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Nevets posted:Unemployed faction leaders give a penalty to faction approval, but employed faction leaders boost their ethic's attraction: either empire-wide for non localized leaders, or sector only for sector governors. I could see Generals and Admirals having this effect on Soldier (and maybe Enforcer) pops and Scientists having this effect on pops employed in research jobs.
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# ? Sep 20, 2018 19:06 |
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# ? May 14, 2024 16:36 |
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Oh my god. Sector-specific policies and citizenship laws. Do it
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# ? Sep 20, 2018 19:39 |
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Contract the guy who did the Bastion narrator for a voice pack
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# ? Sep 20, 2018 19:50 |
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Xenaero posted:Contract the guy who did the Bastion narrator for a voice pack Yes, the main missing voice right now is 'drat Sexy'.
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# ? Sep 20, 2018 19:54 |
Xenaero posted:Contract the guy who did the Bastion narrator for a voice pack Look if we can't have a new soundtrack by Mick Gordon and Metalhead/Barbaric Despoiler voices by Isaacs then we should just pack it up and go home.
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# ? Sep 20, 2018 19:55 |
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LordMune posted:One of my fellow content designers is a massive Jason-Isaacs-as-Zhukov fan, please don't give her ideas Promote this woman
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# ? Sep 20, 2018 20:12 |
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Seriously, the biggest missing adviser voice right now is Barbaric Despoiler. Loot and pillage! Burn their planets!
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# ? Sep 20, 2018 20:19 |
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We need a The Capitalist advisor and a The Fundamentalist advisor, but above all, we need a The Ancestor from Darkest Dungeon advisor.
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# ? Sep 20, 2018 20:30 |
Mechanical Ape posted:but above all, we need a The Ancestor from Darkest Dungeon advisor. [Research Complete] What new horror has science dredged from this shattered mortal coil? [Incoming First Contact] Another fragile civilization calls out in the darkness, too naive to fear what may answer. [War Declared On Us] They have begged for death, and so we will rain it down upon their worlds until the oceans boil and the skies burn black with despair.
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# ? Sep 20, 2018 20:46 |
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with how much PDX loves DLC I am sad Stellaris does not have 100s of DLC advisor voices, music packs, and cosmetic packs. I'd buy all that poo poo in a heartbeat.
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# ? Sep 20, 2018 20:50 |
Telling u, there should be a new rare tech that gives a building that takes rare chrono shards to build. The jobs provided do apparently nothing, but it accumulates one "anti-day" for every day worked. You can apply these to any construction and they'll reduce the required time for a production run, and like normal when it hits zero the job finishes. Dangerous techs could let you give yourself stored research, or maybe even use anti-days on colony establishment time. Going too far with it like just using a fuckload of anti-days or using it against pop growth or pop construction time could increase the chances of a time crisis. Oh drat now a planet is actually in the iron age, gently caress a fleet of ours when we become a fallen empire has appeared. Crap the president went on a tour of the time factory, opened the wrong door, and is now a dumb fat baby. E: a crisis that may not be about just blowing poo poo up, you know?
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# ? Sep 20, 2018 21:03 |
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ConfusedUs posted:[Research Complete] What new horror has science dredged from this shattered mortal coil? Secrets revealed...but at what cost?
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# ? Sep 20, 2018 21:06 |
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SniperWoreConverse posted:Telling u, there should be a new rare tech that gives a building that takes rare chrono shards to build. The jobs provided do apparently nothing, but it accumulates one "anti-day" for every day worked. You know, given what's been said about how open to modding the new resource system is, this could probably be done?
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# ? Sep 20, 2018 21:15 |
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I wonder if an interesting small DLC would be to allow a start as a pre-hyperspace civilization? To offset being locked-out of the regular game for the first hundred years, it'd be focused heavily on unique event chains to give you stuff to do in your one solar system, as well as some unique buildings and projects to build that concentrate on terraforming/improving your starter world. The projects would have a theme of a civilization transitioning to Kardashev level I - so various planetary-scale megaprojects, like developing fusion power, draining oceans, building arcologies, establishing a post-scarcity economy, and so on. It'd be interesting to cover that period of history, I don't think I know of a game besides the Call to Power series that ever covered that transition.
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# ? Sep 20, 2018 21:19 |
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Drives of a Fallen Empire fleet "They CAN be beaten!"
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# ? Sep 20, 2018 21:25 |
Remind yourself that overconfidence is a slow and insidious killer
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# ? Sep 20, 2018 21:29 |
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SniperWoreConverse posted:Remind yourself that overconfidence is a slow and insidious killer I like how much this particular line spread, it's just so universally appropriate.
