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BiggerBoat posted:loving system updates every third time I boot up my console. Jesus Christ. Also, waiting for a game to install, launching it and then being told that it too needs an update to play. Anymore, I install a game, go start dinner and take a shower, then come back and update the game and go take out the trash or something. Then I come back to play it; that is if my console didn't put itself to sleep during the install/updates. It's ridiculous. The PC has become my "I just want to sit down and play a game" console.
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# ? Dec 15, 2018 20:45 |
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# ? Apr 28, 2024 14:24 |
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The Moon Monster posted:It's ridiculous. The PC has become my "I just want to sit down and play a game" console. I remember during the 360 era, Doublefine had a couple games with some well-known glitches, but didn't fix them because microsoft was charging their company something like 50 grand to patch the game so they didn't. This is right after brutal legend failed and they lost a ton of money so i understand their point of view. But do patches still cost that much? I don't know anything about it except what I've hazily recounted here.
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# ? Dec 15, 2018 21:18 |
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I think the 360 was a bureaucratic nightmare to get patches and updates to, so most devs waited until they had a shitload of things to add and do it all at once but I skipped that generation so I'm not keen on the details, maybe they also charged a ridiculous amount for it.
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# ? Dec 15, 2018 21:23 |
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Ammy, please stop biting the dog soldiers in their butts
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# ? Dec 15, 2018 21:24 |
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ChaseSP posted:The new edf game is a reboot of the series with nobody knowing about giant insects. They also took out my boy Hector and replaced him with some frog-rear end motherfucker. I’ve shared my displeasure via targeted artillery strikes about the matter.
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# ? Dec 15, 2018 22:41 |
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Olaf The Stout posted:I remember during the 360 era, Doublefine had a couple games with some well-known glitches, but didn't fix them because microsoft was charging their company something like 50 grand to patch the game so they didn't. This is right after brutal legend failed and they lost a ton of money so i understand their point of view. They took away that cost halfway? Into the 360s lifespan and the first patch was free. It was intended to pressure devs to release better games but instead it just made gamers bitch their games werent being fixed like on other platforms.
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# ? Dec 16, 2018 00:02 |
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360 also famously had the Red Rings of Death problem that I think ultimately resulted in a class action lawsuit if I'm not mistaken.
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# ? Dec 16, 2018 00:45 |
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I just finished up Kingdom Hearts 2, and while overall the game is great, I have a complaint about the form system. I got burned too many times when I was fighting a boss and instead of the form I wanted, I turned into anti-Sora, who can’t heal, block, or cast magic, and takes extra damage.
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# ? Dec 16, 2018 23:06 |
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Gann Jerrod posted:I just finished up Kingdom Hearts 2, and while overall the game is great, I have a complaint about the form system. I got burned too many times when I was fighting a boss and instead of the form I wanted, I turned into anti-Sora, who can’t heal, block, or cast magic, and takes extra damage. your chances of getting the anti form skyrocket when fighting bosses and Org XIII members in particular, probably to discourage abusing them
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# ? Dec 16, 2018 23:55 |
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That’s interesting to know, but it’s faintly ridiculous that they would limit a gameplay element like that, considering the natural impulse is to save your form drive for bosses.
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# ? Dec 17, 2018 00:00 |
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I love playing Air Raider in EDF 5, you call in air strikes and vehicles and poo poo. In 5 they were made even better since they can hold 3 weapons instead of just 2, and they got air strikes that are on a timer instead of using the credit system, so you can use them in place of an actual weapon. They are practically unusable underground as you can't use any of the airstrikes and are locked into using a certain type of vehicle
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# ? Dec 17, 2018 00:05 |
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Samuringa posted:I think the 360 was a bureaucratic nightmare to get patches and updates to, so most devs waited until they had a shitload of things to add and do it all at once but I skipped that generation so I'm not keen on the details, maybe they also charged a ridiculous amount for it. IIRC it was both. You had to have your poo poo thoroughly vetted and it cost $$$ so instead of lots of small patches like you might see for some games on PC devs would stuff everything into one big cumulative update and push it through. Or kill two birds with one stone and just package it into the DLC. I believe there were also random, dumb restrictions like you could only add more achievements to your game via paid DLC, never for free.
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# ? Dec 17, 2018 04:20 |
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The 360 also had that really weird slot system for Arcade games where only a certain number of games would be released each week and you had to arrange with Microsoft beforehand for a release date.
