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U-DO Burger posted:Welp I finished Torna and oooof that's a painful ending. You know it's gonna be bad, and it still somehow manages to get a suckerpunch in .
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# ? Oct 25, 2018 17:14 |
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# ? May 5, 2024 15:02 |
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The whole DLC makes me think of all the scenes from 500 years ago from Xenogears so much. Especially the campfire scene in XG. I wish they could just revisit XG someday
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# ? Oct 25, 2018 17:18 |
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Gwyrgyn Blood posted:NG+ should be a breeze since you can effectively completely ignore merc missions, inventory management, development levels, salvaging, most of the skill check nodes, and so on. It's also pretty fun since you have so much more flexibility with the difficulty and team levels and such, plus new character growth and goofy things like Zeke's awakening skill. And it makes Pandoira one of the best blades in the game for that reason alone.
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# ? Oct 31, 2018 08:06 |
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U-DO Burger posted:The whole DLC makes me think of all the scenes from 500 years ago from Xenogears so much. Especially the campfire scene in XG. I wish they could just revisit XG someday This is definitely Takahashi's most 'gears influenced Xenoblade game, possibly even more so than Xenosaga. I did a post about the explicit links around when it came out, including the fact that both the Solaris/Shevat war and the Aegis war took place 500 years before the main game. I'm about 75% through Torna and it's incredibly good in a way that makes it painful to think about the game XB2 could have been if it was finished. It also gives me a lot of hope for their next project because it identifies and addresses almost every complaint about it and fixes it without introducing a bunch of new issues.
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# ? Oct 31, 2018 09:17 |
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goddamn, I'm zooming through NG+ now and on my first playthrough, I saw Jin as a whiny psychopath. But now that I've played the DLC, I see that he's actually making really good points and I get where he's coming from 100%
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# ? Nov 2, 2018 17:45 |
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So I finished the expansion. I guess my first thought is that it's fairly obvious that this was supposed to be part of the main game, to the point that Takahashi has said it was originally supposed to be between chapters 7 and 8 when the party falls into the Great Void at the base of the World Tree. The worst part is that this is the first case where the game being blatantly unfinished isn't Takahashi's fault as he was working with less than half the staff and development time of XBX. As a DLC it's packed with filler and isn't paced with the main game. It also has the disadvantage that there's less room for things to happen "off-screen". The main game's dying earth setting is supported by the idea that the Aegis War was an incomprehensably vast conflict that sank more titans than are alive today and where weapons like the Tornan warship were ordinary. It provides a ton of stuff that re-contextualizes the main game, from essential (how Jin went from a hero who fought Malos to someone who broadly agrees with his opinions of humanity and why Mythra is so afraid of her own power) to fun (how Zeke isn't someone who's trying to be a hero like Addam and messing it up by being a scenery chewing goofball but a hero who is like Addam because he's a scenery chewing goofball). I also find it funny how Mythra viewing Addam as a father figure adds an Electra complex element that makes Rex's relationship with Pyra/Mythra into a Freudian combination Pizza Hut and Taco Bell. The other thing I noticed immediately is how the DLC treats blades. The main game is constantly undermining it's own point by treating blades as a harem of expendible pokemon. The DLC treats it more like two people being joined at the hip for life. No one ever disappears into a pokeball, blades and drivers take turns fighting, and everyone takes part in crafting (Lora even says something like "no one has to shoulder all the burden"). There's also a morbid enjoyment in reading the DLC as a 20 hour long joke about winning the battle but losing in the cutscene.
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# ? Nov 3, 2018 02:23 |
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U-DO Burger posted:goddamn, I'm zooming through NG+ now and on my first playthrough, I saw Jin as a whiny psychopath. But now that I've played the DLC, I see that he's actually making really good points and I get where he's coming from 100% Jin correctly identifies the problem (the whole setup of the world is hosed and its god sucks) but comes up with the wrong solution (genocide). It's at least a better setup than just being evil for no real reason. His constant roasting of Mythra and being the perfect boyfriend also help.
