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ilitarist
Apr 26, 2016

illiterate and militarist

Drone posted:

Where's a decent place to play tall outside of Europe?

Britain.

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Sage Grimm
Feb 18, 2013

Let's go explorin' little dude!
Kongo. There's a handful of grassland provinces where they start and an active coastline.

Comedy option one of the three Manchu hordes.

Poil
Mar 17, 2007

Ainu has a couple of grasslands I believe. All crappy fish however. Just pump monarch points until you have a larger city than anywhere in China. Somehow.

AAAAA! Real Muenster
Jul 12, 2008

My QB is also named Bort

Drone posted:

Where's a decent place to play tall outside of Europe? Thinking lots of grassland (or provinces that are otherwise good for development cost), ideally with access to a coastline for institution spread.
I agree with Java. Sumatra is also good. I think Thailand has a few farm provinces.

feller
Jul 5, 2006


Bengal up to Delhi is the best strip of land in the game

RabidWeasel
Aug 4, 2007

Cultures thrive on their myths and legends...and snuggles!

Senor Dog posted:

Bengal up to Delhi is the best strip of land in the game

This dude develops.

Indian Hindus also get 20% dev cost reduction from their equivalent of the merchants faction (though the province does need to be directly controlled by them)

Firebatgyro
Dec 3, 2010
The Delhi start is really fun and stressful going from being beset on all sides in 1444 to being about the biggest power in India in like 10 years.

It is annoying though that 3 of the new achievements are basically the same thing (conquer all of India).

Vivian Darkbloom
Jul 14, 2004


Lol Christ, wrong thread

Drone
Aug 22, 2003

Incredible machine
:smug:


NoNotTheMindProbe posted:

Yemen is a good place to build a lucrative trade state

While Yemen is sorta the opposite of "development heaven" I decided to start a game with them anyway and so I'm having a good amount of fun, cheers.

I've played games in the general Indonesia era to death, but admittedly none have been recent. Might come back to that one sometime too.

Vivian Darkbloom
Jul 14, 2004


Is it currently fun to play as a custom republic in the middle East or India?

RabidWeasel
Aug 4, 2007

Cultures thrive on their myths and legends...and snuggles!

Vivian Darkbloom posted:

Is it currently fun to play as a custom republic in the middle East or India?

Yes, make a Shia republic with +republican tradition and -autonomy in your ideas. Pick Ismaeli as your school and enjoy having all the monarch points.

If you're Indian tech group and your capital is in India I think that you should also get the generic Indian missions which are actually pretty decent (it varies depending on if you're based in north or south India)

NoNotTheMindProbe
Aug 9, 2010
pony porn was here

Drone posted:

While Yemen is sorta the opposite of "development heaven" I decided to start a game with them anyway and so I'm having a good amount of fun, cheers.

I've played games in the general Indonesia era to death, but admittedly none have been recent. Might come back to that one sometime too.

If you have the Dharma DLC you can upgrade all the trade centres in the region to level three and give yourself a big development discount. There's 3 in Yemen alone and a bunch over the straight on the Somali and Eritrean coast.

Sephyr
Aug 28, 2012
Doing a Timurid run for kicks after my Ming game crapped out and I'm at a loss for ideas. Religious seems pointless after the state change. Humanist also double-dips on future Mughal bonuses. I like influence, but Tims eat their cored vassals really fast anyway. I haven't played them in a while so I'm likely missing some changes.

Panama Red
Jul 30, 2003

Only in America could you find a way to earn a healthy buck and still keep your attitude on self destruct
Got EU IV + Art of War and Common Sense during the recent Paradox sale on Steam. Playing as Castile/Spain seems super easy. Is it normal for colonization to go really quickly? It's not even 1700 and most of the Americas (except for the really inland provinces) are already claimed.

Cynic Jester
Apr 11, 2009

Let's put a simile on that face
A dazzling simile
Twinkling like the night sky

Sephyr posted:

Doing a Timurid run for kicks after my Ming game crapped out and I'm at a loss for ideas. Religious seems pointless after the state change. Humanist also double-dips on future Mughal bonuses. I like influence, but Tims eat their cored vassals really fast anyway. I haven't played them in a while so I'm likely missing some changes.

Admin, Humanist and the Off/Def combo are the essentials for happy fun time murder everyone forever. Influence is a good pick up, not for the discount on diplo annexation, but rather the AE reduction. Mughals hit 90% coring cost reduction real easy, so diplo vassaling someone is usually a waste of points, though a few vassals here and there lets you spend diplo points once you run out of other things to spend them on. The rest is sort of up in the air. You could go exploration as the first diplo idea to grab South Africa, to cockblock the euros, leaving you to colonize SEA. Mughals get claims all the way to China, so you'll be in the area anyways.

BigRoman
Jun 19, 2005
Only being able to convert the populace in one of your states is a real bummer. Are there any workarounds other than leaving a spare state slot?