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# ? Dec 17, 2018 04:42 |
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why does every single video game 1.) have to have a jungle level 2.) have the jungle level be the most tedious, repetitive, longest poo poo ever
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# ? Dec 17, 2018 05:00 |
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FluxFaun posted:why does every single video game 1.) have to have a jungle level 2.) have the jungle level be the most tedious, repetitive, longest poo poo ever ~*realism*~
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# ? Dec 17, 2018 05:26 |
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Path of Exile has been so fun so far but this loving jungle bullshit will not end
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# ? Dec 17, 2018 06:06 |
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Could be worse, could be a jungle expansion.
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# ? Dec 17, 2018 06:24 |
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Attestant posted:Could be worse, could be a jungle expansion. I legitimately made a pained groan
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# ? Dec 17, 2018 06:25 |
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FluxFaun posted:why does every single video game 1.) have to have a jungle level 2.) have the jungle level be the most tedious, repetitive, longest poo poo ever Because everyone wants to be as rad as Donkey Kong Country's early levels, but nobody can be. I may or may not have had the music from that level stuck in my head for over a day. Cleretic has a new favorite as of 06:49 on Dec 17, 2018 |
# ? Dec 17, 2018 06:43 |
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FluxFaun posted:why does every single video game 1.) have to have a jungle level 2.) have the jungle level be the most tedious, repetitive, longest poo poo ever It's because everyone complained about sewer levels for so long, developers had to come up with a new bullshit backtracking-filled samey level template. Welcome to the jungle, baby.
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# ? Dec 17, 2018 06:57 |
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FluxFaun posted:why does every single video game 1.) have to have a jungle level 2.) have the jungle level be the most tedious, repetitive, longest poo poo ever The answer to 2 is that jungles don't easily map to the basic patterns of a video game level and map designers are either incapable or unwilling to put in the extra effort to distinguish them so they turn into filler very easily. They also have the disadvantage of requiring a certain level of detail at a scale that can never be hand-crafted and said detail needs to obfuscate (tree walls come up a lot) but also not kill the framerate. Plus it needs to be artificially tailored to support the intended path(s). Game's got any kind of annoying water features or status effects? Those will probably show up too because jungles are wet and full of poisonous poo poo that wants to kill you.
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# ? Dec 17, 2018 10:17 |
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Gann Jerrod posted:That’s interesting to know, but it’s faintly ridiculous that they would limit a gameplay element like that, considering the natural impulse is to save your form drive for bosses. I would say that the big problem is that you're saving them forms build up a hidden anti-sora gauge every time you use them(this also ties into getting the final form and such) so the more you use forms without becoming anti-sora the greater your chance to become anti-sora and yeah bossfights add a little bit to the gauge too
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# ? Dec 17, 2018 10:22 |
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FluxFaun posted:why does every single video game 1.) have to have a jungle level 2.) have the jungle level be the most tedious, repetitive, longest poo poo ever I dragged my heels for ages on moving on to the Colombia map in Hitman 2 because of this (and also because I have traumatic memories of the Colombia jungle level from the original game) but it's luckily great
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# ? Dec 17, 2018 11:25 |
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The thing dragging the Hitman series down is that there are now two games called Hitman 2.
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# ? Dec 17, 2018 14:23 |
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Metal gear solid 5's africa setting had some jungle areas, and that game was great. Goldeneye had a jungle level, and it was as good as anything else in that game. Every 2d jungle level I can think of blows though, and it's the worst DIablo2 act for sure.
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# ? Dec 17, 2018 14:27 |
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Comix Zone is ridiculous. It's generally incredibly punishing - health pickups are few and far between, you get one life and if you die it's Game Over and the console resets. But I could maybe handle all that. What's really infuriating is that the game often contains walls and blocks you have to punch through to progress. Punching these steadily drains your health. This means you can easily end up in a situation where breaking the block in front of you will kill you and reset the game.
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# ? Dec 17, 2018 14:58 |
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Olaf The Stout posted:Metal gear solid 5's africa setting had some jungle areas, and that game was great. Goldeneye's jungle level is where I remember the game's usual rock-solid 25fps go down to 15fps or worse.
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# ? Dec 17, 2018 15:00 |
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Necrothatcher posted:Comix Zone is ridiculous. It's generally incredibly punishing - health pickups are few and far between, you get one life and if you die it's Game Over and the console resets. But I could maybe handle all that. What's really infuriating is that the game often contains walls and blocks you have to punch through to progress. Punching these steadily drains your health. This means you can easily end up in a situation where breaking the block in front of you will kill you and reset the game. I think Comix Zone was the first game I played as a kid that I just entirely gave up on. It really is infuriatingly difficult.
