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Hieronymous Alloy
Jan 30, 2009


Why! Why!! Why must you refuse to accept that Dr. Hieronymous Alloy's Genetically Enhanced Cream Corn Is Superior to the Leading Brand on the Market!?!




Morbid Hound

Ginette Reno posted:

Didn't they throw darts and javelins at the enemy first before using the gladius?

Speaking of which, where my darts/javelins at Ropekid? Perhaps for Poe3

Yeah, but they definitely used the gladius. As I understand it, prior to legion it's spears in phalanx, but the roman maniple legions won out over phalanxes by being able to fight in mixed terrain that the phalanx couldn't handle without breaking up; basically if you're on the side of a mountain in the middle of a forest, swords can do more brutal work than a bunch of long-rear end unwieldy spears.

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bewilderment
Nov 22, 2007
man what



quote:

Speaking of which, where my darts/javelins at Ropekid? Perhaps for Poe3

Tyranny had throwing knives, but I guess there wasn't a big demand to put them in PoE2. They'd just be another ranged piercing option though which is already over represented.

snoremac
Jul 27, 2012

I LOVE SEEING DEAD BABIES ON 𝕏, THE EVERYTHING APP. IT'S WORTH IT FOR THE FOLLOWING TAB.
a) What is a Corpse-Eater?
b) I’m going to eat the forbidden flesh pie regardless

bewilderment
Nov 22, 2007
man what



snoremac posted:

a) What is a Corpse-Eater?
b) I’m going to eat the forbidden flesh pie regardless

Barbarian subclass that can eat corpses for battle benefits.

Flavahbeast
Jul 21, 2001


snoremac posted:

a) What is a Corpse-Eater?
b) I’m going to eat the forbidden flesh pie regardless

what encounter is this conversation from

snoremac
Jul 27, 2012

I LOVE SEEING DEAD BABIES ON 𝕏, THE EVERYTHING APP. IT'S WORTH IT FOR THE FOLLOWING TAB.

Flavahbeast posted:

what encounter is this conversation from
Stranded sailors go insane and turn to cannibalism - there is a pie among their belongings. It’s a small island somewhere east of Port Maje I think.

bewilderment
Nov 22, 2007
man what



Not only is there a pie, but you can copy down the recipe.

Tenzarin
Jul 24, 2007
.
Taco Defender

bongwizzard posted:

It sounds like the main plot is really short so think I will finish Everything Bad and then see if you really can kill every ncp in the game.

You can kill every npc, that's how you cheese really really high damage done on the character records.

Ratios and Tendency
Apr 23, 2010

:swoon: MURALI :swoon:


Swords were expensive, difficult to make and required more training to use well. It's not that they didn't work or whatever that guy was trying to argue.

Khanstant
Apr 5, 2007

bongwizzard posted:

I will find out tomorrow! Already wiped out one small fishing village that was foolish enough to attack a huge demon-looking dude with a glowing sword, what’s one more really going to matter?

So far the only group of non-combatants I've slaughtered have been a shitload of Magran priests or attendants. I had a bounty on some lady and either she or we aggro some idiots who won't leave the active combat zone. Actually made that fight challenging, had a couple of big constructs to fight plus nearly a dozen random angry religious freaks.

flashman posted:

What's the best way to run cipher? I made a darcozzi/asccendant and get the ascended status almost instantly but the spells seem anemic. Is that because of the multiclass? Sucks to get so few as well.

On the good side of it double gun flames of devotion is really good and being sassy in conversation nets me like 20 defense so I just wear light armor. Just feels like my casting sprees are a bit pathetic. Level 8 at the moment for reference.

I really like Black Jacket/Ascendant. You load up four weapon slots with double pistols and blunderbussi, and you switch between them getting a ton of shots off really quickly, usually enough to max out before you even rotate through all weapon slots. Makes me feel like I'm Matrix style pulling guns out of my jacket and just dropping them for new guns when they need to be reloaded.

Khanstant fucked around with this message at 04:42 on May 22, 2018

Antares
Jan 13, 2006

flashman posted:

What's the best way to run cipher? I made a darcozzi/asccendant and get the ascended status almost instantly but the spells seem anemic. Is that because of the multiclass? Sucks to get so few as well.

On the good side of it double gun flames of devotion is really good and being sassy in conversation nets me like 20 defense so I just wear light armor. Just feels like my casting sprees are a bit pathetic. Level 8 at the moment for reference.

