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corn in the bible posted:I never did find Modwyr. Oh well! Looks like someone didn't thoroughly explore all of the old city! Modwyr is a lot easier to get than the insanity that is Min's Stand or whatever it's called in the Old City too, having like twenty undead including three out-of-depth ones come at you. I just reloaded and grabbed it and booked it away from them on that one.
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# ? May 11, 2018 03:04 |
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# ? Apr 29, 2024 07:12 |
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When do I get some evil friends this crew is just complaining about loving everything. We are here to have some fun guys chill the gently caress out.
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# ? May 11, 2018 03:11 |
Orikaeshigitae posted:Beneath Neketaka. I'd been avoiding that so far.since folks talked about sequence breaking bugs? What"s the non bugged way to do it?
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# ? May 11, 2018 03:15 |
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Hieronymous Alloy posted:I'd been avoiding that so far.since folks talked about sequence breaking bugs? What"s the non bugged way to do it? I think as long as you meet Dereo and he asks you to get the conch, you should be fine to go down. At least, that's what I did and I didn't notice any quests breaking or anything. The pirates in the Undercroft may still be hostile, but just sneak past them and you'll be fine once you get back to Dereo's area.
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# ? May 11, 2018 03:18 |
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bewilderment posted:Looks like someone didn't thoroughly explore all of the old city! I went everywhere and didn't see her!
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# ? May 11, 2018 03:19 |
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Has any found a use for the rapier quest item you can pick pocket off the death guard in the tomb below Berath's temple?
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# ? May 11, 2018 03:20 |
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So uh... game had a crash, had to hard-reset the computer and now it doesn't show as installed The files are still on the same folder, it's just steam that thinks it's not installed
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# ? May 11, 2018 03:26 |
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bewilderment posted:Looks like someone didn't thoroughly explore all of the old city! Yeah, trying to stand and fight on that one was my first wipe. There's a nice little choke point alcove west of the pick up point where you can fight them and not get (quite as) overwhelmed. My Fury still had to do some work to make that a win, but it's kinda nice to have an encounter were I really needed all those area nukes. Hieronymous Alloy posted:I'd been avoiding that so far.since folks talked about sequence breaking bugs? What"s the non bugged way to do it? Do quests in the gullet and get in touch with Dereo the Lean. Do quests for him until he invites you further down.
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# ? May 11, 2018 03:27 |
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Scoss posted:Xoti is the only multiclass I've allowed so far and as of level 7 it feels like a mistake. Monk/Priest is a combo that has just no synergy whatsoever. You are very much two lesser classes, one at a time, rather then a real cool single alloy. You unfortunately really would be better off picking one or the other.
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# ? May 11, 2018 03:27 |
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Retraining in an inn doesn't allow you to reallocate your stat points? That is extremely unfortunate
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# ? May 11, 2018 03:28 |
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My first ship combat was an inferior fight that, on boarding, resulted in 20+ enemy crew blowing me away in literally 2 seconds. Nobody made it to the gangplank of the second ship before they died. Inferior ship sure ok.
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# ? May 11, 2018 03:33 |
kazr posted:Retraining in an inn doesn't allow you to reallocate your stat points? That is extremely unfortunate For some reason first level choices are locked in for everyone. I feel like that was something that was also in PoE 1 and that got fixed with a later patch.
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# ? May 11, 2018 03:35 |
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Deadfire does a really good job of making Goldpact Knights loving weirdos and I love it.
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# ? May 11, 2018 03:40 |
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Hieronymous Alloy posted:For some reason first level choices are locked in for everyone. I feel like that was something that was also in PoE 1 and that got fixed with a later patch. I remember it being that way when PoE1 launched, yes.
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# ? May 11, 2018 03:41 |
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Is there any way for me to slow down combat? PoE1 had a slow-mo timescale (and an option to automatically enable it in combat) but I can't find anything equivalent to it here. There are keybinds for combat speed up/combat speed down but they don't seem to do anything for me and I can't get combat to go any slower than real-time.
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# ? May 11, 2018 03:52 |
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So any way to mod the game so that companions that aren't in the party receive the same experience that you do? Edit: deep dish peat moss posted:Is there any way for me to slow down combat? PoE1 had a slow-mo timescale (and an option to automatically enable it in combat) but I can't find anything equivalent to it here. There are keybinds for combat speed up/combat speed down but they don't seem to do anything for me and I can't get combat to go any slower than real-time.
