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Captain Baal posted:was the fact the Osaka team was making this game and not the teams that worked on KH1, 2, and ReCoM, but not everyone can know that or care. this is a misleading way to frame the development of this game. The “Osaka Team” working on this game had over a hundred members brought in from Tokyo to work on the game. The scale of development is not comparable to the PSP and 3DS releases quote:it's definitely nothing compared to the actual cool bonus bosses in previous KH games, but nothing's gonna live up to my expectations of Lingering Will and Mysterious Figure so I'm not gonna act like I was expecting anything to. it’s not a coincidence that all the cool bonus bosses that people loved in thee past were all released anywhere from 6 months to a year after their games originally launched. The only challenging postgame boss in KH1 when it launched in Japan was Phantom. Sephiroth, Ice Titan, and Kurt Zisa were released months later in the English version In KH2 the only boss in either version of the base game was Sephiroth. Lingering Will was added a year later in FM BBS when it launched in Japan only had Vanitas Remnant. No Mysterious Figure. No critical mode either, for that matter Dream Drop Distance only ever got Julius because the game never got a major expansion Postgame optional superbosses just aren’t a big priority in the development process. The people who make these games clearly enjoy making battles like these but they only appeal to a small part of the audience and aren’t going to be experienced by most players, so they have never been fleshed-out aspects of these games until after release when the core game is finished. Augus fucked around with this message at 00:16 on Feb 13, 2019 |
# ? Feb 13, 2019 00:12 |
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# ? May 9, 2024 23:53 |
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my uncle, who is the square enix entity himself, tells me that the DLC will just be goofy saying gently caress. also, he dies for that.
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# ? Feb 13, 2019 00:14 |
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Augus posted:this is a misleading way to frame the development of this game. The “Osaka Team” working on this game had over a hundred members brought in from Tokyo to work on the game. The scale of development is not comparable to the PSP and 3DS releases I was mistaken on this then, my apologies.
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# ? Feb 13, 2019 00:16 |
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Motto posted:They're really vague about what the DLC will be like whenever it happens, so I think it's kinda wishful to just take it as read that it'll be FM-style content. square loves dlc and nomura is notorious for always wanting to add new poo poo to his games to the point where it can bog down development. there is a 100% chance that he has a huge laundry list of poo poo he wants to add and this is one of the reasons every major KH game has had a rerelease
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# ? Feb 13, 2019 00:16 |
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pog boyfriend posted:keyblade dual wielding was because he had vens heart, it would be lame to take away keyblade dual wielding at the end of the game so they just removed it. This is bullshit. Sora used two keyblades because it was cool as gently caress, and Nomura decided afterward to explain it. I see absolutely no reason he can't do so again. But honestly, because keyblades transform now, I'm okay with not dual wielding. Who cares about using two keyblades when one can just transform into like a thousand swords on its own?
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# ? Feb 13, 2019 00:17 |
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you can dual wield keyblade guns that shoot bees
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# ? Feb 13, 2019 00:18 |
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The easiest way to have Sora do dual-wielding was mentioned a ton of pages back: Give him the Two Become One Keyblade and have it formchange into Oathkeeper and Oblivion. Problem solved.
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# ? Feb 13, 2019 00:21 |
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they’ve been vague about the DLC but in the past couple months Nomura has said 1) He wants to do one major paid expansion and a bunch of small freebies 2) He wants paid DLC to be additional gameplay content, not story stuff and not, like, just keyblade skins and stuff 3) He hates season passes. so I don’t think FM-style stuff is really a stretch here at all Vandar posted:The easiest way to have Sora do dual-wielding was mentioned a ton of pages back: Give him the Two Become One Keyblade and have it formchange into Oathkeeper and Oblivion. Problem solved. this would shatter the lore of the entire kingdom hearts franchise
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# ? Feb 13, 2019 00:24 |
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oh right, i don't like the links or whatever they're called in this game. summons were cooler and more fun, and i cant believe im actually praising Chicken Little.
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# ? Feb 13, 2019 00:27 |
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Links are literally summons and I don't know why they bothered to call them something different.
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# ? Feb 13, 2019 00:29 |
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Dizz posted:oh right, i don't like the links or whatever they're called in this game. summons were cooler and more fun, and i cant believe im actually praising Chicken Little. Simba wrecks hella poo poo tho
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# ? Feb 13, 2019 00:30 |
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Put in DLC to play as Kurt Zisa
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# ? Feb 13, 2019 00:32 |
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Macaluso posted:Put in DLC to play as Kurt Zisa but the actual guy from long island i wonder how he's doing now
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# ? Feb 13, 2019 00:33 |
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I played KH1/2 when they came out and enjoyed them so I figured I'd buy the whole package with KH3 and revisit them and try out the handheld games I never played. I'm played through Wonderland in KH1 and holy poo poo, I had no idea the game would feel so shockingly clunky and dated. I don't play a whole lot of older games but I do so occasionally and I still wasn't expecting this. I think the camera is making me motion sick. Now I'm wondering if I should push through KH1, swap to a different game and hope it's better, or just accept I might have wasted $40 and start KH3.
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# ? Feb 13, 2019 00:44 |
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ultrachrist posted:I played KH1/2 when they came out and enjoyed them so I figured I'd buy the whole package with KH3 and revisit them and try out the handheld games I never played. KH2 holds up way better
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# ? Feb 13, 2019 00:45 |
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Simba in KH3 is just as broken as his Limit Break in KH2 was. And the summon animation is metal as gently caress. You can't tell me that watching a flaming lion lumber into existence isn't loving cool.
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# ? Feb 13, 2019 00:56 |
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Fire Elemental Simba owns because he changes the music to Savannah Pride.
