colossus at a planet. Go into the system that planet was in and it'll go away. Alternately, save and reload. EDIT: poo poo, beaten several times over. Shadowlyger fucked around with this message at 18:24 on May 5, 2018 |
# ? May 5, 2018 18:22 |
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Well, the Democratic Horde never declared war on me. Not sure why, because they've claimed most of my planets over the years. And I think they did lose some of their fleet power over time, but it was over decades. I started a war against an overwhelming purifier empire that ate up my only real friend in the galaxy, but couldn't save them. I was very sad. The democratic horde has its borders closed to me, and I wasn't able to take the short route, instead had to fly to a distant wormhole and enter the purifier space from the back door. Literally, it leads to a dead end system at the far side of their empire on the edge of the galaxy. They didn't see my back door surprise coming! Now, I have a bunch of angry mushroom people that I've had to spread around my empire to avoid rebellions. I took the cyborg perk, and those purifiers really didn't like being assimilated. I guess it's okay for them, but not okay for me. Pfft. Whatever. Eat poo poo, mushroomheads!
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# ? May 5, 2018 22:33 |
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So those marauders near my borders went full on great khan, I lost about a 1/3 of my population/economy, but I killed the motherfucker (well beat him twice) and made the khanate break up and form a new country, with all my stuff still, and not at war. And my federation is pissing about with some stupid loving war they can't win by themselves half way around the galaxy and I can't change my policy to aggressive wars (had to change it to get my first federation member) while at war to get my loving land back! I think I'm big enough I can probably solo the remnants of the khans but I can't do poo poo till they slowly stalemate the war I didn't even want to enter (I voted no) Also I did the worm in waiting event or w/e and holy poo poo my species are loving amazing now, and having that tomb world thing gave me so many more options for colonizing
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# ? May 5, 2018 22:41 |
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There should be shrouded worlds that can be found in L-clusters, the aftermath of a desperate psionic civ contacting the end of the cycle for power, and dooming everyone in the galaxy. The survivors quarantined the shroud avatars and shrouded worlds behind the L-gates. That would be cool.
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# ? May 5, 2018 23:10 |
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Hot Karl Marx posted:And my federation is pissing about with some stupid loving war they can't win by themselves half way around the galaxy and I can't change my policy to aggressive wars (had to change it to get my first federation member) while at war to get my loving land back! I'd have to double check, but if you have the Liberation War policy you SHOULD be able to to declare Impose Ideology wars, and if you status quo peace on one of those while holding your territories (which you should have an automatic claim for because duh), you should get your stuff back. I'm not sure if you take claims if you managed to successfully push the Impose Ideology wargoal, though. Might want to hear from other players who've mucked around more with Impose Ideology tho.
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# ? May 5, 2018 23:18 |
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Spanish Matlock posted:The Unity boost from democracy is actually pretty good, especially if you're running a tall empire. The other ones just sort of don't do anything. Imperial and Dictatorship are essentially the same thing and Oligarchy just occasionally still takes an important leader at an inopportune time for no real benefit. So running non-democracy is sort of a 'get other civics' in exchange for losing the mandates and stuff. Having a good ruler that lives for a really long time lets you take advantage of +leader levels better. If you're running slavery you pretty much are forced into Imperial or Dictatorship (no democratic for authoritarian). The difference between Imperial and Dictatorship is that Dictatorship lets you avoid a ruler you don't care for, instead you can pick between 4 (less risky). Imperial is really good if you're doing a lot of vassalizing, since they can get a civic to greatly reduce liberty desire in subjects (-50%). Both of them can get +2 ruler level which is a good increase to unity and unrest reduction. If you take authoritarian-spiritualist you can start with +25% edict duration. Oligarchs can get +1 energy from trading hubs (and private colony ships) which is really, really big, and most of the democratic civics are also open to them (the only two that aren't is the +15% unity or +25% faction influence gain).
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# ? May 5, 2018 23:28 |
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Tomn posted:I'd have to double check, but if you have the Liberation War policy you SHOULD be able to to declare Impose Ideology wars, and if you status quo peace on one of those while holding your territories (which you should have an automatic claim for because duh), you should get your stuff back. I'm not sure if you take claims if you managed to successfully push the Impose Ideology wargoal, though. I'm in defensive wars only I'm pretty sure, I can't really play till tomorrow so I will double check then but I'm pretty sure I couldnt declare war at all
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# ? May 5, 2018 23:29 |
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ZypherIM posted:So running non-democracy is sort of a 'get other civics' in exchange for losing the mandates and stuff. Having a good ruler that lives for a really long time lets you take advantage of +leader levels better. If you're running slavery you pretty much are forced into Imperial or Dictatorship (no democratic for authoritarian). The best is spiritualist democracy until you get a chosen one. Then the god emperor/empress protects.
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# ? May 5, 2018 23:32 |
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Am I missing something or are the scourge missiles the best explosive weapon option? The ones you reverse engineer that is. They appear to be double the normalized dps of even devastator torps.
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# ? May 6, 2018 00:03 |
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Captain Invictus posted:Are they in a federation? I found that one out the hard way, you need to stomp their buddies involved in the war too. That is definitely more than a little annoying. Thankfully I only have access to total war as a driven assimilator, so even though my enemy forced a status quo peace he still lost the 1/3 of his empire I had overrun. Though now EVERYONE hates me due to Threat, so I am sure it won't be long before I have to take a bite out of someone else's territory.
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# ? May 6, 2018 00:49 |
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Vasudus posted:Am I missing something or are the scourge missiles the best explosive weapon option? The ones you reverse engineer that is. They appear to be double the normalized dps of even devastator torps.
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# ? May 6, 2018 01:09 |
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Korgan posted:Correct. It's the worst. "Oh I'll just cancel enlightening these caveplantmen at about 90%, that should be enough tech for me to infiltrate." Wrong, it just shoved them back to caveplantmen. The enlightenment mechanics are pretty dodgy from a plausibility perspective. Like what are you even doing if bailing out means they go on as whatever tech level they were when you started?
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# ? May 6, 2018 02:57 |
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Does anything ever come of the 'person doing the observing leaves their weapon on the surface' and 'dude decides to become a god of the natives' events? ..are they even vanilla events or modded events? I don't really know the difference at this point.
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# ? May 6, 2018 04:54 |
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The "Guy decides to become a god" event is vanilla, and doesn't really have any good outcomes, although some are less bad than others.
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# ? May 6, 2018 05:29 |
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Black Pants posted:Does anything ever come of the 'person doing the observing leaves their weapon on the surface' and 'dude decides to become a god of the natives' events? ..are they even vanilla events or modded events? I don't really know the difference at this point. This one? https://stellaris.paradoxwikis.com/Observation_events#The_Great_Pyramid
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# ? May 6, 2018 05:31 |
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So using your planet cracker on a sterilization hub doesnt count as killing the contingency?
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# ? May 6, 2018 05:37 |
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# ? May 16, 2024 11:42 |
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hobbesmaster posted:This one? https://stellaris.paradoxwikis.com/Observation_events#The_Great_Pyramid Huh. I had this happen while I was enlightening the planet and maybe I just clipped the three months or something because no war happened after, though I feel like it was a lot longer than that. Dude declared himself a god and said he'd cast out my observers and become the ruler of a great new empire or something and then nothing else ever happened. Edit: wait no it was the Missing Scientist one.
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# ? May 6, 2018 05:50 |