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Obviously, but in the process of experiencing a thing I gain the ability to articulate why I don't like a thing and how I think it could be improved.
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# ? Aug 9, 2018 21:35 |
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# ? May 16, 2024 16:19 |
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Ok I got to the late game for the first time and I can now finally understand why people dislike tiles so much. Early game it's a good system but then you start building ringworlds and expanding like crazy and suddenly you have to build, upgrade and maybe build robots in ~125 tiles at the same time and the game basically turns into a very elaborate version of Cookie Clicker.
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# ? Aug 9, 2018 22:11 |
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Especially if you capture a FE Ringworld and you need to manage every single one of the 100 tiles.
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# ? Aug 9, 2018 22:29 |
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OwlFancier posted:I would say I find all of that decidedly less interesting or appealing than just, like, a fantasy book where the heroes aren't just given everything on a plate and actually have to work to achieve stuff. edit: my point is that your criticisms just don't make contact with what le guin is trying to do. Zane fucked around with this message at 22:52 on Aug 9, 2018 |
# ? Aug 9, 2018 22:40 |
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OwlFancier posted:It's a four book series abo
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# ? Aug 9, 2018 23:01 |
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Captain Invictus posted:Sir this is a space mcdonalds Actually you'll find it's a thread about a space game. Please take your medication, sir.
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# ? Aug 9, 2018 23:12 |
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Elman posted:Ok I got to the late game for the first time and I can now finally understand why people dislike tiles so much. Early game it's a good system but then you start building ringworlds and expanding like crazy and suddenly you have to build, upgrade and maybe build robots in ~125 tiles at the same time and the game basically turns into a very elaborate version of Cookie Clicker. It also is something repetitive that just screams for automation. The tile minigame is interesting but not interesting enough to repeat over and over and over. And most of the decisions come down to: exploit tile resources, build planetary uniques, then use the spare tiles for whatever you're low on (minerals or energy). Then assign colonists that are good at that resource production to man the buildings. It's not complicated, which is why it's surprising that the AI struggles with it.
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# ? Aug 9, 2018 23:12 |
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Shadowlyger posted:Actually you'll find it's a thread about a space game. Please take your space medication, sir.
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# ? Aug 9, 2018 23:13 |
For tiles, I focus hard on them for my core worlds, and for maybe my first and second sector then I stop giving a gently caress entirely. dump a fuckload of resources into sectors, and let them manage themselves.
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# ? Aug 9, 2018 23:39 |
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tithin posted:For tiles, I focus hard on them for my core worlds, and for maybe my first and second sector To be fair I was being dumb, I should've turned those new worlds into sectors even if I was under my core world limit. It's easy to forget that while you get less resources from sectors, those resources aren't lost. The AI will use them to develop those worlds and you can just delete the sectors when they're done.
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# ? Aug 9, 2018 23:51 |
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Elman posted:Ok I got to the late game for the first time and I can now finally understand why people dislike tiles so much. Early game it's a good system but then you start building ringworlds and expanding like crazy and suddenly you have to build, upgrade and maybe build robots in ~125 tiles at the same time and the game basically turns into a very elaborate version of Cookie Clicker. AUTO BUILD MOD
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# ? Aug 10, 2018 00:05 |
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Dev diaries are like some kind of Greek mythological torture. Hunger is satisfied, for a brief moment, and then comes the craving for more MORE Also this seems as good a place as any to ask this: I noticed recently that Paradox had to go out of their way to quench rumors they were announcing Vicky 3, and were super sensitive about it. I wasn't a Paradox fan in the Vicky 2 days so I feel like there's some kind of context I'm missing, is there any reason beyond the fact that people constantly ask about Vicky 3 that they seem so averse to the possibility? Is there some kind of Ancient Mayan Curse on Victoria 2?
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# ? Aug 10, 2018 00:24 |
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I don't know if we/they/whatever individuals are more averse to the suggestion these days per se, but I imagine it's not much fun having every new announcement be met with (even joking) disappointment that it's not Vicky 3 for literal years on end. Edit: this could just be me projecting though, I remember thinking about this back before I even joined the studio. LordMune fucked around with this message at 00:59 on Aug 10, 2018 |
# ? Aug 10, 2018 00:57 |
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LordMune posted:I don't know if we/they/whatever individuals are more averse to the suggestion these days per se, but I imagine it's not much fun having every new announcement be met with (even joking) disappointment that it's not Vicky 3 for literal years on end. That's fair, I was just starting to wonder if there was some other reason to specifically not revisit Victoria.
