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Hav posted:I haven't seen any since the last patch. I think they've changed the craft recipes to require at least one drop instead of just being able to flip kits. Guess I should be glad I made a few million just crafting on each station I boarded while I could. That did seem a bit too easy, although shooting crystals isn't much harder/time consuming and can be more profitable.
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# ? Dec 5, 2018 21:52 |
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# ? Apr 27, 2024 15:43 |
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Squiggle posted:...it did... Ghost Ride the Disco
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# ? Dec 5, 2018 21:59 |
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Gorelab posted:To be fair just straight up 'you don't take damage on autopilot' is better than x3 where I've died way too often autopiloting into a gate. Or into the dock. Maybe no one else has tested it but collision damage is completely off. I had to get up while mid travel speed towards a station and my ship slammed right into it bounced off and took no damage. I have no engaged auto-pilot since it keeps deciding that after arriving to where I tell it it's going to now go to the active mission's way point and move me several sectors leaving me very confused.
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# ? Dec 5, 2018 22:31 |
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GOOD TIMES ON METH posted:That's pretty funny and certainly easier than dropping satellites everywhere I saw a mod that was a satellite that hits every station in system and gets pricing. It feels a bit cheap to me, but so does that fact that I need to put sats around each station. If every trader in the Galaxy did that the station would be encased in a cloud of sats.
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# ? Dec 5, 2018 22:35 |
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pixaal posted:Maybe no one else has tested it but collision damage is completely off. I had to get up while mid travel speed towards a station and my ship slammed right into it bounced off and took no damage. I have no engaged auto-pilot since it keeps deciding that after arriving to where I tell it it's going to now go to the active mission's way point and move me several sectors leaving me very confused. I've definitely taken damage from ramming stuff. I once got smashed for like 60% of my hull hitting an asteroid in travel mode.
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# ? Dec 5, 2018 22:36 |
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Gorelab posted:I've definitely taken damage from ramming stuff. I once got smashed for like 60% of my hull hitting an asteroid in travel mode. It was turned off in the 1.2 when they mentioned turning it off because of auto pilot. I got a few game overs from AFK traveling into stations in 1.0 and 1.1. I could also have a bugged ship.
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# ? Dec 5, 2018 22:47 |
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Gorelab posted:To be fair just straight up 'you don't take damage on autopilot' is better than x3 where I've died way too often autopiloting into a gate. Or into the dock. My autopilot put me inside of a gate last night that is, I was inside its geometry and had to weasel my way out by tricking the game into thinking I was actually outside of the gate
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# ? Dec 5, 2018 22:48 |
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Collision damage isn't off, you just have to go really fast. It's a lot more forgiving than X3.
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# ? Dec 5, 2018 22:51 |
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Astroniomix posted:Collision damage isn't off, you just have to go really fast. It's a lot more forgiving than X3. Well then I hit a bug bouncing off a station at 6km/s after reading a patch note that said collision damage was disabled for autopilot and assumed they turned it off period. I'll try testing it tonight and seeing if my ship is bugged, or if it was something unique. I haven't really tried repeating it since getting into the habit of smashing into stations would be bad. Though I appear to do that anyway.
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# ? Dec 5, 2018 23:00 |
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pixaal posted:It was turned off in the 1.2 when they mentioned turning it off because of auto pilot. I got a few game overs from AFK traveling into stations in 1.0 and 1.1. This brings up a question I had. X3/TC/AP had a "run game when minimized" setting, yet I can't seem to find one in X4, and it seems the game pauses when you minimize it. Is it hidden somewhere or are we SOL as far as letting poo poo run in background?
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# ? Dec 5, 2018 23:05 |
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Putting the game into windowed borderless seems to work.
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# ? Dec 5, 2018 23:09 |
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Astroniomix posted:Collision damage isn't off, you just have to go really fast. It's a lot more forgiving than X3. it wasn't the first time i got stuck in geometry - usually I can get out with travel mode, but this time it didn't work
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# ? Dec 5, 2018 23:16 |
Oh god Auto trade is hilaously broken. I am however making good money setting up space fuel jobs.
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# ? Dec 5, 2018 23:19 |
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GODDAMN FOOL posted:it wasn't the first time i got stuck in geometry - usually I can get out with travel mode, but this time it didn't work Swap to your pilot. Apparently the NPC has better luck clipping back out.
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# ? Dec 5, 2018 23:26 |
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edit: nevermind
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# ? Dec 5, 2018 23:29 |
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Yeah teleport should just be unlocked from the start but hopping out of the system or far enough away seems to unstick ships. I would definetly rush the base quest bullshit just to unlock it or eventually the ai will stick a ship somewhere you cant get it back, so on that note always at least have a lovely crewmemeber you can make a pilot on every ship too.
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# ? Dec 5, 2018 23:41 |
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GODDAMN FOOL posted:edit: nevermind Like the username. It is what I feel like as a first time X player.
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# ? Dec 5, 2018 23:42 |
Maybe I'm a big dumb idiot, but every time I get a station repair mission and I fly up to the first noise signal and decrypt it the mission fails. Am I missing something?
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# ? Dec 5, 2018 23:59 |
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The biggest failure of X4 is this thread's title not being a khaak joke.
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# ? Dec 6, 2018 00:01 |
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Popete posted:Maybe I'm a big dumb idiot, but every time I get a station repair mission and I fly up to the first noise signal and decrypt it the mission fails. You need to repair it with your suit laser, not steal from it. Speaking of suit lasers: PSA: unmanned ships of any size (yes that includes the paranid destroyer) can be claimed by EVA'ing, firing an EMP bomb at the ship and then repairing the red spots that pop up. Marines are only necessary for capturing manned ships. hobbesmaster fucked around with this message at 00:04 on Dec 6, 2018 |
# ? Dec 6, 2018 00:02 |
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xanif posted:The map has a legend button in the top right to explain the clusterfuck that is the map UI. Turning off the market data is the only thing the tutorial has you do to show how filters work.