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# ? May 11, 2018 03:52 |
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deep dish peat moss posted:Is there any way for me to slow down combat? PoE1 had a slow-mo timescale (and an option to automatically enable it in combat) but I can't find anything equivalent to it here. There are keybinds for combat speed up/combat speed down but they don't seem to do anything for me and I can't get combat to go any slower than real-time. There's time controls in the same basic place as the first game. Don't know why they're not working for you.
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# ? May 11, 2018 03:53 |
User0015 posted:My first ship combat was an inferior fight that, on boarding, resulted in 20+ enemy crew blowing me away in literally 2 seconds. Nobody made it to the gangplank of the second ship before they died. Having a complete set of companions and sidekicks makes a really really big difference in ship battles.
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# ? May 11, 2018 03:53 |
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Inverness posted:= Dan Didio posted:There's time controls in the same basic place as the first game. Don't know why they're not working for you. Thank you - I didn't realize there was a slider but that helped me figure it out so here's the deal for anyone else who's confused: The labels for "Combat Speed Up" and "Combat Speed Down" in the keybind screen are reversed.
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# ? May 11, 2018 03:58 |
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Inverness posted:So any way to mod the game so that companions that aren't in the party receive the same experience that you do?
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# ? May 11, 2018 04:02 |
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User0015 posted:My first ship combat was an inferior fight that, on boarding, resulted in 20+ enemy crew blowing me away in literally 2 seconds. Nobody made it to the gangplank of the second ship before they died. My problem is ship combat runs at like 7fps, 10 with minimum graphics options. I've got a decent if slightly older computer, and a graphics card that exceeds minimum specs, so I'm not sure why Deadfire hates my pc so much.
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# ? May 11, 2018 04:04 |
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Fintilgin posted:My problem is ship combat runs at like 7fps, 10 with minimum graphics options. I've got a decent if slightly older computer, and a graphics card that exceeds minimum specs, so I'm not sure why Deadfire hates my pc so much. Probably a combination of a large number of combatants and water effects eating up a lot of the processing budget.
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# ? May 11, 2018 04:05 |
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Does anybody else have an issue where they're getting dings for morale daily for injuries when everybody is healthy? Because I get -4 morale every day despite everybody being healthy for the entire day.
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# ? May 11, 2018 04:06 |
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Ravenfood posted:Deadfire does a really good job of making Goldpact Knights loving weirdos and I love it. if your captain doesn't distribute your liquor EXACTLY equally in 15 minutes you're legally allowed to quit
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# ? May 11, 2018 04:06 |
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Vermain posted:Probably a combination of a large number of combatants and water effects eating up a lot of the processing budget. Yeah, I think my processor is just too old. Didn't expect Deadfire to be the game that drove that home.
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# ? May 11, 2018 04:13 |
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Stroth posted:I think they already do? Aloth just gained three levels when I switched him back into my party.
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# ? May 11, 2018 04:16 |
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I went down the elevator in The Gullet after getting the quest to find the magical conch from Dereo, and can confirm there is a sequence break there with his quest. I would maybe avoid going down there until Dereo's quest specifically guides you to.
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# ? May 11, 2018 04:22 |
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The sound in Deadfire is so good - the music, the effects, the voice acting, all of it. Excellent atmosphere when combined with the lighting & environment art. Always bring a light source to dungeons (or most interiors, really).
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# ? May 11, 2018 04:27 |
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Is anyone getting a blackjacket bug where the extra weapon set randomly unequips? Usually in a lose camera control bit before a big fight.
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# ? May 11, 2018 04:28 |
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To people playing rangers, how much of a liability is the animal companion? I recall Itumaak dealing simply terrifying amounts of damage in pillars 1, but he also went down absolutely all the time. How hard is it now to keep your companion alive? I'm trying to decide between ghost heart or stalker for a melee wanderer build. The personal defense boost for stalker is nice, but monk gives enough defensive powers that I'm not sure I need it, especially since I want to go nalpazca and take dance of death/blade turning so that I can just tag enemies occasionally with wounding shot and let my companion eat them while being mostly invincible myself. Of course, just skipping wanderer and going devoted or just pure monk is a possibility, too. But I found an item in the console that makes me extremely happy and it synergizes with wanderer better. Finally, has anyone found the spear stalker's patience? If that's 70 hours into the game I might just skip it and go for a sword devoted.
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# ? May 11, 2018 04:29 |
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Man there's so much stuff in Neketaka. I can't decide if I should be trying to do all of it that isn't marked as above my level right now or go sail around a bit. But so it goes on first playthroughs. I just picked up Pallegina and Maia. I have a feeling Maia will be a regular since I love Rangers.
