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Zurai
Feb 13, 2012


Wait -- I haven't even voted in this game yet!

Bloodly posted:

The problem is the 'service guarantees citizenship' i.e that people who don't serve, have no say and are effectively slaves.

That's not how it was in Starship Troopers, which is where the idea comes from at least in a sci-fi sense. You didn't even have to join the military to become a citizen, although that was the most common route, and non-citizens still had rights and were free individuals, they just couldn't vote or hold office.

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Platonicsolid
Nov 17, 2008

Baronjutter posted:

This was pretty much the ideal the USA was founded on. A society built around landowning gentleman farmers.

Well, the slaves did the farming.

Vavrek
Mar 2, 2013

I like your style hombre, but this is no laughing matter. Assault on a police officer. Theft of police property. Illegal possession of a firearm. FIVE counts of attempted murder. That comes to... 29 dollars and 40 cents. Cash, cheque, or credit card?

Zurai posted:

That's not how it was in Starship Troopers, which is where the idea comes from at least in a sci-fi sense. You didn't even have to join the military to become a citizen, although that was the most common route, and non-citizens still had rights and were free individuals, they just couldn't vote or hold office.

Or, more to the point for Stellaris mechanics, there's a difference between "Residence" and "Slavery", while neither is Full Citizenship.

Aethernet
Jan 28, 2009

This is the Captain...

Our glorious political masters have, in their wisdom, decided to form an alliance with a rag-tag bunch of freedom fighters right when the Federation has us at a tactical disadvantage. Unsurprisingly, this has resulted in the Feds firing on our vessels...

Damn you Huxley!

Grimey Drawer
The Citizen Service civic should increase the political influence held by soldiers to the same level as Administrators, imo. Would add a little flavour.

Zurai
Feb 13, 2012


Wait -- I haven't even voted in this game yet!

Aethernet posted:

The Citizen Service civic should increase the political influence held by soldiers to the same level as Administrators, imo. Would add a little flavour.

That's a good idea. At least increase their political influence over normal specialists.

I've got a bunch of ideas along these lines but not knowing what the new baselines are and what all the various numbers and options are makes it hard to plan a mod.

Splicer
Oct 16, 2006

from hell's heart I cast at thee
🧙🐀🧹🌙🪄🐸

Aethernet posted:

The Citizen Service civic should increase the political influence held by soldiers to the same level as Administrators, imo. Would add a little flavour.
Oh that's good.

Zurai
Feb 13, 2012


Wait -- I haven't even voted in this game yet!

I gotta say, the new economic system opens way more room for modding than used to be present. I expect we'll see a lot more interesting civics and traits which adjust pops, jobs, and buildings now than before.

Black Griffon
Mar 12, 2005

Now, in the quantum moment before the closure, when all become one. One moment left. One point of space and time.

I know who you are. You are destiny.


Decided to power through Shadow of the Tomb Raider to dull the pain of waiting, but now I'm done with that so what the gently caress.

When the time comes, maybe I'll make a megachurch that somehow models species sacrifice. Selling undesirable pops to an empire that makes them into mulch? A prison world named Altar?

GunnerJ
Aug 1, 2005

Do you think this is funny?

Aethernet posted:

The Citizen Service civic should increase the political influence held by soldiers to the same level as Administrators, imo. Would add a little flavour.

Eh, but if we're going by the source material, while service guaranteed citizenship you couldn't exercise the rights of citizenship while serving.

IAmTheRad
Dec 11, 2009

Goddammit this Cello is way out of tune!
Megacorp will likely be on sale on Fanatical at release.

If judging by them accidentally putting the preorder early, it'll be 15% off. They removed that option as the preorder did stack with their black friday promo which has since been over.

The Bramble
Mar 16, 2004

Black Griffon posted:

Decided to power through Shadow of the Tomb Raider to dull the pain of waiting, but now I'm done with that so what the gently caress.

