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GimmickMan posted:I suspect I'm not the only achievement hunter that never saw Dietrich legit pissed off until this LP. What would that cheevo even be called? 'Head Conductor of the rear end in a top hat Train'? bewilderment posted:Since this game is set in Berlin I assume everyone is actually speaking German in the game. This kind of makes me wonder what Dietrich would sound like if we actually had realistic German dialogue, since while he definitely has a clear 'voice' in English, it's transliterated to sound good in English - I can't imagine the literal translation of "gently caress no I can't sing" sounding good coming out of his mouth. It's my understanding that the German localization of Dragonfall is considered to be very good, but as my German is painfully weak at best, I'll leave it to someone more knowledgeable to confirm or deny that.
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# ? Jul 5, 2018 19:42 |
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# ? May 26, 2024 03:54 |
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Sel Nar posted:If Everything in STALKER down to the very bacterium were trying to irradiate or awaken your individual cells to tear you apart from the inside as fuel for some local horribleness.
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# ? Jul 5, 2018 19:46 |
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based on the source material of Doom 2016 the best way to clean up mistaken uses of extradimensional hell energy is to send in one angry dude with a shotgun. When the extradimensional terrors are afraid of you, the rest seems to follow.
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# ? Jul 5, 2018 20:02 |
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Doomguy is the ultimate pink mohawk.
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# ? Jul 5, 2018 20:20 |
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Psion posted:based on the source material of Doom 2016 the best way to clean up mistaken uses of extradimensional hell energy is to send in one angry dude with a shotgun. When the extradimensional terrors are afraid of you, the rest seems to follow. Isn't that basically the reason ARES is running their own private XCOM program?
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# ? Jul 5, 2018 20:32 |
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Fighting Trousers posted:What would that cheevo even be called? 'Head Conductor of the rear end in a top hat Train'? The Apex of Assholery.
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# ? Jul 5, 2018 21:21 |
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Soylent Pudding posted:Isn't that basically the reason ARES is running their own private XCOM program? Ares is extremely concerned with ensuring that "The Mission" takes priority, and the rest of the world is interested in knowing exactly what that means. Recently, Ares burned everyone in Firewatch, and no one knows why.
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# ? Jul 5, 2018 21:51 |
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MarquiseMindfang posted:The Apex of Assholery.
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# ? Jul 5, 2018 22:10 |
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Ephemeron posted:I see why trying to draw power from a hellzone is a Bad Idea, but is there any way to clean one up, magically or technologically? (Not just the radioactive places, but also ones like WW2 concentration camps) You can in fact restore the manasphere of a toxic area. It naturally involves cleaning up the actual pollution, in addition to undoing the toxic aspect of the Mana. Doing the same thing in places that are just generally unpleasant is trickier. And trying to deelevate an elevated background count is like trying to punch an active volcano so hard that you shift the tectonic plate where you want it.
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# ? Jul 5, 2018 22:58 |
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PMush Perfect posted:Amazing rear end in a top hat Accomplishments “We’re Very Disappointed in You”
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# ? Jul 6, 2018 01:06 |
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So, the mission that introduces you to the lodge is optional, right? What happens to the bonus lodge requirement if you do this mission before you do that mission? Or is doing that vey first lodge mission a requirement for this humanis mission?
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# ? Jul 6, 2018 01:17 |
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Blademaster_Aio posted:So, the mission that introduces you to the lodge is optional, right? The bonus objective (and Lucas' mug) simply doesn't show up.
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# ? Jul 6, 2018 01:38 |
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Blademaster_Aio posted:So, the mission that introduces you to the lodge is optional, right? You only get the lodge objectives if you did the lodge mission. Skip the mission or turn them down, no further requests.
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# ? Jul 6, 2018 01:40 |
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wiegieman posted:Ares is extremely concerned with ensuring that "The Mission" takes priority, and the rest of the world is interested in knowing exactly what that means. Huh? When did this happen?
