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Agean90
Jun 28, 2008


Captain_Maclaine posted:

It is very good and another example of how the Black Isle/Interplay partnership was, at its prime, head and shoulders above most AAA crap you see these days.

ah yes, the glory of too much text combined with the most annoying possible way to read it

Voice acting in RPGs is good because it forced writers to get to the loving point

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Prav
Oct 29, 2011

writers getting paid by the word vs paying by the word

etalian
Mar 20, 2006

Agean90 posted:

ah yes, the glory of too much text combined with the most annoying possible way to read it

Voice acting in RPGs is good because it forced writers to get to the loving point

https://www.youtube.com/watch?v=RFI9-MFWcd0

World War Mammories
Aug 25, 2006


etalian posted:

lmao if you you play MMOs

as a man who plays ff14, agreed

Agean90
Jun 28, 2008



Now imagine that in red text and it's 3 loving paragraphs. That's planescape torment at it's worst

SardonicTyrant
Feb 26, 2016

BTICH IM A NEWT
熱くなれ夢みた明日を
必ずいつかつかまえる
走り出せ振り向くことなく
&



Agean90 posted:

I only really know about Warhammer from the total war game and loreposts but it's funny how everyone who rips it off forgets that theirs actually societal progress in the setting. Hey the big human faction recently adopted gunpowder, came up with a system for training wizards that is, while oppressive, much better than the old system of just burning people at the stake and the emperor is interested in turning the empire into a proper nation state, things suck less than they used to and are getting better!

instead the only thing people took was pauldrons and pilgrim hats
That setting ended years ago. Everyone died and the badguys won.

Agean90
Jun 28, 2008


SardonicTyrant posted:

That setting ended years ago. Everyone died and the badguys won.

I'm aware, I'm just going to do what every other good piece of media is doing and ignoring it

etalian
Mar 20, 2006

SardonicTyrant posted:

That setting ended years ago. Everyone died and the badguys won.

Scary!
Oct 22, 2012

by Nyc_Tattoo

Captain_Maclaine posted:

It is very good and another example of how the Black Isle/Interplay partnership was, at its prime, head and shoulders above most AAA crap you see these days.

Black Isle ruled. The closest thing to BG I’ve played that’s been released since was the first Dragon Age

etalian
Mar 20, 2006

Scary! posted:

Black Isle ruled. The closest thing to BG I’ve latex that’s been released since was the first Dragon Age

Grey Warden forced to have sexy time with Morrigan to save his own hide.

Or you convince her to hate gently caress Alistair

Suspicious
Apr 30, 2005
You know he's the villain, because he's got shifty eyes.
planescape torment was refreshing if only for not being about a bunch of teens saving the world

Agean90
Jun 28, 2008


etalian posted:

Grey Warden forced to have sexy time with Morrigan to save his own hide.

Or you convince her to hate gently caress Alistair

Lol of you didn't make her hate gently caress Alistair

etalian
Mar 20, 2006

Bhelen did nothing wrong

Nebakenezzer
Sep 13, 2005

The Mote in God's Eye

Who What Now posted:

Planescape: Torment is CSPAM as gently caress, I just can't articulate how.

Planescape has a city government ran by 20 competing philosophy clubs and a being of absolute power of which has a few rules which everybody understands, but is otherwise completely inscrutable

It's CSPAM as gently caress. I mean, imagine if every fifth poster just used rebuses to post

I'm not sure what faction best represents CSPAM, offhand I'd say Starved Dogs Barking

etalian
Mar 20, 2006

Captain_Maclaine
Sep 30, 2001

Every moment I'm alive, I pray for death!

Suspicious posted:

planescape torment was refreshing if only for not being about a bunch of teens saving the world

That the whole point of the game was to find a way to die* was also groundbreaking for the time, and fairly innovative even by modern plot standards.

*Or restore his mortality, which resulted in being dragged bodily down into the blood war so same difference really.

Nebakenezzer posted:

Planescape has a city government ran by 20 competing philosophy clubs and a being of absolute power of which has a few rules which everybody understands, but is otherwise completely inscrutable

It's CSPAM as gently caress. I mean, imagine if every fifth poster just used rebuses to post

I'm not sure what faction best represents CSPAM, offhand I'd say Starved Dogs Barking

Deathcrew definitely belongs among the Mercykillers.

Grondoth
Feb 18, 2011

SardonicTyrant posted:

That setting ended years ago. Everyone died and the badguys won.

I'd argue that setting's more alive than it ever has been, cause there's massive and niche games set in it and more people are aware of it than maybe ever before. Hell, they just released another edition of WFRP. Turns out everyone loves dudes in ridiculous hats shooting demons with black powder pistols

upgunned shitpost
Jan 21, 2015

cain/boyarsky are some legit blue collar muthafuckas, the people's devs.

planescape is trash, fit for pretentious assholes cuz it's written by one.