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# ? Feb 13, 2019 01:07 |
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Simba is insane and cool and my friend.
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# ? Feb 13, 2019 01:39 |
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And Ariel is really good on those bosses with long attack animations as you dive underwater avoiding them and setting up water stepmines for them to run into when their attack is over.
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# ? Feb 13, 2019 01:51 |
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turns out those Verum Rex games actually have stuff on their back cover
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# ? Feb 13, 2019 02:01 |
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after seeing how badly they botched simba in KH2, watching SE go "but what if on fire" was an impressive turnaround
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# ? Feb 13, 2019 02:12 |
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*hideo kojimaishly* the "Lion on Fire" and "Glupyy Rebenok"
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# ? Feb 13, 2019 02:14 |
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imo links should have used up the focus gauge instead and just not give a full heal. there's probably some balance issue here i'm not considering but i really didnt like having to use up a full mp bar to use them even though they were cool
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# ? Feb 13, 2019 03:31 |
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I agree with that. Just like in KH2 where Summons and Drives shared the Drive gauge, this game it should have been Links and Shotlocks.
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# ? Feb 13, 2019 03:35 |
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sharrrk posted:imo links should have used up the focus gauge instead and just not give a full heal. there's probably some balance issue here i'm not considering but i really didnt like having to use up a full mp bar to use them even though they were cool It's real dumb you can't use links if you don't have a full MP bar.
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# ? Feb 13, 2019 04:08 |
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I never used links once in the entire game
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# ? Feb 13, 2019 04:13 |
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Ariel's link is actually extremely strong, which I only discovered thanks to speedrunners.
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# ? Feb 13, 2019 04:18 |
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Pablo Nergigante posted:I never used links once in the entire game I used each one once just to see what each one did, and then used Simba on like...two boss fights. Compared to KH1 and KH2 where I was busting them out every chance I got.
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# ? Feb 13, 2019 04:23 |
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Dizz posted:my uncle, who is the square enix entity himself, tells me that the DLC will just be goofy saying gently caress. fyuck
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# ? Feb 13, 2019 04:23 |
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it is a significant downside of this game that goofy does not, at any point, go YAAAAA-HA-HA-HA-hooeeeeyyyy
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# ? Feb 13, 2019 04:26 |
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Vandar posted:I used each one once just to see what each one did, and then used Simba on like...two boss fights. Are any of the other Links actually useful? I've only ever used Simba and Ariel. Oxxidation posted:it is a significant downside of this game that goofy does not, at any point, go YAAAAA-HA-HA-HA-hooeeeeyyyy Unless I'm forgetting something, hasn't he only done that once in the entire KH franchise (specifically the end of the first game)? Larryb fucked around with this message at 04:29 on Feb 13, 2019 |
# ? Feb 13, 2019 04:27 |
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I used Simba to kill like a million heartless all at once. Then for some reason I also had to get on a dumb rollercoaster but whatever.
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# ? Feb 13, 2019 04:32 |
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the links suck because magic is so good and feels great in this game(not just because it is overpowered, but moving and casting and the way different spells combo into each other and combo on themselves... so good...) and not using magic in exchange for a summon is unacceptable. it also does not help that the links themselves are... not great. if links did not require a full MP bar i would have actually used them more
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# ? Feb 13, 2019 04:33 |
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Fojar38, you mentioned earlier you discovered the Zero XP runs were meant to be paired with Kingdom Key and the next couple. I figured it was because they have the "Hidden Potential" skill, but all the keyblades seem to have it. Is there another reason? Enjoying the 0XP run so far. Actually easier in some places but more challenging in others.Vandar posted:I used each one once just to see what each one did, and then used Simba on like...two boss fights. Nice to not practically need to use Stitch every round of the Colisseum tourneys in order to complete Jiminy's Journal though.
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# ? Feb 13, 2019 04:36 |
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Simba also trivializes the Monstropolis flan. Summon him, jump rings around the platform, then use a Hi-Ether and do it again if you didn't get enough points the first time.
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# ? Feb 13, 2019 04:37 |
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Bouncing enemies to death atop an enormous fat catdog owns.
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# ? Feb 13, 2019 04:37 |
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mastajake posted:Nice to not practically need to use Stitch every round of the Colisseum tourneys in order to complete Jiminy's Journal though. What coliseum tourneys? (I'm tired as hell of Olympus at this point but dropping the tournies entirely was a mistake, I feel.)
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# ? Feb 13, 2019 04:41 |
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mastajake posted:Fojar38, you mentioned earlier you discovered the Zero XP runs were meant to be paired with Kingdom Key and the next couple. I figured it was because they have the "Hidden Potential" skill, but all the keyblades seem to have it. Is there another reason? Enjoying the 0XP run so far. Actually easier in some places but more challenging in others. I noticed that too after I posted it so now I'm not sure what precisely hidden potential does. The description makes it sound like its to make level 1 more viable but if they all have it and it's for level 1 damage scaling I don't see why they even felt the need to make it an ability.
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# ? Feb 13, 2019 04:43 |
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pog boyfriend posted:the links suck because magic is so good and feels great in this game(not just because it is overpowered, but moving and casting and the way different spells combo into each other and combo on themselves... so good...) and not using magic in exchange for a summon is unacceptable. it also does not help that the links themselves are... not great. if links did not require a full MP bar i would have actually used them more Magic is definitely extremely good and fun to use in this game
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# ? Feb 13, 2019 04:44 |
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# ? May 9, 2024 23:53 |
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Fojar38 posted:turns out those Verum Rex games actually have stuff on their back cover I am really excited to see how much of this is empty nonsense and how much of it is going to come back around as relevant foreshadowing.
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# ? Feb 13, 2019 04:47 |