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# ? Dec 6, 2018 00:02 |
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Popete posted:Maybe I'm a big dumb idiot, but every time I get a station repair mission and I fly up to the first noise signal and decrypt it the mission fails. If someone asked you to fix their phone and you instead started installing a phone tap, do you imagine they would be very happy?
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# ? Dec 6, 2018 00:02 |
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OwlFancier posted:If someone asked you to fix their phone and you instead started installing a phone tap, do you imagine they would be very happy? Since the thing disappears either way its an easy mistake to make in this game and based on the reddit a really common one.
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# ? Dec 6, 2018 00:05 |
hobbesmaster posted:You need to repair it with your suit laser, not steal from it. I would probably have known this if the drat tutorial wasn't bugged. Thanks.
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# ? Dec 6, 2018 00:06 |
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hobbesmaster posted:Since the thing disappears either way its an easy mistake to make in this game and based on the reddit a really common one. I guess but like, it says fix them, not scan them. And it tells you "leak scanned, mission failed" when you do it.
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# ? Dec 6, 2018 00:10 |
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Did they fix repair guns destroying leaks? My guild is probably confused as to why I can fix their satellites no problem but I always destroy their data leaks.
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# ? Dec 6, 2018 00:11 |
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Do you scan outside of scan mode? Because I could see that being obnoxious, at least in scan mode too you have to really really get up in there which helps avoid accidents when looking for one.
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# ? Dec 6, 2018 00:12 |
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Gorelab posted:Do you scan outside of scan mode? Because I could see that being obnoxious, at least in scan mode too you have to really really get up in there which helps avoid accidents when looking for one. You find them by scanning, and the repair laser is short range, so you end up scanning them accidentally sometimes. That and the tutorial encourages scanning things for goodies, so people naturally do so.
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# ? Dec 6, 2018 00:14 |
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No you don't scan outside of scan mode, nor do you need to use scan mode to fix quest leaks, because the game highlights them for you with target markers.
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# ? Dec 6, 2018 00:15 |
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hobbesmaster posted:You need to repair it with your suit laser, not steal from it. Any clue where i can find secure containers to make the EMP bombs?
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# ? Dec 6, 2018 00:34 |
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Try the pirate vendors if you don't have luck with drops; they also sell EMP bombs (not the launcher, ammo) but it costs like 100k.
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# ? Dec 6, 2018 00:36 |
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Random drops afaik.
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# ? Dec 6, 2018 00:36 |
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hobbesmaster posted:Try the pirate vendors if you don't have luck with drops; they also sell EMP bombs (not the launcher, ammo) but it costs like 100k. Do you mean shops in pirate sectors? Coz I need myself an emp bomb, can't find a drat lode stone anywhere. The newest patch fixed the infinite money exploit where you send your ship to downgrade it at a wharf and then cancel the order before it gets there. But at that point you might as well cheat engine yourself some Creds.
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# ? Dec 6, 2018 00:40 |
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"Free port". Lodestones come from asteroids iirc.
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# ? Dec 6, 2018 00:42 |
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big nipples big life posted:The biggest failure of X4 is this thread's title not being a khaak joke. After about four hours, the universe seems to run out of Khaak. There’s also probably a joke in there about “if after four hours ... call your doctor.” I’m torn because I’ve really been enjoying the game and don’t want to stop playing, but it feels like the smart play is to wait until it’s a bit more fixed up and maybe has some mods.
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# ? Dec 6, 2018 01:01 |
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So I got a new long range scanner ping today - don't know if it's the first time I've run into them and they've always been there, or if it was fixed/enabled in the patch. It's a lower tone with blue rings that turn out to be Wreckages. The wreckage isn't targetable in the ship and doesn't show up in radar. Mine were up in Hewa's Twin V (or IV, can't remember which). There's also a couple different types of asteroids - the long range scanner gives a higher pitch yellow ping for flattish brown asteroids with rust-colored patches. They explode violently when you shot their armor all the way down, taking out your ship. In The Void I ran into asteroid fields with bright yellow glowing asteroids -- probably highly radioactive since going into those fields eat your shields and then your armor (I think there was a geiger counter sound effect). It's between a couple gates in my game so civilian traffic is going through there and getting down to 70% armor by the time they clear them. --- --- --- --- I figure I'll clean up achievements with this save, and once they finish implementing the game's features (let alone fix bugs), I'll do a modded save to remove some of the tedium of the scanning nonsense.
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# ? Dec 6, 2018 01:04 |
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Whats a space pilot gotta do to get some kha'ak around here?
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# ? Dec 6, 2018 01:05 |
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There is a severe lack of kha'ak in this universe.
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# ? Dec 6, 2018 01:07 |
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X4: After about four hours, the universe seems to run out of Kha'ak So did you know that you can click the small icons on your first person radar to select things like security lockboxes, etc., that you want to navigate too? I sure didn't last night until finally trying it as a last ditch effort doing a mission to rescue medical supplies from a destroyed transport. Like, you can click it in the map after finding it with the long range scanner but it seems like you should have been able to select or navigate to an object from the map screen, but lo and behold, it's from the in ship radar.
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# ? Dec 6, 2018 01:10 |
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# ? Apr 27, 2024 15:43 |
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oh my god you can rightclick drag the galaxy map to tilt it and get a feel for where things are in relation to Z 0. Nice for getting a feel for how to align stations to highways and stuff
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# ? Dec 6, 2018 01:16 |