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# ? Sep 20, 2018 21:31 |
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I honestly want autnomous leaders/planets/sectors as a way to spice mid-game and internal management, but it should be ingrained with the core gameplay systems like CK2, not something that feels tacked-on like the current sectors. I think the DD shows a step in the right direction but I get that some people might feel that locking extra resources behind AI auto-build punishes "optimal gameplay"
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# ? Sep 20, 2018 21:39 |
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Pigbuster posted:I like how much this particular line spread, it's just so universally appropriate.
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# ? Sep 20, 2018 21:44 |
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AAAAA! Real Muenster posted:What's it from? Darkest Dungeon. https://www.youtube.com/watch?v=8yyAgk9der4
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# ? Sep 20, 2018 21:45 |
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AAAAA! Real Muenster posted:What's it from? https://www.youtube.com/watch?v=8yyAgk9der4
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# ? Sep 20, 2018 21:46 |
SniperWoreConverse posted:Remind yourself that overconfidence is a slow and insidious killer That's the Declare War announcement.
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# ? Sep 20, 2018 21:50 |
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Some pdox employee is writing down all these ideas for a advisor voice pack dlc
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# ? Sep 20, 2018 21:52 |
Agean90 posted:Some pdox employee is writing down all these ideas for a advisor voice pack dlc I certainly hope so. Wiz, please.
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# ? Sep 20, 2018 21:56 |
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LordMune, you have been forwarding all non-Zhukov posts to your coworker, right?
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# ? Sep 20, 2018 22:03 |
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Speaking of your avatar, I want a Lani Tupu as Crais advisor now. Or Pilot. I'd take both.
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# ? Sep 20, 2018 22:08 |
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"Feeling a sense of godlike satisfaction, Stanley cleared a tile blocker."
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# ? Sep 20, 2018 22:32 |
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A Darkest Narrator advisor would be fuckin' holy poo poo.SniperWoreConverse posted:Remind yourself that overconfidence is a slow and insidious killer ConfusedUs posted:That's the Declare War announcement.
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# ? Sep 20, 2018 23:19 |
I would also spend some money on additional advisor voice packs. You could do like half a dozen for each type of ethic pack. Let people mix and match in case they know they loving love being Egalitarians they can get the Egalitarian voice pack.
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# ? Sep 20, 2018 23:44 |
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What even are these advisor voice packs? I never heard one and I was playing as recently as two months ago?
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# ? Sep 21, 2018 00:22 |
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AAAAA! Real Muenster posted:What even are these advisor voice packs? I never heard one and I was playing as recently as two months ago? we're coming up worth goofy ideas for the system voice you hear while playing (you might have it muted)
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# ? Sep 21, 2018 00:26 |
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There needs to be a Meatwad one but none of them have anything to do with what is going on. A third of the time he just says "do what now?"
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# ? Sep 21, 2018 00:29 |
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Mechanical Ape posted:"Feeling a sense of godlike satisfaction, Stanley cleared a tile blocker." Oh my God, yes!
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# ? Sep 21, 2018 00:50 |
AAAAA! Real Muenster posted:What even are these advisor voice packs? I never heard one and I was playing as recently as two months ago? if you have synthetic dawn you can change your advisor voice to one corresponding to the attitude of each ethic authoritarian voice sounds very evil-empire, egalitarian is a stereotypical grizzled space admiral spouting cliches about spreading freedom and democracy, militarist voice is a roided-out space marine, etc. etc.
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# ? Sep 21, 2018 00:54 |
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AAAAA! Real Muenster posted:What even are these advisor voice packs? I never heard one and I was playing as recently as two months ago?
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# ? Sep 21, 2018 00:56 |
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Jazerus posted:if you have synthetic dawn you can change your advisor voice to one corresponding to the attitude of each ethic Egalitarian voice has a distinct Captain Kirk sound.
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# ? Sep 21, 2018 00:59 |
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Xenophile is the best one
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# ? Sep 21, 2018 01:01 |
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I wonder if it'd be possible to give all your district types names in the empire editor. Obviously I understand why renaming stuff in game on a planet-by-planet basis would be ridiculous, but if you could set your blue hedgehog race's agriculture districts to Green Hill Zone, industry to Chemical Plant Zone, etc that'd be pretty cool
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# ? Sep 21, 2018 02:21 |
ToxicSlurpee posted:There needs to be a Meatwad one but none of them have anything to do with what is going on. A third of the time he just says "do what now?" no no no no Carl
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# ? Sep 21, 2018 02:48 |
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# ? May 14, 2024 16:36 |
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hobbesmaster posted:Xenophile is the best one Xenophile Advisor posted:We took animals...And made them people! She just sounds so happy about making friends. And literally making friends.
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# ? Sep 21, 2018 03:22 |