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Vhak lord of hate posted:Just don't get hit, easy. Do you ever get to increase or respec attributes in this game?
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# ? May 11, 2018 00:15 |
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# ? Apr 29, 2024 14:59 |
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Kith posted:So I downloaded this and tried to make use of it, but the PatchworkLauncher.exe that you claim is present in the ReadMe... isn't. There's a PatchworkLauncher.csproj, but no .exe. Am I missing something here? Did you click on "Releases" (along the top of the file list) and download the latest, or click on "Clone or Download" and download just the source?
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# ? May 11, 2018 00:20 |
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PirateBob posted:So I started a fighter/cipher character with 12 constitution because I wanted a bit of everything (16 Might tho) How stupid was this? 2 hours in and I've already died a few times. Con is the dump stat in Deadfire. I wouldn't recommend dumping any stat all the way to 3 though. 6-7 con should be fine. There is a bunch of +con equipment if you ever feel too squishy. My MC (Inquisitor - Goldpact/Soul Blade) only has 8 base con and has only been knocked out once the entire game, which was a forced KO during the intro sequence. This is on POTD with upward only level scaling.
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# ? May 11, 2018 00:21 |
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PirateBob posted:Do you ever get to increase or respec attributes in this game? You (probably) would be better off focusing on other ways to mitigate damage, let Eder engage, pump your defenses (lots of good warrior passives for that), CC, etc. Your star is never gonna be HP but I've seen good melee builds with 8 con, you just have to learn to play with it.
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# ? May 11, 2018 00:30 |
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Shattered Pillars/Assassin with 8 con has been extremely rough though. If a baby farts on my character he gets KOed. I just need that monk redirect attacks skill then I'll be gravy.
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# ? May 11, 2018 00:32 |
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Fights that force you out of stealth loving suck as an assassin
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# ? May 11, 2018 00:44 |
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Vhak lord of hate posted:You (probably) would be better off focusing on other ways to mitigate damage, let Eder engage, pump your defenses (lots of good warrior passives for that), CC, etc. Your star is never gonna be HP but I've seen good melee builds with 8 con, you just have to learn to play with it. Okay, thanks. I won't restart then.
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# ? May 11, 2018 00:45 |
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dedian posted:Did you click on "Releases" (along the top of the file list) and download the latest, or click on "Clone or Download" and download just the source? Clone or Download, because I'm apparently a huge chump!
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# ? May 11, 2018 00:48 |
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I'm getting loving rolled by this group of pirates in Neketaka. The quest doesn't say they have red bars or anything. It's the return a satchel thing. Am I loving up or is this fight as hard as it seems?
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# ? May 11, 2018 00:49 |
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CommunityEdition posted:Rooftops, nothing. I’ve found household pets in desert tombs and overly-sealed abandoned temples. Have they finally fixed the issue of having so many pets and never being able to use more than one by just having like a in boat/island of pets that roam around and get pet? Because I like pocket doging and dragon and spidering as much as the next guy, but I want to see all my animal pals just enjoying themselves far away from combat while I mind control a pirate to kill his captain.
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# ? May 11, 2018 00:50 |
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Kith posted:Clone or Download, because I'm apparently a huge chump! Well to be fair if you haven't used github it's not very clear
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# ? May 11, 2018 00:51 |
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corn in the bible posted:If you click options on the main menu, there's a choice to generate a save for importing. Awesome, thanks -- missed this. Had been looking in the menu you get when you sit down with Berath to import
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# ? May 11, 2018 00:53 |
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Crabtree posted:Have they finally fixed the issue of having so many pets and never being able to use more than one by just having like a in boat/island of pets that roam around and get pet? Because I like pocket doging and dragon and spidering as much as the next guy, but I want to see all my animal pals just enjoying themselves far away from combat while I mind control a pirate to kill his captain. Buy a menagerie from the ship guy in Naka
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# ? May 11, 2018 00:56 |
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I know this is very, very early, but has anyone found any particular class or something particularly well suited to the story / given a lot of extra stuff to do? Like how Ciphers could do whatever the gently caress they wanted in the narrative and had 100000 extra dialog options in the first game, or how I assume a Priest of Eothas will have some special stuff in this game. Does coming from Deadfire seem to affect things? At one point for PoE1 someone went through and literally counted the number of unique dialog tags, I've done builds and run simply to max the number of unique dialogs in that game. I guess at the heart my question is basically "hey guys what build should I play first" but I'm thinking in terms of story, not combat effectiveness. I'm sure I'll come up with and/or steal from you guys some stupid combos for my later and harder playthroughs, but I'ma probably do my first on normal or hard. Oh I also have way, way, way too many finished PoE1 saves to even start figuring out which ones had which endings. Have people seen stuff carry over right away? Is the in-game dialog "choose your own history" thing any good, or for secret poo poo will I really need to start sorting and important my PoE1 saves? I mean the Orlan Baby is an obvious choice but I think it'd be cool if you could keep moving forward with poo poo like working for Woedica or whatever.