I did pure Ascendant and I didn't find the subclass or high level skillls to be that impactful. Whisper of Treason and Ringleader are your staples, other than that just casting an empowered ectopsychic echo on Eder at the start of the fight and have him charge the furthest thing he can see is a safe bet. Most of the other spells are very weak for their focus/time cost (3s cast + 4s recovery for a 6s stun??) or have significant drawbacks (no loot).

If you do use ascendant definitely be careful with turning AI on. By default it will spend focus on the most expensive spell it can cast as soon as you have enough focus to cast a spell, so you'll never get the buff.

derra
Dec 29, 2012
The stealth spear is really good guys.

Heithinn Grasida
Mar 28, 2005

...must attack and fall upon them with a gallant bearing and a fearless heart, and, if possible, vanquish and destroy them, even though they have for armour the shells of a certain fish, that they say are harder than diamonds, and in place of swords wield trenchant blades of Damascus steel...

derra posted:

The stealth spear is really good guys.

That thing looks so cool. What are you using it with?

derra
Dec 29, 2012

Heithinn Grasida posted:

That thing looks so cool. What are you using it with?

Rannig's right now but I haven't looked too closely.

Heithinn Grasida
Mar 28, 2005

...must attack and fall upon them with a gallant bearing and a fearless heart, and, if possible, vanquish and destroy them, even though they have for armour the shells of a certain fish, that they say are harder than diamonds, and in place of swords wield trenchant blades of Damascus steel...

Sorry, I meant what class.

Nasgate
Jun 7, 2011

Ratios and Tendency posted:

Swords were expensive, difficult to make and required more training to use well. It's not that they didn't work or whatever that guy was trying to argue.

They arent necessarily difficult to make. It's more than you can make a bunch of easy to use spears with the same amount of metal as one sword. And when you're arming an army, that matters. Also now that we're talking about swords im getting spergy and upset that "half sword" is a modal you can use while dual wielding.


In personal news, I feel like having access to so much blunt damage broke the game a little. I have skipped fine and went straight to exceptional and superb weapons and armor thanks to Beraths temple. Special shout-out to the enemy priest that decided to put the big bad in time out so I could kill all the adds unhindered.

derra
Dec 29, 2012

Heithinn Grasida posted:

Sorry, I meant what class.

My bad, Streetfighter rogue.

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


Hieronymous Alloy posted:

Yeah, but they definitely used the gladius. As I understand it, prior to legion it's spears in phalanx, but the roman maniple legions won out over phalanxes by being able to fight in mixed terrain that the phalanx couldn't handle without breaking up; basically if you're on the side of a mountain in the middle of a forest, swords can do more brutal work than a bunch of long-rear end unwieldy spears.

The Romans put together a combination of many advances in warfare to beat the phalanx, but yes, that was a large part of it. They used maneuver on the tactical level to disrupt and defeat powerful but less nimble formations of phalanxes, which could and did win battles even when crossing rivers if properly led. Javelins were an exceptionally effective weapon against the phalanx, since they were harder to deflect with the raised spears and upper body armor that usually shielded the phalanx from arrows, and they had an obviously ruinous effect against a tightly packed group. Remember that the Romans continually lost battles (although they were, as remembered, pyrrhic victories for the invader) against Pyrrhus' phalanxes until Beneventum, where the Romans were able to seize upon the advantages created by Purrhus' amok Elephantry and tired troops. It was again the initiative and flexibility of both their officers and troops that allowed them to defeat Philip V's army in detail when it lost cohesion on advance -- an event which repeated itself at Pydna during the Third Macedonian War, as once the Phalanx formation was infiltrated it became ineffective.

rope kid fantasy war simulator by way of scripted sequences when

Nasgate
Jun 7, 2011
Iirc Romans also had their formations set up so the least armored/skilled were in front and most armored/skilled in back. So as the fights went on, their enemies got tired and worse and they got fresh and better troups to take advantage of that. Also staggered formations to allow groups to reinforce weak spots in their ranks.

I learned all of this from Total Warhammer goons.

marshmallow creep
Dec 10, 2008

I've been sitting here for 5 mins trying to think of a joke to make but I just realised the animators of Mass Effect already did it for me

What is the best gun for ciphers to build focus. I have Serafen the unique blunderbusses but those seem lackluster for focus and damage against more serious targets. Should he have an arquebus?

Ginette Reno
Nov 18, 2006

How Doers get more done
Fun Shoe

Nasgate posted:

Iirc Romans also had their formations set up so the least armored/skilled were in front and most armored/skilled in back. So as the fights went on, their enemies got tired and worse and they got fresh and better troups to take advantage of that. Also staggered formations to allow groups to reinforce weak spots in their ranks.