MaxieSatan
Oct 19, 2017

critical support for anarchists

Panama Red posted:

Got EU IV + Art of War and Common Sense during the recent Paradox sale on Steam. Playing as Castile/Spain seems super easy. Is it normal for colonization to go really quickly? It's not even 1700 and most of the Americas (except for the really inland provinces) are already claimed.

Yeah, that's one of the things EU4 hasn't traditionally modeled very well in my experience. There's never much pressure to stop expanding, for one thing - you're never going to get something like the Proclamation of 1763, because it's often comically easy to steamroll the natives and there's not usually a good gameplay reason to not paint the map. Also, the way that colonization works combined with the fact that there's often more notable colonial powers than there were historically (i.e. Brittany, Scotland), combined with the Treaty of Tordesillas ensuring that everyone desperately carves into new sections of the Americas before digging in and dominating gently caress-huge swathes of territory...

Come to think of it, now you have me hoping that AI tweaks and rebalancing will incentivize the use of colonists for development in the Americas and Africa/Asia. Then we might see more instances of "a highly developed coastal region and a gradually expanding frontier," rather than "the Pacific Northwest fully settled by 1723."

Panama Red
Jul 30, 2003

Only in America could you find a way to earn a healthy buck and still keep your attitude on self destruct
I know that there are requirements for being on a coastline or adjacent to a developed province requirements already in there; the problem is it's around ~1680 and it only starts affecting Midwest. I think colonization should be limited strictly to the coastline, growth should be a lot slower, there be harder development requirements for colonial nations to form, etc. The game does feel like setting up independent colonies is far easily than it was historically. Then again I feel like if it was harder it would take a lot of the fun out of the game if you're playing a colonization strategy.

NoNotTheMindProbe
Aug 9, 2010
pony porn was here
On the other hand it's much harder for the AI to take Meso and Andean America then they did historically. IRL small groups of soldiers used internal divisions to launch coups on the central power structures of the Atzecs and Incas and then used the existing infrastructure to roll out their colonial administration and conquer neighboring regions. In game you need to launch a full on invasion to conquer these areas.

Poil
Mar 17, 2007

NoNotTheMindProbe posted:

On the other hand it's much harder for the AI to take Meso and Andean America then they did historically. IRL small groups of soldiers used internal divisions to launch coups on the central power structures of the Atzecs and Incas and then used the existing infrastructure to roll out their colonial administration and conquer neighboring regions. In game you need to launch a full on invasion to conquer these areas.
On the other other hand a full invasion of the Inca is vastly easier than it would have been in real life too. It's no issue whatsoever to ship over an army much larger than what the Inca can ever hope to muster and then just thrash and quickly occupy them since they can't afford to build forts.

MaxieSatan
Oct 19, 2017

critical support for anarchists
If we're talking purely from a realism angle there should probably be an attrition/supply limit penalty that scales to, like, "distance from capital state" or something along those lines, huh.

Then again, a balance must always be struck between historical realism and Love To Paint Map Purple

Luigi Thirty
Apr 30, 2006

Emergency confection port.

There’s also no problem with invisibly shipping thousands of reinforcements from Spain over to inland South America every year. I mean, the French tried that in Haiti and couldn’t replace their losses from disease alone fast enough.

THE BAR
Oct 20, 2011

You know what might look better on your nose?

Anyone here having any luck with Never say Nevers? I got a game off by the (or what looks like) 1 in 100 chance of Burgundy rivaling Austria, but that was borked by joining a defensive war that we had no chance in. It just seems to me that allying either England or France is doomed to disaster, since England is England and France wants all of your stuff, not to mention the two of them being unable to actually win against Burgundy in 1444. Austria seems much more capable, and they don't want everything you own, but it's stupidly rare how often they rival Burgundy.

Gamerofthegame
Oct 28, 2010

Could at least flip one or two, maybe.
why would burgundy, who is in an existential crisis against france, ever want to rival austria?

You might be better off trying to ally Denmark or something, they're usually surprisingly tough for a while.



In news away from a structured, sensible reality; there's sign ups for a new weekly Eu4 game, CHAOS edition, starting on the 20th every Thursday 8pm est for those so interested.

OperaMouse
Oct 30, 2010

Gamerofthegame posted:

You might be better off trying to ally Denmark or something, they're usually surprisingly tough for a while.

That's even harder. I strongly suspect that Denmark is hard-coded to hate the player.

THE BAR
Oct 20, 2011

You know what might look better on your nose?

Gamerofthegame posted:

why would burgundy, who is in an existential crisis against france, ever want to rival austria?

You might be better off trying to ally Denmark or something, they're usually surprisingly tough for a while.



In news away from a structured, sensible reality; there's sign ups for a new weekly Eu4 game, CHAOS edition, starting on the 20th every Thursday 8pm est for those so interested.

Yeah, for whatever reason, Denmark always state that they're incapable of reaching Burgundy.

Sephyr
Aug 28, 2012
Alright, Mughals formed in 1520. Not great, but not bad. Stretching from Basrah to Delhi, with almost everything in between nicely conquered and some choice bit across the persian gulf for trade.