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# ? May 11, 2018 00:59 |
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God dammit Aloth, just because I threw a massive party to assassinate a pirate king via exploding harpsichord doesn't mean you need to nag me about taking things seriously. That was a perfectly reasonable course of action.
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# ? May 11, 2018 01:00 |
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does completion of the dlc impact the save import feature in deadfire? i dont wanna do white march again just for some dialogue stuff.
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# ? May 11, 2018 01:03 |
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Anybody who wants to murder me can find me at Sayuka
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# ? May 11, 2018 01:04 |
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Ginette Reno posted:I'm getting loving rolled by this group of pirates in Neketaka. The quest doesn't say they have red bars or anything. It's the return a satchel thing. Managed to beat them but drat what a brawl. Empowered Minolettas Missiles are...wow. e: My impressions of POTD so far are man you really gotta be on point with buffs/consumables and using the right empower for the job. Empowered spells are life and death in tough fights so far for me. Ginette Reno fucked around with this message at 01:11 on May 11, 2018 |
# ? May 11, 2018 01:09 |
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Uhh, how in gently caress do I leave Port Maje? When I go to a map point, it will only let me travel to the other parts of the city, Gorecci Street and Satahuzi or something.
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# ? May 11, 2018 01:18 |
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PirateBob posted:Uhh, how in gently caress do I leave Port Maje? When I go to a map point, it will only let me travel to the other parts of the city, Gorecci Street and Satahuzi or something. Travel by foot in the lower left hand corner.
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# ? May 11, 2018 01:20 |
PirateBob posted:Uhh, how in gently caress do I leave Port Maje? When I go to a map point, it will only let me travel to the other parts of the city, Gorecci Street and Satahuzi or something. Bottom left of the map screen, exit to land (assuming you don't have the boat up and running).
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# ? May 11, 2018 01:20 |
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My game just crashed and generated an error log. It politely asked me to send it to the developer of the game, so I s'pose I will. Who wants a crash log??
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# ? May 11, 2018 01:21 |
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So I just hit level 10 on my PotD upward level scaling run. I've still not seen a single difficulty indicator, despite having the option on. Mildly annoying. Far more annoying, is that I don't think the game is actually scaling the content. I just had a fight with a bunch of skeletons and rotghasts who didn't have a single defense above 50. One of the only fights I've lost recently was a level 15 pirate (only place I could see difficulty...) that boarded me with 20some crew. Then again, it took him like 10 or 15 minutes to kill me. I just couldn't land a hit on him. Maybe my game plan of "multiclass everyone but the ranger and don't use a priest or wizard" is just too strong? Also Wael's scepter owns. Chance to randomly cast illusion spells on hit and can be upgraded to cast a random defensive illusion spell when you become bloodied. So good. So fun. Don't ask me what the chance is though, because it's bugged and says 0%. Seems to go off fairly regularly, though
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# ? May 11, 2018 01:27 |
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Digital Osmosis posted:I know this is very, very early, but has anyone found any particular class or something particularly well suited to the story / given a lot of extra stuff to do? Like how Ciphers could do whatever the gently caress they wanted in the narrative and had 100000 extra dialog options in the first game, or how I assume a Priest of Eothas will have some special stuff in this game. Does coming from Deadfire seem to affect things? iirc the best character for maximum dialog options is an island aumaua ranger/cipher aristocrat from deadfire.
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# ? May 11, 2018 01:28 |
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Inflammatory posted:iirc the best character for maximum dialog options is an island aumaua ranger/cipher aristocrat from deadfire. I'm getting an absolute poo poo load of reactions to being a Godlike. It comes up almost every convo.