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# ? Nov 3, 2018 02:58 |
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Microcline posted:It provides a ton of stuff that re-contextualizes the main game, from essential (how Jin went from a hero who fought Malos to someone who broadly agrees with his opinions of humanity and why Mythra is so afraid of her own power) to fun (how Zeke isn't someone who's trying to be a hero like Addam and messing it up by being a scenery chewing goofball but a hero who is like Addam because he's a scenery chewing goofball). I also find it funny how Mythra viewing Addam as a father figure adds an Electra complex element that makes Rex's relationship with Pyra/Mythra into a Freudian combination Pizza Hut and Taco Bell. I really liked that they ran with their dynamic being Addam with a bratty teenage daughter rather than "the old Driver/Boyfriend before Rex". Microcline posted:The other thing I noticed immediately is how the DLC treats blades. The main game is constantly undermining it's own point by treating blades as a harem of expendible pokemon. The DLC treats it more like two people being joined at the hip for life. No one ever disappears into a pokeball, blades and drivers take turns fighting, and everyone takes part in crafting (Lora even says something like "no one has to shoulder all the burden"). Uh... did you not pay attention to anything in the main game, least of all the sidequests? Because there are massive undertones everywhere about how most people treat Blades as people and equal partners. The only ones that do otherwise are portrayed as total assholes. If anything, Torna's the worse off for this than XBC2, because it portrays Torna as being a bastion of equality for Drivers and Blades (a rarity at the time), yet you don't see any Blades at all in the Capital. In fact, I think you encounter maybe... three(?) that aren't in your party, and are just Generic Blade quest-givers.
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# ? Nov 3, 2018 05:18 |
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Neddy Seagoon posted:Uh... did you not pay attention to anything in the main game, least of all the sidequests? Because there are massive undertones everywhere about how most people treat Blades as people and equal partners. The only ones that do otherwise are portrayed as total assholes. If anything, Torna's the worse off for this than XBC2, because it portrays Torna as being a bastion of equality for Drivers and Blades (a rarity at the time), yet you don't see any Blades at all in the Capital. I don't even know what we're supposed to be spoiler tagging anymore at this point, but anyway. I think this is probably due to the fact that Blades were considerable more rare in that time period than anything else. IIRC it was largely Amalthus's process that made the core crystals much more reliable, and absolutely his doing of ramping up distribution of them to various nations' armies and making them far more common place in general. He's right though in that there's an odd conflict between XC2's blade collecting gameplay mechanics and how the story/sidequests actually treat blades. Microcline posted:No one ever disappears into a pokeball, blades and drivers take turns fighting, and everyone takes part in crafting (Lora even says something like "no one has to shoulder all the burden"). Well I mean, Brighid and Aegeon certainly turn back into pokeballs. As far as taking turns fighting, that's kind of the whole point of it, they changed from generic roles to specialized roles over 500 years because it ended up being the more efficient style of fighting. It's not like Blades don't do their fair share of the fighting in XC2, even if don't directly control them on point. And heck you've got characters like Brighid who is entirely on her own for part of the game. As for every Blades taking part in crafting, that's far more to do with the very limited cast size plus the fact that crafting is the ONLY way to get anything in Torna. In XC2, aside from Rex/Tora/Pyra/Vess/Vale who all do have crafting skills, tons of other rare blades have all sorts of hobbies that are a direct part of their character. If anything, shoehorning everyone into a crafting role in Torna felt kind of forced to me, especially Mythra what with her food being some of the best pouch items in the game and all. Here's a real rando XC2 question because I don't even remember when they talk about this: Addam is obviously only half-Tornan. Do they ever say what his other half was?
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# ? Nov 3, 2018 07:51 |
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Gwyrgyn Blood posted:I don't even know what we're supposed to be spoiler tagging anymore at this point, but anyway. I think this is probably due to the fact that Blades were considerable more rare in that time period than anything else. IIRC it was largely Amalthus's process that made the core crystals much more reliable, and absolutely his doing of ramping up distribution of them to various nations' armies and making them far more common place in general. Pretty sure it's Leftherian. It's why the Royal Crypt's out there and Rex has the same eyes.