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# ? Jul 6, 2018 03:03 |
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Blademaster_Aio posted:So, the mission that introduces you to the lodge is optional, right? To add to what other people said, the Trial Run was one of the five new missions introduced in Director's Cut and if memory serves you could originally get on their payroll by just talking to Duerr.
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# ? Jul 6, 2018 09:01 |
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chiasaur11 posted:You only get the lodge objectives if you did the lodge mission. Skip the mission or turn them down, no further requests. So if you did the Lodge initiation, then conveniently 'forgot' to tell Luca you were going on this mission, he'd disappear?
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# ? Jul 6, 2018 12:55 |
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CommissarMega posted:So if you did the Lodge initiation, then conveniently 'forgot' to tell Luca you were going on this mission, he'd disappear? Illuminati, remember? They'd know about all your missions regardless of whether you told them or not; the beauty of shadowy organizations in fiction is that you don't have to suss out exactly how they know things- they just do. Also, it's been said already, but I always appreciate a game that gives you harsh and cruel options that are actually harsh and cruel: not fun in the slightest, but painful and exhausting to even be in the same vicinity as... you know, like cruelty actually is like in the real world. Seems funny to want that sort of thing in a game (a thing created to relax and amuse), but if you're the kind of nerd that's into the exploration of consumptive media as a vehicle for the exploration of emotional catharsis- and I am that sort of nerd, because I just typed that- then being an rear end in a top hat should make you feel like an rear end in a top hat, and to evoke that feeling takes skill. Andrew McIntosh (the writer, dummy) has that skill, and I'd like to shake his hand for remembering that for all the coolness of magic and guns and anarchy and mohawks, this is still a dystopia. Dystopias aren't supposed to feel good.
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# ? Jul 6, 2018 13:39 |
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The only other game I can remember like that with an Evil route that actually made you feel like scum was Planescape: Torment. Like, there was nothing "fun" about your choices there, it was just a shithead doing bad things to good people.
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# ? Jul 6, 2018 14:38 |
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Planescape: Tormenting people who deserve better
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# ? Jul 6, 2018 17:17 |
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DeathChicken posted:The only other game I can remember like that with an Evil route that actually made you feel like scum was Planescape: Torment. Like, there was nothing "fun" about your choices there, it was just a shithead doing bad things to good people. On the other hand, the blow is lessened by remembering that you're already a criminal, thief, murderer, general shithead (aka a Shadowrunner). Your daily reminder that Shadowrunners are NOT heroes (at best very dark anti-heroes)
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# ? Jul 6, 2018 18:08 |
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Is there anyone who can be truly considered a hero? The best anyone can do in the sixth world is defend his community.
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# ? Jul 6, 2018 18:11 |
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By popular demand posted:Is there anyone who can be truly considered a hero? The best anyone can do in the sixth world is defend his community. Oh yes, agreed. Shadowrun is a setting that's not defined by black and white or heroes and villains. It's grey vs grey, shithead vs shithead. With varying shades of grey (in which the players usually represent the lighter shade, but not always). Most heroics is defined by "looking after me and mine and gently caress the rest" sort of attitude.
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# ? Jul 6, 2018 18:12 |
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There are absolutely victims in Shadowrun, and it's 99% of the population. They're just not sexy enough to be protagonists, so you forget they exist.
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# ? Jul 6, 2018 18:14 |
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communism bitch posted:There are absolutely victims in Shadowrun, and it's 99% of the population. They're just not sexy enough to be protagonists, so you forget they exist. I wasn't saying that. There's even generally good people in the sixth world. They're just not part of the narrative that is running the shadows.
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# ? Jul 6, 2018 18:17 |
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I suppose that a crime boss who tortures his enemies to death but prevents anyone under his protection from being preyed upon by other gangs would be perfectly acceptable, as would the same thing on a corporate scale.
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# ? Jul 6, 2018 18:22 |
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Good people are the ones you help out between runs, but when you're on a run you're doing bad things to bad people.