Thief: The Dark Project turned 20 last week. I've been playing that, reconnecting with my childhood and impressing myself with the fact that my muscle memory navigating Lord Bafford's Manor hasn't diminished at all in all that time. But yeah, it's just a time filler until Thursday's release, haha.

Baronjutter
Dec 31, 2007

"Tiny Trains"

Thief 1 and 2 are works of art the likes we will never see again :(

Broose
Oct 28, 2007
Game recently got my attention and now I'm waiting for winter sales to pick it and all its DLC up. Can I play Homeworld in this game?

Zurai
Feb 13, 2012


Wait -- I haven't even voted in this game yet!

Broose posted:

Game recently got my attention and now I'm waiting for winter sales to pick it and all its DLC up. Can I play Homeworld in this game?

There's a Nomad Fleet NPC faction but there is no ability to actually play a purely nomadic fleet based race ... at this point.

Nickiepoo
Jun 24, 2013

Broose posted:

Game recently got my attention and now I'm waiting for winter sales to pick it and all its DLC up. Can I play Homeworld in this game?

It's not in any way an RTS if that's what you mean. Though ironically it is a strategy game played in realtime.

The Bramble
Mar 16, 2004

Broose posted:

Game recently got my attention and now I'm waiting for winter sales to pick it and all its DLC up. Can I play Homeworld in this game?

Be aware combat is barely tactical. It's just a graphic of a fleet with a number attached to it. Mash it against an enemy number and the bigger one usually wins. As far as a sci-fi empire simulator, though, it's pretty great.

Baronjutter
Dec 31, 2007

"Tiny Trains"

Broose posted:

Game recently got my attention and now I'm waiting for winter sales to pick it and all its DLC up. Can I play Homeworld in this game?

The promotional materials for stellaris like to show spaceships zipping around but you will never actually see any of that unless you zoom way in and go into a special camera mode, it's a paradox game in space, it's a 4X like MOO or what ever. The actual battles you notice will be 2 swarms of indecipherable dots smashing into another swarm until one of them wins.

Aethernet
Jan 28, 2009

This is the Captain...

Our glorious political masters have, in their wisdom, decided to form an alliance with a rag-tag bunch of freedom fighters right when the Federation has us at a tactical disadvantage. Unsurprisingly, this has resulted in the Feds firing on our vessels...

Damn you Huxley!

Grimey Drawer
Unfortunately you can only blow up worlds, not set them on fire. Although, "Kharak is exploding," has a nice ring to it.

Nickiepoo
Jun 24, 2013
The Taiidan did nothing wrong.

Truga
May 4, 2014
Lipstick Apathy

The Bramble posted:

Be aware combat is barely tactical. It's just a graphic of a fleet with a number attached to it.

Yeah it was about time someone put strategy back into RTS, I agree. :v:

appropriatemetaphor
Jan 26, 2006

Baronjutter posted:

The promotional materials for stellaris like to show spaceships zipping around but you will never actually see any of that unless you zoom way in and go into a special camera mode, it's a paradox game in space, it's a 4X like MOO or what ever. The actual battles you notice will be 2 swarms of indecipherable dots smashing into another swarm until one of them wins.

I zoom in and watch because I paid for those space ships dammit!

Westminster System
Jul 4, 2009

Nickiepoo posted:

The Taiidan did nothing wrong.

They were just trying to get back home after all.

prefect
Sep 11, 2001

No one, Woodhouse.
No one.




Dead Man’s Band

appropriatemetaphor posted:

I zoom in and watch because I paid for those space ships dammit!

They do look awfully cool when you get all close-in.

But then some unrelated alert message will pop up, and I have to go deal with something else. :(

Ms Adequate
Oct 30, 2011

Baby even when I'm dead and gone
You will always be my only one, my only one
When the night is calling
No matter who I become
You will always be my only one, my only one, my only one
When the night is calling



Aethernet posted:

The Citizen Service civic should increase the political influence held by soldiers to the same level as Administrators, imo. Would add a little flavour.

