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Spudd
Nov 27, 2007

Protect children from "Safe Schools" social engineering. Shame!

turn off the TV posted:

Except this is a multiplayer game and anyone matched up with troglodytes has to put up with them.

Man I can't believe that moba people have a better attitude towards pubbies... the most common factor in any loss is yourself, blaming others for a failure is a cop out. Especially in a game where you can just play Volt/Saryn and win everything forever. Step up, or shut up and be humble.

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AggressivelyStupid
Jan 9, 2012

Giggily, no build benefits from physique; but I like what you're doing, carry on

Truga
May 4, 2014
Lipstick Apathy

turn off the TV posted:

build without Corrosive Projection, which vastly limits the number of viable weapons and abilities in the game.
That's the biggest tragedy of warframe. With 4 corpros, I can bring literally anything to a lv100+ mission and still do just ok. Without, I need one of a tiny set of frames/weapons to punch through the damage reduction.

I'm lucky, I *really* like kohm, even with all the armour in the world, poo poo just melts before it's even spooled up fully. Even then, it "only" spits like 120k dps, so in the above vay hek scenario, where corrosive procs don't seem to work IIRC, and it'll take a few clips to kill. Add "rifle only" or similar modifier though, and I'm hosed. Just about the only thing that can punch through that poo poo reliably with just plain raw power are mesa and titania, so you're bringing literally one of two good frames or you're deadweight.

Meanwhile with 4 corpros, he's just as doable with any weapon/frame combo. Better bring steel charge tho, wouldn't want to limit my options by bringing corpro.

The only time I'll not care at all about corpro are sub ~lv70 missions or if your frame and/or weapon strips armour. Or if you bring a mesa/titania, I'll allow growing power or pistol amp on those, since that works really well at any time, especially in pub groups without corpro.

DE needs to remove corpro from the game and fix armour scaling. Give it some sort of diminishing returns and/or fix the armour curve enemy levels have. Having 99% damage reduction on a few frames is nice and all, but I'd rather only have 60% and not have lv100 enemies have >90%.

Truga fucked around with this message at 13:25 on Aug 31, 2018

gimme the GOD DAMN candy
Jul 1, 2007
if you have to play with pubbies, come loaded with enough warcrimes to carry everyone else. if your pubbies are useless and constantly die that's their problem. if you can't kill enough to make up for them being useless it is yours.

Sandweed
Sep 7, 2006

All your friends are me.

I prefer to match up with utter incompetents with poo poo builds, more warcrimes for me.

Spudd
Nov 27, 2007

Protect children from "Safe Schools" social engineering. Shame!

Sandweed posted:

I prefer to match up with utter incompetents with poo poo builds, more warcrimes for me.

I like you, we should be friends.

turn off the TV
Aug 4, 2010

moderately annoying

Spudd posted:

Man I can't believe that moba people have a better attitude towards pubbies... the most common factor in any loss is yourself, blaming others for a failure is a cop out. Especially in a game where you can just play Volt/Saryn and win everything forever. Step up, or shut up and be humble.

You'll never convince me that "this goon should use the aura that allows their teammates to use the largest variety of weapon and warframes" is actually a horrible, anti-pubbie stance that I have because I'm bad at video game.

AggressivelyStupid posted:

Giggily, no build benefits from physique; but I like what you're doing, carry on

Yeah, I meant to type loot detector but my brain was thinking about terrible auras.

FileNotFound
Jul 17, 2005


Hobold posted:

No, I can't. My build is maxed out.

https://goo.gl/uetS5i

Here - I fixed your dumb build:
https://goo.gl/VLeySm

All it cost was 15% power chance which isn't even remotely meaningful and odds are you'll get more benefit our of this build anyway.

If you maxed your build without being able to run corrosive projection, you maxed your build wrong.

You can play however you want, but if you're trying to "min/max" and do it without corpro, you're simply not doing that.

Pipski
Apr 18, 2004

Truga posted:


DE needs to remove corpro from the game and fix armour scaling.

They're waiting for me to forma all my frames for CorPro and re-level them first. Then they'll fix it.