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# ? May 11, 2018 04:29 |
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Yeah my plan for Neketaka is to do some sidequest, upgrade my ship a bit then go bounty hunting
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# ? May 11, 2018 04:30 |
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isk posted:The sound in Deadfire is so good - the music, the effects, the voice acting, all of it. Excellent atmosphere when combined with the lighting & environment art. Always bring a light source to dungeons (or most interiors, really). Can you believe the backgrounds are 2D? The way the 3D lighting effects are calculated against the environment art is insane.
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# ? May 11, 2018 04:31 |
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after getting my squishy rogue and maia (ranger) pasted way too many times, my second (potd) playthrough is definitely gonna be all tanky frontliners and casters. that'll also give me an excuse to use birbmom and furry barbarian I think enemies are much more likely to swap to your soft targets than in the first game and Eder's knockdown on disengage doesn't seem to be proccing too often Heithinn Grasida posted:Finally, has anyone found the spear stalker's patience? If that's 70 hours into the game I might just skip it and go for a sword devoted. If that's the one with the ambush bonuses I think I just saw it on the weapon vendor in Sayuka (where you can also find shark meat to feed a very good bird)
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# ? May 11, 2018 04:33 |
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Just got the bark string between Eder and Xoti where he tells her, in the most polite, aw-shucks way possible, to stop talking to him. This game's toying with my heart more than I thought it would.
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# ? May 11, 2018 04:35 |
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ProfessorCirno posted:Monk/Priest is a combo that has just no synergy whatsoever. You are very much two lesser classes, one at a time, rather then a real cool single alloy. You unfortunately really would be better off picking one or the other. Does priest, other than priest of wael or maybe priest of skaen, have synergy with anything? All your spells are medium to long casts and most are support oriented. And few of them give you inspirations you couldn't get from another class anyway. The ones that would have synergy, like minor avatar and cleansing flame, come extremely late. The spiritual weapons are really good, but not good enough to justify priest by itself.
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# ? May 11, 2018 04:36 |
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Hieronymous Alloy posted:Would you mind spoiling where to find her owner ? Trying to get the soulbound item upgrade achievement. at dunnage in the market area it also doesn't look like you need to upgrade her completely to finish that quest, because i only had the kill 1 kith upgrade and still finished it. she can also be upgraded to legendary afterwards, like a non soulbound weapon could be. i don't know if all soulbound weapons are like this now though, as i haven't found any other. Roobanguy fucked around with this message at 04:46 on May 11, 2018 |
# ? May 11, 2018 04:40 |
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Agean90 posted:Yeah my plan for Neketaka is to do some sidequest, upgrade my ship a bit then go bounty hunting I think right now I'm gonna buy a pirate banner or whatever from the Delver place and then go do Serafen's quest. So I'll probably do some sailing there. I stumbled on a way into Arkemyr's mansion already too but my log says I'm like 4 levels below that one so waiting on doing that. Smith Comma John posted:after getting my squishy rogue and maia (ranger) pasted way too many times, my second (potd) playthrough is definitely gonna be all tanky frontliners and casters. that'll also give me an excuse to use birbmom and furry barbarian Mine too. I'm playing potd already but my Wizard/Priest gets pasted a lot if I'm not careful. Will probably do some kind of melee next.
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# ? May 11, 2018 04:41 |
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Scorchy posted:Can you believe the backgrounds are 2D? The way the 3D lighting effects are calculated against the environment art is insane. Wizardry Heithinn Grasida posted:To people playing rangers, how much of a liability is the animal companion? I recall Itumaak dealing simply terrifying amounts of damage in pillars 1, but he also went down absolutely all the time. How hard is it now to keep your companion alive? From what I've seen this isn't super difficult, especially at higher levels once some pet escape/healing/durability abilities have been acquired. The biggest problem I've had with hunter pets is their lovely Stealth rating. If there's a map that I want to stealth through, I don't bring Maia. Scoss posted:Is anyone else noticing degrading performance over the course of a long session? Yep, there's a memory leak. Pretty sure it's a Unity thing.
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# ? May 11, 2018 04:45 |
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# ? Apr 29, 2024 07:12 |
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Is anyone else noticing degrading performance over the course of a long session? I was just returning to Queen's Berth in town to turn in a quest and the game had chunked down to a whopping 20 FPS. I restarted the game, magically it's back up to 60 when I load in the same spot. I have noticed some rough performance in general and the graphical settings change like 2 FPS between high and low.
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# ? May 11, 2018 04:45 |