This is an excellent idea.

Also I have been thinking for weeks it was a Friday release so learning it's actually on Thursday is a wonderful boon.

PittTheElder
Feb 13, 2012

:geno: Yes, it's like a lava lamp.

appropriatemetaphor posted:

I zoom in and watch because I paid for those space ships dammit!

Yeah I don't do this often, but especially when there's an FE/AA in the mix, it gets real pretty. Just wish ships didn't immediately ball up.

ZypherIM
Nov 8, 2010

"I want to see what she's in love with."

Zurai posted:

That's not how it was in Starship Troopers, which is where the idea comes from at least in a sci-fi sense. You didn't even have to join the military to become a citizen, although that was the most common route, and non-citizens still had rights and were free individuals, they just couldn't vote or hold office.

While saying they're slaves is maybe too much, they're definitely second class citizens who are looked down on by society. I'm pretty sure a lot of people in our world who get treated in similar ways would jump on a hypothetical situation of "if serving in the space navy got you automatically treated like a rich white dude, would you sign up?"

Sandwich Anarchist
Sep 12, 2008

PittTheElder posted:

Yeah I don't do this often, but especially when there's an FE/AA in the mix, it gets real pretty. Just wish ships didn't immediately ball up.

I seem to remember some mod that made ships fan out and have a wider spread during battle, but irc it also effected combat balance due to ranges and such.

Baronjutter
Dec 31, 2007

"Tiny Trains"

Generally in a war you need to be tracking so many other important things that there's really no time to enjoy all the graphics.

Sandwich Anarchist
Sep 12, 2008

Baronjutter posted:

Generally in a war you need to be tracking so many other important things that there's really no time to enjoy all the graphics.

With less planet micro, maybe we can now!

Psychotic Weasel
Jun 24, 2004

Bang! You're dead.
Depends on the war -when I'm curb stomping a neighbour I to finally becoming a vassal I can usually sit back and watch the show.

pokie
Apr 27, 2008

IT HAPPENED!

So I am playing my one and only post apoc, pre-le guin game. Pacifist egalitarians attacked me due to my evil authoritarian ways and nearly kicked my butt in - their 2 doom stacks were 4 times larger than my single one.

Anyway I beat them back, but had toruble vassalizing them in a future war - their relative power level rose to equivalent. The game told me my casus belli was no longer valid. My fleets were stuck inside the enemy space and not allowed to move :C. What gives?

Also, for mid late game, what's good fleet composition? Are corvettes still worth building when I can pop out a battleship every few months?

prefect
Sep 11, 2001

No one, Woodhouse.
No one.




Dead Man’s Band

pokie posted:

So I am playing my one and only post apoc, pre-le guin game. Pacifist egalitarians attacked me due to my evil authoritarian ways and nearly kicked my butt in - their 2 doom stacks were 4 times larger than my single one.

Anyway I beat them back, but had toruble vassalizing them in a future war - their relative power level rose to equivalent. The game told me my casus belli was no longer valid. My fleets were stuck inside the enemy space and not allowed to move :C. What gives?

Also, for mid late game, what's good fleet composition? Are corvettes still worth building when I can pop out a battleship every few months?

I have decided the correct fleet has 16 corvettes, 8 destroyers, 4 cruisers, 2 battleships, and 1 titan. :spergin:

Zurai
Feb 13, 2012


Wait -- I haven't even voted in this game yet!

prefect posted:

I have decided the correct fleet has 16 corvettes, 8 destroyers, 4 cruisers, 2 battleships, and 1 titan. :spergin:

This is also the fleet I use, although late game I usually up it to 32 Corvettes with no other adjustments. If I need more firepower I just send multiple fleets.

AAAAA! Real Muenster
Jul 12, 2008

My QB is also named Bort

I think I am going to try PittTheElder's suggestion of Only Cruisers and Titans in one of my post-LeGuin games. BBs are just too slow for me.