I learned all of this from Total Warhammer goons.

They also did that so if the front line started wavering morale-wise the veterans would keep them fighting.

snoremac
Jul 27, 2012

I LOVE SEEING DEAD BABIES ON 𝕏, THE EVERYTHING APP. IT'S WORTH IT FOR THE FOLLOWING TAB.
Forgot to add the forbidden flesh pie seems to add permanent -1 intellect, +2 might, -3 diplomacy and (for corpse-eaters) +2 power level. Not a bad trade if the diplomacy doesn’t go from 0 to -3.

Miss Lonelyhearts
Mar 22, 2003


Is there a fix to the grub bug? My game crashes a few seconds after one pops up. I've been stuck on the giant cave grub in The Hole for awhile now.

EDIT - Verifying game files fixed it, thanks everyone

Miss Lonelyhearts fucked around with this message at 05:43 on May 22, 2018

Nasgate
Jun 7, 2011

Khizan posted:

I sort of want to do a paladin|X for my next playthrough, but I don't like the reputation locks on it. Similarly, I'd like to play a priest for dialogue reasons, but I feel like priests are sorta poo poo right now outside of like 3 spells.

I might just rock a Fighter|Soulblade and obliterate people into Mob Stance AOE.

Paladin/Monk is extremely fun in ny experience. Also, there's only two dispositions you shouldn't use, so you really aren't cornered into a certain set of reactions. My Bleakwalker is an rear end in a top hat sure, but he's also pretty rational.



Blockhouse posted:

My problem with heavy armor is that it doesn't really scream "monk" to me.

I was hoping there was a unique armor that looked more like Huana or Rauatai clothes (especially since said monk is going to be an aumaua)

Okay, but a giant Aumuau punching dudes with fully plated gauntlets is pretty rad. Especially if you have fire/lightning/corrosive energy on said fists of steel :black101:

Tenzarin
Jul 24, 2007
.
Taco Defender

Nasgate posted:

Iirc Romans also had their formations set up so the least armored/skilled were in front and most armored/skilled in back. So as the fights went on, their enemies got tired and worse and they got fresh and better troups to take advantage of that. Also staggered formations to allow groups to reinforce weak spots in their ranks.

I learned all of this from Total Warhammer goons.

Hey they were better than the Spartans, they put all the expendable people on the left side of the formation and all the experienced guys on the right side. So that the people would get tired killing all the expendable people and the other side of the formation would loop around and fight them. (I might have the sides backwards but that was the gist of it)

It lasted until the Greeks defeated them by figuring out their trick. I also learned this from total war tactics as its kinda viable, haha. You learn so much playing total war.

Tenzarin fucked around with this message at 05:24 on May 22, 2018

Blockhouse
Sep 7, 2014

You Win!
https://pillarsofeternity.gamepedia.com/Swift_Hunter%27s_Garb

okay this is totally what I had in mind. Does anyone know where you get it?

The Doomhammer
Feb 14, 2010

Blockhouse posted:

https://pillarsofeternity.gamepedia.com/Swift_Hunter%27s_Garb

okay this is totally what I had in mind. Does anyone know where you get it?

I believe Captain Aeldys gives it to you after you help Mad Morena in the Undercroft. It definitely comes from her anyway.

doingitwrong
Jul 27, 2013
I've lost track of bug fixes and the beta branch forum has an adorably unhelpful "we'll tell you when we know" answer but I could swear there was talk of changes incoming to ship combat and boarding. Is that right? It's very deflating to have a somewhat tense sea battle that ends with the other guys dead in the water, only to board and have my Watcher be instantly killed because 12 enemy crew all targeted them at once.

Buck Wildman
Mar 30, 2010

I am Metango, Galactic Governor




Wow, refreshing to see someone similarly interested in getting straight to the point for once - usually this just earns me another lecture from Aloth.

Furism
Feb 21, 2006

Live long and headbang

Ginette Reno posted:

Didn't they throw darts and javelins at the enemy first before using the gladius?

Speaking of which, where my darts/javelins at Ropekid? Perhaps for Poe3

Pilums, please!

Zore
Sep 21, 2010
willfully illiterate, aggressively miserable sourpuss whose sole raison d’etre is to put other people down for liking the wrong things

FunkMonkey posted:



Wow, refreshing to see someone similarly interested in getting straight to the point for once - usually this just earns me another lecture from Aloth.

She gives out bounties and cool poo poo if you don't instantly murder her like a weirdo

Buck Wildman
Mar 30, 2010

I am Metango, Galactic Governor


Zore posted:

She gives out bounties and cool poo poo if you don't instantly murder her like a weirdo

It's just a joke, you can't fight her even if you pick that.