KiteAuraan
Aug 5, 2014

JER GEDDA FERDA RADDA ARA!


Agean90 posted:

ah yes, the glory of too much text combined with the most annoying possible way to read it

Voice acting in RPGs is good because it forced writers to get to the loving point

you'd think that but xenosaga had voice acting and took way loving longer to get to the point than xenogears did.

see also: final fantasy x versus final fantasy vii.

i'll give you most crpgs.

Nebakenezzer
Sep 13, 2005

The Mote in God's Eye

Captain_Maclaine posted:

Deathcrew definitely belongs among the Mercykillers.

True, people who shout for the guillotine would love the whole "the real problem here is mercy, WE NEED TO KILL IT"

Plus Vhailor was voiced by Keith motherfucking David and he's basically death's advocate

Actually lots of CSPAM would fit in well with Trias, but "Fallen angels with wings seared by heaven in punishment" is way too emo

Skellybones
May 31, 2011




Fun Shoe
The Blood War is about proletarian demons and devils being pitted against each other over petty ideological differences while the bourgie angels looks down and laugh at them

Yinlock
Oct 22, 2008

KiteAuraan posted:

you'd think that but xenosaga had voice acting and took way loving longer to get to the point than xenogears did.

see also: final fantasy x versus final fantasy vii.

i'll give you most crpgs.

xenoblade 1 hits a good middle-ground of having a good deal of talking but having the talking be interesting and also there's often sword fights or robots punching each-other during it

Yinlock
Oct 22, 2008

Agean90 posted:

ah yes, the glory of too much text combined with the most annoying possible way to read it

Voice acting in RPGs is good because it forced writers to get to the loving point

one thing that bugs me about infinity engine games is when an npc suddenly barfs up a giant wall of text because it's vitally important that I know the exact details of every single crevice in this old man's face

Who What Now
Sep 10, 2006

by Azathoth

Skellybones posted:

The Blood War is about proletarian demons and devils being pitted against each other over petty ideological differences while the bourgie angels looks down and laugh at them

I almost corrected you that it's actually Asmodeus who is masterminding and benefiting from the Blood War, but he is a fallen angel and so you're still correct.

Zikan
Feb 29, 2004

it rules that most gaming dialogue and writing is barely above the tie-in novels that are released to cash-in on them but gamers don't read so stuff like planescape torment's dumbed down philosophy 101 is considered high art

Yinlock
Oct 22, 2008

Zikan posted:

it rules that most gaming dialogue and writing is barely above the tie-in novels that are released to cash-in on them but gamers don't read so stuff like planescape torment's dumbed down philosophy 101 is considered high art

nah PS:T's story is p. good

Larry Parrish
Jul 9, 2012

by Jeffrey of YOSPOS
The original fallouts but especially fallout 1 had a good middle ground of not being too stingy with voiced dialogue and not having too long of text only dialogue. And Original Sin 2 is basically perfect. I just wish it wasn't turn based because playing with 3 other people, especially if one of your friends is a summoner, makes poo poo take forever

IWW Online Branch
Apr 20, 2016

by Nyc_Tattoo

Nebakenezzer posted:

RESPONSE: warning, prolix AF

Alright, first off I agree that, in general, trying to graph ideologies and beliefs on a 2d chart isn't useful. However, I still think that there is an identifiable, even fundamental divide in politics that we usually refer to as the left and right. This rift is simply the divide between the oppressed and their oppressors. Those of the subordinated class struggling to free themselves are what we call the left. Those trying to maintain their power and privilege over the subordinated are called the right. Think of the Bolsheviks and the Black Hundreds, the CNT and the Falangists, the NAACP and the White Citizens' Councils. Now, these struggles are contingent on the social conditions in which they occur, and a group that was once on the left can switch to the right (see the classic example of the bourgeoisie changing from a revolutionary class to a reactionary one.) Which means that the usual methods those trying to chart the left and the right use, examining tax policies, size of government, etc., aren't much use at all.

The reason we call this divide “left and right” is pretty much an accident of history, and there's really no reason why we couldn't phrase it differently. Some in fact do phrase it differently, but for simplicity's sake I'm going to stick with it.

So, all that said, how do we discern the political positions of Andrew Ryan and Sofia Lamb?

With Andrew Ryan this is pretty simple. Ryan’s life mirror’s that of Ayn Rand. Like her, he spent his formative years in the late Russian Empire, and like her he lived through the Revolution. His experiences in post-Tsarist Russia, his bourgeois family loosing their business (another parallel to Rand,) filled him with a lifelong hatred of socialism.