Fruity20
Jul 28, 2018

Do you believe in magic, Tenno?

BeAuMaN posted:

I've been running with pubbies lately, but uh... I usually use this guide for Plains of Eidolon stuff (Did a goon write it? :iiam: )
https://docs.google.com/document/d/1MlOA8oihZsPFNceVUMd6ZPgDgfc1MVwZbcAXt8u98vI/edit

One of the Dolon Guides linked in that doc, read that I guess: https://steamcommunity.com/sharedfiles/filedetails/?id=1341078329

That said, it only links to some other guides/videos for Eidolon (Dolon!) hunting. Here's a super rough explanation but the guide should help lots more:
Start out doing Teralysts. Basically, you need 2 lures, shoot them until down and hack them. they're charged by the blue floaty dolon faces (volymsyts or whatever); Whenever you turn the floaty faces into spirits, the lures will suck nearby ones to gain a charge. Each lure needs 3 charges to be fully charges, so you'll need to charge them with 6 volymyst spirits. Bring those to the dolon... you lower dolon shields by using your amp in operator mode. You can see their shield by looking at the dolon's health bar. Purple means shielded, yellow is health, grey means invulnerable . You want to remove the purple from the health bar so only yellow remains. Once that happens, the health bar goes grey. This means that the dolon's general shield has been removed. Now you look for the big blocky body parts on the eidolon's elbows and knees (the ones on the elbows look like a grey-glowy-heat-sink thing). That should now be yellow. Shoot one of them with regular weapons until it's destroyed. It'll make a shattering/cracking sound once it's destroyed. Eidolon screams , sends out a damaging energy drain pulse around it after like 5 seconds (You'll want to be in operator mode for this, in stealth mode so you don't take damage, it will still drain your warframe's energy though). Then you repeat the previous steps until you've destroyed all four parts (on the knees and elbows). This triggers the final stage where it's screaming and the face dolons (the little floating blue guys) will come and heal it. Kill them to reduce the amount of healing it receives.

After that's done, it should have a revealed health bar for the whole eidolon. Shoot the hell out of the eidolon with normal weapons until it dies. Hooray, you've -captured- a dolon. You'll get a brilliant? (Brilliant I think is the correct one) dolon shard and like 4 regular shards, and there's all sorts of sentient cores... in tacts from the dead face volymsyts, and exeptional intacts or whatever from each stage of damage on the teralyst.

Someone can point out where I'm wrong but the guide is probably more correct.

Once you take down some teralysts, you can start doing the other ones probably. You really want to get another amp though that's NOT the mote amp. It cannot be stressed enough how much better another amp is. The plains guide has an amp section... I think the first one listed under Optimized Amps is the generally recommended one (Raplak/Shraksun/Lohrin)

Hope that helps!




I just love how you refer to lures as "dolans". makes it more enjoyable.

aegof
Mar 2, 2011

Sandweed posted:

I prefer to match up with utter incompetents with poo poo builds, more warcrimes for me.

Same, but I make sure to let the others enjoy it too by bringing poo poo builds.

Lork posted:

I've played all of them except for the latest one. Like I said, most of them perform their function on a basic level - that's more than good enough for 90% of the content in the game, so it's fine, use what you want. However, you're not going to get me to renounce the idea that calling someone an idiot because they don't make the most of loving fire walker and blazing chakram is laughable and should be called out.

Then why is it OK to insult people for having the audacity to not use some of them?

I think you're imagining more insults than are actually happening.

Also what kind of example of a bad power is Fire Walker?? Why in the world would you not want a movement speed buff in a game about going fast on a frame that can go fast in a really funny way.

e: also, goons get way more upset about people not using Corrosive Projection than Rhinos not using Roar or Nezhas not Fire Walking.

aegof fucked around with this message at 15:27 on Aug 31, 2018

Hobold
Jan 10, 2012


I love my Cutlass
I love big stompy mechs
I love my HOTAS
I love to salvage wrecks
I love Star Citizen, and all it's craziness
GOONDEYADA, GOONDEYADA, GOONDEYADA
College Slice
New relay is pretty nice. More compact, and things are closer to the front than they were. Except Baro. Looks like his spot got moved to the back.