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# ? Jul 6, 2018 18:32 |
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mauman posted:On the other hand, the blow is lessened by remembering that you're already a criminal, thief, murderer, general shithead (aka a Shadowrunner). There's being an antihero, and then there's being God Emperor of Assholes to Dietrich.
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# ? Jul 6, 2018 18:32 |
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wiegieman posted:Good people are the ones you help out between runs, but when you're on a run you're doing bad things to bad people. Not necessarily bad people. Your average security guard is a good(ish) person. He has a job and he's working in society. Perhaps people at the tippy top are doing bad things, but for 99% of the time he's just some average bloke who we likely just murdered (and yes as I mentioned earlier it qualifies as first degree murder every single time). Oh, and I wasn't talking about being an rear end to Dietrich. I think that falls under my "got me and mine" heroics mentality. The Lodge on the other hand... Well, I've never said no to them (with one minor exception) because I felt it was hypocritical to do so. And also Shineys....oh yes the shinnneeeyyyss. mauman fucked around with this message at 18:40 on Jul 6, 2018 |
# ? Jul 6, 2018 18:37 |
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Well, you stick-n-schock the guards, that's just professionalism. Besides, if you leave fewer bodies behind you then the corps won't come after you as hard.
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# ? Jul 6, 2018 18:41 |
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wiegieman posted:Well, you stick-n-schock the guards, that's just professionalism. Besides, if you leave fewer bodies behind you then the corps won't come after you as hard. the perfect run takes only copies of ludicrously expensive information, and leaves only footprints. nobody has ever been on a perfect run, but the face swears that no, really, NEXT time-
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# ? Jul 6, 2018 19:16 |
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As long as major PC archetypes are based around shooting guys in the face with a shotgun or gutting them with hand razors, there will be no perfect run.
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# ? Jul 6, 2018 19:19 |
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Leaving footprints? Buncha rank amateurs in here.
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# ? Jul 6, 2018 19:22 |
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Upgrade your cyberlimbs noobs.
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# ? Jul 6, 2018 19:33 |
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Yeowch!!! My Balls!!! posted:the perfect run takes only copies of ludicrously expensive information, and leaves only footprints. The perfect run is when you transcend the need for subtlety because your running group consists of a peak posthuman living blender, a guy who can probably survive being cut into more than 2 separate equally sized pieces, the living embodiment of stealthiness who's also the world's greatest rifleman, and a rigger who's actually in a bomb shelter 2 miles away controlling a small army of drones, with air support.
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# ? Jul 6, 2018 19:50 |
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And who are the other teammates?
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# ? Jul 6, 2018 19:56 |
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The guy trying to convince security that this is all well above their paygrade, or that it never happened despite the building falling down behind them.
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# ? Jul 6, 2018 20:01 |
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wiegieman posted:Well, you stick-n-schock the guards, that's just professionalism. Besides, if you leave fewer bodies behind you then the corps won't come after you as hard. Yeah, I keep a magazine of stick-n-shock or gel rounds on my Street Sam when out on a run at all times for this reason alone, when the GM allows me to get my hands on it. Usually, they're good about that.
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# ? Jul 6, 2018 20:15 |
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Gel rounds should be piss-easy to get just about anywhere. At least across developed nations they tend to be both publicly avaiable with less money and less legal hassle than even standard FMJ rounds.
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# ? Jul 6, 2018 21:16 |
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But gel rounds don't explode.
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# ? Jul 6, 2018 21:27 |
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# ? May 26, 2024 03:54 |
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Magni posted:Gel rounds should be piss-easy to get just about anywhere. At least across developed nations they tend to be both publicly avaiable with less money and less legal hassle than even standard FMJ rounds. I usually try and get my GM to approve both stick-n-shock and EX-explosive ammo spare mag purchases for my main gun, but gel and APDS tend to be my backups if they decide to stick to the Availability rules. The GM I play with tended to be ok with it though.
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# ? Jul 6, 2018 21:45 |