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# ? Nov 3, 2018 08:15 |
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I finally started Torna (because I have been busy af) and I just finished the first tutorial battle and the battle system is already amazing. I’m glad they tried something different, it paid off Edit: I just met Addam and he is amazing. Hell yeah! Blackbelt Bobman fucked around with this message at 17:45 on Nov 12, 2018 |
# ? Nov 12, 2018 16:31 |
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I did a chain attack and I swear Hugo said “DON’T FORGET ME” when I did his attack So that rules Edit: I just did it again and I can confirm that this is true. Amazing. Blackbelt Bobman fucked around with this message at 18:18 on Nov 16, 2018 |
# ? Nov 16, 2018 18:04 |
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Oh wow, I just discovered that you stop getting AUX crystals if your inventory maxes out. They just don’t go into your inventory even though you pick them up. So all those really good ones I just got from unique enemies might as well have not existed! That includes the ultra rare ones you get for maxing your blades’ affinity charts!
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# ? Nov 20, 2018 03:26 |
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punk rebel ecks posted:The not sure about Torna, but Xenoblade 2 sold more in the United States than in Japan. It's crazy how much more popular Xenoblade 2 is compared to the other games. Nintendo really shows what having confidence and investing in your franchises does. I wonder how much of that was coming out in the launch year that had a relatively slow release schedule (Huge, amazing games but months apart). These days it feels like a high budget JRPG comes out every month, I dunno that XC2 would have done as well as it did if it came out after Valkyria Chronicles 4, Ys, Pokemon, World Ends With You, Every FF game in existence, etc. etc.
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# ? Nov 20, 2018 07:31 |
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THE AWESOME GHOST posted:I wonder how much of that was coming out in the launch year that had a relatively slow release schedule (Huge, amazing games but months apart). It's a sequel to a beloved Nintendo exclusive, that went out of its way to advertise "it's just like the original, we promise, it's not another XCX". It'd be like saying the next Final Fantasy would've done worse if it'd came out after all those games.
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# ? Nov 20, 2018 08:11 |
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Yeah outside Pokémon and FF literally all those games are small market games so I don’t think it would matter
CharlestheHammer fucked around with this message at 09:41 on Nov 20, 2018 |
# ? Nov 20, 2018 09:39 |
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I recall reading somewhere that big Japanese games selling more in the US than in Japan is starting to be the new normal (and IIRC it was the case with the original Xenoblade as well). Xenoblade 2 had a marketing push, a solid base of old and new fans, and was on an extremely popular console so it doesn't surprise me it's their best selling game. In North America the original only got two small retailer-specific print runs (that sold out almost immediately) with no fanfare and while XBX had an actual marketing budget and a release day it was a weird half-game on a stillborn console. The numbers I can find seem to be around 1.3 million at one year after launch, which is a bit above what Xenogears sold at the same time (1.2 million).
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# ? Nov 20, 2018 10:14 |
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Microcline posted:I recall reading somewhere that big Japanese games selling more in the US than in Japan is starting to be the new normal (and IIRC it was the case with the original Xenoblade as well). The original game got shafted because Nintendo of America didn't really want anything to do with it. Project Rainfall was a fan effort to get Xenoblade, The Last Story and Pandora's Tower localized, and NoA went "yeah, no". Nintendo of Europe decided to do it though, and that's why all three games have British theater and TV actors as VA's. Xenoblade got a big release run in PAL regions, but come the US release it was made a Gamestop exclusive and Gamestop went out of their way to gently caress it up as badly as they could. On purpose.
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# ? Nov 20, 2018 10:18 |
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Neddy Seagoon posted:The original game got shafted because Nintendo of America didn't really want anything to do with it. Project Rainfall was a fan effort to get Xenoblade, The Last Story and Pandora's Tower localized, and NoA went "yeah, no". Nintendo of Europe decided to do it though, and that's why all three games have British theater and TV actors as VA's. Xenoblade got a big release run in PAL regions, but come the US release it was made a Gamestop exclusive and Gamestop went out of their way to gently caress it up as badly as they could. On purpose. Why would Gamestop gently caress it up on purpose?
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# ? Nov 20, 2018 11:06 |
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LPG Giant posted:Why would Gamestop gently caress it up on purpose? iirc, they didn't want Wii games instock with the WiiU coming out, and they tried to flog off brand-new copies as second-hand for $90USD.
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# ? Nov 20, 2018 11:11 |
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Neddy Seagoon posted:iirc, they didn't want Wii games instock with the WiiU coming out, and they tried to flog off brand-new copies as second-hand for $90USD. So why did they ask for an exclusive they didn't want? I'm assuming Nintendo didn't force them to make it an exclusive.
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# ? Nov 20, 2018 15:34 |
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They wanted it exclusive but since they had a monopoly they could effectively charge whatever they want and with the used copies basically did that.