Also a lot of the folks from Fortuna hanging around. Might get their own room?

DoombatINC
Apr 20, 2003

Here's the thing, I'm a feminist.





aegof posted:

Also what kind of example of a bad power is Fire Walker?? Why in the world would you not want a movement speed buff in a game about going fast on a frame that can go fast in a really funny way.

And Blazing Chakram is awesome for teleporting around rapidly between groups of enemies :shrug:

Darth Walrus
Feb 13, 2012
Fire Walker is real good. It’s basically the other half of Nezha’s survivability package, giving you crowd control, speed-tanking, and, of course, a small but useful amount of damage. It lets me rack up hilarious kill-counts in Interception missions.

Johnny Joestar
Oct 21, 2010

Don't shoot him?

...
...



literally all i did was say that it's loving stupid to tell people that most frames only have one good skill when that's outright false in a game where 99.9999% of the time the game is piss easy and people more or less make their own fun, i don't know where all this Oh Woe Is Me My Freedom Is Being Oppressed poo poo came from

people can build however the hell they want as long as they're not just lying to people, mainly new players, about why they're doing it

Kokoro Wish
Jul 23, 2007

Post? What post? Oh wow.
I had nothing to do with THAT.
Hey guess what, CorPro is actually entirely unnecessary bar 120+ level grineer (which most people don't really fight, more work around) and Tridolons. If you're playing the game regularly and doing non-really high end stuff, don't worry about CorPro like, at all. Build however you fancy it, everything will work up to a point like said really high end encounters.

hobbesmaster
Jan 28, 2008

Kokoro Wish posted:

Hey guess what, CorPro is actually entirely unnecessary bar 120+ level grineer (which most people don't really fight, more work around) and Tridolons. If you're playing the game regularly and doing non-really high end stuff, don't worry about CorPro like, at all.

For people that don't have lots of mods and upgrades a level 50 enemy is as hard as a level 120 enemy for someone with all the mods and endo in the world.

Jobbo_Fett
Mar 7, 2014

Slava Ukrayini

Clapping Larry

Johnny Joestar posted:

if you're only using a single power on the vast majority of warframes then you're pretty much willingly gimping yourself and the degree to which people go out of their way to use a frame in a crap way and then complain about it being crap astounds me sometimes

The only reason I don't use more than 2 powers on any frame is because I feel like I never have energy and Im bad at modding warframes and stuff in general :(

Jobbo_Fett
Mar 7, 2014

Slava Ukrayini

Clapping Larry
Also trying to build my Tekko Punch Gauntlets for MAXIMUM CRITICAL CHANCE so maybe I'll have something to say about it in 3 weeks when I've farmed everything I can

gaj70
Jan 26, 2013

CODChimera posted:

I always use Corpro and it's probably because of this thread.

I'll admit, I don't. For example, I have a Limbo spy build that uses Sprint Boost; I'd even say it's the optimal aura for that mission type. Similarly, I could imagine that Infested Impedance would be optimal in a defection mission and 'something else' might be optimal for those e-peen solo survival runs. And heck, pre-focus system, 4x energy siphon was even a thing.

So, in some ways, you always slot corpro nowadays because: (i) the best way to advance is to queue up for endless 'murder everything' missions, (ii) corpro is much better for that purpose than anything else; and (iii) aura polarity means you can't easily switch auras. But, significantly, you can create some diversity by changing any of the three. It doesn't have to be armor scaling.

Johnny Joestar
Oct 21, 2010

Don't shoot him?

...
...



Jobbo_Fett posted:

The only reason I don't use more than 2 powers on any frame is because I feel like I never have energy and Im bad at modding warframes and stuff in general :(

some of that stuff comes in time with just some experience and a couple of useful mods that people might have spares to give, don't fret too much about it

FileNotFound
Jul 17, 2005


Kokoro Wish posted:

Hey guess what, CorPro is actually entirely unnecessary bar 120+ level grineer (which most people don't really fight, more work around) and Tridolons. If you're playing the game regularly and doing non-really high end stuff, don't worry about CorPro like, at all. Build however you fancy it, everything will work up to a point like said really high end encounters.