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# ? Aug 10, 2018 01:19 |
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LordMune posted:I don't know if we/they/whatever individuals are more averse to the suggestion these days per se, but I imagine it's not much fun having every new announcement be met with (even joking) disappointment that it's not Vicky 3 for literal years on end. HL3 confirmed?
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# ? Aug 10, 2018 01:34 |
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Elman posted:Ok I got to the late game for the first time and I can now finally understand why people dislike tiles so much. Early game it's a good system but then you start building ringworlds and expanding like crazy and suddenly you have to build, upgrade and maybe build robots in ~125 tiles at the same time and the game basically turns into a very elaborate version of Cookie Clicker. Don't forget the Dyson sphere to power the robots. I had one game where i'd built a ringworld, then found the cybrex ringworld about 3 jumps away, and conquered the 3 ringworlds of the fallen empire. Populating 500 tiles was ridiculous. I was practically a machine empire by the time I'd finished because my regular species was outnumbered by robots so much. Didn't help i was attempting a semi-tall build by limiting my empire to one sector. Needless to say my fleets and armies were unstoppable and the game got pretty boring because i just rolled over every awakened empire and the end game crisis too.
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# ? Aug 10, 2018 01:42 |
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hobbesmaster posted:HL3 confirmed? I'm not going to stop complaining until I get Svea Rike III.
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# ? Aug 10, 2018 01:53 |
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People ask about Victoria 3 because they're not clever, but they want to be funny and make a joke as required on the internet, so they just go to the cupboard and repeat the jokes they see being thrown around and hey, there you go, you're having a good time posting on the internet. Exactly like hijack that taxi or remove kebab and every other catchphrase that people run into the ground, except the Paradox posters seem to be uniquely able to repeat the Victoria 3 stuff without getting tired of it, so here we are, years later, enjoying that fresh content. Ham Sandwiches fucked around with this message at 01:58 on Aug 10, 2018 |
# ? Aug 10, 2018 01:53 |
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LordMune posted:I don't know if we/they/whatever individuals are more averse to the suggestion these days per se, but I imagine it's not much fun having every new announcement be met with (even joking) disappointment that it's not Vicky 3 for literal years on end. Well no one can complain anymore since the next Stellaris update will finally let this space caterpillar complete its destiny to metamorph into V3-In-Space and flap off into the cosmos, and our hearts.
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# ? Aug 10, 2018 02:08 |
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When the next Stellaris update drops, or when Imperator: Rome comes out, someone needs to cobble together a mod team and immediately work on a total conversion mod to make it into the Victoria III we deserve.
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# ? Aug 10, 2018 02:58 |
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DrSunshine posted:When the next Stellaris update drops, or when Imperator: Rome comes out, someone needs to cobble together a mod team and immediately work on a total conversion mod to make it into the Victoria III we deserve. Boy do I have some good news for you
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# ? Aug 10, 2018 03:06 |
Ham Sandwiches posted:People ask about Victoria 3 because they're not clever, but they want to be funny and make a joke as required on the internet, so they just go to the cupboard and repeat the jokes they see being thrown around and hey, there you go, you're having a good time posting on the internet. well, i genuinely want v3 but i understand that it's a massive undertaking for a niche series that is inherently less accessible than most of paradox's other games paradox games seem to be drifting in a vicky-ish direction at the moment though so that seems good for the prospects of a future v3, some day
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# ? Aug 10, 2018 03:07 |
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Captain Oblivious posted:Dev diaries are like some kind of Greek mythological torture. Hunger is satisfied, for a brief moment, and then comes the craving for more Well they're already making Rome 2, so what's left to ask about? I didn't realize there was a new game announcement coming, if there is. Assuming it's a sequel at all, I yearn for EU5, though CK3 seems more likely.
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# ? Aug 10, 2018 03:09 |
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Now that Rome's been announced, there aren't really any major Paradox IP's left in the last generation besides I guess maybe MotE, so if they go on to a next-gen CK3 or EU5 without making a current-gen Victoria 3 I'm pretty sure the nerds will literally fly to Sweden just to riot in front of Paradox HQ.