Now I got options to reform the government as Iqta or indianize it. I have no idea as what those do. Are they worth the mana?

Also, institutions are spreading -really- slow. I allied ottomans mostly to keep them out of my hair, and hoping they would share that advances, but no luck so far. Any way of fixing that?

RabidWeasel
Aug 4, 2007

Cultures thrive on their myths and legends...and snuggles!

Sephyr posted:

Alright, Mughals formed in 1520. Not great, but not bad. Stretching from Basrah to Delhi, with almost everything in between nicely conquered and some choice bit across the persian gulf for trade.

Now I got options to reform the government as Iqta or indianize it. I have no idea as what those do. Are they worth the mana?

Also, institutions are spreading -really- slow. I allied ottomans mostly to keep them out of my hair, and hoping they would share that advances, but no luck so far. Any way of fixing that?

Don't do any of those government things, the poo poo you get for being Mughals is better (unless you don't have Dharma in which case I have no idea)

Sephyr
Aug 28, 2012
I don't, as my monthly quota for game expenses was eaten up by Steam sales and Warframe (because yes), and the reviews of Dharma were...rather unkind.

Finally, is Innovativeness a real thing? I mean, I know it's there and all, but other than clicking on random events that sometimes give you some and trying to keep current on techs and institutions, I'm not sure how I can actively interact with it. It's just another meter.

skasion
Feb 13, 2012

Why don't you perform zazen, facing a wall?
It’s just another meter. Nice if you can get it but I wouldn’t ever go out of my way to build it up, especially since you get a decent amount over the course of the game anyhow. Even if you got to 100 by being a complete psychopath it’s only a 10% discount, big fuckin deal.

MaxieSatan
Oct 19, 2017

critical support for anarchists
Innovativeness is similar to professionalism, but more so: good to have, but not something to build a strategy around.

Mostly you can expect to get it 1) in the early game, trying to rush Exploration, Administrative or a military idea group so you can get an edge 2) when you have more Diplo or Military points than you can actually use, at which point the extra cost of buying in early can be worth it.

Fister Roboto
Feb 21, 2008

Keep in mind that the ultimate reward for maxing it out is a whopping -10% to monarch point costs. In my Hindustan game where I stopped in the late 18th Century, I had around 50 out of 100, and that's with taking all the innovativeness events that came my way and grabbing a few techs way ahead of time. I know that reduced monarch point cost mods have increasing returns, but that's still a pathetic bonus. So yeah, it's an incidental bonus that's not worth actively pursuing. Makes you wonder why they put it in in the first place.

THE BAR
Oct 20, 2011

You know what might look better on your nose?

It's really just there to give England another leg-up, since the Anglican religion gives a boost to it.

I think that was the point behind it, anyway.

RabidWeasel
Aug 4, 2007

Cultures thrive on their myths and legends...and snuggles!

Sephyr posted:

I don't, as my monthly quota for game expenses was eaten up by Steam sales and Warframe (because yes), and the reviews of Dharma were...rather unkind.

Finally, is Innovativeness a real thing? I mean, I know it's there and all, but other than clicking on random events that sometimes give you some and trying to keep current on techs and institutions, I'm not sure how I can actively interact with it. It's just another meter.

Dharma is great, the reviews are all whiny babies crying about the territories nerf (which is bad because the balance is poo poo, not because it's an inherently bad idea)

MaxieSatan
Oct 19, 2017

critical support for anarchists
Speaking of England, I should try another run as them, ideally pushing into Aragon and Burgundy more effectively this time. My last run is pretty much over, what with the HRE being as strong as it is, so I want to give it another go (and maybe now Anglicanism will actually spawn lol)

Anyone have advice for dealing with their poor Military point generation (on account of no Nobility estate)?

MaxieSatan fucked around with this message at 20:43 on Sep 14, 2018

Sage Grimm
Feb 18, 2013

Let's go explorin' little dude!
As always:
- milpoint focus forever and always
- dump rulers that have lovely mil
- mil advisor as high as you can manage

That's about it!

Fister Roboto
Feb 21, 2008

Mercilessly slaughter all newborns who are not tactical geniuses.

e: But for real though, not having a nobility estate isn't as big of a deal as it seems. At most you can get 200 mil points every 20 years (150 more realistically), which isn't even equivalent to +1 per month. And if you really want you can just abolish Parliament in the English Civil War.

Fister Roboto fucked around with this message at 22:29 on Sep 14, 2018

Poil
Mar 17, 2007

Hmmm, but mythology and stories are full of people trying to get rid of their kids and it coming back to bite them in the rear end. It suddenly makes more sense now.

RabidWeasel posted:

Dharma is great, the reviews are all whiny babies crying about the territories nerf (which is bad because the balance is poo poo, not because it's an inherently bad idea)
That's a good summary.

Jay Rust
Sep 27, 2011

How often do you guys NOT seed at least one institution when playing in Asia or southern Africa?

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Fister Roboto
Feb 21, 2008

Never.

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