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# ? Nov 20, 2018 15:36 |
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I'm so glad I picked up Xenoblade on launch day and paid a normal, sane price for a new copy.
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# ? Nov 20, 2018 15:52 |
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Please tell me none of you grinded up to lv 99 in Torna just so you could fight the lv 100 super boss. I beat all the regular unique enemies but I doubt I will play through it again. Do you get second affinity charts if you do NG+? Is there any other point to it? Like hell yeah I just spent ten hours bored as hell doing menial side quests I can’t wait to do it again!!!
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# ? Nov 20, 2018 15:59 |
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Blackbelt Bobman posted:Please tell me none of you grinded up to lv 99 in Torna just so you could fight the lv 100 super boss. There are second affinity charts in NG+, and some characters that sell items that can only be bought with XP. Thats really it which is a bummer.
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# ? Nov 20, 2018 16:09 |
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Blackbelt Bobman posted:Please tell me none of you grinded up to lv 99 in Torna just so you could fight the lv 100 super boss. I didn't. I also didn't do new game plus after I found out that i'd have to do every community quest again because apparently I was an idiot and did them all in the first playthrough. Nooooo thanks.
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# ? Nov 20, 2018 16:12 |
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Oxygen Deficiency posted:I didn't. I also didn't do new game plus after I found out that i'd have to do every community quest again because apparently I was an idiot and did them all in the first playthrough. Nooooo thanks. But that’s the only way to max Mithra’s affinity chart, doesn’t that make sense to do it the first time and do the second chart the second time?
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# ? Nov 20, 2018 16:29 |
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Blackbelt Bobman posted:But that’s the only way to max Mithra’s affinity chart, doesn’t that make sense to do it the first time and do the second chart the second time? I think its just drivers that get NG+ charts
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# ? Nov 20, 2018 16:39 |
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I think you need max community level to unlock the superbosses in ng+ as well.
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# ? Nov 20, 2018 16:41 |
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Oxygen Deficiency posted:I think you need max community level to unlock the superbosses in ng+ as well. You just need to buy the notices off of the guy behind the seal in Aletta afaik. Beating them adds him to your community which gives you max level which does nothing but give you a sense of completion I guess.
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# ? Nov 20, 2018 16:48 |
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the hidden affinity charts in NG+ were disappointing because you needed to grind a ton to unlock the cool stuff and I really didn't feel like grinding in NG+
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# ? Nov 20, 2018 17:32 |
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Alxprit posted:I'm so glad I picked up Xenoblade on launch day and paid a normal, sane price for a new copy. I did too, hell it was available from Nintendo's website instead of GS at launch too.
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# ? Nov 21, 2018 09:30 |
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Just to clarify, I can get T-elos on my clear save before I start NG+, right? But the other six or seven Torna blades plus the ones from Challenge mode are NG+ only.
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# ? Nov 26, 2018 02:16 |
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Blackbelt Bobman posted:Just to clarify, I can get T-elos on my clear save before I start NG+, right? But the other six or seven Torna blades plus the ones from Challenge mode are NG+ only. Challenge Mode blades can be gotten in NG, it's just the Torna ones that are locked to NG+.
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# ? Nov 26, 2018 02:24 |
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Telos is Post Game locked specifically, you can roll her as soon as you've cleared the game.
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# ? Nov 26, 2018 02:29 |
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Gwyrgyn Blood posted:Telos is Post Game locked specifically, you can roll her as soon as you've cleared the game. Yeah, this. I used T-elos for a good bit of post game content before starting NG+
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# ? Nov 26, 2018 05:35 |
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Mythra's "spirit" design in Smash Bros. Ultimate tames up her design a bit. What do y'all think?
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# ? Nov 26, 2018 16:59 |
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Her regular design was a bit too horny but that black on white is extremely ugly.
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# ? Nov 26, 2018 17:05 |
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lol the censored design looks better
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# ? Nov 26, 2018 17:10 |
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# ? May 5, 2024 15:02 |
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I wouldn't have any issue if that was how she had always been, but it feel like it makes black the most dominant color which seems off. That said, I'm not sure what other color they could have used that wouldn't have felt weirder. Maybe flipping the tails on her dress to white might be enough to offset it?
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# ? Nov 26, 2018 17:14 |