This is false.

CorPro makes vast majority of content easy if not trivial - regardless of gearing.

It's the great equilizer.

Your umbral build, your 3,000 plat arca plasmor riven and all the maxed primed mods do not bring the same utility to the team as a 4th corpro. Even if it's just a lvl 30 mission, the 4th corpro allows the newbie goon to feel useful and actually able to do damage with his crappy unpotato'd gun with non maxed non primed mods.

If you're not bringing corpro - you're just being a selfish prick.

Jobbo_Fett
Mar 7, 2014

Slava Ukrayini

Clapping Larry

Johnny Joestar posted:

some of that stuff comes in time with just some experience and a couple of useful mods that people might have spares to give, don't fret too much about it

I'm not overly worried, I just kinda wish I could make all the frames and all the guns/weapons fun. Its not entirely possible for myself, but I can dream, damnit!

FileNotFound
Jul 17, 2005


gaj70 posted:

I'll admit, I don't. For example, I have a Limbo spy build that uses Sprint Boost; I'd even say it's the optimal aura for that mission type. Similarly, I could imagine that Infested Impedance would be optimal in a defection mission and 'something else' might be optimal for those e-peen solo survival runs. And heck, pre-focus system, 4x energy siphon was even a thing.

So, in some ways, you always slot corpro nowadays because: (i) the best way to advance is to queue up for endless 'murder everything' missions, (ii) corpro is much better for that purpose than anything else; and (iii) aura polarity means you can't easily switch auras. But, significantly, you can create some diversity by changing any of the three. It doesn't have to be armor scaling.

To be fair, if you are killing things in spy missions, you are doing something horribly wrong. CorPro is a mod for killing.

It's irrelevant what "killing" tools you bring to a spy mission.

aegof
Mar 2, 2011

Jobbo_Fett posted:

The only reason I don't use more than 2 powers on any frame is because I feel like I never have energy and Im bad at modding warframes and stuff in general :(

Some suggestions to look at acquiring that can help:

Efficiency
http://warframe.wikia.com/wiki/Fleeting_Expertise
http://warframe.wikia.com/wiki/Streamline

More energy
http://warframe.wikia.com/wiki/Primed_Flow

Restoring
http://warframe.wikia.com/wiki/Rage
http://warframe.wikia.com/wiki/Hunter_Adrenaline
http://warframe.wikia.com/wiki/Blight (Red Veil syndicate weapons and weapon mods)
http://warframe.wikia.com/wiki/Entropy (Cephalon Suda syndicate weapons and weapon mods)

Consumables
http://warframe.wikia.com/wiki/Squad_Energy_Restore_(Medium) (From Clan energy lab)
http://warframe.wikia.com/wiki/Squad_Energy_Restore_(Large) (Rank 3 Perrin Sequence or Arbiters of Hexis)


Some of these are harder to get than others. Primed Flow, for example, should probably be the lowest priority of these. But any combination of three of them should greatly alleviate your energy issues.

You know, because your list of "things to get" is so short.

Jobbo_Fett
Mar 7, 2014

Slava Ukrayini

Clapping Larry

aegof posted:

Some suggestions to look at acquiring that can help:

Efficiency
http://warframe.wikia.com/wiki/Fleeting_Expertise
http://warframe.wikia.com/wiki/Streamline

More energy
http://warframe.wikia.com/wiki/Primed_Flow

Restoring
http://warframe.wikia.com/wiki/Rage
http://warframe.wikia.com/wiki/Hunter_Adrenaline
http://warframe.wikia.com/wiki/Blight (Red Veil syndicate weapons and weapon mods)
http://warframe.wikia.com/wiki/Entropy (Cephalon Suda syndicate weapons and weapon mods)

Consumables
http://warframe.wikia.com/wiki/Squad_Energy_Restore_(Medium) (From Clan energy lab)
http://warframe.wikia.com/wiki/Squad_Energy_Restore_(Large) (Rank 3 Perrin Sequence or Arbiters of Hexis)


Some of these are harder to get than others. Primed Flow, for example, should probably be the lowest priority of these. But any combination of three of them should greatly alleviate your energy issues.

