|
ok thank you dudes
|
# ? Dec 4, 2018 19:47 |
|
|
# ? Apr 26, 2024 04:09 |
|
mods changed my name posted:Am I missing something with EVA? Like how do I stop my dude? Or do I have to do all fancy physics poo poo to do that? I'm tired of bouncing off everything trying to scan some poo poo. backspace
|
# ? Dec 4, 2018 19:48 |
|
hobbesmaster posted:Seriously get the paranid corvette with 5 forward guns. Throw in 5 medium chainguns or whatever. Xenon Ps last like 3 bursts. I have one, but it doesn't have a docking bay which makes me very sad. It is the best M ship by far though which means the Paranid get the best M ships as well as S ships....
|
# ? Dec 4, 2018 19:50 |
|
I was curious about the whole expanding the sector map thing. This is permanent for this save, it would appear.
|
# ? Dec 4, 2018 20:21 |
|
Communist Bear posted:So basically we've got one game is thematically good but structurally bad, even patched up, and we've got another game that is structurally a bit better but thematically bad, not patched up. Nah, X4 is salvageable. Rebirth was _terrible_ on launch, and got patched up to passable if disappointing. This is actually pretty good, with scads of jank which is actually reassuring. FileNotFound posted:I'd love to see a link because I legitimately cannot wrap my head around how in the world of mutitheading and muliticore PCs we can have issues with the game slowing down due to CPU utilization that could be easily offloaded to one of my 8 cores. I can literally have a core dedicated to each of my loving turrets... Marshalling is still difficult to do because you can't predict load, and spreading load is therefore difficult to manage predictively? This is egosoft. FileNotFound posted:For fucks sake - even starcitizen has working turrets - even if nothing else works in that scam of a game they somehow managed to make turrets hit poo poo. What wizardry... I believe you can snap up a starter pack for a hundred bucks if that's your particular hurdle. They might actually complete a single solar system by 2019.
|
# ? Dec 4, 2018 20:29 |
|
Slickdrac posted:I was curious about the whole expanding the sector map thing. Yeah this is a bit of a problem I have consciously avoided doing.
|
# ? Dec 4, 2018 20:30 |
I reinstalled X3 AP again and am really enjoying it. X4 is a solid foundation pun intended but it needs a few months of patching to get where it needs to be. It has many small issues that can be fixed but no huge glaring weaknesses that undermine the entire design.
|
|
# ? Dec 4, 2018 20:37 |
|
Great, I got a lockbox mission and the lockbox physically doesnt exist. I can target it on the radar and select it but it just doesnt exist when go there. Also the ship balance is completely out of whack, how is a medium sized corvette faster than any teladi or argon fighter craft?
|
# ? Dec 4, 2018 20:41 |
|
Hav posted:
I shall have you know that I still have Concierge access..... .....because Sandi is incompetent and when she processed my refund she didn't close my account and just gave me my money back.
|
# ? Dec 4, 2018 20:45 |
|
Are you seriously comparing Star Citizen positively to another space game
|
# ? Dec 4, 2018 20:46 |
|
mp5 posted:Are you seriously comparing Star Citizen positively to another space game Relax, it's a game we play. Like seeing who can get closest to the poop without touching it. poop chicken.
|
# ? Dec 4, 2018 20:48 |
|
cheesetriangles posted:I reinstalled X3 AP again and am really enjoying it. X4 is a solid foundation pun intended but it needs a few months of patching to get where it needs to be. It has many small issues that can be fixed but no huge glaring weaknesses that undermine the entire design. Yeah, I did the same. X4 needs some fixes for some of its automation features and imo, an endgame threat like Litcube.
|
# ? Dec 4, 2018 20:48 |
|
I am having lots of fun with the game in spite all the jank. Something about setting up a whole bunch of traders and watching them putter around and slowly make money so that you can buy more traders is great and so far has scratched the UT itch from X3. I'm admittedly pretty weird.
|
# ? Dec 4, 2018 20:50 |
|
mp5 posted:Are you seriously comparing Star Citizen positively to another space game Yeah I know. It's unfortunate to see a egosoft gently caress something up that CIG managed to get working.
|
# ? Dec 4, 2018 20:53 |
|
Pylons posted:Yeah, I did the same. X4 needs some fixes for some of its automation features and imo, an endgame threat like Litcube. Tell me about Litcube. Is it just a harder X3?
|
# ? Dec 4, 2018 20:54 |
|
Hav posted:Relax, it's a game we play. i'm incredibly relaxed, i guess I just havent posted in the Star Citizen thread in a while
|
# ? Dec 4, 2018 20:54 |
FileNotFound posted:Tell me about Litcube. Is it just a harder X3? Its better and can be harder although you can turn off the harder stuff off permanently/temporarily if you want an easier time or a head start to build up your empire.
|
|
# ? Dec 4, 2018 21:04 |
|
The big thing I always have trouble with, even going from to X3 from Rebirth is that building stations feels way more confusing to me/marines are insano-weird complicated and I can never figure out how to even get a start to even steal corvettes.
|
# ? Dec 4, 2018 21:06 |
|
Heeyyyyy the paranid are building a new station! I wasn't sure if they could. E: Wow and the antigone republic have apparently sent a raiding force into their sectors too, seems like the factions do fight each other and expand. OwlFancier fucked around with this message at 21:11 on Dec 4, 2018 |
# ? Dec 4, 2018 21:07 |
|
FileNotFound posted:Tell me about Litcube. Is it just a harder X3? There are a good amount of integrated mods into it (either the actual mod or litcube's own version of it) so I mostly like it for the reduced amount of setup (saturn complex hubs, for example, are in by default), but it also adds some really cool features (that you can turn off if you want) in a competing AI corporation and a strong endgame threat that you need a large industry base to take on.