Andrew Ryan posted:

My journey to Rapture was my second exodus. In 1919, I fled a country that had traded in despotism for insanity. The Marxist Revolution simply traded one lie for another. Instead of one man, the Czar, owning the work of all the people, all the people owned the work of all of the people. And so, I came to America, where a man could own his own work ... where a man could benefit from the brilliance of his own mind, the strength of his own muscles, the might of his own will.

I had thought I had left the parasites of Moscow behind me. I had thought I had left the Marxist altruists to their collective farms and their five-year plans. But, as the German fools threw themselves on Hitler's sword for the good of the Reich, the Americans drank deeper and deeper of the Bolshevik poison, spoon-fed to them by Roosevelt and his New Dealers.

This lead him to build Rapture, a place where, as he put it, “the great would not be constrained by the small.” His vision was one of great men, the strong and the brilliant, establishing themselves through the crucible of the market as superior. Rapture was to be a place free of any attempt to impose equality or fairness. The market was an arena where the better man won and that was that. If you were in the lower class, it was because you were inferior, a “parasite,” who owed whatever you had in life to your betters, and to ask for more would be like demanding a more beautiful symphony from Mozart. We can see then that Ryan is a fairly typical reactionary, in the style of modern American libertarianism.

Also note here that unlike the common portrayal of Utopians, Ryan doesn’t really have much interest in making a better world. What he’s really after is a place where he, and those like him, can live secure in his own status at the top of the food chain without fear of the hammer and sickle cutting him down. This once again mirrors Rand, who’s character John Galt was faced with a world hostile to him and his views. Instead of trying to change this world, Galt decided to flee and left it to rot.

Sofia Lamb is quite a bit fuzzier than Ryan because, as you said, there is Freud in her, along with talk of human nature, and the nature of utopia, and free will, and the individual vs. the collective, and even some religious musings. But I think there are a couple of things that place her on the left. First of all, she identifies with the lower class. Unlike Ryan, who’s main following comes from the elite of Rapture, Lamb draws mainly from the dregs of society. A major base of operations and recruitment for her “Family” is Pauper’s Drop, a place where the poorest of the poor in Rapture wind up.

Secondly, she clearly intends to dissolve the class distinction in Rapture. She sees the divide between rich and poor as a product of the “tyrant” and individualism, and wants to abolish it in favor of a common humanity. In her collective of perfect altruists everyone would of course be equal.

But what really makes see Lamb as a stand in for the left, and a bad one at that, is her focus on collectivism. This is not because collectivism is a pillar of leftist thought, but because a lot of people in America, and western countries more generally, seem to think it is. Right wingers of all types have railed against the horrors of Soviet collectivism. They paint a picture of the evil Stalin crushing the peasantry, the small business owner, and turning the country into a faceless army marching in lockstep. Everyone from Milton Friedman to Jordan Peterson has warned about leftists attempting to stamp out the individual and force us all into the tyranny of the collective. It makes sense to me that some of this sort of thinking could have made its way into the writing of Bioshock 2.

Does this mean that I think the writers intended to smear the left in this way? No, just like the writers of Company of Heroes 2 were probably not secret Nazis, turning the Soviet Union into the Imperium of Man in order to make the Third Reich seem fairer by comparison. It simply represents a lifetime of propaganda absorbed and never seriously examined. And that also explains the terrible political message of Infinite. When you’ve grown up hearing that revolutionaries and radicals are scary and dangerous killers, you’re going to write them as scary and dangerous killers.

This post is like a thousand words long. :shepicide:

IWW Online Branch has issued a correction as of 05:19 on Nov 26, 2018

Nebakenezzer
Sep 13, 2005

The Mote in God's Eye

Skellybones posted:

The Blood War is about proletarian demons and devils being pitted against each other over petty ideological differences while the bourgie angels looks down and laugh at them

They are MAGA CHUDS, dude, in an literally endless war over who counts as white

Nebakenezzer
Sep 13, 2005

The Mote in God's Eye

TrilliontonNixon posted:

This post is like a thousand words long. :shepicide:

A good post, friend. And I do get what you're saying now.