You know, because your list of "things to get" is so short.

Ok this is probably a dumb question but basically the whole "Convert damage to energy" negates X% damage and replenishes energy from that, correct?

Cause I think when I first read it I read it as "You still take X damage, but it also replenishes Y energy based on 40% of X"

Johnny Joestar
Oct 21, 2010

Don't shoot him?

...
...



you still take the damage, you just get a good amount of energy back for it. rage and hunter's adrenaline are pretty useful but are more useful on certain frames over others that can take a hit and keep going.

claw game handjob
Mar 27, 2007

pinch pinch scrape pinch
ow ow fuck it's caught
i'm bleeding
JESUS TURN IT OFF
WHY ARE YOU STILL SMILING

Jobbo_Fett posted:

Ok this is probably a dumb question but basically the whole "Convert damage to energy" negates X% damage and replenishes energy from that, correct?

Cause I think when I first read it I read it as "You still take X damage, but it also replenishes Y energy based on 40% of X"

No, you have it right. You're taking damage AND gaining energy.

Jobbo_Fett
Mar 7, 2014

Slava Ukrayini

Clapping Larry
Ok, so I wasn't going crazy. Cause I was going to say, if you negate 40% damage that'd be insane and a super-must on everything!

Kokoro Wish
Jul 23, 2007

Post? What post? Oh wow.
I had nothing to do with THAT.

FileNotFound posted:

This is false.

CorPro makes vast majority of content easy if not trivial - regardless of gearing.

It's the great equilizer.

Your umbral build, your 3,000 plat arca plasmor riven and all the maxed primed mods do not bring the same utility to the team as a 4th corpro. Even if it's just a lvl 30 mission, the 4th corpro allows the newbie goon to feel useful and actually able to do damage with his crappy unpotato'd gun with non maxed non primed mods.

If you're not bringing corpro - you're just being a selfish prick.

Are you playing with pubs at all? In that case you're never going to be running a full suite of CorPros outside of aforementioned high level content. Infact it's more than likely that you'll be the ony one doing so. The devs have said on stream that they keep an eye on the Aura use, and CorPro is not the most frequent pick. Not by far according to them. Alot of other ones get used before CorPro. If you run nothing but organised teams then you may see the benefit of that 4th CorPro, but if you're not, you'll more than likely never see it.

Is it a good Aura, yes, but for general use, you can use anything and still see benefits. Well, with the exception of that shield reduction one, maybe.

Kokoro Wish fucked around with this message at 16:51 on Aug 31, 2018

FileNotFound
Jul 17, 2005


Kokoro Wish posted:

Are ypu playing with pubs at all? In that case you're never going to be running a full suite of CorPros. Infact it's more than likely that you'll be the ony one doing so. The devs have said on stream that they keep an eye on the Aura use, and CorPro is not the most frequent pick. Not by far according to them. Alot of other ones get used before CorPro. If you run nothing but organised teams then you may see the benefit of that 4th CorPro, but if you're not, you'll more than likely never see it.

I don't give a rats rear end what you bring to pub groups. Go naked for all I care.

If I x up for goon anything - the aura I'll be running is corpro.

Even with pubbies, if the other 3 are idiots and bring the poo poo aura, that is their choice. I will not be the idiot.

Also - I have been in plenty 4 corpro groups with pubbies - even outside of sorties.

FileNotFound fucked around with this message at 16:56 on Aug 31, 2018

Jobbo_Fett
Mar 7, 2014

Slava Ukrayini

Clapping Larry
ARE YOU READY FOR A SACRIFICE, TENNO?!



*sells corpro mods*

aegof
Mar 2, 2011

FileNotFound posted:

I don't give a rats rear end what you bring

I don't know why people don't stop there. I mean I guess I do, it's the passion I don't get.

(I prefer seeing sprint boost over corpro because at least sprint boost rhino vs sortie 3 Lephantis is funny.)

gaj70
Jan 26, 2013

Jobbo_Fett posted:

Ok, so I wasn't going crazy. Cause I was going to say, if you negate 40% damage that'd be insane and a super-must on everything!