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# ? Dec 17, 2018 15:28 |
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Necrothatcher posted:Comix Zone is ridiculous. It's generally incredibly punishing - health pickups are few and far between, you get one life and if you die it's Game Over and the console resets. But I could maybe handle all that. What's really infuriating is that the game often contains walls and blocks you have to punch through to progress. Punching these steadily drains your health. This means you can easily end up in a situation where breaking the block in front of you will kill you and reset the game. I was really proud of beating that game as a kid
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# ? Dec 17, 2018 15:36 |
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Necrothatcher posted:Comix Zone is ridiculous. It's generally incredibly punishing - health pickups are few and far between, you get one life and if you die it's Game Over and the console resets. But I could maybe handle all that. What's really infuriating is that the game often contains walls and blocks you have to punch through to progress. Punching these steadily drains your health. This means you can easily end up in a situation where breaking the block in front of you will kill you and reset the game. Comix Zone was an abysmal game when it came out that coasted entirely on its graphics and art style every second of its misbegotten life and Im sorry that in 2018 it has ensared another poor soul in its trash design clutches.
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# ? Dec 17, 2018 15:53 |
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I watched a longplay of that the other day because I remember renting it a few times and never having fun or getting far. That game just looked miserable and full of gently caress yous.
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# ? Dec 17, 2018 15:55 |
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FluxFaun posted:Path of Exile has been so fun so far but this loving jungle bullshit will not end It’s funny you bring up Path of Exile because it’s the only D2-style ARPG that doesn’t have a lovely garbage desert in its second act. Torchlight 2 has it, Sacred has it, Titan Quest has it, Grim Dawn has it.
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# ? Dec 17, 2018 16:07 |
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Comix Zone is a treat and it's a game made before 2008 so feel free to use cheats
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# ? Dec 17, 2018 16:10 |
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suuma posted:Comix Zone is a treat and it's a game made before 2008 so feel free to use cheats Yeah well if it's 1995 and you only get one game rental a month from your parents and you don't have internet for cheats Do Not get loving comix zone lmao
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# ? Dec 17, 2018 20:09 |
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Olaf The Stout posted:Yeah well if it's 1995 and you only get one game rental a month from your parents and you don't have internet for cheats Do Not get loving comix zone lmao Man, I loved that game so much when I was a kid, but yeah, it's hard as balls, probably to hide the fact that the game would otherwise last about an hour and a half. Art is expensive!
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# ? Dec 17, 2018 20:17 |
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RyokoTK posted:It’s funny you bring up Path of Exile because it’s the only D2-style ARPG that doesn’t have a lovely garbage desert in its second act. Yup, and path of exile decided to replace it with a lovely jungle instead
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# ? Dec 17, 2018 21:00 |
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CordlessPen posted:Man, I loved that game so much when I was a kid, but yeah, it's hard as balls, probably to hide the fact that the game would otherwise last about an hour and a half. Thats a common thing in games of the era. That's also part of why so many of them are so hard. Sega and snes games could get longer than nes ones but not by a lot. I still remember telling a friend of mine that Mario 3 was only actually like 90 minutes long. He didn't believe me so I sat down and played through every single level. I think it took like 93.
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# ? Dec 17, 2018 21:31 |
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Overwatch added 3 new achievements and accompanying sprays as rewards for the winter event, and one of them is to win as the last person standing in a round of Mei's Snowball Offensive, a 6v6 game mode. It has the best spray, and I will be un-chill until the stars align and I get it.
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# ? Dec 17, 2018 21:44 |
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Dr Christmas posted:Overwatch added 3 new achievements and accompanying sprays as rewards for the winter event, and one of them is to win as the last person standing in a round of Mei's Snowball Offensive, a 6v6 game mode. It has the best spray, and I will be un-chill until the stars align and I get it. Overwatch match making is some dark magic but it seems to prioritize like size teams. Can you maybe stack the chances of cheating it by getting 12 goons to each make a team of 6?
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# ? Dec 17, 2018 23:05 |
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# ? Apr 28, 2024 14:24 |
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Seventh Arrow posted:The thing dragging the Hitman series down is that there are now two games called Hitman 2. Eh, it's not too bad because nobody really called the actual Hitman 1 and 2, Hitman 1 or 2, it's pretty much always been 'Codename 47' and 'Silent Assassin' when I've seen them talked about, even way before the good rear end new ones.
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# ? Dec 18, 2018 01:40 |