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# ? Aug 10, 2018 03:12 |
Gadzuko posted:Stellaris 2.2: The Word for Tiles is Goodbye Perfect
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# ? Aug 10, 2018 03:14 |
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Crazycryodude posted:Now that Rome's been announced, there aren't really any major Paradox IP's left in the last generation besides I guess maybe MotE, so if they go on to a next-gen CK3 or EU5 without making a current-gen Victoria 3 I'm pretty sure the nerds will literally fly to Sweden just to riot in front of Paradox HQ. I was one of those people who was really excited for Runemaster. If they revisited that concept, I think it could be a great possibility for a new IP.
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# ? Aug 10, 2018 03:29 |
Crazycryodude posted:Now that Rome's been announced, there aren't really any major Paradox IP's left in the last generation besides I guess maybe MotE, so if they go on to a next-gen CK3 or EU5 without making a current-gen Victoria 3 I'm pretty sure the nerds will literally fly to Sweden just to riot in front of Paradox HQ. sengoku
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# ? Aug 10, 2018 03:37 |
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Jazerus posted:sengoku Sengoku was a beta test for ck2, just like March of the Eagles was a beta test for EU4. They were paid betas, but betas nonetheless.
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# ? Aug 10, 2018 05:23 |
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Crazycryodude posted:Now that Rome's been announced, there aren't really any major Paradox IP's left in the last generation "Vicky 3 when"
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# ? Aug 10, 2018 08:58 |
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Splicer posted:Sunset Invasions. You play time travelling dimension hopping Aztecs invading every Paradox IP. With each new universe the game accumulates increasingly incompatible game mechanics until the para-verse becomes dangerously unstable. As universes fall one by one you assemble a party of historical figures, vampires, battlemechs, and Blorg to fight their way across countless crumbling dimensions in search of Paradox Prime, to forge The One True Game that can heal their worlds. As you reach the last Paradox Portal the final survivor hurls a desperate message across time and space. Across a thousand message boards appears a single cryptic message, the desperate last breath of an infinity of collapsing civilisations. I'd pay full price for that. Twice.
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# ? Aug 10, 2018 09:00 |
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Especially if we get to defeat idiots talking about 'remove kebab' and white-people-only mods and everything.
Anticheese fucked around with this message at 09:17 on Aug 10, 2018 |
# ? Aug 10, 2018 09:12 |
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Considering CK2 is still being actively worked on, don't expect a sequel to that for at least another three / four years.
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# ? Aug 10, 2018 09:44 |
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A_Spec posted:Considering CK2 is still being actively worked on, don't expect a sequel to that for at least another three / four years. I think this is the last DLC though.
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# ? Aug 10, 2018 09:46 |
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TOOT BOOT posted:I think this is the last DLC though. I've heard that too, although I'm not sure it's confirmed. Still, that game came out 6 years ago so it's due an engine upgrade.
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# ? Aug 10, 2018 09:48 |
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NoNotTheMindProbe posted:New dev diary is up So left to right we have: Energy Minerals Refined Mineras/Alloys Influence Food/biomass Luxury goods Unity Research Strategic resources Leaders available/deployed - maybe we need the crown resource from the palace here to generate new leaders Core worlds Trade routes available/deployed - Maybe the blue energy is used to establish new trade routes Fort limit Fleet limit Don't know what motes are for though
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# ? Aug 10, 2018 09:51 |
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They were looking for a tools guy a while back, so who knows what the engine team is up to these days. HoI4 and Stellaris were developed in parallel whilst CK2 and EUIV were in active expansion development. Considering the amount of cash the company apparently has kicking about I wouldn't be surprised if there were a few CK3 prototypes already made internally.
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# ? Aug 10, 2018 09:52 |
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Am I the only one who noticed research being only one number? I think it's an average or are we losing the three different research colours?
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# ? Aug 10, 2018 09:53 |
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Truga posted:Am I the only one who noticed research being only one number? I think it's an average or are we losing the three different research colours? From the Dev Diary; ''Science is also consolidated into a total output of all 3 sciences, with tooltip showing the individual production of each''
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# ? Aug 10, 2018 09:54 |
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Oh, I don't know how I missed that sorry Well, here's hoping we do get that customization option for top bar, I have 2560 pixels, currently the entire top bar is only like half the screen
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# ? Aug 10, 2018 09:56 |
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# ? May 16, 2024 16:19 |
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Truga posted:Oh, I don't know how I missed that sorry I hope it supports bigger numbers, since currently when I have over 100k minerals saved up and more than 10k minerals coming in the numbers overflow out of the box. There's space for them on the top bar if they space out a little bit more, but they don't. Unless the economy changes makes numbers like that impossible, I guess.
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# ? Aug 10, 2018 10:50 |