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# ? May 11, 2018 01:32 |
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With Modwyr in my off-hand & Lightning Strikes always up my PC now deals crush, slash, and pierce damage with shock, burn, and freeze lashes
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# ? May 11, 2018 01:35 |
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I still don't like this mechanic of companions not getting experience if they're not in the party. I just got done with a quest and got Eder to level 7, now I want to try Pallegina a bit as the frontline fighter, but she is still level 6 with a good chunk to go. It feels like the game is punishing you for not always rolling with the same companions, which I don't want to do.
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# ? May 11, 2018 01:36 |
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Inflammatory posted:iirc the best character for maximum dialog options is an island aumaua ranger/cipher aristocrat from deadfire. Ciper/Priest of
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# ? May 11, 2018 01:36 |
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GrandpaPants posted:Bottom left of the map screen, exit to land (assuming you don't have the boat up and running). Thanks. Also... Trying to level up to level 4 as a multi-class, but it won't let me switch to the other class' tree when picking an ability
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# ? May 11, 2018 01:37 |
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Dairy Power posted:So I just hit level 10 on my PotD upward level scaling run. I've still not seen a single difficulty indicator, despite having the option on. Mildly annoying. Far more annoying, is that I don't think the game is actually scaling the content. I just had a fight with a bunch of skeletons and rotghasts who didn't have a single defense above 50. One of the only fights I've lost recently was a level 15 pirate (only place I could see difficulty...) that boarded me with 20some crew. Then again, it took him like 10 or 15 minutes to kill me. I just couldn't land a hit on him. By design, I guess? https://forums.obsidian.net/topic/97909-difficulty-indicators-not-working-on-potd-only-scale-up/#entry2012140
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# ? May 11, 2018 01:38 |
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Gyoru posted:The distribution of uniques is all over the place where some classes are overly represented (probably blame backer weapons - always blame backers) There's only five soulbound items in the entire game?? The free DLC they made for the last game had four!
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# ? May 11, 2018 01:43 |
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dedian posted:By design, I guess? https://forums.obsidian.net/topic/97909-difficulty-indicators-not-working-on-potd-only-scale-up/#entry2012140 Ah, thanks. It'd be nice if it at least showed the red skulls for stuff above your level when you're on only scale up. Oh well.
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# ? May 11, 2018 01:44 |
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is there a way to get the xaurip mother onto your ship? she was following but I guess she just stopped when I left the cavern?
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# ? May 11, 2018 01:44 |
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Meyers-Briggs Testicle posted:Oh man I can make unique items and put them anywhere I want A unique poleaxe that does crush/pierce, stylized to look like a war pick. Gives 1/encounter Vile Thorns, 1/rest Instrument of Boundless Rage (or Bloodstorm) The Bloody Blossom posted:One end of this hammer's head is shaped like the elegant blossom of a rose with the other shaped like a massive rose-thorn. Along its length is ivy filigree that belies its nature as a weapon of war. It is fashioned as a warpick, but in the hands of kith it is more suited as a polearm. marshmallow creep fucked around with this message at 02:07 on May 11, 2018 |
# ? May 11, 2018 01:45 |
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Yo how do I pick up Fassina? I've found her, talked to her, given her the gloves back (at the expense of her boyfriend) and she doesn't have any new options.
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# ? May 11, 2018 01:46 |
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Meyers-Briggs Testicle posted:Oh man I can make unique items and put them anywhere I want Can you make bounty targets drop them? If you see a bounty target who doesn't drop any unique items, shove one in
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# ? May 11, 2018 01:47 |
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The Royal Deadfire Company submarine if you side with them is the best poo poo ever, thank you Obsidian for making this
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# ? May 11, 2018 01:50 |
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dedian posted:By design, I guess? https://forums.obsidian.net/topic/97909-difficulty-indicators-not-working-on-potd-only-scale-up/#entry2012140 I have scaling turned on but still see skulls on monsters/quests.
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# ? May 11, 2018 01:50 |
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Ginette Reno posted:I have scaling turned on but still see skulls on monsters/quests. loving weird man because I don't, do you have scaling up only for everything or just critical path?
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# ? May 11, 2018 01:52 |
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# ? Apr 29, 2024 14:59 |
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bewilderment posted:Yo how do I pick up Fassina? I got the impression that you have to save the dumbass from his debt. She was really pissed off at me when I turned in the gloves after letting the Rauataian captain have him
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# ? May 11, 2018 01:55 |