While I got the whole Andrew Ryan = Ayn Rand thing, I didn't know he actually had the same background as Rand. Somewhat frighteningly, this makes Ryan a fair bit like old man Koch. He was a chemical engineer who made poo poo tons of money ripping off somebody else's patent, and in the early 1930s, like a lot of experts, he got hired as a consultant in the Soviet oil and gas industry, and actually spent some time in the USSR. What he saw there horrified him, but being a political dumb-dumb, he immediately -- glommed onto reactionary conservationism, which saw the USSR in everything he didn't like. The rest is history, but if you ever wonder who in the 1950s was bankrolling the Birchers and their caterwauling about "Fluoridation IS MIND CONTROL" or "THE AMERICAN GOVERNMENT IS MAKING DEATH CAMPS IN ALASKA BECAUSE IT IS NOT YET A STATE, OVERSEEN BY THE APA (yes, the American Psychological association) - it was him.

As for the whole "blood-monster of SOCIALISM" thing, you got me on that point, because that is also a very 1950s thing, as much as Freudian Psychology. My personal piss-take on this is twofold. When it comes to derps like JPetersen and all those like him, I think they really make an issue about "bad stuff that happened under communism" because they have this dumb, derpy bipolar view of the world, where all that is good is at one pole and all that is bad is at the other, and because bad things did happen under communism, QED, that's the bad pole. This is a bad argument in a lot of ways. Not to deny the bad stuff - Stalin was paying the industrial experts Koch Senior by selling Ukrainian grain on the international market and letting famine kill the Ukrainians, nowadays a recognized genocide - but once you look at the argument's structure, you see such facts are totally irrelevant, since the entire argument is about putting JPetersen in the position on being on the side of absolute good, fighting absolute evil. Bad poo poo under communism just becomes a talisman to reassure they are on the good side.

The other thing is that sorta dualism was inflamed by Cold War rhetoric, which made a dualistic view of 'you're either on our side or theirs' really easy. This had some...bad effects, obviously, in foreign policy, but it's a view that leaked out all over the place. Since the whole thing was two different systems, it became really easy to assume the vitures and even structures of one system are the vices of the other, so "individual choice" soon had a mirror universe counterpart in "collectivize everything". This was basically a bird tapping its reflection in the window, but whelp

This isn't arguing with you in any way, I...just like talking about this poo poo

NSA 1950s office posters:



Suspicious
Apr 30, 2005
You know he's the villain, because he's got shifty eyes.

TrilliontonNixon posted:

Instead of trying to change this world, Galt decided to flee and left it to rot.

galt did more than that, he actively destroyed the world to punish the "parasites"

Slim Jim Pickens
Jan 16, 2012

MizPiz
May 29, 2013

by Athanatos

The allies were the most incompetent fuckwits known to this planet, second only to the central powers.

cumshitter
Sep 27, 2005

by Fluffdaddy

the bitcoin of weed posted:

the player characters are colonizing west virginia which mostly consists of going places and killing things. the only npcs are robots that give you quests, everything else in the world is a player or an enemy
aside from this relying entirely on the strength of the bethesda fallout combat, which isn't great, a lot of things just don't work

also it's still using this engine https://ve.media.tumblr.com/tumblr_nz0720ywHO1r4rlzx_480.mp4

lol

Ora Tzo
Feb 26, 2016

HEEEERES TONYYYY

jfood posted:

cain/boyarsky are some legit blue collar muthafuckas, the people's devs.

Arcanum was a real nice setting, you could even foment an orc worker's revolt.
Shame about the gameplay.

Siljmonster
Dec 16, 2005

by LITERALLY AN ADMIN

Ora Tzo posted:

Arcanum was a real nice setting, you could even foment an orc worker's revolt.
Shame about the gameplay.

rolling up on goons packed to the teeth with guns and watching combat go down in real time is a treat

also: another woopsie doosey daisy from a game developer!

https://twitter.com/8ALTON8/status/1066950199573012480

Eox
Jun 20, 2010

by Fluffdaddy
that image has the worst part cropped out when embedding here, and if i have to look at this then so do the rest of you

Siljmonster
Dec 16, 2005

by LITERALLY AN ADMIN

Eox posted:

that image has the worst part cropped out when embedding here, and if i have to look at this then so do the rest of you



"video games shouldnt be political!" i insist as i slowly shrink into a racist

SpaceGoku
Jul 19, 2011

the ape can't be black because a cop would have already shot him for making a threatening gesture by raising his hands, checkmate libs

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Pener Kropoopkin
Jan 30, 2013

etalian posted:

lmao if you you play MMOs

Fallout 76 isn't even really an MMO. The server population is capped at 24, and they're almost never full anyway. PVP isn't even a real thing because of the anti-griefing system. What happens if you want to pvp is you shoot somebody and they get a dueling invite, but when you hit them it takes off a fraction of damage. But if they accept your invite then their hit does full damage. So you can wait for someone to accidentally shoot you, roid out on drugs, and then one shot them. So it takes out all the thrill of life or death any time pvp in a game like Rust, while still making it so everything can be unfairly exploited by high level players.

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