It's still really nice on anything that can regen health (tank oberon, inaros, wukong). I think it can be net positive energy on the cycle.

Jack Trades
Nov 30, 2010

I mean, I'm not gonna care what aura you're slotting in on the privacy of your own home or group of like minded pubs but if you're joining a group run in our fine goon establishment then you better have the decency to bring a CorPro.

turn off the TV
Aug 4, 2010

moderately annoying

aegof posted:

I don't know why people don't stop there. I mean I guess I do, it's the passion I don't get.

Because so much of the game is grinding, and the best way to make that grinding go faster is to kill guys faster. An extra second for each kill adds up when you're shooting thousands of guys.

xanif
Nov 3, 2010

Beer: Who was your first kill, not counting old men?
Eonwe: One of the outlaws in the Brotherhood.
Seraph84: I was there that day. You were only a squire, sixteen years old.
Eonwe: You killed Friendly Tumour with a counter-post. Best move I ever saw.
Oven Wrangler

FileNotFound posted:

To be fair, if you are killing things in spy missions, you are doing something horribly wrong. CorPro is a mod for killing.

It's irrelevant what "killing" tools you bring to a spy mission.

Ehhhhhh unless you're running Ivara (or loki/ocatvia for some bizarre reason) and stealthing the whole way to the objective, you're going to train mobs to the hacking console which you have to deal with before you move on.

If it's a level 3 mission, it's trivial. If it's a level 100-120 sortie mission with enhanced enemy strength it's a non-trivial problem.

Not enough to necessitate corpro (I run enemy radar on my Limbo for spy) but enough that you're not necessarily doing something wrong if you are killing.

But I just finished building Ivara last night and I have the rep to buy the cloak mod so bullshit trivial spy missions here I come!

Sininu
Jan 8, 2014

xanif posted:

Ehhhhhh unless you're running Ivara (or loki/ocatvia for some bizarre reason) and stealthing the whole way to the objective, you're going to train mobs to the hacking console which you have to deal with before you move on.

If it's a level 3 mission, it's trivial. If it's a level 100-120 sortie mission with enhanced enemy strength it's a non-trivial problem.

Not enough to necessitate corpro (I run enemy radar on my Limbo for spy) but enough that you're not necessarily doing something wrong if you are killing.

But I just finished building Ivara last night and I have the rep to buy the cloak mod so bullshit trivial spy missions here I come!

I use Ivara for spy missions and I've never had any issues with enemies following me. They barely even notice me bullet jumping past them all unstealthed in sorties. Just got to be careful not to get stuck anywhere. Also sorties only go up to lvl 100.

nerdz
Oct 12, 2004


Complex, statistically improbable things are by their nature more difficult to explain than simple, statistically probable things.
Grimey Drawer
The thing is that for especially grindy content like the ever present affinity and focus farming, one less corpro can usually mean 20k-40k less focus per run.

I hate how poorly designed auras are and I'd really love to be able to drop corpro for anything else (besides energy siphon for missions where I don't need to kill stuff like spy and plains gathering).

Basically every single aura is boring as hell, so if they all suck I'd rather use one that actually helps the most.

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xanif
Nov 3, 2010

Beer: Who was your first kill, not counting old men?
Eonwe: One of the outlaws in the Brotherhood.
Seraph84: I was there that day. You were only a squire, sixteen years old.
Eonwe: You killed Friendly Tumour with a counter-post. Best move I ever saw.
Oven Wrangler

Sininu posted:

I use Ivara for spy missions and I've never had any issues with enemies following me. They barely even notice me bullet jumping past them all unstealthed in sorties. Just got to be careful not to get stuck anywhere. Also sorties only go up to lvl 100.

Sorry, yea. 100. No idea where I got 120.

And yea, that's why I've been looking forward to Ivara. Limbo is good but mobs follow you. I can't wait to just casually stroll through the entire map w/o having to kill a single thing.

Except I'll probably keep using limbo for the Lua spy mission since you can drop aggro just by going into the void portal and Limbo's phase shift is good for running through the electrified puddles in one of the puzzles.

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