Zurai
Feb 13, 2012


Wait -- I haven't even voted in this game yet!

I've considered splitting the corvettes (possibly with some PD destroyer escorts) off as a fast response/tie the enemy down in combat with dodgy assholes so the slower ships can catch up force, but to date I've been too lazy to test it out.

PittTheElder
Feb 13, 2012

:geno: Yes, it's like a lava lamp.

AAAAA! Real Muenster posted:

I think I am going to try PittTheElder's suggestion of Only Cruisers and Titans in one of my post-LeGuin games. BBs are just too slow for me.

I actually have given up on the Titans, they draw a lot of fire but take too long to replace. Just double afterburner Cruisers for me now.

GunnerJ
Aug 1, 2005

Do you think this is funny?

Zurai posted:

I've considered splitting the corvettes (possibly with some PD destroyer escorts) off as a fast response/tie the enemy down in combat with dodgy assholes so the slower ships can catch up force, but to date I've been too lazy to test it out.

It works pretty well but I don't bother with anything but corvettes in my fast attack forces. Their whole deal is speed, that is a huge logistical advantage ceded by mixing in anything else. There's no need for PD destroyers tbh, there's a corvette core with PD on it.

Vavrek
Mar 2, 2013

I like your style hombre, but this is no laughing matter. Assault on a police officer. Theft of police property. Illegal possession of a firearm. FIVE counts of attempted murder. That comes to... 29 dollars and 40 cents. Cash, cheque, or credit card?

ZypherIM posted:

While saying they're slaves is maybe too much, they're definitely second class citizens who are looked down on by society. I'm pretty sure a lot of people in our world who get treated in similar ways would jump on a hypothetical situation of "if serving in the space navy got you automatically treated like a rich white dude, would you sign up?"

That's the life Juan walked away from to sign up:

Juan's dad posted:

When you graduate, you’re going to study business at Harvard; you know that. After that, you will go on to the Sorbonne and you’ll travel a bit along with it, meet some of our distributors, find out how business is done elsewhere. Then you’ll come home and go to work. You’ll start with the usual menial job, stock clerk or something, just for form’s sake—but you’ll be an executive before you can catch your breath, because I’m not getting any younger and the quicker you can pick up the load, the better. As soon as you’re able and willing, you’ll be boss. There! How does that strike you as a program? As compared with wasting two years of your life?

What you describe is probably lurking in the background of the movie, though, and that's probably more what Stellaris is drawing on. It's been a while since I've watched it. Maybe it's lurking in the foreground.

Nemo2342
Nov 26, 2007

Have A Day




Nap Ghost

Zurai posted:

I've considered splitting the corvettes (possibly with some PD destroyer escorts) off as a fast response/tie the enemy down in combat with dodgy assholes so the slower ships can catch up force, but to date I've been too lazy to test it out.

In the past I had some success with a traditional mixed fleet for big engagements, and then two all corvette fleets to zip around capturing undefended systems.

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Kaal
May 22, 2002

through thousands of posts in D&D over a decade, I now believe I know what I'm talking about. if I post forcefully and confidently, I can convince others that is true. no one sees through my facade.

ZypherIM posted:

While saying they're slaves is maybe too much, they're definitely second class citizens who are looked down on by society. I'm pretty sure a lot of people in our world who get treated in similar ways would jump on a hypothetical situation of "if serving in the space navy got you automatically treated like a rich white dude, would you sign up?"

Maybe in the film treatment, but in Heinlein's vision it was pretty clear that military service was seen by most civilians as a foolish and impractical path, which offered a pretty minor political benefit in exchange for a massive commitment. People who wanted to go into politics would typically find other ways of becoming citizens. Rico's father, himself a rich white dude, talked about this at length when he tried to dissuade him from joining up. And when Rico went on leave, the majority of residents didn't have much appreciation for the soldiers. Rico's dad eventually enlists, but it's because he wants to "become a proud man like his son", not because it will lead to a better status than wealthy capitalist.

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