|
# ? Dec 4, 2018 21:08 |
|
Weapon and ship balance is also radically different in litcube's universe. Litcube likes very slow firing guns so thats what you get.
|
# ? Dec 4, 2018 21:13 |
|
Slickdrac posted:I was curious about the whole expanding the sector map thing. Did you find anything
|
# ? Dec 4, 2018 21:18 |
Slickdrac posted:I was curious about the whole expanding the sector map thing. Ha yeah, I got high and fell asleep in my chair and woke up 70k km away from the system in Grand Exchange IV, decided to keep the save to preserve progress, and now have to stare at this loving gash in my map every time I look at the system.
|
|
# ? Dec 4, 2018 21:28 |
|
mp5 posted:i'm incredibly relaxed, i guess I just havent posted in the Star Citizen thread in a while Don't bother, it's a silly place. FileNotFound posted:Tell me about Litcube. Is it just a harder X3? It's a total conversion, which means that he wraps up a bunch of changes and QoL improvements, along with his particular concept of how the game should be; http://litcube.xtimelines.net/wiki/index.php/Features in short, the big ones are trading, explorers and items that help scale out empires, like the Saturn Complex Hub Comparisons are here. http://litcube.xtimelines.net/wiki/index.php/FAQ quote:Compare to the vanilla game. That's a massive overview, there's a bunch more detail on the wiki about the differences. Personally I think it lights a fire under the players rear end a bit more, and makes the universe 'pop' a bit more in terms that you can make money off people bailing from their ships a little more readily. I'm a fan, obviously. Someone else can probably speak to the shortcomings.
|
# ? Dec 4, 2018 21:39 |
|
Downloading this at the moment, already making a logo for my epic spazetruxx (ok, i might do some hauling, if i can fit it in with jacking and piracy, etc.) companay, no, I won't forget the ring.
|
# ? Dec 4, 2018 21:53 |
|
RBA Starblade posted:Did you find anything I found a mining fleet about 2000km away from anything, in an area with no belts or gas clouds
|
# ? Dec 4, 2018 21:55 |
So uh, were are all the space highways at? I've yet to see one, I've just been using the big warp rings to get between sectors.
|
|
# ? Dec 4, 2018 21:57 |
|
Popete posted:So uh, were are all the space highways at? I've yet to see one, I've just been using the big warp rings to get between sectors. You'll know it when you see it.
|
# ? Dec 4, 2018 21:59 |
|
Popete posted:So uh, were are all the space highways at? I've yet to see one, I've just been using the big warp rings to get between sectors. There are all types; accelerators, gates and highways. There's a big loop to the north-west of Black Hole sun.
|
# ? Dec 4, 2018 22:00 |
|
I kinda wanna restart and do a HOP vs the world run.
|
# ? Dec 4, 2018 22:01 |
|
Why isn't this black market buyer accepting my space weed? I have a container ship with 1900 space weed parked in this dock, and I go to her and tell her to buy it, hit Confirm, it says (xxx,xxx due from trading), then that goes away and no transaction happens.
|
# ? Dec 4, 2018 22:04 |
|
OwlFancier posted:I kinda wanna restart and do a HOP vs the world run. I keep eyeing up that Paranid civil war start.
|
# ? Dec 4, 2018 22:05 |
|
The black market trader is for things in your personal inventory, like baubles and poo poo, not for a ship full of things. For that the station needs to be buying them.
|
# ? Dec 4, 2018 22:05 |
|
Slickdrac posted:I was curious about the whole expanding the sector map thing. As a heads up, you may not want to set ships to auto explore. Turns out that yes, they actually WILL move eventually! But one of mine kept flying to the border and expanding the sector map.
|
# ? Dec 4, 2018 22:07 |
|
OwlFancier posted:The black market trader is for things in your personal inventory, like baubles and poo poo, not for a ship full of things. For that the station needs to be buying them. but of course they'd make it look like you could trade to her via the bulk wares screen
|
# ? Dec 4, 2018 22:07 |
|
GODDAMN FOOL posted:but of course they'd make it look like you could trade to her via the bulk wares screen I mean, unless they changed it? Can you buy ships full of poo poo from them?
|
# ? Dec 4, 2018 22:10 |
|
OwlFancier posted:I mean, unless they changed it? Can you buy ships full of poo poo from them? I was under the impression that the bulk buy table was bi-directional, but I've never had a weed dealer buy off me in real life. Especially when I had that truckload. He was most rude.
|
# ? Dec 4, 2018 22:13 |
|
Hav posted:I was under the impression that the bulk buy table was bi-directional, but I've never had a weed dealer buy off me in real life. Especially when I had that truckload. I didn't know there was a bulk buy option at all... the one I found didn't have it, do you need to complete the mission for that? If so it seems like it would massively facilitate illegal trade.
|
# ? Dec 4, 2018 22:15 |
|
OwlFancier posted:I didn't know there was a bulk buy option at all... the one I found didn't have it, do you need to complete the mission for that? If so it seems like it would massively facilitate illegal trade. Yes thats the point of completing the mission; you then get a "what do you have in bulk option" and have a normal wares screen for spaceweed/spacefuel/majaglit (or whatever its called). Only around 100 units each though.
|
# ? Dec 4, 2018 22:16 |
|
|
# ? Apr 26, 2024 04:09 |
|
Slickdrac posted:I found a mining fleet about 2000km away from anything, in an area with no belts or gas clouds Apparently this is due to the “encounter” script that secretly cheats to make the universe appear more populated by warping ships to be near you (it’s not spawning new ones, just grabbing them from elsewhere). You usually don’t notice because there’s usually stuff around that would make sense for them to be there but in very odd cases like this one it’s noticeable.
|
# ? Dec 4, 2018 22:25 |