2house2fly
Nov 14, 2012

You did a super job wrapping things up! And I'm not just saying that because I have to!
Man I just had a prime gamer feel I haven't felt in a long time: I started playing at 9.30, looked at the clock a few minutes later and it was 11.30. Gulp! Better just play a few more minutes before going to bed! Ok I got to the island way up north that map was pointing me to, time to- oh oops it's 1AM.

I know I'm on a low-end rig but it's wild how much the frame rate changes between areas. Queens Berth apparently had some fps drops before release, meanwhile I'm fine there but Sacred Stair and the Hanging Sepulchre are a slideshow.p

Also Xoti's quest is definitely either updating way too early in the main quest or is some kind of holdover from a previous version of the story. Took her to chat with an animancer and one of my dialogue options was "I've heard what Eothas plans to do first hand" or similar. All Eothas has said to me is "something beautiful is coming" which doesn't sound like a plan. Luckily the journal entry for Xoti's quest just goes ahead and tells me Eothas's plan, which I'm probably a dozen or more hours from finding out at this point.

drat good game though. There's always something going on and I'm loving it

Ratios and Tendency
Apr 23, 2010

:swoon: MURALI :swoon:


Do specialist wizard's spell restrictions extend to scrolls?

FuzzySlippers
Feb 6, 2009

Khanstant posted:

Surely these portraits are done by hand, they aren't generated from in-game models with a filter. It might be possible to create a photo filter or whatever to make a watercolourish effect, but like, these programs have been around almost my entire life and they still don't have any single filter to effectively make a photo look convincingly drawn or painted with a click. If you're really confident you could write something to make PoE2 style watercolour portraits, you should probably write such a thing and sell it or use it to get a relevant job.

The point is to use them if there are no portraits that look anything like your characters not to replace the pro ones which are done by hand. Exactly one island aumaua male portrait doesn't make it easy to match your character for example. D:OS 2 does auto portraits and they are alright. Watercolor effect shaders aren't anything crazy and there are a million examples out there. Nothing that looks near as good as pro but passable.

Erd
Jun 6, 2011

Sgt. Anime Pederast posted:

Is there a druid in the game? I beat it a while ago but never actually ran into a druid npc, which would have helped in some areas.

Fassina can also be a druid/wizard.

Gorelab
Dec 26, 2006

Teheku is also a druid.

General Emergency
Apr 2, 2009

Can we talk?

StringOfLetters posted:

I have played through most of the game as a Wizard. I have more int and perception than might, because I aimed to land mostly debuffs instead of nukes, and it has been very effective. In hindsight, I think I would have done well to be an Illusionist specialist. (Evoker wizards are also apparently very good, but I haven't used their spells as much.) Here are the spells that I have found to be best:

Oh man. This roundup was exactly what I needed for my Wizard. Thanks for posting it.

DoubleDonut
Oct 22, 2010


Fallen Rib
I finished PoE1 with 111 hours on Steam (note: more than 40 of those hours were on characters that never got past the start of Defiance Bay) and now I'm ready to spend at least that much time being unable to decide what kind of character to play in this one

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bewilderment
Nov 22, 2007
man what



DoubleDonut posted:

I finished PoE1 with 111 hours on Steam (note: more than 40 of those hours were on characters that never got past the start of Defiance Bay) and now I'm ready to spend at least that much time being unable to decide what kind of character to play in this one

If it helps, pay attention to this companion chart:


Especially the first seven, and decide how you want to fit in there, if you want to take along proper party members instead of sidekicks or hirables.

I do recommend taking Rekke around after the first month of him being on the ship though, fighter/barbarian is a really fun combo. You just Leap/Charge into distant spellcasters or pistoleers, activate rage, and just leave him alone to wreck them.

If you want help deciding how to multiclass companions:
Eder: Fighter/Rogue is good, might as well.
Aloth: Pure wizard or fighter/wizard. Pure wizard is a better option if you want maximum wizarding and you aren't a wizard yourself.
Maia: Either of the multiclasses, don't single-class.
Pallegina: It's all great, you can't go wrong. If a Chanter, is a great aurabot.
Serafen: Having a Cipher around to cast Whisper of Treason is useful, but he's a 'wild mind' so bear that in mind.
Tekehu: Pure druid is probably better and gets you access to storybook magic options.
Xoti: Pure priest is the easiest path, monk and priest don't really synergise. Pure monk is fine if you're a priest.

bewilderment fucked around with this message at 08:06 on May 22, 2018

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